fix friendly fire achievement

This commit is contained in:
madeline
2026-04-28 06:21:41 -07:00
parent 3c25633ee9
commit 7566949b42
2 changed files with 13 additions and 9 deletions
-9
View File
@@ -21,9 +21,6 @@
#include "d/d_lib.h"
#include "d/d_debug_viewer.h"
#include "f_op/f_op_kankyo_mng.h"
#ifdef TARGET_PC
#include "dusk/achievements.h"
#endif
static const cM3dGCylS l_cyl_info[] = {
{ 0.0f, 0.0f, 0.0f, 30.0f, 100.0f },
@@ -3585,12 +3582,6 @@ bool daObjCarry_c::cc_damage_proc_ironball() {
}
}
#ifdef TARGET_PC
if (mCannon && mCyl.ChkAtHit() && mCyl.GetAtHitAc() == daPy_getPlayerActorClass()) {
dusk::AchievementSystem::get().signal("iron_ball_hit_player");
}
#endif
return var_r26;
}