mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-09 04:30:49 -04:00
Patch suits of armor to spawn regardless of boss flag value
This commit is contained in:
@@ -396,7 +396,12 @@ inline int daE_MD_c::create() {
|
||||
int phase_state = dComIfG_resLoad(&mPhase, "E_MD");
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
OS_REPORT("E_MD PARAM %x\n", fopAcM_GetParam(this));
|
||||
#if TARGET_PC
|
||||
// We want the statues to spawn in rando, regardles of boss flag value.
|
||||
if ((cDmr_SkipInfo != 0 || randomizer_IsActive()) && current.pos.z > -1500.0f) {
|
||||
#else
|
||||
if (cDmr_SkipInfo != 0 && current.pos.z > -1500.0f) {
|
||||
#endif
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user