Don't play 2 sounds when starting a save with TV Settings off

This commit is contained in:
MelonSpeedruns
2026-04-07 16:03:12 -04:00
parent 74942f3c76
commit 44844122ba
+7 -1
View File
@@ -1193,7 +1193,13 @@ void dFile_select_c::menuSelect() {
// Handles copy / start / delete actions depending on which menu is selected from menuSelect
void dFile_select_c::menuSelectStart() {
mDoAud_seStart(Z2SE_SY_CURSOR_OK, NULL, 0, 0);
#if TARGET_PC
if (!dusk::getSettings().game.hideTvSettingsScreen || mSelectMenuNum != 1) {
mDoAud_seStart(Z2SE_SY_CURSOR_OK, NULL, 0, 0);
}
#else
mDoAud_seStart(Z2SE_SY_CURSOR_OK, NULL, 0, 0);
#endif
if (mSelectMenuNum == 1) {
dComIfGs_setCardToMemory((u8*)mSaveData, mSelectNum);