mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-09 04:30:49 -04:00
Dusklight mod API core
Co-authored-by: qwertyquerty <qwertytrogi@gmail.com> Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
This commit is contained in:
+59
-136
@@ -5,96 +5,8 @@ if (NOT CMAKE_BUILD_TYPE)
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"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
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endif ()
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set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
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if (DUSK_VERSION_OVERRIDE)
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set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
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set(DUSK_VERSION_STRING "0.0.0.0")
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set(DUSK_SHORT_VERSION_STRING "0.0.0")
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set(DUSK_VERSION_CODE "1")
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set(DUSK_WC_REVISION "")
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set(DUSK_WC_BRANCH "")
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set(DUSK_WC_DATE "")
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message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
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else ()
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# obtain revision info from git
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find_package(Git)
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if (GIT_FOUND)
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# make sure version information gets re-run when the current Git HEAD changes
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
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OUTPUT_VARIABLE dusk_git_head_filename
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_filename}")
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --symbolic-full-name HEAD
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OUTPUT_VARIABLE dusk_git_head_symbolic
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMAND ${GIT_EXECUTABLE} rev-parse --git-path ${dusk_git_head_symbolic}
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OUTPUT_VARIABLE dusk_git_head_symbolic_filename
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_symbolic_filename}")
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# defines DUSK_WC_REVISION
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
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OUTPUT_VARIABLE DUSK_WC_REVISION
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# defines DUSK_WC_DESCRIBE
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} describe --tags --long --dirty --match "v*"
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OUTPUT_VARIABLE DUSK_WC_DESCRIBE
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# remove the git hash, then collapse a clean "-0" suffix only
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string(REGEX REPLACE "-[^-]+(-dirty|)$" "\\1" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
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string(REGEX REPLACE "-0$" "" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
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# defines DUSK_WC_BRANCH
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
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OUTPUT_VARIABLE DUSK_WC_BRANCH
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# defines DUSK_WC_DATE
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execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} log -1 --format=%ad
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OUTPUT_VARIABLE DUSK_WC_DATE
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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else ()
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message(STATUS "Unable to find git, commit information will not be available")
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endif ()
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if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
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set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
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set(_ver_major ${CMAKE_MATCH_1})
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set(_ver_minor ${CMAKE_MATCH_2})
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set(_ver_patch ${CMAKE_MATCH_3})
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set(DUSK_VERSION_TWEAK "0")
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if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
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set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
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elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
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set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
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endif ()
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set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
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if(DUSK_VERSION_TWEAK GREATER 999)
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set(_tweak 999)
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else()
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set(_tweak ${DUSK_VERSION_TWEAK})
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endif()
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# encoding: major*1e7 + minor*1e5 + patch*1e3 + tweak; collision-free for major<210, minor<100, patch<100, tweak<=999
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math(EXPR DUSK_VERSION_CODE
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"${_ver_major} * 10000000 + ${_ver_minor} * 100000 + ${_ver_patch} * 1000 + ${_tweak}")
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else ()
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set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
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set(DUSK_VERSION_STRING "0.0.0.0")
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set(DUSK_SHORT_VERSION_STRING "0.0.0")
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set(DUSK_VERSION_CODE "1")
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endif ()
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endif ()
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# Add version information to CI environment variables
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if(DEFINED ENV{GITHUB_ENV})
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file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
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file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION_CODE=${DUSK_VERSION_CODE}\n")
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endif()
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message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
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include(cmake/DetectVersion.cmake)
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detect_version()
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message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
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project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
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if (APPLE)
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@@ -177,12 +89,12 @@ option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
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option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
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option(DUSK_PACKAGE_INSTALL "Install Dusklight with a Linux-native file structure" OFF)
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option(DUSK_GFX_DEBUG_GROUPS "Report debug groups to the native graphics API" ${DUSK_GFX_DEBUG_GROUPS_DEFAULT})
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set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
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set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
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option(DUSK_ENABLE_CODE_MODS "Enable code mods" OFF)
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# Edit & Continue
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if (MSVC)
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if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
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if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug"
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AND CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
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endif ()
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if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
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@@ -299,7 +211,13 @@ FetchContent_Declare(json
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URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
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DOWNLOAD_EXTRACT_TIMESTAMP FALSE
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)
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FetchContent_MakeAvailable(cxxopts json)
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message(STATUS "dusklight: Fetching miniz")
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FetchContent_Declare(miniz
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URL https://github.com/richgel999/miniz/releases/download/3.0.2/miniz-3.0.2.zip
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DOWNLOAD_EXTRACT_TIMESTAMP TRUE
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EXCLUDE_FROM_ALL
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)
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FetchContent_MakeAvailable(cxxopts json miniz)
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if (DUSK_ENABLE_SENTRY_NATIVE)
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message(STATUS "dusklight: Fetching sentry-native")
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@@ -333,21 +251,7 @@ if(_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQU
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add_compile_options(-fsigned-char)
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endif()
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if (CMAKE_SYSTEM_NAME STREQUAL Windows)
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set(PLATFORM_NAME win32)
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elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
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if (IOS)
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set(PLATFORM_NAME ios)
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elseif (TVOS)
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set(PLATFORM_NAME tvos)
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else ()
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set(PLATFORM_NAME macos)
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endif ()
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else ()
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string(TOLOWER CMAKE_SYSTEM_NAME PLATFORM_NAME)
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endif ()
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configure_file(${CMAKE_SOURCE_DIR}/version.h.in ${CMAKE_BINARY_DIR}/version.h)
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configure_version_header()
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include(files.cmake)
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@@ -363,23 +267,12 @@ set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
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source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
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source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
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# PARTIAL_DEBUG makes debug and release share one struct/vtable ABI so a mod binary loads into either
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set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1 PARTIAL_DEBUG=1)
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set(GAME_INCLUDE_DIRS
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include
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src
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assets/GZ2E01 # TODO: make this dynamic if needed?
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libs/JSystem/include
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libs
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extern/aurora/include/dolphin
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extern
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${CMAKE_BINARY_DIR})
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include(cmake/GameABIConfig.cmake)
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find_package(Threads REQUIRED)
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set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
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aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
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Threads::Threads zstd::libzstd)
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Threads::Threads zstd::libzstd dusklight_game_headers)
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if (DUSK_ENABLE_SENTRY_NATIVE)
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list(APPEND GAME_LIBS sentry)
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@@ -447,8 +340,8 @@ if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
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list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
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endif ()
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if(ANDROID)
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list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
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if (DUSK_ENABLE_CODE_MODS)
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list(APPEND GAME_COMPILE_DEFS DUSK_CODE_MODS=1)
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endif ()
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if (DUSK_PACKAGE_INSTALL)
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@@ -475,7 +368,7 @@ set(GAME_DEBUG_FILES
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set_source_files_properties(
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${GAME_DEBUG_FILES}
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PROPERTIES
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COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;PARTIAL_DEBUG=1"
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COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>"
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)
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# game_base is for all other game code files
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@@ -489,16 +382,11 @@ set(GAME_BASE_FILES
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set_source_files_properties(
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${GAME_BASE_FILES}
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PROPERTIES
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COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;PARTIAL_DEBUG=1"
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COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0"
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)
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foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
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target_compile_definitions(${jsystem_lib} PRIVATE
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${GAME_COMPILE_DEFS}
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$<$<CONFIG:Debug>:DEBUG=1>
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PARTIAL_DEBUG=1
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)
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target_include_directories(${jsystem_lib} PRIVATE ${GAME_INCLUDE_DIRS})
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target_compile_definitions(${jsystem_lib} PRIVATE ${GAME_COMPILE_DEFS} $<$<CONFIG:Debug>:DEBUG=1>)
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target_link_libraries(${jsystem_lib} PRIVATE ${GAME_LIBS})
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set_target_properties(${jsystem_lib} PROPERTIES FOLDER "JSystem")
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endforeach()
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@@ -510,7 +398,7 @@ if (CMAKE_CXX_LINK_GROUP_USING_RESCAN_SUPPORTED OR CMAKE_LINK_GROUP_USING_RESCAN
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set(JSYSTEM_LINK_LIBRARIES "$<LINK_GROUP:RESCAN,${JSYSTEM_LIBRARIES}>")
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endif ()
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set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
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set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES} ${miniz_SOURCE_DIR}/miniz.c)
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if(ANDROID)
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add_library(dusklight SHARED ${DUSK_FILES})
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set_target_properties(dusklight PROPERTIES OUTPUT_NAME main)
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@@ -522,7 +410,7 @@ if (ENABLE_ASAN)
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endif ()
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target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
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target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
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target_include_directories(dusklight PRIVATE ${miniz_SOURCE_DIR})
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target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
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target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
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if (TARGET crashpad_handler)
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@@ -543,6 +431,7 @@ endif ()
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if (CMAKE_SYSTEM_NAME STREQUAL Linux)
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target_link_options(dusklight PRIVATE "-Wl,--build-id=sha1")
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target_link_libraries(dusklight PRIVATE dl)
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endif ()
|
||||
|
||||
if (NOT APPLE)
|
||||
@@ -583,6 +472,13 @@ if (WIN32)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
include(cmake/ModSDK.cmake)
|
||||
|
||||
if (DUSK_ENABLE_CODE_MODS AND CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||
add_custom_target(dusklight_mods) # Aggregate target for all in-tree mods
|
||||
add_subdirectory(tools/mod_template)
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
if (IOS)
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios)
|
||||
@@ -590,6 +486,7 @@ if (APPLE)
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/tvos)
|
||||
else ()
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/macos)
|
||||
set(DUSK_ENTITLEMENTS ${DUSK_RESOURCE_DIR}/Dusklight.entitlements)
|
||||
endif ()
|
||||
set(DUSK_INFO_PLIST ${DUSK_RESOURCE_DIR}/Info.plist.in)
|
||||
file(GLOB_RECURSE DUSK_RESOURCE_FILES
|
||||
@@ -609,8 +506,7 @@ if (APPLE)
|
||||
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
|
||||
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
|
||||
endforeach ()
|
||||
set_target_properties(
|
||||
dusklight PROPERTIES
|
||||
set(_apple_bundle_properties
|
||||
MACOSX_BUNDLE TRUE
|
||||
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
|
||||
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
|
||||
@@ -621,6 +517,31 @@ if (APPLE)
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
|
||||
)
|
||||
if (DUSK_ENTITLEMENTS)
|
||||
list(APPEND _apple_bundle_properties
|
||||
XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS ${DUSK_ENTITLEMENTS})
|
||||
endif ()
|
||||
if (NOT IOS AND NOT TVOS)
|
||||
list(APPEND _apple_bundle_properties
|
||||
XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME "YES")
|
||||
endif ()
|
||||
set_target_properties(dusklight PROPERTIES ${_apple_bundle_properties})
|
||||
|
||||
if (NOT IOS AND NOT TVOS AND NOT "${CMAKE_GENERATOR}" STREQUAL "Xcode")
|
||||
set(_sign_nested_commands)
|
||||
if (TARGET crashpad_handler)
|
||||
list(APPEND _sign_nested_commands
|
||||
COMMAND /usr/bin/codesign --force --sign -
|
||||
"$<TARGET_FILE_DIR:dusklight>/crashpad_handler")
|
||||
endif ()
|
||||
add_custom_command(TARGET dusklight POST_BUILD
|
||||
${_sign_nested_commands}
|
||||
COMMAND /usr/bin/codesign --force --sign - --entitlements
|
||||
"${DUSK_ENTITLEMENTS}" "$<TARGET_BUNDLE_DIR:dusklight>"
|
||||
COMMENT "Signing Dusklight.app with entitlements"
|
||||
VERBATIM
|
||||
)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (APPLE AND NOT IOS AND NOT TVOS)
|
||||
@@ -744,3 +665,5 @@ foreach (target IN LISTS BINARY_TARGETS)
|
||||
endif ()
|
||||
endforeach ()
|
||||
endforeach ()
|
||||
|
||||
install_bundled_mods()
|
||||
|
||||
+18
-2
@@ -72,7 +72,11 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -159,6 +163,10 @@
|
||||
"CMAKE_C_COMPILER": "cl",
|
||||
"CMAKE_CXX_COMPILER": "cl",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
@@ -262,7 +270,11 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -394,6 +406,10 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
|
||||
@@ -0,0 +1,121 @@
|
||||
# Version detection shared by the main build and the mod SDK (sdk/CMakeLists.txt)
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_DUSK_VERSION_ROOT "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
|
||||
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
|
||||
|
||||
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
|
||||
|
||||
macro(detect_version)
|
||||
if (DUSK_VERSION_OVERRIDE)
|
||||
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_VERSION_CODE "1")
|
||||
set(DUSK_WC_REVISION "")
|
||||
set(DUSK_WC_BRANCH "")
|
||||
set(DUSK_WC_DATE "")
|
||||
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
|
||||
else ()
|
||||
# obtain revision info from git
|
||||
find_package(Git)
|
||||
if (GIT_FOUND)
|
||||
# make sure version information gets re-run when the current Git HEAD changes
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
|
||||
OUTPUT_VARIABLE dusk_git_head_filename
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
get_filename_component(dusk_git_head_filename "${dusk_git_head_filename}" ABSOLUTE BASE_DIR "${_DUSK_VERSION_ROOT}")
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_filename}")
|
||||
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse --symbolic-full-name HEAD
|
||||
OUTPUT_VARIABLE dusk_git_head_symbolic
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT}
|
||||
COMMAND ${GIT_EXECUTABLE} rev-parse --git-path ${dusk_git_head_symbolic}
|
||||
OUTPUT_VARIABLE dusk_git_head_symbolic_filename
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
get_filename_component(dusk_git_head_symbolic_filename "${dusk_git_head_symbolic_filename}" ABSOLUTE BASE_DIR "${_DUSK_VERSION_ROOT}")
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_symbolic_filename}")
|
||||
|
||||
# defines DUSK_WC_REVISION
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
|
||||
OUTPUT_VARIABLE DUSK_WC_REVISION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# defines DUSK_WC_DESCRIBE
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} describe --tags --long --dirty --match "v*"
|
||||
OUTPUT_VARIABLE DUSK_WC_DESCRIBE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
# remove the git hash, then collapse a clean "-0" suffix only
|
||||
string(REGEX REPLACE "-[^-]+(-dirty|)$" "\\1" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
|
||||
string(REGEX REPLACE "-0$" "" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
|
||||
|
||||
# defines DUSK_WC_BRANCH
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
|
||||
OUTPUT_VARIABLE DUSK_WC_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# defines DUSK_WC_DATE
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} log -1 --format=%ad
|
||||
OUTPUT_VARIABLE DUSK_WC_DATE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
else ()
|
||||
message(STATUS "Unable to find git, commit information will not be available")
|
||||
endif ()
|
||||
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
|
||||
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
|
||||
set(_ver_major ${CMAKE_MATCH_1})
|
||||
set(_ver_minor ${CMAKE_MATCH_2})
|
||||
set(_ver_patch ${CMAKE_MATCH_3})
|
||||
set(DUSK_VERSION_TWEAK "0")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
endif ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
|
||||
if (DUSK_VERSION_TWEAK GREATER 999)
|
||||
set(_tweak 999)
|
||||
else ()
|
||||
set(_tweak ${DUSK_VERSION_TWEAK})
|
||||
endif ()
|
||||
# encoding: major*1e7 + minor*1e5 + patch*1e3 + tweak; collision-free for major<210, minor<100, patch<100, tweak<=999
|
||||
math(EXPR DUSK_VERSION_CODE
|
||||
"${_ver_major} * 10000000 + ${_ver_minor} * 100000 + ${_ver_patch} * 1000 + ${_tweak}")
|
||||
else ()
|
||||
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_VERSION_CODE "1")
|
||||
endif ()
|
||||
|
||||
endif ()
|
||||
|
||||
# Add version information to CI environment variables
|
||||
if (DEFINED ENV{GITHUB_ENV})
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION_CODE=${DUSK_VERSION_CODE}\n")
|
||||
endif ()
|
||||
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
|
||||
endmacro()
|
||||
|
||||
# Sets PLATFORM_NAME and configures version.h into the caller's binary dir.
|
||||
macro(configure_version_header)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Windows)
|
||||
set(PLATFORM_NAME win32)
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
|
||||
if (IOS)
|
||||
set(PLATFORM_NAME ios)
|
||||
elseif (TVOS)
|
||||
set(PLATFORM_NAME tvos)
|
||||
else ()
|
||||
set(PLATFORM_NAME macos)
|
||||
endif ()
|
||||
else ()
|
||||
string(TOLOWER CMAKE_SYSTEM_NAME PLATFORM_NAME)
|
||||
endif ()
|
||||
|
||||
configure_file(${_DUSK_VERSION_ROOT}/version.h.in ${CMAKE_CURRENT_BINARY_DIR}/version.h)
|
||||
endmacro()
|
||||
@@ -0,0 +1,27 @@
|
||||
# The game ABI surface shared by the main build and the mod SDK (sdk/CMakeLists.txt)
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_game_root "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
# PARTIAL_DEBUG makes debug and release share one struct/vtable ABI so a mod binary loads into either
|
||||
set(_game_compile_defs TARGET_PC=1 WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1 PARTIAL_DEBUG=1)
|
||||
if (ANDROID)
|
||||
list(APPEND _game_compile_defs TARGET_ANDROID=1)
|
||||
endif ()
|
||||
|
||||
set(_game_include_dirs
|
||||
${_game_root}/include
|
||||
${_game_root}/src
|
||||
${_game_root}/assets/GZ2E01 # TODO: make this dynamic if needed?
|
||||
${_game_root}/libs/JSystem/include
|
||||
${_game_root}/libs
|
||||
${_game_root}/extern/aurora/include/dolphin
|
||||
${_game_root}/extern/aurora/include
|
||||
${_game_root}/extern
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
# Interface target for mods and sub-projects to inherit game headers/defines.
|
||||
add_library(dusklight_game_headers INTERFACE)
|
||||
target_include_directories(dusklight_game_headers INTERFACE ${_game_include_dirs})
|
||||
target_compile_definitions(dusklight_game_headers INTERFACE ${_game_compile_defs})
|
||||
@@ -0,0 +1,215 @@
|
||||
# add_mod(<target> SOURCES <file>... MOD_JSON <mod.json> [RES_DIR <res>] [OUTPUT_DIR <dir>] [BUNDLE])
|
||||
set(DUSK_MODS_OUTPUT_DIR "${CMAKE_BINARY_DIR}/mods" CACHE PATH "Directory to write mod packages into")
|
||||
|
||||
function(_mod_lib_name out_var)
|
||||
set(_arch "${CMAKE_SYSTEM_PROCESSOR}")
|
||||
if (APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES _count)
|
||||
if (_count GREATER 1)
|
||||
message(FATAL_ERROR "add_mod: universal binaries are not supported")
|
||||
endif ()
|
||||
set(_arch "${CMAKE_OSX_ARCHITECTURES}")
|
||||
endif ()
|
||||
string(TOLOWER "${CMAKE_SYSTEM_NAME}" _platform)
|
||||
string(TOLOWER "${_arch}" _arch)
|
||||
if (_arch MATCHES "^(i[3-6]86|x86)$")
|
||||
set(_arch "x86")
|
||||
endif ()
|
||||
if (WIN32)
|
||||
set(_ext ".dll")
|
||||
elseif (APPLE)
|
||||
set(_ext ".dylib")
|
||||
else ()
|
||||
set(_ext ".so")
|
||||
endif ()
|
||||
set(${out_var} "${_platform}-${_arch}${_ext}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(_mod_resolve_source_path out_var path)
|
||||
if (IS_ABSOLUTE "${path}")
|
||||
set(_path "${path}")
|
||||
else ()
|
||||
set(_path "${CMAKE_CURRENT_SOURCE_DIR}/${path}")
|
||||
endif ()
|
||||
set(${out_var} "${_path}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(_mod_collect_assets out_var dir)
|
||||
if (NOT IS_DIRECTORY "${dir}")
|
||||
message(FATAL_ERROR "add_mod: asset directory does not exist: ${dir}")
|
||||
endif ()
|
||||
|
||||
file(GLOB_RECURSE _files CONFIGURE_DEPENDS LIST_DIRECTORIES false "${dir}/*")
|
||||
set(${out_var} ${_files} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(add_mod target_name)
|
||||
cmake_parse_arguments(ARG "BUNDLE" "MOD_JSON;RES_DIR;OUTPUT_DIR" "SOURCES" ${ARGN})
|
||||
if (NOT ARG_MOD_JSON)
|
||||
message(FATAL_ERROR "add_mod: MOD_JSON is required")
|
||||
endif ()
|
||||
_mod_resolve_source_path(_mod_json "${ARG_MOD_JSON}")
|
||||
if (NOT EXISTS "${_mod_json}")
|
||||
message(FATAL_ERROR "add_mod: MOD_JSON does not exist: ${_mod_json}")
|
||||
endif ()
|
||||
|
||||
add_library(${target_name} SHARED ${ARG_SOURCES})
|
||||
_mod_lib_name(_lib_name)
|
||||
set_target_properties(${target_name} PROPERTIES
|
||||
PREFIX ""
|
||||
C_VISIBILITY_PRESET hidden
|
||||
CXX_VISIBILITY_PRESET hidden
|
||||
VISIBILITY_INLINES_HIDDEN ON
|
||||
WINDOWS_EXPORT_ALL_SYMBOLS OFF)
|
||||
target_compile_features(${target_name} PRIVATE cxx_std_20)
|
||||
target_link_libraries(${target_name} PRIVATE dusklight_game_headers)
|
||||
|
||||
if (NOT TARGET dusklight)
|
||||
# Apply global compile options for out-of-tree mod builds
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
target_compile_options(${target_name} PRIVATE
|
||||
-Wno-multichar -Wno-trigraphs -Wno-deprecated-declarations)
|
||||
elseif (APPLE)
|
||||
target_compile_options(${target_name} PRIVATE
|
||||
-Wno-declaration-after-statement -Wno-non-pod-varargs)
|
||||
elseif (MSVC)
|
||||
target_compile_options(${target_name} PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:C,CXX>:/bigobj>"
|
||||
"$<$<COMPILE_LANGUAGE:C,CXX>:/utf-8>")
|
||||
endif ()
|
||||
# Use signed char on ARM to match the original game (and x86)
|
||||
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _mod_arch)
|
||||
if (_mod_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
|
||||
target_compile_options(${target_name} PRIVATE -fsigned-char)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
set(_output_dir "${DUSK_MODS_OUTPUT_DIR}")
|
||||
if (ARG_OUTPUT_DIR)
|
||||
set(_output_dir "${ARG_OUTPUT_DIR}")
|
||||
endif ()
|
||||
set(_stage "${CMAKE_CURRENT_BINARY_DIR}/${target_name}_stage")
|
||||
set(_out "${_output_dir}/${target_name}.dusk")
|
||||
|
||||
set(_zip_args "${_lib_name}" mod.json)
|
||||
set(_package_deps "${_mod_json}")
|
||||
set(_package_inputs "${_mod_json}")
|
||||
set(_extra_cmds "")
|
||||
if (ARG_RES_DIR)
|
||||
_mod_resolve_source_path(_res_dir "${ARG_RES_DIR}")
|
||||
_mod_collect_assets(_res_deps "${_res_dir}")
|
||||
list(APPEND _package_deps ${_res_deps})
|
||||
list(APPEND _package_inputs "${_res_dir}" ${_res_deps})
|
||||
list(APPEND _zip_args res)
|
||||
list(APPEND _extra_cmds COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"${_res_dir}" "${_stage}/res")
|
||||
endif ()
|
||||
|
||||
set(_bundle_cmds "")
|
||||
if (ARG_BUNDLE AND TARGET dusklight)
|
||||
file(READ "${_mod_json}" _mod_json_text)
|
||||
string(JSON _mod_id GET "${_mod_json_text}" id)
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_TARGETS "${target_name}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_IDS "${_mod_id}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_STAGES "${_stage}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_PACKAGES "${_out}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_LIB_NAMES "${_lib_name}")
|
||||
set(_bundle_cmds
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundled_mods"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${_out}" "${CMAKE_BINARY_DIR}/bundled_mods/${target_name}.dusk")
|
||||
endif ()
|
||||
|
||||
set(_package_target "${target_name}_package")
|
||||
set(_package_inputs_file "${CMAKE_CURRENT_BINARY_DIR}/${target_name}_package_inputs.txt")
|
||||
list(SORT _package_inputs)
|
||||
set(_package_inputs_text "")
|
||||
foreach (_package_input IN LISTS _package_inputs)
|
||||
string(APPEND _package_inputs_text "${_package_input}\n")
|
||||
endforeach ()
|
||||
file(GENERATE OUTPUT "${_package_inputs_file}" CONTENT "${_package_inputs_text}")
|
||||
add_custom_command(OUTPUT "${_out}"
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -rf "${_stage}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${_stage}" "${_output_dir}"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:${target_name}>" "${_stage}/${_lib_name}"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${_mod_json}" "${_stage}/mod.json"
|
||||
${_extra_cmds}
|
||||
COMMAND ${CMAKE_COMMAND} -E chdir "${_stage}" ${CMAKE_COMMAND} -E tar cvf "${_out}" --format=zip ${_zip_args}
|
||||
${_bundle_cmds}
|
||||
DEPENDS ${target_name} ${_package_deps} "${_package_inputs_file}"
|
||||
COMMENT "Packaging ${target_name} -> ${_out}"
|
||||
COMMAND_EXPAND_LISTS
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(${_package_target} ALL DEPENDS "${_out}")
|
||||
if (TARGET dusklight_mods)
|
||||
add_dependencies(dusklight_mods ${_package_target})
|
||||
endif ()
|
||||
endfunction()
|
||||
|
||||
# Install rules for BUNDLE mods.
|
||||
# - Windows: the .dusk archives into <install>/mods (the loader extracts native libs to the
|
||||
# user cache).
|
||||
# - Linux: pre-extracted stage dirs into <install>/mods so native libs dlopen in place from
|
||||
# read-only installs.
|
||||
# - macOS: pre-extracted stage dirs into the installed app's Contents/Resources/mods, dylibs
|
||||
# ad-hoc signed in place, then the whole bundle re-signed.
|
||||
# - iOS/tvOS: assets into <app>/mods/<id> and the dylib into Frameworks/<id>.dylib.
|
||||
# - Android: nothing here; gradle packs ${CMAKE_BINARY_DIR}/bundled_mods into APK assets.
|
||||
function(install_bundled_mods)
|
||||
get_property(_targets GLOBAL PROPERTY DUSK_BUNDLED_MOD_TARGETS)
|
||||
if (NOT _targets OR ANDROID)
|
||||
return ()
|
||||
endif ()
|
||||
get_property(_ids GLOBAL PROPERTY DUSK_BUNDLED_MOD_IDS)
|
||||
get_property(_stages GLOBAL PROPERTY DUSK_BUNDLED_MOD_STAGES)
|
||||
get_property(_lib_names GLOBAL PROPERTY DUSK_BUNDLED_MOD_LIB_NAMES)
|
||||
list(LENGTH _targets _count)
|
||||
math(EXPR _last "${_count} - 1")
|
||||
|
||||
if (APPLE)
|
||||
get_target_property(_app_name dusklight OUTPUT_NAME)
|
||||
if (NOT _app_name)
|
||||
set(_app_name dusklight)
|
||||
endif ()
|
||||
set(_bundle_dir "${CMAKE_INSTALL_PREFIX}/${_app_name}.app")
|
||||
if (IOS OR TVOS)
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _targets ${_i} _target)
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _stages ${_i} _stage)
|
||||
list(GET _lib_names ${_i} _lib_name)
|
||||
install(DIRECTORY "${_stage}/" DESTINATION "${_bundle_dir}/mods/${_id}"
|
||||
PATTERN "${_lib_name}" EXCLUDE)
|
||||
install(PROGRAMS "$<TARGET_FILE:${_target}>"
|
||||
DESTINATION "${_bundle_dir}/Frameworks" RENAME "${_id}.dylib")
|
||||
endforeach ()
|
||||
else ()
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _stages ${_i} _stage)
|
||||
list(GET _lib_names ${_i} _lib_name)
|
||||
install(DIRECTORY "${_stage}/" DESTINATION "${_bundle_dir}/Contents/Resources/mods/${_id}")
|
||||
install(CODE "execute_process(COMMAND /usr/bin/codesign --force --sign - \"${_bundle_dir}/Contents/Resources/mods/${_id}/${_lib_name}\" COMMAND_ERROR_IS_FATAL ANY)")
|
||||
endforeach ()
|
||||
install(CODE "execute_process(COMMAND /usr/bin/codesign --force --sign - --entitlements \"${DUSK_ENTITLEMENTS}\" \"${_bundle_dir}\" COMMAND_ERROR_IS_FATAL ANY)")
|
||||
endif ()
|
||||
return ()
|
||||
endif ()
|
||||
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
set(_mods_dest "${CMAKE_INSTALL_DATAROOTDIR}/dusklight/mods")
|
||||
else ()
|
||||
set(_mods_dest "${CMAKE_INSTALL_PREFIX}/mods")
|
||||
endif ()
|
||||
if (WIN32)
|
||||
foreach (_target IN LISTS _targets)
|
||||
install(FILES "${CMAKE_BINARY_DIR}/bundled_mods/${_target}.dusk" DESTINATION "${_mods_dest}")
|
||||
endforeach ()
|
||||
else ()
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _stages ${_i} _stage)
|
||||
install(DIRECTORY "${_stage}/" DESTINATION "${_mods_dest}/${_id}")
|
||||
endforeach ()
|
||||
endif ()
|
||||
endfunction()
|
||||
+259
@@ -0,0 +1,259 @@
|
||||
# Dusklight Mod API
|
||||
|
||||
Mods are distributed as `.dusk` files: zip archives containing a `mod.json` manifest and, optionally, compiled code libraries and resources.
|
||||
|
||||
Everything a mod does goes through **services**: small, versioned C APIs. Dusklight provides built-in services, and mods can define their own to talk to each other.
|
||||
|
||||
## Table of Contents
|
||||
|
||||
1. [Getting Started](#getting-started)
|
||||
2. [mod.json](#modjson)
|
||||
3. [Anatomy of a Code Mod](#anatomy-of-a-code-mod)
|
||||
4. [Services](#services)
|
||||
5. [Built-in Services](#built-in-services)
|
||||
6. [Runtime Lifecycle](#runtime-lifecycle)
|
||||
7. [Error Handling](#error-handling)
|
||||
8. [Advanced: Exporting Services](#advanced-exporting-services)
|
||||
|
||||
---
|
||||
|
||||
## Getting Started
|
||||
|
||||
Fork the [mod template](../tools/mod_template/), a self-contained CMake project that uses the Dusklight mod SDK:
|
||||
|
||||
```
|
||||
my_mod/
|
||||
├── CMakeLists.txt
|
||||
├── mod.json
|
||||
├── src/mod.cpp
|
||||
└── res/ (optional bundled resources)
|
||||
```
|
||||
|
||||
**CMakeLists.txt:**
|
||||
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.25)
|
||||
project(my_mod CXX)
|
||||
|
||||
set(DUSKLIGHT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dusklight" CACHE PATH "Path to dusklight source root")
|
||||
add_subdirectory("${DUSKLIGHT_DIR}/sdk" dusklight-sdk EXCLUDE_FROM_ALL)
|
||||
|
||||
add_mod(my_mod
|
||||
SOURCES src/mod.cpp
|
||||
MOD_JSON mod.json
|
||||
RES_DIR res # optional
|
||||
)
|
||||
```
|
||||
|
||||
Building produces `my_mod.dusk` in `build/<preset>/mods/` (configurable via the `DUSK_MODS_OUTPUT_DIR` cache variable). Copy it into the game's mods folder and launch:
|
||||
|
||||
- Windows: `%APPDATA%\TwilitRealm\Dusklight\mods`
|
||||
- Linux: `~/.local/share/TwilitRealm/Dusklight/mods`
|
||||
- macOS: `~/Library/Application Support/TwilitRealm/Dusklight/mods`
|
||||
|
||||
You can also pass `--mods <dir>` on the command line, which is handy during development. Mods will load from there instead of the user directory above.
|
||||
|
||||
---
|
||||
|
||||
## mod.json
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "com.example.my_mod",
|
||||
"name": "My Mod",
|
||||
"version": "1.0.0",
|
||||
"author": "Your Name",
|
||||
"description": "A short description shown in the mod manager.",
|
||||
"icon": "res/my_icon.png",
|
||||
"banner": "res/my_banner.png"
|
||||
}
|
||||
```
|
||||
|
||||
`id` is required: a unique, stable identifier (reverse-DNS style; periods, underscores, and alphanumerics). Everything else is optional but recommended.
|
||||
|
||||
`icon` and `banner` are bundle-relative paths to PNG images for the in-game mod manager: the square icon (e.g. 512x512), the banner (roughly 3.5:1).
|
||||
Both keys are optional; if omitted, `res/icon.png` and `res/banner.png` are used automatically when present.
|
||||
|
||||
---
|
||||
|
||||
## Anatomy of a Code Mod
|
||||
|
||||
```cpp
|
||||
#include "mods/service.hpp"
|
||||
#include "mods/svc/log.h"
|
||||
|
||||
DEFINE_MOD(); // once, in exactly one translation unit
|
||||
IMPORT_SERVICE(LogService, svc_log); // resolved by the loader before mod_initialize
|
||||
|
||||
extern "C" {
|
||||
|
||||
MOD_EXPORT ModResult mod_initialize(ModError* error) {
|
||||
svc_log->info(mod_ctx, "hello from my_mod");
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_update(ModError* error) { // called every frame
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_shutdown(ModError* error) {
|
||||
return MOD_OK;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
All three lifecycle exports are required. `mod_ctx` is your mod's identity token, set by the loader before `mod_initialize` runs. Pass it as the first argument to every service call.
|
||||
|
||||
---
|
||||
|
||||
## Services
|
||||
|
||||
A service is a struct of C function pointers with a version header. You declare what you use at file scope, and the loader resolves it before your mod initializes:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(LogService, svc_log); // required, any minor version
|
||||
IMPORT_SERVICE_VERSION(LogService, svc_log, 2); // required, minor version >= 2
|
||||
IMPORT_OPTIONAL_SERVICE(SomeService, svc_maybe); // may be null
|
||||
```
|
||||
|
||||
The rules (see `include/mods/api.h` for the full contract):
|
||||
|
||||
- **A required import is guaranteed valid.** If the service is missing or too old, the mod fails to load with a clear error. No need to null check at call sites.
|
||||
- **Anything at or below the minor version you imported can be called unconditionally.**
|
||||
- Optional imports may be null; check once in `mod_initialize`.
|
||||
- Fields newer than your imported minor must be gated behind `SERVICE_HAS(service, ServiceType, field)` plus a null check.
|
||||
|
||||
Service versions follow one rule: a **major** bump is a breaking change (treated as a different service entirely), a **minor** bump only appends functions.
|
||||
|
||||
---
|
||||
|
||||
## Built-in Services
|
||||
|
||||
### LogService (`mods/svc/log.h`)
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(LogService, svc_log);
|
||||
|
||||
svc_log->info(mod_ctx, "spawned the thing");
|
||||
svc_log->warn(mod_ctx, "that looks wrong");
|
||||
svc_log->error(mod_ctx, "very bad");
|
||||
svc_log->write(mod_ctx, LOG_LEVEL_DEBUG, "verbose details");
|
||||
```
|
||||
|
||||
Messages appear in the console prefixed with your mod ID. Messages are plain strings: use `snprintf` or `fmt::format` for formatting.
|
||||
|
||||
### HostService (`mods/svc/host.h`)
|
||||
|
||||
Mod metadata and runtime interaction with the loader:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(HostService, svc_host);
|
||||
|
||||
const char* id = svc_host->mod_id(mod_ctx);
|
||||
const char* dir = svc_host->mod_dir(mod_ctx); // writable per-mod directory
|
||||
svc_host->fail(mod_ctx, MOD_ERROR, "something unrecoverable happened"); // disables the mod
|
||||
```
|
||||
|
||||
`get_service`/`publish_service` provide dynamic service lookup; see [Advanced](#advanced-exporting-services).
|
||||
|
||||
---
|
||||
|
||||
## Runtime Lifecycle
|
||||
|
||||
Mods can be disabled, re-enabled, and reloaded at runtime without restarting the game (the enabled state persists as the `mod.<escaped id>.enabled` config var). Write your mod assuming this happens:
|
||||
|
||||
- **Disable** calls `mod_shutdown`, removes your services, and unloads your library.
|
||||
- **Enable** and **Reload** load a *fresh copy* of your library, imports are re-resolved, and `mod_initialize` runs again. You never see a second `mod_initialize` on the same image, so just make `mod_shutdown` release anything the loader doesn't manage for you (threads, files, game-side state you mutated).
|
||||
- **Reload** additionally re-reads the `.dusk` from disk, picking up a rebuilt library and changed assets. This is the fast iteration loop during development: rebuild, click Reload.
|
||||
|
||||
**Dependents restart too.** Disabling or reloading a mod that exports services shuts down the mods importing them first (in reverse dependency order) and brings them back afterward. A mod whose *required* provider is disabled stays suspended and resumes automatically when the provider returns. Mods with an *optional* import of a disabled provider restart with that import null.
|
||||
|
||||
---
|
||||
|
||||
## Error Handling
|
||||
|
||||
Service calls report failure through `ModResult` return values (`MOD_OK`, `MOD_UNAVAILABLE`, `MOD_INVALID_ARGUMENT`, ...). Lifecycle exports additionally receive a `ModError*`: fill it (e.g. with `dusk::mods::set_error(error, code, "message")`) and return the code, and the loader disables the mod and shows the message to the user.
|
||||
|
||||
```cpp
|
||||
MOD_EXPORT ModResult mod_initialize(ModError* error) {
|
||||
if (!load_my_data()) {
|
||||
return dusk::mods::set_error(error, MOD_ERROR, "failed to load data");
|
||||
}
|
||||
return MOD_OK;
|
||||
}
|
||||
```
|
||||
|
||||
Throwing exceptions out of lifecycle functions also disables the mod (they are caught by the loader), but prefer explicit results.
|
||||
|
||||
---
|
||||
|
||||
## Advanced: Exporting Services
|
||||
|
||||
Mods can provide services to other mods. Define the interface in a header both mods share:
|
||||
|
||||
```cpp
|
||||
// my_mod_api.h
|
||||
#include "mods/api.h"
|
||||
|
||||
#define MY_MOD_SERVICE_ID "com.example.my_mod.api"
|
||||
#define MY_MOD_SERVICE_MAJOR 1u
|
||||
#define MY_MOD_SERVICE_MINOR 0u
|
||||
|
||||
typedef struct MyModService {
|
||||
ServiceHeader header;
|
||||
ModResult (*do_thing)(ModContext* ctx, int value);
|
||||
} MyModService;
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "mods/service.hpp"
|
||||
template <>
|
||||
struct dusk::mods::ServiceTraits<MyModService> {
|
||||
static constexpr const char* id = MY_MOD_SERVICE_ID;
|
||||
static constexpr uint16_t major_version = MY_MOD_SERVICE_MAJOR;
|
||||
};
|
||||
#endif
|
||||
```
|
||||
|
||||
**Provider:**
|
||||
|
||||
```cpp
|
||||
ModResult do_thing(ModContext* ctx, int value) { ... }
|
||||
|
||||
constexpr MyModService g_service{
|
||||
.header = SERVICE_HEADER(MyModService, MY_MOD_SERVICE_MAJOR, MY_MOD_SERVICE_MINOR),
|
||||
.do_thing = do_thing,
|
||||
};
|
||||
EXPORT_SERVICE(g_service);
|
||||
```
|
||||
|
||||
**Consumer:**
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(MyModService, svc_my_mod);
|
||||
// or IMPORT_OPTIONAL_SERVICE if the dependency is optional
|
||||
|
||||
svc_my_mod->do_thing(mod_ctx, 42);
|
||||
```
|
||||
|
||||
The loader registers all exports before resolving any imports, so declaration order between mods doesn't matter. Note that the `ctx` a provider receives identifies the *calling* mod.
|
||||
|
||||
### Dependencies between mods
|
||||
|
||||
Service imports are also dependency declarations: the loader initializes mods in dependency order, so by the time your `mod_initialize` runs, every mod you import services from (required *or* optional) has already finished its own `mod_initialize`. This includes deferred services: a service the provider publishes during its initialization resolves into your import slot just like a static export.
|
||||
|
||||
Consequences of that contract:
|
||||
|
||||
- If a provider fails to load, every mod that *requires* one of its services is disabled too, with an error naming the provider. Optional imports of a failed provider simply resolve to `NULL`.
|
||||
- Mods whose **required** imports form a cycle all fail to load. If the cycle runs through an **optional** import, the loader breaks it there: the optional import still resolves, but its provider may not be initialized yet when you run.
|
||||
- `svc_host->get_service(...)` is outside this system. It sees whatever is published at call time and gives no initialization-order guarantee, which also makes it the escape hatch for intentionally cyclic designs.
|
||||
|
||||
Mods shut down in reverse initialization order, so services you import remain safe to call from `mod_shutdown`.
|
||||
|
||||
Rules for providers:
|
||||
|
||||
- Service IDs are global and use reverse-DNS names (e.g. `com.mydomain.mod.service`)
|
||||
- Every function pointer covered by your declared minor version must be populated.
|
||||
- Within a major version, only append fields; never reorder, remove, or repurpose them. Breaking changes require a major bump (which is, in effect, a new service).
|
||||
- Only one provider per `(id, major)` pair may be registered; duplicates are load errors.
|
||||
|
||||
For services whose construction can't happen at static-init time, declare the export with `EXPORT_DEFERRED_SERVICE(...)` and publish the pointer later via `svc_host->publish_service(...)`. Consumers can fetch services dynamically with `svc_host->get_service(...)`; prefer manifest imports whenever possible, since they give the loader dependency information and fail fast with good errors.
|
||||
+13
@@ -1541,6 +1541,19 @@ set(DUSK_FILES
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/mods/loader/bundle_disk.cpp
|
||||
src/dusk/mods/loader/bundle_zip.cpp
|
||||
src/dusk/mods/loader/context.cpp
|
||||
src/dusk/mods/loader/depgraph.cpp
|
||||
src/dusk/mods/loader/depgraph.hpp
|
||||
src/dusk/mods/loader/loader.cpp
|
||||
src/dusk/mods/loader/loader.hpp
|
||||
src/dusk/mods/loader/native_module.cpp
|
||||
src/dusk/mods/loader/native_module.hpp
|
||||
src/dusk/mods/svc/host.cpp
|
||||
src/dusk/mods/svc/log.cpp
|
||||
src/dusk/mods/svc/registry.cpp
|
||||
src/dusk/mods/svc/registry.hpp
|
||||
src/dusk/discord.cpp
|
||||
src/dusk/discord.hpp
|
||||
src/dusk/discord_presence.cpp
|
||||
|
||||
@@ -0,0 +1,245 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <ranges>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "dusk/config.hpp"
|
||||
#include "dusk/config_var.hpp"
|
||||
#include "mods/api.h"
|
||||
|
||||
namespace dusk::mods {
|
||||
struct LoadedMod;
|
||||
class ModBundle;
|
||||
} // namespace dusk::mods
|
||||
|
||||
struct ModContext {
|
||||
dusk::mods::LoadedMod* mod = nullptr;
|
||||
};
|
||||
|
||||
namespace dusk::mods::loader {
|
||||
class NativeModule;
|
||||
} // namespace dusk::mods::loader
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
struct ModDependencyEdge {
|
||||
LoadedMod* mod = nullptr;
|
||||
bool required = false;
|
||||
};
|
||||
|
||||
struct ModManifestInfo {
|
||||
struct Import {
|
||||
std::string id;
|
||||
uint16_t major = 0;
|
||||
bool required = false;
|
||||
bool operator==(const Import&) const = default;
|
||||
};
|
||||
struct Export {
|
||||
std::string id;
|
||||
uint16_t major = 0;
|
||||
bool operator==(const Export&) const = default;
|
||||
};
|
||||
std::vector<Import> imports;
|
||||
std::vector<Export> exports;
|
||||
bool operator==(const ModManifestInfo&) const = default;
|
||||
};
|
||||
|
||||
struct ModMetadata {
|
||||
std::string id;
|
||||
std::string name;
|
||||
std::string version;
|
||||
std::string author;
|
||||
std::string description;
|
||||
std::string iconPath;
|
||||
std::string bannerPath;
|
||||
};
|
||||
|
||||
struct ModSearchDir {
|
||||
std::filesystem::path path;
|
||||
// Directory bundles dlopen their native lib in place instead of extracting it to the cache.
|
||||
// Required where extracted code cannot run (iOS), desirable for signed/read-only installs.
|
||||
bool inPlaceNative = false;
|
||||
// Native library location for platforms that restrict placement (e.g. iOS/tvOS Frameworks/)
|
||||
std::filesystem::path nativeLibDir;
|
||||
};
|
||||
|
||||
struct NativeMod {
|
||||
std::unique_ptr<loader::NativeModule> handle;
|
||||
const ModManifest* manifest = nullptr;
|
||||
ModContext** contextSymbol = nullptr;
|
||||
|
||||
ModInitializeFn fn_initialize = nullptr;
|
||||
ModUpdateFn fn_update = nullptr;
|
||||
ModShutdownFn fn_shutdown = nullptr;
|
||||
};
|
||||
|
||||
enum class NativeModStatus : u8 {
|
||||
/**
|
||||
* Mod does not have native code included.
|
||||
*/
|
||||
None,
|
||||
|
||||
/**
|
||||
* Native code mod loaded successfully.
|
||||
*
|
||||
* Note that this only indicates load status of the native library. If the native lib throws in
|
||||
* its init function, it will still be disabled!
|
||||
*/
|
||||
Loaded,
|
||||
|
||||
/**
|
||||
* This build was compiled without native mod support!
|
||||
*/
|
||||
BuildDisabled,
|
||||
|
||||
/**
|
||||
* Mod ships native libraries, but none matches this build's platform and architecture.
|
||||
*/
|
||||
ModMissingPlatform,
|
||||
|
||||
/**
|
||||
* Mod is built for a different ABI version than this build of the game.
|
||||
*/
|
||||
ApiVersionMismatch,
|
||||
|
||||
/**
|
||||
* Mod is missing a required native API export.
|
||||
*/
|
||||
MissingExport,
|
||||
|
||||
/**
|
||||
* Unknown error loading the native mod.
|
||||
*/
|
||||
Unknown,
|
||||
};
|
||||
|
||||
struct LoadedMod {
|
||||
ModMetadata metadata;
|
||||
std::string modPath;
|
||||
std::string dir;
|
||||
|
||||
uint32_t searchDirIndex = 0;
|
||||
// Native lib is dlopen'd in place and stays resident for the session. Reload is unsupported.
|
||||
bool inPlace = false;
|
||||
|
||||
std::unique_ptr<ConfigVar<bool> > cvarIsEnabled;
|
||||
config::Subscription enabledSubscription = 0;
|
||||
|
||||
bool active = false;
|
||||
bool loadFailed = false;
|
||||
std::string failureReason;
|
||||
|
||||
// mod_initialize succeeded; a mod_shutdown is owed on deactivation.
|
||||
bool initialized = false;
|
||||
// Static service exports are currently present in the registry.
|
||||
bool servicesRegistered = false;
|
||||
// Lifecycle state last applied by the loader; diffed against cvarIsEnabled to pick up
|
||||
// runtime enable/disable requests.
|
||||
bool enabledApplied = false;
|
||||
// Deactivated because a provider it imports from was disabled, not by its own cvar.
|
||||
bool suspendedByProvider = false;
|
||||
// Bumped per native lib extraction so every dlopen sees a fresh path (and thus a fresh
|
||||
// image with fresh statics; a previous dlclose may not fully unmap). Also bumped by
|
||||
// asset-only reloads, so it doubles as a generation for anything caching per-mod content.
|
||||
uint32_t cacheGeneration = 0;
|
||||
// Currently extracted native library, empty if none.
|
||||
std::string nativePath;
|
||||
|
||||
NativeModStatus nativeStatus = NativeModStatus::None;
|
||||
std::unique_ptr<NativeMod> native;
|
||||
std::unique_ptr<ModContext> context;
|
||||
|
||||
// Shared so in-flight readers keep their bundle alive across disable/reload.
|
||||
std::shared_ptr<ModBundle> bundle;
|
||||
|
||||
ModManifestInfo manifestInfo;
|
||||
|
||||
// Mods this mod imports services from, and mods importing services from this mod.
|
||||
std::vector<ModDependencyEdge> dependencies;
|
||||
std::vector<ModDependencyEdge> dependents;
|
||||
};
|
||||
|
||||
class ModLoader {
|
||||
public:
|
||||
static ModLoader& instance();
|
||||
|
||||
void set_search_dirs(std::vector<ModSearchDir> dirs) { m_searchDirs = std::move(dirs); }
|
||||
void set_cache_dir(std::filesystem::path dir) { m_cacheDir = std::move(dir); }
|
||||
void init();
|
||||
void tick();
|
||||
void shutdown();
|
||||
|
||||
void request_enable(std::string_view id);
|
||||
void request_disable(std::string_view id);
|
||||
void request_reload(std::string_view id);
|
||||
void notify_mod_failure(LoadedMod& mod);
|
||||
|
||||
[[nodiscard]] auto mods() const {
|
||||
return m_mods | std::views::transform([](const auto& m) -> LoadedMod& { return *m; });
|
||||
}
|
||||
|
||||
[[nodiscard]] auto active_mods() const {
|
||||
return mods() | std::views::filter([](const auto& m) { return m.active; });
|
||||
}
|
||||
|
||||
private:
|
||||
enum class RequestKind : u8 { Enable, Disable, Reload };
|
||||
struct Request {
|
||||
std::string modId;
|
||||
RequestKind kind;
|
||||
};
|
||||
// ModLoader::tick runs inside fapGm_Execute, so code from an unloading mod can still be
|
||||
// live on the stack (its frame unwinds after the tick). dlclose is therefore deferred to
|
||||
// the next tick, by which point every per-frame entry into the mod should have returned.
|
||||
struct RetiredNative {
|
||||
std::unique_ptr<NativeMod> native;
|
||||
std::string path;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<LoadedMod> > m_mods;
|
||||
std::vector<ModSearchDir> m_searchDirs;
|
||||
std::filesystem::path m_cacheDir;
|
||||
std::vector<Request> m_pendingRequests;
|
||||
std::vector<RetiredNative> m_retiredNatives;
|
||||
bool m_initialized = false;
|
||||
bool m_startupComplete = false;
|
||||
|
||||
void try_load_mod(const std::filesystem::path& modPath, bool fromDir, uint32_t searchDirIndex);
|
||||
void load_native(LoadedMod& mod, const std::string& dllEntry);
|
||||
// Resolved <nativeLibDir>/<mod id><ext> if it exists on disk, empty otherwise.
|
||||
[[nodiscard]] std::filesystem::path external_native_lib_path(const LoadedMod& mod) const;
|
||||
void unload_native(LoadedMod& mod);
|
||||
// Registers exports (if needed), resolves imports and runs mod_initialize.
|
||||
// Returns whether the mod ended up active; failures go through fail_mod.
|
||||
bool activate_mod(LoadedMod& mod);
|
||||
// Runs mod_shutdown (if needed), removes the mod's services, and unloads the native lib.
|
||||
// Must only run with no mod code on the stack (startup, shutdown, or top of tick).
|
||||
void deactivate_mod(LoadedMod& mod);
|
||||
void init_services();
|
||||
bool register_static_service_exports(LoadedMod& mod);
|
||||
bool resolve_service_imports(LoadedMod& mod);
|
||||
[[nodiscard]] std::string describe_missing_import(
|
||||
const char* serviceId, uint16_t majorVersion, uint16_t minMinorVersion) const;
|
||||
void clear_services();
|
||||
void fail_mod(LoadedMod& mod, ModResult code, std::string_view message);
|
||||
|
||||
LoadedMod* find_mod(std::string_view id);
|
||||
void drain_retired_natives();
|
||||
void apply_pending_requests();
|
||||
void on_enabled_changed(LoadedMod& mod);
|
||||
// Deactivates `target` (if needed) and its transitive dependents, optionally re-reads the
|
||||
// bundle from disk, then reactivates whatever the current cvar/provider state allows.
|
||||
void apply_lifecycle_change(LoadedMod& target, bool reload);
|
||||
// `target` plus transitive active/suspended dependents, in m_mods (init) order.
|
||||
std::vector<LoadedMod*> collect_lifecycle_set(LoadedMod& target);
|
||||
bool reload_bundle(LoadedMod& mod);
|
||||
bool ensure_native_loaded(LoadedMod& mod);
|
||||
};
|
||||
|
||||
using ModIndex = std::ranges::range_difference_t<decltype(std::declval<ModLoader>().mods())>;
|
||||
|
||||
} // namespace dusk::mods
|
||||
@@ -0,0 +1,152 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
extern "C" {
|
||||
#else
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define MOD_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define MOD_EXPORT __attribute__((visibility("default")))
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define MOD_EXTERN_C extern "C"
|
||||
#else
|
||||
#define MOD_EXTERN_C
|
||||
#endif
|
||||
|
||||
#define MOD_ABI_VERSION 5u
|
||||
#define MOD_ERROR_MESSAGE_SIZE 512u
|
||||
|
||||
typedef struct ModContext ModContext;
|
||||
|
||||
typedef enum ModResult {
|
||||
MOD_OK = 0,
|
||||
MOD_ERROR = 1,
|
||||
MOD_UNAVAILABLE = 2,
|
||||
MOD_UNSUPPORTED = 3,
|
||||
MOD_CONFLICT = 4,
|
||||
MOD_INVALID_ARGUMENT = 5,
|
||||
} ModResult;
|
||||
|
||||
static_assert(sizeof(ModResult) == 4, "mod SDK enums must be int-sized; do not build mods with -fshort-enums");
|
||||
|
||||
typedef struct ModError {
|
||||
uint32_t struct_size;
|
||||
ModResult code;
|
||||
char message[MOD_ERROR_MESSAGE_SIZE];
|
||||
} ModError;
|
||||
|
||||
#define MOD_ERROR_INIT {sizeof(ModError), MOD_OK, {0}}
|
||||
|
||||
/*
|
||||
* Opaque per-mod context, populated by the host before mod_initialize is called.
|
||||
* Pass it as the first argument to every service call; it identifies the calling
|
||||
* mod for attribution (logging, resource lookup, hook ownership, etc.).
|
||||
*/
|
||||
MOD_EXPORT extern ModContext* mod_ctx;
|
||||
|
||||
/*
|
||||
* Service versioning contract:
|
||||
*
|
||||
* A service is a struct of function pointers, beginning with a ServiceHeader.
|
||||
* Compatibility is tracked with a major/minor version pair:
|
||||
*
|
||||
* - A major version bump is a breaking change. Different majors are distinct
|
||||
* services; the registry never matches an import against a different major.
|
||||
* - A minor version bump may only append fields to the end of the struct.
|
||||
* Existing fields must keep their offsets and semantics.
|
||||
*
|
||||
* Providers: exporting minor N means every function pointer introduced at or
|
||||
* below N is populated (non-NULL). struct_size reflects the compiled struct.
|
||||
*
|
||||
* Importers: importing with min_minor_version N guarantees (enforced at load
|
||||
* time) that the resolved service is at least minor N, so any field introduced
|
||||
* at or below N may be used unconditionally, with no availability checks.
|
||||
* Fields newer than the declared min_minor_version must be gated behind
|
||||
* SERVICE_HAS plus a NULL check on the pointer itself.
|
||||
*
|
||||
* Load ordering: a manifest import of another mod's service (required or
|
||||
* optional) guarantees that the provider's mod_initialize completed before the
|
||||
* importer's runs, and deferred services published during the provider's
|
||||
* initialization resolve into import slots just like static exports. If a
|
||||
* provider fails to load, mods that required its services fail in turn. Mods
|
||||
* whose required imports form a cycle all fail to load; a cycle involving an
|
||||
* optional import is broken by dropping the ordering guarantee (not the
|
||||
* resolution) of that optional import. Dynamic lookups via
|
||||
* HostService::get_service carry no ordering guarantee: they see whatever has
|
||||
* been published at call time.
|
||||
*/
|
||||
typedef struct ServiceHeader {
|
||||
uint32_t struct_size;
|
||||
uint16_t major_version;
|
||||
uint16_t minor_version;
|
||||
} ServiceHeader;
|
||||
|
||||
#define SERVICE_HEADER(service_type, major, minor) {sizeof(service_type), (major), (minor)}
|
||||
|
||||
#define SERVICE_HAS(service, service_type, field) \
|
||||
((service) != NULL && \
|
||||
(service)->header.struct_size >= \
|
||||
(uint32_t)(offsetof(service_type, field) + sizeof(((service_type*)0)->field)))
|
||||
|
||||
typedef enum ServiceImportFlags {
|
||||
SERVICE_IMPORT_REQUIRED = 0u,
|
||||
SERVICE_IMPORT_OPTIONAL = 1u << 0u,
|
||||
} ServiceImportFlags;
|
||||
|
||||
typedef enum ServiceExportFlags {
|
||||
SERVICE_EXPORT_STATIC = 0u,
|
||||
SERVICE_EXPORT_DEFERRED = 1u << 0u,
|
||||
} ServiceExportFlags;
|
||||
|
||||
typedef struct ServiceImport {
|
||||
uint32_t struct_size;
|
||||
const char* service_id;
|
||||
uint16_t major_version;
|
||||
uint16_t min_minor_version;
|
||||
uint32_t flags;
|
||||
void* slot;
|
||||
} ServiceImport;
|
||||
|
||||
typedef struct ServiceExport {
|
||||
uint32_t struct_size;
|
||||
const char* service_id;
|
||||
uint16_t major_version;
|
||||
uint16_t minor_version;
|
||||
uint32_t flags;
|
||||
const void* service;
|
||||
} ServiceExport;
|
||||
|
||||
typedef struct ModManifest {
|
||||
uint32_t struct_size;
|
||||
uint32_t abi_version;
|
||||
const ServiceImport* imports;
|
||||
size_t import_count;
|
||||
const ServiceExport* exports;
|
||||
size_t export_count;
|
||||
} ModManifest;
|
||||
|
||||
typedef const ModManifest* (*ModGetManifestFn)(void);
|
||||
|
||||
typedef ModResult (*ModInitializeFn)(ModError* out_error);
|
||||
typedef ModResult (*ModUpdateFn)(ModError* out_error);
|
||||
typedef ModResult (*ModShutdownFn)(ModError* out_error);
|
||||
|
||||
MOD_EXPORT const ModManifest* mod_get_manifest(void);
|
||||
|
||||
MOD_EXPORT ModResult mod_initialize(ModError* out_error);
|
||||
MOD_EXPORT ModResult mod_update(ModError* out_error);
|
||||
MOD_EXPORT ModResult mod_shutdown(ModError* out_error);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,138 @@
|
||||
#pragma once
|
||||
|
||||
#include "mods/api.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
template <class Service>
|
||||
struct ServiceTraits;
|
||||
|
||||
namespace detail {
|
||||
|
||||
inline std::vector<ServiceImport>& imports() {
|
||||
static std::vector<ServiceImport> entries;
|
||||
return entries;
|
||||
}
|
||||
|
||||
inline std::vector<ServiceExport>& exports() {
|
||||
static std::vector<ServiceExport> entries;
|
||||
return entries;
|
||||
}
|
||||
|
||||
inline int register_import(ServiceImport entry) {
|
||||
imports().push_back(entry);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inline int register_export(ServiceExport entry) {
|
||||
exports().push_back(entry);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inline const ModManifest* manifest() {
|
||||
static ModManifest manifest{
|
||||
sizeof(ModManifest),
|
||||
MOD_ABI_VERSION,
|
||||
nullptr,
|
||||
0,
|
||||
nullptr,
|
||||
0,
|
||||
};
|
||||
|
||||
auto& importEntries = imports();
|
||||
auto& exportEntries = exports();
|
||||
manifest.imports = importEntries.data();
|
||||
manifest.import_count = importEntries.size();
|
||||
manifest.exports = exportEntries.data();
|
||||
manifest.export_count = exportEntries.size();
|
||||
return &manifest;
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
|
||||
inline ModResult set_error(ModError* outError, ModResult code, const char* message) {
|
||||
if (outError != nullptr && outError->struct_size >= sizeof(ModError)) {
|
||||
outError->code = code;
|
||||
outError->message[0] = '\0';
|
||||
if (message != nullptr) {
|
||||
std::snprintf(outError->message, sizeof(outError->message), "%s", message);
|
||||
}
|
||||
}
|
||||
return code;
|
||||
}
|
||||
|
||||
} // namespace dusk::mods
|
||||
|
||||
#define DEFINE_MOD() \
|
||||
extern "C" { \
|
||||
MOD_EXPORT ModContext* mod_ctx = nullptr; \
|
||||
MOD_EXPORT const ModManifest* mod_get_manifest(void) { \
|
||||
return ::dusk::mods::detail::manifest(); \
|
||||
} \
|
||||
}
|
||||
|
||||
// Declares `static const service_type* variable`, filled in by the host before mod_initialize.
|
||||
// Required imports are guaranteed non-null (the mod fails to load otherwise); optional imports
|
||||
// must be checked against nullptr before use.
|
||||
#define IMPORT_SERVICE_EX( \
|
||||
service_type, variable, service_id_value, major_value, min_minor_value, flags_value) \
|
||||
static const service_type* variable = nullptr; \
|
||||
[[maybe_unused]] static const int mod_import_registration_##variable = \
|
||||
::dusk::mods::detail::register_import(ServiceImport{ \
|
||||
sizeof(ServiceImport), \
|
||||
(service_id_value), \
|
||||
static_cast<uint16_t>(major_value), \
|
||||
static_cast<uint16_t>(min_minor_value), \
|
||||
static_cast<uint32_t>(flags_value), \
|
||||
&(variable), \
|
||||
})
|
||||
|
||||
#define IMPORT_SERVICE_VERSION(service_type, variable, min_minor_value) \
|
||||
IMPORT_SERVICE_EX(service_type, variable, ::dusk::mods::ServiceTraits<service_type>::id, \
|
||||
::dusk::mods::ServiceTraits<service_type>::major_version, min_minor_value, \
|
||||
SERVICE_IMPORT_REQUIRED)
|
||||
|
||||
#define IMPORT_SERVICE(service_type, variable) IMPORT_SERVICE_VERSION(service_type, variable, 0)
|
||||
|
||||
#define IMPORT_OPTIONAL_SERVICE_VERSION(service_type, variable, min_minor_value) \
|
||||
IMPORT_SERVICE_EX(service_type, variable, ::dusk::mods::ServiceTraits<service_type>::id, \
|
||||
::dusk::mods::ServiceTraits<service_type>::major_version, min_minor_value, \
|
||||
SERVICE_IMPORT_OPTIONAL)
|
||||
|
||||
#define IMPORT_OPTIONAL_SERVICE(service_type, variable) \
|
||||
IMPORT_OPTIONAL_SERVICE_VERSION(service_type, variable, 0)
|
||||
|
||||
#define EXPORT_SERVICE_AS(instance, service_id_value) \
|
||||
namespace { \
|
||||
const int mod_export_registration_##instance = \
|
||||
::dusk::mods::detail::register_export(ServiceExport{ \
|
||||
sizeof(ServiceExport), \
|
||||
(service_id_value), \
|
||||
(instance).header.major_version, \
|
||||
(instance).header.minor_version, \
|
||||
SERVICE_EXPORT_STATIC, \
|
||||
&(instance), \
|
||||
}); \
|
||||
}
|
||||
|
||||
#define EXPORT_SERVICE(instance) \
|
||||
EXPORT_SERVICE_AS( \
|
||||
instance, ::dusk::mods::ServiceTraits<std::remove_cv_t<decltype(instance)> >::id)
|
||||
|
||||
#define EXPORT_DEFERRED_SERVICE(token, service_id_value, major_value, minor_value) \
|
||||
namespace { \
|
||||
const int mod_deferred_export_registration_##token = \
|
||||
::dusk::mods::detail::register_export(ServiceExport{ \
|
||||
sizeof(ServiceExport), \
|
||||
(service_id_value), \
|
||||
static_cast<uint16_t>(major_value), \
|
||||
static_cast<uint16_t>(minor_value), \
|
||||
SERVICE_EXPORT_DEFERRED, \
|
||||
nullptr, \
|
||||
}); \
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
|
||||
#include "mods/api.h"
|
||||
|
||||
/*
|
||||
* The host service: the calling mod's identity and its runtime interface to the loader.
|
||||
* Always available; every other service can be reached from it.
|
||||
*/
|
||||
|
||||
#define HOST_SERVICE_ID "dev.twilitrealm.dusklight.host"
|
||||
#define HOST_SERVICE_MAJOR 1u
|
||||
#define HOST_SERVICE_MINOR 0u
|
||||
|
||||
typedef struct HostService {
|
||||
ServiceHeader header;
|
||||
|
||||
/*
|
||||
* Look up a service by id at call time. Unlike a manifest import, this sees whatever is
|
||||
* currently published and carries no initialization-order guarantee (see mods/api.h).
|
||||
* MOD_UNAVAILABLE if no matching service is published; *out_service is null on failure.
|
||||
*/
|
||||
ModResult (*get_service)(ModContext* ctx, const char* service_id, uint16_t major_version,
|
||||
uint16_t min_minor_version, const void** out_service);
|
||||
|
||||
/*
|
||||
* Publish a service the calling mod declared as a deferred export in its manifest.
|
||||
* Must happen during mod_initialize so importers can resolve it; `service` must stay
|
||||
* valid until the mod shuts down.
|
||||
*/
|
||||
ModResult (*publish_service)(
|
||||
ModContext* ctx, const char* service_id, uint16_t major_version, const void* service);
|
||||
|
||||
/*
|
||||
* Report an unrecoverable failure. The calling mod's services stop resolving immediately
|
||||
* and the loader fully disables it at the next safe point; `message` is shown to the user.
|
||||
* Safe to call from any mod callback.
|
||||
*/
|
||||
void (*fail)(ModContext* ctx, ModResult code, const char* message);
|
||||
|
||||
/*
|
||||
* The calling mod's manifest metadata. Returned strings remain valid while the mod is
|
||||
* loaded.
|
||||
*/
|
||||
const char* (*mod_id)(ModContext* ctx);
|
||||
const char* (*mod_name)(ModContext* ctx);
|
||||
const char* (*mod_version)(ModContext* ctx);
|
||||
|
||||
/*
|
||||
* A writable scratch directory reserved for the calling mod. Contents survive disable
|
||||
* and reload within a session, but the directory is wiped at game startup.
|
||||
*/
|
||||
const char* (*mod_dir)(ModContext* ctx);
|
||||
} HostService;
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "mods/service.hpp"
|
||||
|
||||
template <>
|
||||
struct dusk::mods::ServiceTraits<HostService> {
|
||||
static constexpr const char* id = HOST_SERVICE_ID;
|
||||
static constexpr uint16_t major_version = HOST_SERVICE_MAJOR;
|
||||
};
|
||||
#endif
|
||||
@@ -0,0 +1,47 @@
|
||||
#pragma once
|
||||
|
||||
#include "mods/api.h"
|
||||
|
||||
/*
|
||||
* Logging into the game's console and log files. Messages are attributed to the calling mod
|
||||
* (prefixed with its ID).
|
||||
*/
|
||||
|
||||
#define LOG_SERVICE_ID "dev.twilitrealm.dusklight.log"
|
||||
#define LOG_SERVICE_MAJOR 1u
|
||||
#define LOG_SERVICE_MINOR 0u
|
||||
|
||||
typedef enum LogLevel {
|
||||
LOG_LEVEL_TRACE = 0,
|
||||
LOG_LEVEL_DEBUG = 1,
|
||||
LOG_LEVEL_INFO = 2,
|
||||
LOG_LEVEL_WARN = 3,
|
||||
LOG_LEVEL_ERROR = 4,
|
||||
} LogLevel;
|
||||
|
||||
typedef struct LogService {
|
||||
ServiceHeader header;
|
||||
|
||||
/*
|
||||
* Write a log message at the given level.
|
||||
* `message` is a plain UTF-8 string and is copied before returning.
|
||||
*/
|
||||
void (*write)(ModContext* ctx, LogLevel level, const char* message);
|
||||
|
||||
/* Per-level shorthands for write. */
|
||||
void (*trace)(ModContext* ctx, const char* message);
|
||||
void (*debug)(ModContext* ctx, const char* message);
|
||||
void (*info)(ModContext* ctx, const char* message);
|
||||
void (*warn)(ModContext* ctx, const char* message);
|
||||
void (*error)(ModContext* ctx, const char* message);
|
||||
} LogService;
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "mods/service.hpp"
|
||||
|
||||
template <>
|
||||
struct dusk::mods::ServiceTraits<LogService> {
|
||||
static constexpr const char* id = LOG_SERVICE_ID;
|
||||
static constexpr uint16_t major_version = LOG_SERVICE_MAJOR;
|
||||
};
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>com.apple.security.cs.disable-library-validation</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,33 @@
|
||||
# Dusklight Mod SDK entry point
|
||||
#
|
||||
# Provides game/service headers, compile definitions and version.h without
|
||||
# configuring the full game tree.
|
||||
#
|
||||
# Usage (from a mod project):
|
||||
# add_subdirectory(<dusk>/sdk dusk-sdk EXCLUDE_FROM_ALL)
|
||||
# add_mod(my_mod SOURCES ... MOD_JSON mod.json)
|
||||
|
||||
cmake_minimum_required(VERSION 3.25)
|
||||
|
||||
if (TARGET dusklight_game_headers)
|
||||
message(FATAL_ERROR "Mod SDK already configured")
|
||||
endif ()
|
||||
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/../cmake/WindowsTargetProcessor.cmake")
|
||||
|
||||
if (NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING
|
||||
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
|
||||
endif ()
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
# Version detection & version.h
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/../cmake/DetectVersion.cmake")
|
||||
detect_version()
|
||||
configure_version_header()
|
||||
|
||||
# Game ABI headers & compile definitions
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GameABIConfig.cmake")
|
||||
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/../cmake/ModSDK.cmake")
|
||||
+8
-8
@@ -121,14 +121,6 @@ std::filesystem::path active_pref_path() {
|
||||
return get_pref_path();
|
||||
}
|
||||
|
||||
std::filesystem::path base_path_relative(const std::filesystem::path& path) {
|
||||
const auto* basePath = SDL_GetBasePath();
|
||||
if (!basePath) {
|
||||
return path;
|
||||
}
|
||||
return path_from_utf8(basePath) / path;
|
||||
}
|
||||
|
||||
std::filesystem::path default_data_path(const std::filesystem::path& prefPath) {
|
||||
#ifdef __APPLE__
|
||||
#if TARGET_OS_IOS && !TARGET_OS_TV
|
||||
@@ -888,6 +880,14 @@ void ensure_data_directory(const std::filesystem::path& dataPath) {
|
||||
|
||||
} // namespace
|
||||
|
||||
std::filesystem::path base_path_relative(const std::filesystem::path& path) {
|
||||
const auto* basePath = SDL_GetBasePath();
|
||||
if (!basePath) {
|
||||
return path;
|
||||
}
|
||||
return path_from_utf8(basePath) / path;
|
||||
}
|
||||
|
||||
bool open_data_path() {
|
||||
#if DUSK_CAN_OPEN_DATA_FOLDER
|
||||
std::error_code ec;
|
||||
|
||||
@@ -29,6 +29,7 @@ struct Paths {
|
||||
};
|
||||
|
||||
Paths initialize_data();
|
||||
std::filesystem::path base_path_relative(const std::filesystem::path& path);
|
||||
std::filesystem::path configured_data_path();
|
||||
std::filesystem::path cache_path();
|
||||
bool open_data_path();
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
#include <utility>
|
||||
|
||||
#include "dusk/io.hpp"
|
||||
#include "loader.hpp"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace dusk::mods {
|
||||
ModBundleDisk::ModBundleDisk(fs::path root) : root_path(std::move(root)) {}
|
||||
|
||||
std::vector<u8> ModBundleDisk::readFile(const std::string& fileName) {
|
||||
return io::FileStream::ReadAllBytes(toRealPath(fileName));
|
||||
}
|
||||
|
||||
std::vector<std::string> ModBundleDisk::getFileNames() {
|
||||
std::vector<std::string> files;
|
||||
|
||||
std::error_code ec;
|
||||
for (fs::recursive_directory_iterator it(root_path,
|
||||
fs::directory_options::skip_permission_denied |
|
||||
fs::directory_options::follow_directory_symlink,
|
||||
ec);
|
||||
it != fs::recursive_directory_iterator(); it.increment(ec))
|
||||
{
|
||||
if (ec) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!it->is_regular_file()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& path = it->path();
|
||||
const auto relPath = fs::relative(path, root_path);
|
||||
auto string = io::fs_path_to_string(relPath);
|
||||
if constexpr (fs::path::preferred_separator != '/') {
|
||||
// Convert \ to / on Windows
|
||||
for (auto& chr : string) {
|
||||
if (chr == fs::path::preferred_separator) {
|
||||
chr = '/';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
files.emplace_back(std::move(string));
|
||||
}
|
||||
|
||||
return files;
|
||||
}
|
||||
|
||||
size_t ModBundleDisk::getFileSize(const std::string& fileName) {
|
||||
return std::filesystem::file_size(toRealPath(fileName));
|
||||
}
|
||||
|
||||
std::filesystem::path ModBundleDisk::toRealPath(const std::string& fileName) const {
|
||||
const fs::path filePath = reinterpret_cast<const char8_t*>(fileName.c_str());
|
||||
return root_path / filePath;
|
||||
}
|
||||
|
||||
} // namespace dusk::mods
|
||||
@@ -0,0 +1,68 @@
|
||||
#include "fmt/format.h"
|
||||
#include "loader.hpp"
|
||||
|
||||
#include <span>
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
ModBundleZip::ModBundleZip(std::vector<u8>&& data) : zip_data(std::move(data)) {
|
||||
if (!mz_zip_reader_init_mem(&res_zip, zip_data.data(), zip_data.size(), 0)) {
|
||||
const auto error = mz_zip_get_last_error(&res_zip);
|
||||
throw std::runtime_error(
|
||||
fmt::format("Opening zip failed: {}", mz_zip_get_error_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
ModBundleZip::~ModBundleZip() {
|
||||
mz_zip_reader_end(&res_zip);
|
||||
}
|
||||
|
||||
std::vector<u8> ModBundleZip::readFile(const std::string& fileName) {
|
||||
std::lock_guard lock{m_mutex};
|
||||
size_t size;
|
||||
const auto ptr = mz_zip_reader_extract_file_to_heap(&res_zip, fileName.c_str(), &size, 0);
|
||||
|
||||
if (!ptr) {
|
||||
throw std::runtime_error(fmt::format("File does not exist: {}", fileName));
|
||||
}
|
||||
|
||||
std::span data(static_cast<u8*>(ptr), size);
|
||||
std::vector vec(data.begin(), data.end());
|
||||
|
||||
mz_free(ptr);
|
||||
|
||||
return vec;
|
||||
}
|
||||
|
||||
std::vector<std::string> ModBundleZip::getFileNames() {
|
||||
std::lock_guard lock{m_mutex};
|
||||
std::vector<std::string> results;
|
||||
|
||||
for (mz_uint i = 0, n = mz_zip_reader_get_num_files(&res_zip); i < n; ++i) {
|
||||
mz_zip_archive_file_stat stat{};
|
||||
if (!mz_zip_reader_file_stat(&res_zip, i, &stat)) {
|
||||
continue;
|
||||
}
|
||||
if (mz_zip_reader_is_file_a_directory(&res_zip, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
results.emplace_back(stat.m_filename);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
size_t ModBundleZip::getFileSize(const std::string& fileName) {
|
||||
std::lock_guard lock{m_mutex};
|
||||
const auto idx = mz_zip_reader_locate_file(&res_zip, fileName.c_str(), nullptr, 0);
|
||||
if (idx < 0) {
|
||||
throw std::runtime_error(fmt::format("Unable to locate file in zip: {}", fileName));
|
||||
}
|
||||
|
||||
mz_zip_archive_file_stat stat{};
|
||||
mz_zip_reader_file_stat(&res_zip, idx, &stat);
|
||||
return stat.m_uncomp_size;
|
||||
}
|
||||
|
||||
} // namespace dusk::mods
|
||||
@@ -0,0 +1,70 @@
|
||||
#include "loader.hpp"
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/mods/svc/registry.hpp"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "fmt/format.h"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
LoadedMod* mod_from_context(ModContext* context) {
|
||||
return context != nullptr ? context->mod : nullptr;
|
||||
}
|
||||
|
||||
const LoadedMod* mod_from_context(const ModContext* context) {
|
||||
return context != nullptr ? context->mod : nullptr;
|
||||
}
|
||||
|
||||
const char* mod_id_from_context(ModContext* context) {
|
||||
const auto* mod = mod_from_context(context);
|
||||
return mod != nullptr ? mod->metadata.id.c_str() : "mod";
|
||||
}
|
||||
|
||||
bool is_safe_resource_path(std::string_view path) {
|
||||
if (path.empty() || path.starts_with('/') || path.starts_with('\\') ||
|
||||
path.find(':') != std::string_view::npos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
while (!path.empty()) {
|
||||
const auto slash = path.find_first_of("/\\");
|
||||
const auto segment = path.substr(0, slash);
|
||||
if (segment.empty() || segment == "." || segment == "..") {
|
||||
return false;
|
||||
}
|
||||
if (slash == std::string_view::npos) {
|
||||
break;
|
||||
}
|
||||
path.remove_prefix(slash + 1);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void fail_mod(LoadedMod& mod, ModResult code, std::string_view message) {
|
||||
const bool firstFailure = !mod.loadFailed;
|
||||
mod.active = false;
|
||||
mod.loadFailed = true;
|
||||
mod.failureReason = message;
|
||||
// Stop the failed mod's services from resolving; mods that required them fail in turn.
|
||||
// Pointers already handed to other mods stay callable since the library remains loaded.
|
||||
// Nothing else is torn down here: fail_mod can run mid-frame (e.g. from a failing mod
|
||||
// callback), and full teardown happens via deactivate_mod at a safe point.
|
||||
svc::remove_services_for_provider(mod);
|
||||
mod.servicesRegistered = false;
|
||||
ModLoader::instance().notify_mod_failure(mod);
|
||||
DuskLog.error("[{}] disabled: {} ({})", mod.metadata.id, message, static_cast<int>(code));
|
||||
if (firstFailure) {
|
||||
ui::push_toast({
|
||||
.type = "warning",
|
||||
.title = "Mod Disabled",
|
||||
.content = ui::escape(fmt::format("{}: {}", mod.metadata.name, message)),
|
||||
.duration = std::chrono::seconds(5),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace dusk::mods::loader
|
||||
@@ -0,0 +1,207 @@
|
||||
#include "depgraph.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "loader.hpp"
|
||||
#include "native_module.hpp"
|
||||
|
||||
static aurora::Module Log("dusk::modLoader");
|
||||
|
||||
namespace dusk::mods::loader {
|
||||
|
||||
namespace {
|
||||
|
||||
struct Edge {
|
||||
size_t provider;
|
||||
size_t importer;
|
||||
bool required;
|
||||
bool alive = true;
|
||||
};
|
||||
|
||||
std::vector<Edge> collect_edges(const std::vector<std::unique_ptr<LoadedMod>>& mods) {
|
||||
for (auto& mod : mods) {
|
||||
mod->dependencies.clear();
|
||||
mod->dependents.clear();
|
||||
}
|
||||
|
||||
// Mirrors the registry's first-registration-wins rule for duplicate exports.
|
||||
const auto findProvider = [&](const ModManifestInfo::Import& serviceImport) -> size_t {
|
||||
for (size_t i = 0; i < mods.size(); ++i) {
|
||||
const auto matches = [&](const ModManifestInfo::Export& serviceExport) {
|
||||
return serviceExport.major == serviceImport.major &&
|
||||
serviceExport.id == serviceImport.id;
|
||||
};
|
||||
if (std::ranges::any_of(mods[i]->manifestInfo.exports, matches)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return mods.size(); // Host-provided or unavailable: no ordering constraint.
|
||||
};
|
||||
|
||||
std::vector<Edge> edges;
|
||||
for (size_t importer = 0; importer < mods.size(); ++importer) {
|
||||
auto& mod = *mods[importer];
|
||||
for (const auto& serviceImport : mod.manifestInfo.imports) {
|
||||
const size_t provider = findProvider(serviceImport);
|
||||
if (provider >= mods.size() || provider == importer) {
|
||||
continue;
|
||||
}
|
||||
auto& providerMod = *mods[provider];
|
||||
const bool required = serviceImport.required;
|
||||
|
||||
const auto existing = std::ranges::find_if(edges, [&](const Edge& edge) {
|
||||
return edge.provider == provider && edge.importer == importer;
|
||||
});
|
||||
if (existing != edges.end()) {
|
||||
if (required && !existing->required) {
|
||||
existing->required = true;
|
||||
for (auto& dep : mod.dependencies) {
|
||||
if (dep.mod == &providerMod) {
|
||||
dep.required = true;
|
||||
}
|
||||
}
|
||||
for (auto& dep : providerMod.dependents) {
|
||||
if (dep.mod == &mod) {
|
||||
dep.required = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
edges.push_back({provider, importer, required});
|
||||
mod.dependencies.push_back({&providerMod, required});
|
||||
providerMod.dependents.push_back({&mod, required});
|
||||
}
|
||||
}
|
||||
}
|
||||
return edges;
|
||||
}
|
||||
|
||||
// True if `start` can reach itself following live required edges through unplaced mods.
|
||||
bool in_required_cycle(
|
||||
const size_t start, const std::vector<Edge>& edges, const std::vector<bool>& placed) {
|
||||
std::vector pending{start};
|
||||
std::vector visited(placed.size(), false);
|
||||
while (!pending.empty()) {
|
||||
const size_t current = pending.back();
|
||||
pending.pop_back();
|
||||
for (const auto& edge : edges) {
|
||||
if (!edge.alive || !edge.required || edge.provider != current || placed[edge.importer])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (edge.importer == start) {
|
||||
return true;
|
||||
}
|
||||
if (!visited[edge.importer]) {
|
||||
visited[edge.importer] = true;
|
||||
pending.push_back(edge.importer);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void sort_mods(std::vector<std::unique_ptr<LoadedMod>>& mods) {
|
||||
const size_t count = mods.size();
|
||||
auto edges = collect_edges(mods);
|
||||
if (edges.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<size_t> indegree(count, 0);
|
||||
for (const auto& edge : edges) {
|
||||
++indegree[edge.importer];
|
||||
}
|
||||
|
||||
std::vector<size_t> order;
|
||||
order.reserve(count);
|
||||
std::vector placed(count, false);
|
||||
|
||||
const auto place = [&](const size_t index) {
|
||||
placed[index] = true;
|
||||
order.push_back(index);
|
||||
for (auto& edge : edges) {
|
||||
if (edge.alive && edge.provider == index) {
|
||||
edge.alive = false;
|
||||
--indegree[edge.importer];
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
while (order.size() < count) {
|
||||
// Always take the lowest unplaced scan index that is ready, keeping the
|
||||
// final order as close to scan (filename) order as the graph allows.
|
||||
const auto ready = [&]() -> size_t {
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
if (!placed[i] && indegree[i] == 0) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}();
|
||||
if (ready < count) {
|
||||
place(ready);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Stalled: every unplaced mod is on or downstream of a cycle.
|
||||
std::vector<size_t> cycleMods;
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
if (!placed[i] && in_required_cycle(i, edges, placed)) {
|
||||
cycleMods.push_back(i);
|
||||
}
|
||||
}
|
||||
if (!cycleMods.empty()) {
|
||||
std::string names;
|
||||
for (const size_t index : cycleMods) {
|
||||
if (!names.empty()) {
|
||||
names += ", ";
|
||||
}
|
||||
names += mods[index]->metadata.id;
|
||||
}
|
||||
for (const size_t index : cycleMods) {
|
||||
fail_mod(*mods[index], MOD_CONFLICT,
|
||||
"required service import cycle between mods: " + names);
|
||||
place(index);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// Only optional imports left in the cycle: drop one edge and retry. The
|
||||
// import still resolves, but without any initialization-order guarantee.
|
||||
const auto optionalEdge = std::ranges::find_if(edges, [&](const Edge& edge) {
|
||||
return edge.alive && !edge.required && !placed[edge.provider] &&
|
||||
!placed[edge.importer];
|
||||
});
|
||||
if (optionalEdge == edges.end()) {
|
||||
// Unreachable: a stall with no required cycle implies an optional edge.
|
||||
Log.error("mod dependency sort stalled unexpectedly");
|
||||
break;
|
||||
}
|
||||
Log.warn("optional service import cycle: '{}' will initialize before its optional "
|
||||
"provider '{}'",
|
||||
mods[optionalEdge->importer]->metadata.id, mods[optionalEdge->provider]->metadata.id);
|
||||
optionalEdge->alive = false;
|
||||
--indegree[optionalEdge->importer];
|
||||
}
|
||||
|
||||
// Defensive: append anything a stall break left behind, in scan order.
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
if (!placed[i]) {
|
||||
place(i);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<LoadedMod>> sorted;
|
||||
sorted.reserve(count);
|
||||
for (const size_t index : order) {
|
||||
sorted.push_back(std::move(mods[index]));
|
||||
}
|
||||
mods = std::move(sorted);
|
||||
}
|
||||
|
||||
} // namespace dusk::mods::loader
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "dusk/mod_loader.hpp"
|
||||
|
||||
namespace dusk::mods::loader {
|
||||
|
||||
// Reorders mods so service providers precede their importers, populating
|
||||
// LoadedMod::dependencies/dependents from manifest imports along the way.
|
||||
// Mods whose required imports form a cycle are failed; a cycle that can be
|
||||
// broken by dropping an optional import is broken with a warning. Scan order
|
||||
// is preserved between mods with no dependency relationship.
|
||||
void sort_mods(std::vector<std::unique_ptr<LoadedMod>>& mods);
|
||||
|
||||
} // namespace dusk::mods::loader
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,67 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <mutex>
|
||||
#include <string_view>
|
||||
#include "miniz.h"
|
||||
|
||||
#include "dusk/mod_loader.hpp"
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
#if DUSK_CODE_MODS
|
||||
constexpr bool EnableCodeMods = true;
|
||||
#else
|
||||
constexpr bool EnableCodeMods = false;
|
||||
#endif
|
||||
|
||||
// Implementations must be safe for concurrent calls; bundle reads are not limited to the
|
||||
// game thread.
|
||||
class ModBundle {
|
||||
public:
|
||||
virtual ~ModBundle() = default;
|
||||
|
||||
virtual std::vector<u8> readFile(const std::string& fileName) = 0;
|
||||
virtual std::vector<std::string> getFileNames() = 0;
|
||||
virtual size_t getFileSize(const std::string& fileName) = 0;
|
||||
};
|
||||
|
||||
class ModBundleZip final : public ModBundle {
|
||||
public:
|
||||
explicit ModBundleZip(std::vector<u8>&& data);
|
||||
~ModBundleZip() override;
|
||||
std::vector<u8> readFile(const std::string& fileName) override;
|
||||
std::vector<std::string> getFileNames() override;
|
||||
size_t getFileSize(const std::string& fileName) override;
|
||||
|
||||
private:
|
||||
std::vector<uint8_t> zip_data;
|
||||
mz_zip_archive res_zip{};
|
||||
bool res_zip_open = false;
|
||||
std::mutex m_mutex;
|
||||
};
|
||||
|
||||
class ModBundleDisk final : public ModBundle {
|
||||
public:
|
||||
explicit ModBundleDisk(std::filesystem::path root);
|
||||
~ModBundleDisk() override = default;
|
||||
std::vector<u8> readFile(const std::string& fileName) override;
|
||||
std::vector<std::string> getFileNames() override;
|
||||
size_t getFileSize(const std::string& fileName) override;
|
||||
|
||||
private:
|
||||
[[nodiscard]] std::filesystem::path toRealPath(const std::string& fileName) const;
|
||||
std::filesystem::path root_path;
|
||||
};
|
||||
|
||||
LoadedMod* mod_from_context(ModContext* context);
|
||||
const LoadedMod* mod_from_context(const ModContext* context);
|
||||
const char* mod_id_from_context(ModContext* context);
|
||||
void fail_mod(LoadedMod& mod, ModResult code, std::string_view message);
|
||||
bool is_safe_resource_path(std::string_view path);
|
||||
std::string escape_mod_id_for_config(std::string_view id);
|
||||
|
||||
void config_mark_dirty();
|
||||
void config_flush_if_dirty(bool force);
|
||||
|
||||
} // namespace dusk::mods
|
||||
@@ -0,0 +1,83 @@
|
||||
#include "native_module.hpp"
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
#if defined(_WIN32)
|
||||
void* pl_dlopen(const std::filesystem::path& p) {
|
||||
return LoadLibraryW(p.wstring().c_str());
|
||||
}
|
||||
void* pl_dlsym(void* h, const char* name) {
|
||||
return reinterpret_cast<void*>(GetProcAddress(static_cast<HMODULE>(h), name));
|
||||
}
|
||||
void pl_dlclose(void* h) {
|
||||
FreeLibrary(static_cast<HMODULE>(h));
|
||||
}
|
||||
std::string pl_dlerror() {
|
||||
char buf[256]{};
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr,
|
||||
GetLastError(), 0, buf, sizeof(buf), nullptr);
|
||||
std::string s = buf;
|
||||
while (!s.empty() && (s.back() == '\r' || s.back() == '\n')) {
|
||||
s.pop_back();
|
||||
}
|
||||
return s;
|
||||
}
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
void* pl_dlopen(const std::filesystem::path& p) {
|
||||
int flags = RTLD_LAZY | RTLD_LOCAL;
|
||||
#if defined(RTLD_DEEPBIND)
|
||||
flags |= RTLD_DEEPBIND;
|
||||
#endif
|
||||
return dlopen(p.c_str(), flags);
|
||||
}
|
||||
void* pl_dlsym(void* h, const char* name) {
|
||||
return dlsym(h, name);
|
||||
}
|
||||
void pl_dlclose(void* h) {
|
||||
dlclose(h);
|
||||
}
|
||||
std::string pl_dlerror() {
|
||||
const char* e = dlerror();
|
||||
return e ? e : "(unknown error)";
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace dusk::mods::loader {
|
||||
NativeModule::NativeModule() noexcept : handle(nullptr) {
|
||||
}
|
||||
|
||||
NativeModule::NativeModule(NativeModule&& other) noexcept {
|
||||
handle = other.handle;
|
||||
other.handle = nullptr;
|
||||
}
|
||||
|
||||
NativeModule& NativeModule::operator=(NativeModule&& other) noexcept {
|
||||
handle = other.handle;
|
||||
other.handle = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
NativeModule::NativeModule(const std::filesystem::path& path) {
|
||||
handle = pl_dlopen(path);
|
||||
if (!handle) {
|
||||
throw std::runtime_error(pl_dlerror());
|
||||
}
|
||||
}
|
||||
|
||||
NativeModule::~NativeModule() {
|
||||
if (handle) {
|
||||
pl_dlclose(handle);
|
||||
}
|
||||
}
|
||||
|
||||
void* NativeModule::LookupSymbol(const char* name) const {
|
||||
return pl_dlsym(handle, name);
|
||||
}
|
||||
} // namespace dusk::mods::loader
|
||||
@@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace dusk::mods::loader {
|
||||
class NativeModule final {
|
||||
public:
|
||||
NativeModule() noexcept;
|
||||
NativeModule(const NativeModule& other) = delete;
|
||||
NativeModule(NativeModule&& other) noexcept;
|
||||
explicit NativeModule(const std::filesystem::path& path);
|
||||
~NativeModule();
|
||||
|
||||
void* LookupSymbol(const char* name) const;
|
||||
|
||||
template<typename T>
|
||||
T LookupSymbol(const char* name) const {
|
||||
return reinterpret_cast<T>(LookupSymbol(name));
|
||||
}
|
||||
|
||||
NativeModule& operator=(NativeModule&& other) noexcept;
|
||||
|
||||
#if defined(_WIN32)
|
||||
static constexpr auto LibraryExtension = ".dll";
|
||||
#elif defined(__APPLE__)
|
||||
static constexpr auto LibraryExtension = ".dylib";
|
||||
#else
|
||||
static constexpr auto LibraryExtension = ".so";
|
||||
#endif
|
||||
|
||||
private:
|
||||
void* handle;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
#include "registry.hpp"
|
||||
|
||||
#include "dusk/mods/loader/loader.hpp"
|
||||
|
||||
namespace dusk::mods::svc {
|
||||
namespace {
|
||||
|
||||
ModResult host_get_service(ModContext*, const char* serviceId, const uint16_t majorVersion,
|
||||
const uint16_t minMinorVersion, const void** outService) {
|
||||
if (outService == nullptr) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
*outService = nullptr;
|
||||
const auto* service = find_service(serviceId, majorVersion, minMinorVersion);
|
||||
if (service == nullptr) {
|
||||
return MOD_UNAVAILABLE;
|
||||
}
|
||||
*outService = service->service;
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult host_publish_service(
|
||||
ModContext* context, const char* serviceId, const uint16_t majorVersion, const void* service) {
|
||||
auto* mod = mod_from_context(context);
|
||||
if (mod == nullptr || !valid_service_id(serviceId) || service == nullptr) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
return publish_deferred_service(*mod, serviceId, majorVersion, service);
|
||||
}
|
||||
|
||||
void host_fail(ModContext* context, const ModResult code, const char* message) {
|
||||
auto* mod = mod_from_context(context);
|
||||
if (mod != nullptr) {
|
||||
fail_mod(*mod, code, message != nullptr ? message : "mod reported failure");
|
||||
}
|
||||
}
|
||||
|
||||
const char* host_mod_id(ModContext* context) {
|
||||
const auto* mod = mod_from_context(context);
|
||||
return mod != nullptr ? mod->metadata.id.c_str() : "";
|
||||
}
|
||||
|
||||
const char* host_mod_name(ModContext* context) {
|
||||
const auto* mod = mod_from_context(context);
|
||||
return mod != nullptr ? mod->metadata.name.c_str() : "";
|
||||
}
|
||||
|
||||
const char* host_mod_version(ModContext* context) {
|
||||
const auto* mod = mod_from_context(context);
|
||||
return mod != nullptr ? mod->metadata.version.c_str() : "";
|
||||
}
|
||||
|
||||
const char* host_mod_dir(ModContext* context) {
|
||||
const auto* mod = mod_from_context(context);
|
||||
return mod != nullptr ? mod->dir.c_str() : "";
|
||||
}
|
||||
|
||||
constexpr HostService s_hostService{
|
||||
.header = SERVICE_HEADER(HostService, HOST_SERVICE_MAJOR, HOST_SERVICE_MINOR),
|
||||
.get_service = host_get_service,
|
||||
.publish_service = host_publish_service,
|
||||
.fail = host_fail,
|
||||
.mod_id = host_mod_id,
|
||||
.mod_name = host_mod_name,
|
||||
.mod_version = host_mod_version,
|
||||
.mod_dir = host_mod_dir,
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
const HostService& host_service() {
|
||||
return s_hostService;
|
||||
}
|
||||
|
||||
} // namespace dusk::mods::svc
|
||||
@@ -0,0 +1,64 @@
|
||||
#include "registry.hpp"
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/mods/loader/loader.hpp"
|
||||
|
||||
namespace dusk::mods::svc {
|
||||
namespace {
|
||||
|
||||
void log_write(ModContext* context, const LogLevel level, const char* message) {
|
||||
const char* text = message != nullptr ? message : "";
|
||||
switch (level) {
|
||||
case LOG_LEVEL_TRACE:
|
||||
case LOG_LEVEL_DEBUG:
|
||||
DuskLog.debug("[{}] {}", mod_id_from_context(context), text);
|
||||
break;
|
||||
case LOG_LEVEL_INFO:
|
||||
DuskLog.info("[{}] {}", mod_id_from_context(context), text);
|
||||
break;
|
||||
case LOG_LEVEL_WARN:
|
||||
DuskLog.warn("[{}] {}", mod_id_from_context(context), text);
|
||||
break;
|
||||
case LOG_LEVEL_ERROR:
|
||||
DuskLog.error("[{}] {}", mod_id_from_context(context), text);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void log_trace(ModContext* context, const char* message) {
|
||||
log_write(context, LOG_LEVEL_TRACE, message);
|
||||
}
|
||||
|
||||
void log_debug(ModContext* context, const char* message) {
|
||||
log_write(context, LOG_LEVEL_DEBUG, message);
|
||||
}
|
||||
|
||||
void log_info(ModContext* context, const char* message) {
|
||||
log_write(context, LOG_LEVEL_INFO, message);
|
||||
}
|
||||
|
||||
void log_warn(ModContext* context, const char* message) {
|
||||
log_write(context, LOG_LEVEL_WARN, message);
|
||||
}
|
||||
|
||||
void log_error(ModContext* context, const char* message) {
|
||||
log_write(context, LOG_LEVEL_ERROR, message);
|
||||
}
|
||||
|
||||
constexpr LogService s_logService{
|
||||
.header = SERVICE_HEADER(LogService, LOG_SERVICE_MAJOR, LOG_SERVICE_MINOR),
|
||||
.write = log_write,
|
||||
.trace = log_trace,
|
||||
.debug = log_debug,
|
||||
.info = log_info,
|
||||
.warn = log_warn,
|
||||
.error = log_error,
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
const LogService& log_service() {
|
||||
return s_logService;
|
||||
}
|
||||
|
||||
} // namespace dusk::mods::svc
|
||||
@@ -0,0 +1,259 @@
|
||||
#include "registry.hpp"
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/mods/loader/loader.hpp"
|
||||
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace dusk::mods::svc {
|
||||
namespace {
|
||||
|
||||
std::unordered_map<std::string, ServiceRecord> s_services;
|
||||
|
||||
std::string service_key(std::string_view id, const uint16_t majorVersion) {
|
||||
std::string key{id};
|
||||
key.push_back('\x1f');
|
||||
key += std::to_string(majorVersion);
|
||||
return key;
|
||||
}
|
||||
|
||||
const char* mod_id(const LoadedMod* mod) {
|
||||
return mod != nullptr ? mod->metadata.id.c_str() : "dusklight";
|
||||
}
|
||||
|
||||
bool validate_service_header(const ServiceHeader* header, const char* serviceId,
|
||||
const uint16_t majorVersion, const uint16_t minorVersion, LoadedMod* provider) {
|
||||
if (header == nullptr) {
|
||||
DuskLog.error("[{}] service '{}' has null header", mod_id(provider), serviceId);
|
||||
return false;
|
||||
}
|
||||
if (header->struct_size < sizeof(ServiceHeader)) {
|
||||
DuskLog.error("[{}] service '{}' has invalid header size {}", mod_id(provider), serviceId,
|
||||
header->struct_size);
|
||||
return false;
|
||||
}
|
||||
if (header->major_version != majorVersion || header->minor_version != minorVersion) {
|
||||
DuskLog.error("[{}] service '{}' header version {}.{} does not match export {}.{}",
|
||||
mod_id(provider), serviceId, header->major_version, header->minor_version, majorVersion,
|
||||
minorVersion);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool valid_service_id(const char* serviceId) {
|
||||
return serviceId != nullptr && serviceId[0] != '\0';
|
||||
}
|
||||
|
||||
ModResult register_service(const char* serviceId, const uint16_t majorVersion,
|
||||
const uint16_t minorVersion, const void* service, LoadedMod* provider, const bool deferred) {
|
||||
if (!valid_service_id(serviceId)) {
|
||||
DuskLog.error("[{}] attempted to register a service with no id", mod_id(provider));
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (!deferred && !validate_service_header(static_cast<const ServiceHeader*>(service), serviceId,
|
||||
majorVersion, minorVersion, provider))
|
||||
{
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
const auto key = service_key(serviceId, majorVersion);
|
||||
if (s_services.contains(key)) {
|
||||
DuskLog.error("[{}] duplicate service '{}@{}'", mod_id(provider), serviceId, majorVersion);
|
||||
return MOD_CONFLICT;
|
||||
}
|
||||
|
||||
s_services.emplace(key, ServiceRecord{
|
||||
serviceId,
|
||||
majorVersion,
|
||||
minorVersion,
|
||||
service,
|
||||
provider,
|
||||
deferred,
|
||||
});
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult publish_deferred_service(
|
||||
LoadedMod& provider, const char* serviceId, const uint16_t majorVersion, const void* service) {
|
||||
if (!valid_service_id(serviceId) || service == nullptr) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
const auto it = s_services.find(service_key(serviceId, majorVersion));
|
||||
if (it == s_services.end() || !it->second.deferred || it->second.provider != &provider) {
|
||||
DuskLog.error("[{}] tried to publish undeclared service '{}@{}'", provider.metadata.id,
|
||||
serviceId, majorVersion);
|
||||
return MOD_UNSUPPORTED;
|
||||
}
|
||||
auto& record = it->second;
|
||||
if (record.service != nullptr) {
|
||||
return MOD_CONFLICT;
|
||||
}
|
||||
|
||||
const auto* header = static_cast<const ServiceHeader*>(service);
|
||||
if (!validate_service_header(header, serviceId, majorVersion, record.minorVersion, &provider)) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
record.service = service;
|
||||
record.minorVersion = header->minor_version;
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
void remove_services_for_provider(const LoadedMod& provider) {
|
||||
std::erase_if(
|
||||
s_services, [&](const auto& entry) { return entry.second.provider == &provider; });
|
||||
}
|
||||
|
||||
const ServiceRecord* find_service(
|
||||
const char* serviceId, const uint16_t majorVersion, const uint16_t minMinorVersion) {
|
||||
const auto* record = find_service_record(serviceId, majorVersion);
|
||||
if (record == nullptr || record->service == nullptr || record->minorVersion < minMinorVersion) {
|
||||
return nullptr;
|
||||
}
|
||||
return record;
|
||||
}
|
||||
|
||||
const ServiceRecord* find_service_record(const char* serviceId, const uint16_t majorVersion) {
|
||||
if (!valid_service_id(serviceId)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto it = s_services.find(service_key(serviceId, majorVersion));
|
||||
return it != s_services.end() ? &it->second : nullptr;
|
||||
}
|
||||
|
||||
void clear_services() {
|
||||
s_services.clear();
|
||||
}
|
||||
|
||||
} // namespace dusk::mods::svc
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
void ModLoader::init_services() {
|
||||
svc::clear_services();
|
||||
svc::register_service(HOST_SERVICE_ID, HOST_SERVICE_MAJOR, HOST_SERVICE_MINOR,
|
||||
&svc::host_service(), nullptr, false);
|
||||
svc::register_service(
|
||||
LOG_SERVICE_ID, LOG_SERVICE_MAJOR, LOG_SERVICE_MINOR, &svc::log_service(), nullptr, false);
|
||||
}
|
||||
|
||||
bool ModLoader::register_static_service_exports(LoadedMod& mod) {
|
||||
if (!mod.native || mod.native->manifest == nullptr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto& manifest = *mod.native->manifest;
|
||||
for (size_t i = 0; i < manifest.export_count; ++i) {
|
||||
const auto& serviceExport = manifest.exports[i];
|
||||
if (serviceExport.struct_size != sizeof(ServiceExport) ||
|
||||
!svc::valid_service_id(serviceExport.service_id))
|
||||
{
|
||||
fail_mod(mod, MOD_INVALID_ARGUMENT, "invalid service export descriptor");
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool deferred = (serviceExport.flags & SERVICE_EXPORT_DEFERRED) != 0;
|
||||
if (!deferred && serviceExport.service == nullptr) {
|
||||
fail_mod(mod, MOD_INVALID_ARGUMENT, "static service export has null service pointer");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto result =
|
||||
svc::register_service(serviceExport.service_id, serviceExport.major_version,
|
||||
serviceExport.minor_version, serviceExport.service, &mod, deferred);
|
||||
if (result != MOD_OK) {
|
||||
fail_mod(mod, result, "service export registration failed");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string ModLoader::describe_missing_import(
|
||||
const char* serviceId, const uint16_t majorVersion, const uint16_t minMinorVersion) const {
|
||||
if (const auto* record = svc::find_service_record(serviceId, majorVersion)) {
|
||||
if (record->service == nullptr) {
|
||||
return fmt::format("required service {}@{} was never published by provider '{}'",
|
||||
serviceId, majorVersion, svc::mod_id(record->provider));
|
||||
}
|
||||
return fmt::format("required service {}@{} only provides minor version {} (need >= {})",
|
||||
serviceId, majorVersion, record->minorVersion, minMinorVersion);
|
||||
}
|
||||
|
||||
// No record can also mean the provider failed or is disabled and its services were removed.
|
||||
for (const auto& other : mods()) {
|
||||
if ((other.active && !other.loadFailed) || !other.native ||
|
||||
other.native->manifest == nullptr)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
const auto& manifest = *other.native->manifest;
|
||||
for (size_t i = 0; i < manifest.export_count; ++i) {
|
||||
const auto& serviceExport = manifest.exports[i];
|
||||
if (serviceExport.struct_size == sizeof(ServiceExport) &&
|
||||
svc::valid_service_id(serviceExport.service_id) &&
|
||||
std::string_view{serviceExport.service_id} == serviceId &&
|
||||
serviceExport.major_version == majorVersion)
|
||||
{
|
||||
return fmt::format("required service {}@{} unavailable: provider '{}' {}",
|
||||
serviceId, majorVersion, other.metadata.id,
|
||||
other.loadFailed ? "failed to load" : "is disabled");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return fmt::format("required service unavailable: {}@{}", serviceId, majorVersion);
|
||||
}
|
||||
|
||||
bool ModLoader::resolve_service_imports(LoadedMod& mod) {
|
||||
if (!mod.native || mod.native->manifest == nullptr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto& manifest = *mod.native->manifest;
|
||||
for (size_t i = 0; i < manifest.import_count; ++i) {
|
||||
const auto& serviceImport = manifest.imports[i];
|
||||
if (serviceImport.struct_size != sizeof(ServiceImport) ||
|
||||
!svc::valid_service_id(serviceImport.service_id) || serviceImport.slot == nullptr)
|
||||
{
|
||||
fail_mod(mod, MOD_INVALID_ARGUMENT, "invalid service import descriptor");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto* service = svc::find_service(
|
||||
serviceImport.service_id, serviceImport.major_version, serviceImport.min_minor_version);
|
||||
if (service == nullptr) {
|
||||
*static_cast<const void**>(serviceImport.slot) = nullptr;
|
||||
if ((serviceImport.flags & SERVICE_IMPORT_OPTIONAL) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
fail_mod(mod, MOD_UNAVAILABLE,
|
||||
describe_missing_import(serviceImport.service_id, serviceImport.major_version,
|
||||
serviceImport.min_minor_version));
|
||||
return false;
|
||||
}
|
||||
|
||||
*static_cast<const void**>(serviceImport.slot) = service->service;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ModLoader::clear_services() {
|
||||
svc::clear_services();
|
||||
}
|
||||
|
||||
void ModLoader::fail_mod(LoadedMod& mod, const ModResult code, std::string_view message) {
|
||||
mods::fail_mod(mod, code, message);
|
||||
}
|
||||
|
||||
} // namespace dusk::mods
|
||||
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include "dusk/mod_loader.hpp"
|
||||
#include "mods/svc/host.h"
|
||||
#include "mods/svc/log.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
namespace dusk::mods::svc {
|
||||
|
||||
struct ServiceRecord {
|
||||
std::string id;
|
||||
uint16_t majorVersion = 0;
|
||||
uint16_t minorVersion = 0;
|
||||
const void* service = nullptr;
|
||||
LoadedMod* provider = nullptr;
|
||||
bool deferred = false;
|
||||
};
|
||||
|
||||
bool valid_service_id(const char* serviceId);
|
||||
ModResult register_service(const char* serviceId, uint16_t majorVersion, uint16_t minorVersion,
|
||||
const void* service, LoadedMod* provider, bool deferred);
|
||||
ModResult publish_deferred_service(
|
||||
LoadedMod& provider, const char* serviceId, uint16_t majorVersion, const void* service);
|
||||
void remove_services_for_provider(const LoadedMod& provider);
|
||||
const ServiceRecord* find_service(
|
||||
const char* serviceId, uint16_t majorVersion, uint16_t minMinorVersion);
|
||||
// Unlike find_service, also returns deferred records that have not been published yet.
|
||||
const ServiceRecord* find_service_record(const char* serviceId, uint16_t majorVersion);
|
||||
void clear_services();
|
||||
|
||||
const HostService& host_service();
|
||||
const LogService& log_service();
|
||||
|
||||
} // namespace dusk::mods::svc
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/livesplit.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/mod_loader.hpp"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "f_op/f_op_draw_tag.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
@@ -815,6 +816,8 @@ static void duskExecute() {
|
||||
if (dusk::getSettings().game.infiniteOxygen) {
|
||||
dComIfGp_setOxygen(dComIfGp_getMaxOxygen());
|
||||
}
|
||||
|
||||
dusk::mods::ModLoader::instance().tick();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
+57
-1
@@ -60,6 +60,7 @@
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "dusk/imgui/ImGuiEngine.hpp"
|
||||
#include "dusk/iso_validate.hpp"
|
||||
#include "dusk/mod_loader.hpp"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/ui/menu_bar.hpp"
|
||||
@@ -363,6 +364,7 @@ void main01(void) {
|
||||
} while (dusk::IsRunning);
|
||||
|
||||
exit:;
|
||||
dusk::mods::ModLoader::instance().shutdown();
|
||||
dusk::ui::shutdown();
|
||||
}
|
||||
|
||||
@@ -512,6 +514,7 @@ int game_main(int argc, char* argv[]) {
|
||||
("h,help", "Print usage")
|
||||
("console", "Show the Windows console window for logs", cxxopts::value<bool>()->default_value("false")->implicit_value("true"))
|
||||
("dvd", "Path to DVD image file", cxxopts::value<std::string>())
|
||||
("mods", "Path to mods directory", cxxopts::value<std::string>())
|
||||
("backend", "Graphics API backend to use (auto, d3d12, d3d11, metal, vulkan, null)", cxxopts::value<std::string>())
|
||||
("cvar", "Override configuration variables without modifying config", cxxopts::value<std::vector<std::string>>());
|
||||
|
||||
@@ -785,8 +788,61 @@ int game_main(int argc, char* argv[]) {
|
||||
// mDoMain::developmentMode = 1; // Force Dev Mode for Debugging
|
||||
mDoDvdThd::SyncWidthSound = false;
|
||||
|
||||
OSReport("Starting main01 (Game Loop)...\n");
|
||||
// Mod search directories, highest priority first: user dir (--mods replaces it), then
|
||||
// mods/ next to the app, then install-bundled mods inside the app bundle.
|
||||
{
|
||||
std::vector<dusk::mods::ModSearchDir> modDirs;
|
||||
if (parsed_arg_options.contains("mods") &&
|
||||
!parsed_arg_options["mods"].as<std::string>().empty())
|
||||
{
|
||||
modDirs.push_back({.path = parsed_arg_options["mods"].as<std::string>()});
|
||||
} else {
|
||||
modDirs.push_back({.path = dusk::ConfigPath / "mods"});
|
||||
}
|
||||
#if TARGET_ANDROID
|
||||
// APK-bundled mods are extracted to internal storage
|
||||
// by DuskActivity before SDL_main runs.
|
||||
modDirs.push_back({
|
||||
.path = dusk::CachePath / "bundled_mods",
|
||||
});
|
||||
#elif defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)
|
||||
modDirs.push_back({
|
||||
.path = dusk::data::base_path_relative("mods"),
|
||||
.inPlaceNative = true,
|
||||
.nativeLibDir = dusk::data::base_path_relative("Frameworks"),
|
||||
});
|
||||
#else
|
||||
#if defined(__APPLE__)
|
||||
// Base path is Contents/Resources; search up for dev mods
|
||||
// TODO: scope to non-CI builds
|
||||
modDirs.push_back({
|
||||
.path = dusk::data::base_path_relative("../../../mods").lexically_normal(),
|
||||
.inPlaceNative = true,
|
||||
});
|
||||
// Contents/Resources/mods
|
||||
modDirs.push_back({
|
||||
.path = dusk::data::base_path_relative("mods"),
|
||||
.inPlaceNative = true,
|
||||
});
|
||||
#else
|
||||
modDirs.push_back({
|
||||
.path = dusk::data::base_path_relative("mods"),
|
||||
.inPlaceNative = true,
|
||||
});
|
||||
#endif
|
||||
#endif
|
||||
dusk::mods::ModLoader::instance().set_search_dirs(std::move(modDirs));
|
||||
}
|
||||
#if TARGET_ANDROID
|
||||
// A user-relocated data dir can live on external storage, which is mounted noexec.
|
||||
// Native mod libraries must be extracted to internal storage.
|
||||
dusk::mods::ModLoader::instance().set_cache_dir(dusk::CachePath / "mod_cache");
|
||||
#endif
|
||||
|
||||
DuskLog.info("Initializing mods...");
|
||||
dusk::mods::ModLoader::instance().init();
|
||||
|
||||
OSReport("Starting main01 (Game Loop)...\n");
|
||||
|
||||
main01();
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
cmake_minimum_required(VERSION 3.25)
|
||||
project(template_mod CXX)
|
||||
|
||||
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||
set(DUSK_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../.." CACHE PATH "Path to dusk source root")
|
||||
option(DUSK_MOD_USE_FULL_TREE "Use full build instead of the minimal mod SDK" OFF)
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
if (DUSK_MOD_USE_FULL_TREE)
|
||||
add_subdirectory("${DUSK_DIR}" dusk EXCLUDE_FROM_ALL)
|
||||
else ()
|
||||
add_subdirectory("${DUSK_DIR}/sdk" dusk-sdk EXCLUDE_FROM_ALL)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
add_mod(template_mod
|
||||
SOURCES src/mod.cpp
|
||||
MOD_JSON mod.json
|
||||
RES_DIR res
|
||||
)
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": "com.example.mod",
|
||||
"name": "Template Mod",
|
||||
"version": "1.0.0",
|
||||
"author": "You",
|
||||
"description": "An example Dusklight mod"
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
#include "mods/service.hpp"
|
||||
#include "mods/svc/log.h"
|
||||
|
||||
DEFINE_MOD();
|
||||
IMPORT_SERVICE(LogService, svc_log);
|
||||
|
||||
extern "C" {
|
||||
|
||||
MOD_EXPORT ModResult mod_initialize(ModError*) {
|
||||
svc_log->info(mod_ctx, "template_mod initialized");
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_update(ModError*) {
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_shutdown(ModError*) {
|
||||
svc_log->info(mod_ctx, "template_mod unloaded");
|
||||
return MOD_OK;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user