Merge branch 'main' into mods

This commit is contained in:
madeline
2026-04-23 02:20:13 -07:00
60 changed files with 1586 additions and 770 deletions
+6
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@@ -94,6 +94,12 @@ static void __THPAudioInitialize(THPAudioDecodeInfo* info, u8* ptr);
#define THP_TEXTURE_SET_COUNT 3
#endif
#if TARGET_PC
namespace dusk {
void MoviePlayerShutdown();
}
#endif
struct daMP_THPPlayer {
/* 0x000 */ DVDFileInfo fileInfo;
/* 0x03C */ THPHeader header;
+2 -2
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@@ -4834,7 +4834,7 @@ inline void dComIfGd_drawXluListDark() {
inline void dComIfGd_drawXluListInvisible() {
ZoneScoped;
#ifdef TARGET_PC
if (dusk::getSettings().game.enableWaterRefraction) {
if (!dusk::getSettings().game.disableWaterRefraction) {
#endif
g_dComIfG_gameInfo.drawlist.drawXluListInvisible();
#ifdef TARGET_PC
@@ -4845,7 +4845,7 @@ inline void dComIfGd_drawXluListInvisible() {
inline void dComIfGd_drawOpaListInvisible() {
ZoneScoped;
#ifdef TARGET_PC
if (dusk::getSettings().game.enableWaterRefraction) {
if (!dusk::getSettings().game.disableWaterRefraction) {
#endif
g_dComIfG_gameInfo.drawlist.drawOpaListInvisible();
#ifdef TARGET_PC
+4
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@@ -103,6 +103,10 @@ public:
field_0xd98 = param_1;
}
#if TARGET_PC
void resetScrollArrowMask() { field_0xdda = 0; }
#endif
/* 0xC98 */ JKRExpHeap* mpHeap;
/* 0xC9C */ JKRExpHeap* mpTalkHeap;
/* 0xCA0 */ STControl* mpStick;
+3 -1
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@@ -75,7 +75,9 @@ public:
/* 0x8 */ BE(u16) mAreaName;
/* 0xA */ u8 mCount;
#ifdef _MSVC_LANG
u8* __get_mRoomNos() const { return (u8*)(this + 1); }
// Room numbers start at offset 0xB (right after mCount), NOT at sizeof(data)=12.
// (u8*)(this+1) would give offset 12 because MSVC sizeof=12; use &mCount+1 instead.
u8* __get_mRoomNos() const { return (u8*)&mCount + 1; }
__declspec(property(get = __get_mRoomNos)) u8* mRoomNos;
#else
/* 0xB */ u8 mRoomNos[0];
+7
View File
@@ -47,6 +47,10 @@ public:
mPositionY = y;
}
#ifdef TARGET_PC
void refreshAspectScale();
#endif
void onUpdateFlag() { mUpdateFlag = true; }
void resetUpdateFlag() { mUpdateFlag = false; }
@@ -79,6 +83,9 @@ private:
/* 0x58 */ f32 mPositionX;
/* 0x5C */ f32 mPositionY;
/* 0x60 */ f32 mParam1;
#ifdef TARGET_PC
f32 mBaseParam1;
#endif
/* 0x64 */ f32 mParam2;
/* 0x68 */ f32 mParam3;
/* 0x6C */ f32 mParam4;