mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-26 14:19:38 -04:00
Don't send debug groups to Aurora if not enabled (#1984)
Intended together with https://github.com/encounter/aurora/pull/221
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@@ -137,11 +137,18 @@ target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
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add_subdirectory(libs/freeverb)
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(DUSK_GFX_DEBUG_GROUPS_DEFAULT ON)
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else ()
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set(DUSK_GFX_DEBUG_GROUPS_DEFAULT OFF)
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endif ()
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option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
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option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
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option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
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option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
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option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
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option(DUSK_GFX_DEBUG_GROUPS "Report debug groups to the native graphics API" ${DUSK_GFX_DEBUG_GROUPS_DEFAULT})
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set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
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set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
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@@ -418,6 +425,11 @@ if(ANDROID)
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list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
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endif ()
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if (DUSK_GFX_DEBUG_GROUPS)
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list(APPEND GAME_COMPILE_DEFS DUSK_GFX_DEBUG_GROUPS=1)
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target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS)
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endif ()
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# game_debug is for game code files that we know work when compiled with DEBUG=1
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# Of course, if building a release build, this distinction is irrelevant
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set(GAME_DEBUG_FILES
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@@ -7,12 +7,16 @@
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#include <dolphin/gx/GXExtra.h>
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#include "tracy/Tracy.hpp"
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#if DUSK_GFX_DEBUG_GROUPS
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#define GX_DEBUG_GROUP(name, ...) \
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do { \
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GXPushDebugGroup(#name); \
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name(__VA_ARGS__); \
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GXPopDebugGroup(); \
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} while (0)
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#else
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#define GX_DEBUG_GROUP(name, ...) name(__VA_ARGS__)
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#endif
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#ifdef TARGET_PC
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class GXTexObjRAII : public GXTexObj {
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@@ -45,10 +49,14 @@ typedef GXTexObj TGXTexObj;
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struct GXScopedDebugGroup {
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explicit GXScopedDebugGroup(const char* text) {
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#if DUSK_GFX_DEBUG_GROUPS
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GXPushDebugGroup(text);
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#endif
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}
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~GXScopedDebugGroup() {
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#if DUSK_GFX_DEBUG_GROUPS
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GXPopDebugGroup();
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#endif
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}
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};
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@@ -1996,7 +1996,7 @@ int dDlst_list_c::set(dDlst_base_c**& p_start, dDlst_base_c**& p_end, dDlst_base
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return 1;
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}
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#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG)
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#if DUSK_GFX_DEBUG_GROUPS
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static absl::flat_hash_map<std::type_index, const char*> typeDrawNames;
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static const char* getTypeDrawName(dDlst_base_c* dlst) {
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@@ -2019,7 +2019,7 @@ void dDlst_list_c::draw(dDlst_base_c** p_start, dDlst_base_c** p_end) {
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for (; p_start < p_end; p_start++) {
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dDlst_base_c* dlst = *p_start;
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#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG)
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#if DUSK_GFX_DEBUG_GROUPS
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const auto name = getTypeDrawName(dlst);
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GXScopedDebugGroup scope(name);
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#endif
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