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Increase gameHeap size by an order of magnitude
Why not?
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@@ -859,7 +859,7 @@ int mDoMch_Create() {
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#endif
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archiveHeapSize *= 2;
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j2dHeapSize *= 2;
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gameHeapSize *= 2;
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gameHeapSize *= 20;
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#endif
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JFWSystem::setSysHeapSize(arenaSize);
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