Merge pull request #429 from TwilitRealm/fix/d_menu_fmap2d_interp

Fix d_menu_fmap2d interpolation for tears of light
This commit is contained in:
TakaRikka
2026-04-18 22:57:45 -07:00
committed by GitHub
+7 -2
View File
@@ -342,8 +342,13 @@ void dMenu_Fmap2DBack_c::draw() {
scrollAreaDraw();
}
blinkMove(30);
moveLightDropAnime();
#ifdef TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
blinkMove(30);
moveLightDropAnime();
}
setCenterPosX(field_0x11dc, 1);
drawIcon(mTransX, mTransZ, mAlphaRate, field_0xfa8 * mSpotTextureFadeAlpha);