double heaps to fix Midna's eye (#106) and various other error messages I got.

Also updating aurora.
This commit is contained in:
Lurs
2026-04-06 09:21:26 +02:00
parent c41ec46c71
commit 4f28c4ed10
7 changed files with 19 additions and 6 deletions
+4
View File
@@ -1175,7 +1175,11 @@ static void undwater_init() {
J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes("Always", 0x1D);
JUT_ASSERT(1867, modelData2 != NULL);
#if TARGET_PC
g_env_light.undwater_ef_heap = mDoExt_createSolidHeapFromGameToCurrent(0xC00, 0x20);
#else
g_env_light.undwater_ef_heap = mDoExt_createSolidHeapFromGameToCurrent(0x600, 0x20);
#endif
JKRHEAP_NAME(g_env_light.undwater_ef_heap, "g_env_light.undwater_ef_heap");
if (g_env_light.undwater_ef_heap != NULL) {