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https://github.com/TwilitRealm/dusklight
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fix some first item bits accidentally getting unset
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@@ -613,7 +613,8 @@ void daItem_c::procWaitGetDemoEvent() {
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procInitSimpleGetDemo();
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itemGet();
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if (!haveItem) {
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// Don't potentially unset item bits in rando unless they're rupees
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if (!haveItem IF_DUSK(&& (!randomizer_IsActive() || isRupee(m_itemNo)))) {
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dComIfGs_offItemFirstBit(m_itemNo);
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}
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} else {
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