double heaps to fix Midna's eye (#106) and various other error messages I got.

Also updating aurora.
This commit is contained in:
Lurs
2026-04-06 09:21:26 +02:00
parent c41ec46c71
commit 4f28c4ed10
7 changed files with 19 additions and 6 deletions
+4
View File
@@ -33,7 +33,11 @@ int dkWmark_c::create() {
mColorType = this->parameters;
}
#if TARGET_PC
mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x1100, 0x20);
#else
mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x880, 0x20);
#endif
if (mpHeap != NULL) {
JKRHEAP_NAME(mpHeap, "dkWmark_c::mpHeap");
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Alink", 0x23);