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Hyper Enemies (2x)
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@@ -335,6 +335,10 @@ static int fopAc_Execute(void* i_this) {
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print_error_check_c error_check(actor, print_error_check_c::sEXECUTE);
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#endif
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if (actor->group == fopAc_ENEMY_e) {
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fpcMtd_Execute((process_method_class*)actor->sub_method, actor);
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}
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ret = fpcMtd_Execute((process_method_class*)actor->sub_method, actor);
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#if DEBUG
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