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Stub out more audio animation stuff
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@@ -138,6 +138,10 @@ void Z2Creature::setSoundStarter(Z2SoundStarter* soundStarter) {
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}
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void Z2Creature::initAnime(void* animation, bool param_1, f32 startFrame, f32 param_3) {
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#if TARGET_PC
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puts("In this house we HATE anime!!!");
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return;
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#endif
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mSoundObjAnime.initAnime(animation, param_1, startFrame, param_3);
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}
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