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https://github.com/TwilitRealm/dusklight
synced 2026-06-17 06:05:35 -04:00
@@ -102,11 +102,7 @@ static void setIndirectTex(J3DModelData* i_modelData) {
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texture->setResTIMG(i, *mDoGph_gInf_c::getFrameBufferTimg());
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}
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if (memcmp(textureName, "Zbuffer", 8) == 0) {
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#if !TARGET_PC
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texture->setResTIMG(i, *mDoGph_gInf_c::getZbufferTimg());
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#else
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DuskLog.warn("Zbuffer texture binding not yet supported");
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#endif
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}
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}
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}
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