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Fix NullTexData too small
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@@ -17,7 +17,11 @@ Vec J3DSys::mParentS;
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J3DTexCoordScaleInfo J3DSys::sTexCoordScaleTable[8];
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#if TARGET_PC // Original game bug, array is too small.
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static u8 NullTexData[0x20] ATTRIBUTE_ALIGN(32) = {0};
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#else
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static u8 NullTexData[0x10] ATTRIBUTE_ALIGN(32) = {0};
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#endif
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static Mtx j3dIdentityMtx = {
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1.0f, 0.0f, 0.0f, 0.0f,
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