Rework to use updated ItemService

This commit is contained in:
Luke Street
2026-08-21 00:54:00 -06:00
parent 829b0de69c
commit 75ae2767e9
10 changed files with 748 additions and 564 deletions
@@ -405,6 +405,12 @@
- 0xFFFF # Yes, we've obtained the reward, do nothing
- Jovani Give 20 Reward
- name: Jovani Give 20 Reward
type: event
event: 8
parameters: 0x00010075
next node index: 0x77E
#################################################
# HINT SIGNS #
#################################################
@@ -611,4 +617,4 @@
index: 21133
type: message
inf index: Cave of Ordeals Hint Sign Text
next flow index: 0xFFFF
next flow index: 0xFFFF
+29 -204
View File
@@ -33,11 +33,6 @@
- Ordona Province
- Npc
Metadata:
FLW Event:
- Group: 1
Index: 0x18F
Next Node Index: 0x116
Parameters: 0x0001004A
Name Lookup:
- Uli Cradle Delivery
Event Flag: 0x0301
@@ -49,11 +44,6 @@
- Npc
- Ordona Province
Metadata:
FLW Event:
- Group: 1
Index: 0x6DF
Next Node Index: 0x44A
Parameters: 0x00010065
Name Lookup:
- Ordon Cat Rescue
Event Flag: 0x1408
@@ -64,14 +54,11 @@
- Overworld
- Ordona Province
Metadata:
FLW Event:
- Group: 1
Index: 0x4D2
Next Node Index: 0x2FA
Parameters: 0x0001004B
Shop:
- Stage: 65
Item: 0x4B
Name Lookup:
- Sera Shop Slingshot
Event Flag: 0x4902
- Name: Ordon Shield
@@ -292,11 +279,6 @@
- Npc
- Ordona Province
Metadata:
FLW Event:
- Group: 1
Index: 0x345
Next Node Index: 0x216
Parameters: 0x00010021
Name Lookup:
- Herding Goats Reward
Event Flag: 0x4240
@@ -513,11 +495,6 @@
- Faron Woods
- ARC
Metadata:
FLW Event:
- Group: 6
Index: 0x72
Next Node Index: 0x54
Parameters: 0x0001009D
Name Lookup:
- Coro Bottle
Event Flag: 0x1A08
@@ -1347,14 +1324,11 @@
- Kakariko Village
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x439
Next Node Index: 0x2E8
Parameters: 0x0001003E
Shop:
- Stage: 68
Item: 0x3E
Name Lookup:
- Kakariko Village Malo Mart Hawkeye
Switch Flag:
Stage: 68
Flag: 0x33
@@ -1366,14 +1340,11 @@
- Kakariko Village
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x427
Next Node Index: 0x2DB
Parameters: 0x0001002C
Shop:
- Stage: 68
Item: 0x2C
Name Lookup:
- Kakariko Village Malo Mart Hylian Shield
Switch Flag:
Stage: 68
Flag: 0x39
@@ -1385,14 +1356,11 @@
- Kakariko Village
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x449
Next Node Index: 0x2F3
Parameters: 0x00010061
Shop:
- Stage: 68
Item: 0x61
Name Lookup:
- Kakariko Village Malo Mart Red Potion
Switch Flag:
Stage: 68
Flag: 0x4
@@ -1404,14 +1372,11 @@
- Kakariko Village
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x41C
Next Node Index: 0x2D3
Parameters: 0x0001002B
Shop:
- Stage: 68
Item: 0x2B
Name Lookup:
- Kakariko Village Malo Mart Wooden Shield
Switch Flag:
Stage: 68
Flag: 0x5
@@ -1516,17 +1481,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
# Win the game without ever using the hawkeye
- Group: 2
Index: 0x124
Next Node Index: 0xA6
Parameters: 0x00010021
# Win the game, but have used hawkeye before
- Group: 2
Index: 0xE0
Next Node Index: 0x71
Parameters: 0x00010021
Name Lookup:
- Talo Sharpshooting
Event Flag: 0x0920
@@ -1539,11 +1493,6 @@
- Kakariko Village
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x19A
Next Node Index: 0xF5
Parameters: 0x00010080
Name Lookup:
- Renados Letter
Event Flag: 0x0F80
@@ -1568,11 +1517,6 @@
- Kakariko Graveyard
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x55
Next Node Index: 0x25
Parameters: 0x00010031
Name Lookup:
- Rutelas Blessing
Event Flag: 0x0804
@@ -1585,11 +1529,6 @@
- Kakariko Graveyard
- ARC
Metadata:
FLW Event:
- Group: 2
Index: 0x339
Next Node Index: 0x1ED
Parameters: 0x0001003D
Name Lookup:
- Gift From Ralis
Event Flag: 0x3B80
@@ -1958,11 +1897,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 6
Index: 0x610
Next Node Index: 0x439
Parameters: 0x000100E9
Name Lookup:
- Skybook From Impaz
Event Flag: 0x5F80
@@ -1998,11 +1932,6 @@
- Hidden Village
- ARC
Metadata:
FLW Event:
- Group: 6
Index: 0x32
Next Node Index: 0x2A
Parameters: 0x00010083
Name Lookup:
- Ilia Charm
Event Flag: 0x2280
@@ -2471,11 +2400,6 @@
- Castle Town
- ARC
Metadata:
FLW Event:
- Group: 4
Index: 0x276
Next Node Index: 0x1A5
Parameters: 0x00010055
Name Lookup:
- STAR Prize 1
Event Flag: 0x2308
@@ -2488,11 +2412,6 @@
- Castle Town
- ARC
Metadata:
FLW Event:
- Group: 4
Index: 0x269
Next Node Index: 0x1A1
Parameters: 0x00010056
Name Lookup:
- STAR Prize 2
Event Flag: 0x2301
@@ -2504,14 +2423,11 @@
- Castle Town
- ARC
Metadata:
FLW Event:
- Group: 4
Index: 0x610
Next Node Index: 0x5AE
Parameters: 0x00010030
Shop:
- Stage: 73
Item: 0x30
Name Lookup:
- Castle Town Malo Mart Magic Armor
Switch Flag:
Stage: 73
Flag: 0x2B
@@ -2567,17 +2483,6 @@
- Castle Town
- ARC
Metadata:
FLW Event:
# Flow if less than 60 souls
- Group: 4
Index: 0x841
Next Node Index: 0x773
Parameters: 0x00010075
# Custom flow if 60 souls
- Group: 9
Index: Jovani Give 20 Reward
Next Node Index: 0x77E
Parameters: 0x00010075
Name Lookup:
- Jovani 20 Poe Soul Reward
Event Flag: 0x5510
@@ -2592,11 +2497,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 4
Index: 0x852
Next Node Index: 0x781
Parameters: 0x00010007
Name Lookup:
- Jovani 60 Poe Soul Reward
Event Flag: 0x3820
@@ -2630,11 +2530,6 @@
- Castle Town
- ARC
Metadata:
FLW Event:
- Group: 4
Index: 0x14D
Next Node Index: 0xC6
Parameters: 0x00010081
Name Lookup:
- Telma Invoice
Event Flag: 0x2180
@@ -3157,11 +3052,6 @@
- Lake Hylia
- ARC
Metadata:
FLW Event:
- Group: 8
Index: 0x180
Next Node Index: 0xF7
Parameters: 0x00010090
Name Lookup:
- Auru Gift To Fyer
Event Flag: 0x2520
@@ -3686,11 +3576,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 8
Index: 0x1FC
Next Node Index: 0x152
Parameters: 0x00010021
Name Lookup:
- Plumm Fruit Balloon Minigame
Event Flag: 0x2380
@@ -3780,11 +3665,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 8
Index: 0x2E4
Next Node Index: 0x208
Parameters: 0x00010051
Name Lookup:
- Iza Helping Hand
Event Flag: 0x0B01
@@ -3798,11 +3678,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 8
Index: 0x2EE
Next Node Index: 0x20F
Parameters: 0x0001004F
Name Lookup:
- Iza Raging Rapids Minigame
Event Flag: 0x5908
@@ -3815,9 +3690,8 @@
- ARC
- REL
Metadata:
FLW Message:
- Group: 0
Message Id: 1822
Name Lookup:
- Fishing Hole Bottle
Event Flag: 0x3908
- Name: Fishing Hole Heart Piece
@@ -3833,11 +3707,8 @@
- Stage: 62
Flag: 0x80
# Or picked up with the fishing rod during fishing
FLW Message:
- Group: 7
Message Id: 7564
- Group: 7
Message Id: 7578
Name Lookup:
- Fishing Hole Heart Piece
- Name: Zoras Domain Warp Portal
@@ -4035,11 +3906,6 @@
- Zoras Domain
- ARC
Metadata:
FLW Event:
- Group: 7
Index: 0x8
Next Node Index: 0x1
Parameters: 0x00010051
Name Lookup:
- Zoras Domain Underwater Goron
Event Flag: 0x3D10
@@ -4129,11 +3995,6 @@
- Snowpeak Province
- ARC
Metadata:
FLW Event:
- Group: 6
Index: 0x282
Next Node Index: 0x1C6
Parameters: 0x00010091
Name Lookup:
- Ashei Sketch
Event Flag: 0x2940
@@ -4224,11 +4085,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 6
Index: 0x2F8
Next Node Index: 0x237
Parameters: 0x00010021
Name Lookup:
- Snowboard Racing Prize
Event Flag: 0x3B10
@@ -4876,11 +4732,6 @@
- ARC
- Remote Location
Metadata:
FLW Event:
- Group: 5
Index: 0x20A
Next Node Index: 0x18F
Parameters: 0x00010073
Name Lookup:
- Cave of Ordeals Great Fairy Reward
Event Flag: 0x3E40
@@ -5107,9 +4958,8 @@
- ARC
Goal Name: Diababa
Metadata:
FLW Message:
- Group: 5
Message Id: 5001
Name Lookup:
- Forest Temple Dungeon Reward
Item Flag:
Stage: 7
Flag: 0x9E
@@ -5149,11 +4999,6 @@
- Big Key
- ARC
Metadata:
FLW Event:
- Group: 5
Index: 0x237
Next Node Index: 0x19B
Parameters: 0x000100F9
Name Lookup:
- Goron Mines Gor Amato Key Shard
Event Flag: 0x3008 # late
@@ -5273,11 +5118,6 @@
- Big Key
- ARC
Metadata:
FLW Event:
- Group: 5
Index: 0x259
Next Node Index: 0x1AD
Parameters: 0x000100FA
Name Lookup:
- Goron Mines Gor Ebizo Key Shard
Event Flag: 0x3702 # late
@@ -5338,11 +5178,6 @@
- Big Key
- ARC
Metadata:
FLW Event:
- Group: 5
Index: 0x248
Next Node Index: 0x1A4
Parameters: 0x000100FD
Name Lookup:
- Goron Mines Gor Liggs Key Shard
Event Flag: 0x3701 # late
@@ -5391,9 +5226,8 @@
- ARC
Goal Name: Fyrus
Metadata:
FLW Message:
- Group: 5
Message Id: 6011
Name Lookup:
- Goron Mines Dungeon Reward
Event Flag: 0x0701
# LAKEBED TEMPLE
@@ -5716,9 +5550,8 @@
- ARC
Goal Name: Morpheel
Metadata:
FLW Message:
- Group: 5
Message Id: 7001
Name Lookup:
- Lakebed Temple Dungeon Reward
Event Flag: 0x0904 # late
# ARBITERS GROUNDS
@@ -6064,11 +5897,6 @@
- Dungeon Map
- ARC
Metadata:
FLW Event:
- Group: 5
Index: 0x3C8
Next Node Index: 0x265
Parameters: 0x00010023
Name Lookup:
- Snowpeak Ruins Mansion Map
Event Flag: 0x0B10 # late
@@ -6285,9 +6113,8 @@
- ARC
Goal Name: Blizzeta
Metadata:
FLW Message:
- Group: 5
Message Id: 9301
Name Lookup:
- Snowpeak Ruins Dungeon Reward
Event Flag: 0x2008
- Name: Temple of Time Lobby Lantern Chest
@@ -6520,9 +6347,8 @@
- ARC
Goal Name: Armogohma
Metadata:
FLW Message:
- Group: 5
Message Id: 9401
Name Lookup:
- Temple of Time Dungeon Reward
Item Flag:
Stage: 10
Flag: 0x9E
@@ -6847,9 +6673,8 @@
- ARC
Goal Name: Argorok
Metadata:
FLW Message:
- Group: 5
Message Id: 11001
Name Lookup:
- City in the Sky Dungeon Reward
Event Flag: 0x2002
# PALACE OF TWILIGHT
@@ -7667,4 +7492,4 @@
- Overworld
- Non-Item Location
Metadata:
- None
- None
+2 -81
View File
@@ -31,7 +31,6 @@
#include "d/actor/d_a_npc_zrc.h"
#include "d/actor/d_a_npc_zrz.h"
#include "d/actor/d_a_obj_bosswarp.h"
#include "d/actor/d_a_obj_master_sword.h"
#include "d/actor/d_a_obj_swBallC.h"
#include "d/actor/d_a_obj_zra_rock.h"
#include "d/actor/d_a_tag_kmsg.h"
@@ -145,9 +144,6 @@ DEFINE_HOOK(&daNpc_ykW_c::isDelete, daNpc_ykW_c__isDelete);
DEFINE_HOOK_SYMBOL("daE_MD_Create", int(fopAc_ac_c*), daE_MD_c__create);
DEFINE_HOOK(&fopAcM_orderMapToolEvent, orderMapToolEvent);
DEFINE_HOOK_SYMBOL("daObjMasterSword_Execute", int(daObjMasterSword_c*), daObjMasterSword_c__execute);
DEFINE_HOOK(&dScnName_c::changeGameScene, dScnName_c__changeGameScene);
DEFINE_HOOK(&daNpc_zrZ_c::isDelete, daNpc_zrZ_c__isDelete);
@@ -178,13 +174,6 @@ DEFINE_HOOK(&daNpc_zrC_c::isDelete, daNpc_zrC_c__isDelete);
DEFINE_HOOK(&daObjZraRock_c::create, daObjZraRock_c__create);
#ifdef _MSVC_LANG
#define phase_1_dScnPly_sig "?phase_1@@YAHPAUdScnPly_c@@@Z" // sig is wrong?
#else
#define phase_1_dScnPly_sig "_Z7phase_1P9dScnPly_c"
#endif
// DEFINE_HOOK_SYMBOL(phase_1_dScnPly_sig, int(dScnPly_c*), phase_1__dScnPly_c);
DEFINE_HOOK(&dMenu_Ring_c::textScaleHIO, dMenu_Ring_c__textScaleHIO);
#ifdef _MSVC_LANG
@@ -1806,7 +1795,8 @@ HookAction hookPreProcCoGetItem(ModContext*, void* args, void*, void*) {
}
// Don't show special text in rando
if (dComIfGs_getPohSpiritNum() == 20) {
const u8 nextPoeCount = dComIfGs_getPohSpiritNum() + 1;
if (nextPoeCount == 20 || nextPoeCount == 60) {
i_this->field_0x32cc = i_this->mProcVar2.field_0x300c + 0x65;
}
@@ -2226,38 +2216,6 @@ void hookPostEMdCreate(ModContext*, void* args, void*, void*) {
hookEMdCreate_prevSkipInfo = 0;
}
HookAction hookPreOrderMapToolEvent(ModContext*, void* args, void*, void*) {
auto eventId = mods::arg<u8>(args, 1);
// skip starting the master sword cutscene so we can handle the checks manually
if (daAlink_c::checkStageName("F_SP117") && eventId == 2) {
// Set the necessary flags to de-spawn the MS and set the save file event flag.
dComIfGs_onTmpBit(0x820);
dComIfGs_onEventBit(0x2120);
return HOOK_SKIP_ORIGINAL;
}
return HOOK_CONTINUE;
}
HookAction hookPreMasterSwordExecute(ModContext*, void* args, void* retval, void*) {
auto* i_this = mods::arg<daObjMasterSword_c*>(args, 0);
(i_this->*i_this->mActionFunc[1])();
dComIfG_Ccsp()->Set(&i_this->mCyl);
i_this->mBtk.play();
i_this->mBrk.play();
if (dComIfGs_isTmpBit(dSv_event_tmp_flag_c::tempBitLabels[73])) {
// Don't automatically give the master sword in randomizer
fopAcM_delete(i_this);
}
*static_cast<int*>(retval) = 1;
return HOOK_SKIP_ORIGINAL;
}
void hookPost_dScnName_c__changeGameScene(ModContext* ctx, void* args, void* retval, void* userdata) {
if (!mDoRst::isReset() && !fopOvlpM_IsPeek()) {
randomizer::session::registerStartingLocation();
@@ -2579,32 +2537,6 @@ void hookPostObjZraRockCreate(ModContext*, void* args, void* retval, void*) {
}
}
bool g_horseCallFirstBit = false;
u8 g_slot21Item = 0;
HookAction hookPreScnPlyPhase1(ModContext*, void*, void*, void*) {
if (!strcmp(dComIfGp_getStartStageName(), "F_SP104") && dComIfGp_getStartStageRoomNo() == 1 &&
dComIfGp_getStartStagePoint() == 23 && dComIfGp_getStartStageLayer() == 12)
{
// Save item info for rando to restore after function runs
g_horseCallFirstBit = dComIfGs_isItemFirstBit(dItemNo_HORSE_FLUTE_e);
g_slot21Item = dComIfGs_getItem(SLOT_21, false);
}
return HOOK_CONTINUE;
}
void hookPostScnPlyPhase1(ModContext*, void*, void*, void*) {
if (!strcmp(dComIfGp_getStartStageName(), "F_SP104") && dComIfGp_getStartStageRoomNo() == 1 &&
dComIfGp_getStartStagePoint() == 23 && dComIfGp_getStartStageLayer() == 12)
{
// Restore item info
if (!g_horseCallFirstBit) {
dComIfGs_offItemFirstBit(dItemNo_HORSE_FLUTE_e);
}
dComIfGs_setItem(SLOT_21, g_slot21Item);
}
}
J2DPicture* g_dpadIcon{};
void hookPostMenuRingTextScaleHIO(ModContext*, void* args, void*, void*) {
auto menuRing = mods::arg<dMenu_Ring_c*>(args, 0);
@@ -3230,9 +3162,6 @@ ModResult initialize() {
ADD_HOOK_PRE(daE_MD_c__create, hookPreEMdCreate);
ADD_HOOK_POST(daE_MD_c__create, hookPostEMdCreate);
ADD_HOOK_PRE(orderMapToolEvent, hookPreOrderMapToolEvent);
ADD_HOOK_PRE(daObjMasterSword_c__execute, hookPreMasterSwordExecute);
ADD_HOOK_POST(dScnName_c__changeGameScene, hookPost_dScnName_c__changeGameScene);
ADD_HOOK_POST(daNpc_zrZ_c__isDelete, hookPostNpcZrzIsDelete);
@@ -3263,9 +3192,6 @@ ModResult initialize() {
ADD_HOOK_POST(daObjZraRock_c__create, hookPostObjZraRockCreate);
// ADD_HOOK_PRE(phase_1__dScnPly_c, hookPreScnPlyPhase1);
// ADD_HOOK_POST(phase_1__dScnPly_c, hookPostScnPlyPhase1);
ADD_HOOK_POST(dMenu_Ring_c__textScaleHIO, hookPostMenuRingTextScaleHIO);
ADD_HOOK_POST(dMenu_Ring_c__destructor, hookPostMenuRingDestructor);
ADD_HOOK_POST(dMenu_Ring_c__setActiveCursor, hookPostMenuRingSetActiveCursor);
@@ -3373,9 +3299,6 @@ ModResult uninstall() {
mods::hook::uninstall<daE_MD_c__create>(svc_hook);
mods::hook::uninstall<orderMapToolEvent>(svc_hook);
mods::hook::uninstall<daObjMasterSword_c__execute>(svc_hook);
mods::hook::uninstall<dScnName_c__changeGameScene>();
mods::hook::uninstall<daNpc_zrZ_c__isDelete>(svc_hook);
@@ -3400,8 +3323,6 @@ ModResult uninstall() {
mods::hook::uninstall<daObjZraRock_c__create>(svc_hook);
//mods::hook::uninstall<phase_1__dScnPly_c>();
mods::hook::uninstall<dMenu_Ring_c__textScaleHIO>(svc_hook);
mods::hook::uninstall<dMenu_Ring_c__destructor>(svc_hook);
mods::hook::uninstall<dMenu_Ring_c__setActiveCursor>(svc_hook);
+2 -6
View File
@@ -485,10 +485,6 @@ void randomizer_item_func_MIRROR_PIECE_4() {
dComIfGs_onCollectMirror(3);
}
void randomizer_item_func_POU_SPIRIT() {
dComIfGs_addPohSpiritNum();
}
void randomizer_item_func_AIR_LETTER() {
u8 letterCount = getAncientDocumentNum();
setAncientDocumentNum(letterCount + 1);
@@ -764,7 +760,7 @@ static void (*item_func_ptr_randomizer[256])() = {
/* 0xDD */ item_func_noentry,
/* 0xDE */ item_func_noentry,
/* 0xDF */ item_func_noentry,
/* 0xE0 */ randomizer_item_func_POU_SPIRIT,
/* 0xE0 */ item_func_POU_SPIRIT,
/* 0xE1 */ item_func_ENDING_BLOW,
/* 0xE2 */ item_func_SHIELD_ATTACK,
/* 0xE3 */ item_func_BACK_SLICE,
@@ -1768,4 +1764,4 @@ void restore_item_data_tables() {
s_applied = false;
}
} // namespace randomizer::item
} // namespace randomizer::item
+586 -106
View File
@@ -1,134 +1,614 @@
#include "messages.hpp"
#include "JSystem/JMessage/control.h"
#include "d/d_msg_class.h"
#include "d/d_save.h"
#include "d/d_com_inf_game.h"
#include "randomizer_context.hpp"
#include "custom_flow_ids.hpp"
#include "randomizer_context.hpp"
#include "stages.h"
#include "tools.h"
#include "d/actor/d_a_alink.h"
#include "d/d_com_inf_game.h"
#include "d/d_item.h"
#include "d/d_kankyo.h"
#include "d/d_save.h"
#include "d/d_stage.h"
#include <mods/bits.hpp>
#include <mods/svc/flow.hpp>
#include <mods/svc/log.hpp>
#include <fmt/format.h>
static JMSMesgEntry_c defaultJMSMesgEntry{
.string_offset = 0,
.message_id = 0,
.event_label_id = 0,
.speaker = 0x24,
.box_kind = 0x00,
.draw_type = 0x00,
.box_position = 0x00,
.item_no = 0xFF,
.line_alignment = 0x00,
.speaker_mood = 0x00,
.camera_attr = 0x00,
.talk_anim = 0x02,
.face_anim = 0x03,
.lines_per_page = 0x04,
};
#include <algorithm>
#include <array>
#include <cstdint>
#include <cstring>
#include <limits>
#include <span>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// Format certain messages that need to have dynamic info in them
char* GetFormatedTextOverride(u32 key, std::string& text) {
// Store formatted message in static buffer so it never goes away.
// This is fine as long as we only ever need to format messages
// for textboxes, but will cause issues if we need to use it for
// other UI elements
static std::array<char, 256> buf;
u32 value{};
char* outIt;
namespace randomizer::messages {
namespace {
constexpr uint16_t kMessageGroupCount = 9;
constexpr uint16_t kLegacyQueryEventFlag = 53;
constexpr uint16_t kLegacyQueryChangeTime = 54;
constexpr uint16_t kLegacyQueryReturnToSpawn = 55;
constexpr uint8_t kLegacyEventNoOp = 43;
constexpr uint8_t kLegacyEventChangeTime = 44;
constexpr uint8_t kLegacyEventReturnToSpawn = 45;
constexpr uint8_t kLegacyEventSetTrackerFlag = 46;
constexpr uint8_t kLegacyEventRemoveTradeItem = 47;
using LegacyIdMap = std::unordered_map<uint16_t, uint16_t>;
using MessageIdMaps = std::array<LegacyIdMap, kMessageGroupCount>;
mods::flow::Query s_eventFlagQuery;
mods::flow::Query s_changeTimeQuery;
mods::flow::Query s_returnToSpawnQuery;
mods::flow::Event s_changeTimeEvent;
mods::flow::Event s_returnToSpawnEvent;
mods::flow::Event s_removeTradeItemEvent;
std::vector<mods::flow::Graph> s_graphs;
std::vector<mods::flow::RegisteredMessage> s_messages;
std::vector<mods::flow::MessageOverride> s_overrides;
uint32_t read_parameter(const uint8_t parameters[4]) {
return static_cast<uint32_t>(parameters[0]) << 24 | static_cast<uint32_t>(parameters[1]) << 16 |
static_cast<uint32_t>(parameters[2]) << 8 | parameters[3];
}
uint16_t query_event_flag(ModContext*, const FlowQueryContext* query, void*) {
if (query == nullptr || query->parameter >= std::size(dSv_event_flag_c::saveBitLabels)) {
return 0;
}
return dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[query->parameter]) ? 1 : 0;
}
uint16_t query_change_time(ModContext*, const FlowQueryContext*, void*) {
if (!dKy_darkworld_check() && !daAlink_c::checkForestOldCentury() &&
(daAlink_c::checkField() || daAlink_c::checkCastleTown()) &&
!daAlink_c::checkStageName("R_SP161"))
{
return 0;
}
return 1;
}
uint16_t query_return_to_spawn(ModContext*, const FlowQueryContext*, void*) {
const int stageId = getStageID();
if (stageId <= Darkhammer) {
return randomizer_GetContext().mReturnToPlaceOverrides.contains(stageId) ? 0 : 1;
}
return 2;
}
void event_change_time(ModContext*, const FlowEventContext*, void*) {
if (daPy_py_c::checkNowWolf()) {
g_randomizerState.setHasPendingToDChange(true);
} else {
g_randomizerState.handleTimeOfDayChange();
}
}
void event_return_to_spawn(ModContext*, const FlowEventContext* event, void*) {
if (event != nullptr) {
randomizer_returnToSpawn(read_parameter(event->parameters) != 0);
}
}
void event_remove_trade_item(ModContext*, const FlowEventContext* event, void*) {
if (event == nullptr) {
return;
}
const uint8_t item = static_cast<uint8_t>(read_parameter(event->parameters));
if (item == dItemNo_LETTER_e || item == dItemNo_BILL_e || item == dItemNo_WOOD_STATUE_e ||
item == dItemNo_IRIAS_PENDANT_e)
{
offWarashibeItem(item);
}
}
std::vector<uint8_t> encoded_text(const std::string& text) {
std::vector<uint8_t> result{text.begin(), text.end()};
if (result.empty() || result.back() != 0) {
result.push_back(0);
}
return result;
}
MessageEntryData default_message_entry() {
MessageEntryData entry{};
entry.bytes[8] = 0x24;
entry.bytes[12] = 0xff;
entry.bytes[16] = 0x02;
entry.bytes[17] = 0x03;
entry.bytes[18] = 0x04;
return entry;
}
MessageEntryData message_entry(const RandomizerContext& context, uint32_t legacyKey) {
MessageEntryData entry = default_message_entry();
const auto found = context.mAttributeOverrides.find(legacyKey);
if (found != context.mAttributeOverrides.end()) {
std::memcpy(entry.bytes, found->second.data(), sizeof(entry.bytes));
std::fill_n(entry.bytes, 6, uint8_t{});
}
return entry;
}
std::vector<uint32_t> text_keys(const RandomizerContext& context, uint16_t group) {
std::unordered_set<uint32_t> unique;
for (const auto& [language, overrides] : context.mTextOverrides) {
for (const auto& [key, text] : overrides) {
if (key >> 16 == group) {
unique.insert(key);
}
}
}
std::vector<uint32_t> result{unique.begin(), unique.end()};
std::ranges::sort(result);
return result;
}
ModResult register_custom_messages(const RandomizerContext& context, MessageIdMaps& messageIds) {
const auto keys = text_keys(context, CUSTOM_BMG_GROUP);
for (uint16_t group = 0; group < kMessageGroupCount; ++group) {
for (const uint32_t key : keys) {
std::vector<mods::flow::MessageVariant> variants;
for (const auto& [language, overrides] : context.mTextOverrides) {
const auto found = overrides.find(key);
if (found == overrides.end() || language < MESSAGE_LANGUAGE_ENGLISH ||
language > MESSAGE_LANGUAGE_ITALIAN)
{
continue;
}
variants.emplace_back(static_cast<MessageLanguage>(language),
message_entry(context, key), encoded_text(found->second));
}
if (variants.empty()) {
return MOD_INVALID_ARGUMENT;
}
auto message = mods::flow::register_message(group, variants);
if (!message) {
return message.result();
}
messageIds[group].emplace(static_cast<uint16_t>(key), message.id());
s_messages.push_back(std::move(message));
}
}
return MOD_OK;
}
bool formatted_override(
ModContext*, const MessageOverrideContext* message, MessageTextData* outText, void*) {
if (message == nullptr || outText == nullptr || !randomizer_IsActive()) {
return false;
}
const uint32_t key = static_cast<uint32_t>(message->group) << 16 | message->message_id;
const auto language = static_cast<int>(message->language);
const auto languageIt = randomizer_GetContext().mTextOverrides.find(language);
if (languageIt == randomizer_GetContext().mTextOverrides.end()) {
return false;
}
const auto textIt = languageIt->second.find(key);
if (textIt == languageIt->second.end()) {
return false;
}
uint32_t value = 0;
// For item counts, execItemGet hasn't run yet, so add one to the count
switch (key) {
case (0 << 16) | 325: // Group 0, id 325
case 325: // Group 0, id 325
// Poe Soul get item text
value = dComIfGs_getPohSpiritNum() + 1;
outIt = fmt::vformat_to(buf.data(), text, fmt::make_format_args(value));
break;
case (0 << 16) | 335: // Group 0, id 335
case 335: // Group 0, id 335
// Sky book characters get item text
value = getAncientDocumentNum() + 1;
outIt = fmt::vformat_to(buf.data(), text, fmt::make_format_args(value));
break;
default:
// No override, return original text
return text.data();
return false;
}
// Null-terminate
size_t len = std::distance(buf.data(), outIt);
buf[len] = '\0';
// Return overriden text
return buf.data();
thread_local std::vector<uint8_t> formatted;
formatted = encoded_text(fmt::format(fmt::runtime(textIt->second), value));
outText->text = formatted.data();
outText->text_size = formatted.size();
return true;
}
u8 getLanguageForOverride() {
u8 language = dSv_player_config_c::LANGUAGE_ENGLISH;
// TODO: add service or something to check game language
/*if (dusk::version::isRegionPal()) {
language = dComIfGs_getPalLanguage();
}*//* else if (dusk::version::isRegionJpn()) {
language = randomizer::Text::JAPANESE;
}*/
return language;
}
void HandleTextOverrides(JMessage::TControl* control, JMessage::TProcessor const* pProcessor, int groupID, int index) {
if (randomizer_IsActive()) {
// Get the entry for this message
auto entry = static_cast<JMSMesgEntry_c*>(pProcessor->getMessageEntry_messageCode(groupID, index));
if (!entry) {
return;
}
// If the message id is >= 5000 then it's part of the stage file's message group
// Otherwise it's part of group 0
auto msgId = entry->message_id.host();
u16 group = 0;
if (msgId >= 5000) {
group = dComIfGp_getStageStagInfo()->mMsgGroup;
}
u32 key = (group << 16) | msgId;
auto& textOverrides = randomizer_GetContext().mTextOverrides;
u8 language = getLanguageForOverride();
if (textOverrides.at(language).contains(key)) {
control->pMessageText_begin_ = GetFormatedTextOverride(key, textOverrides[language][key]);
}
}
}
bool HandleCustomText(JMessage::TControl* control, u16 msgId) {
if (randomizer_IsActive()) {
u32 key = (CUSTOM_BMG_GROUP << 16) | msgId;
auto& textOverrides = randomizer_GetContext().mTextOverrides;
u8 language = getLanguageForOverride();
if (textOverrides.at(language).contains(key)) {
control->pMessageText_begin_ = GetFormatedTextOverride(key, textOverrides[language][key]);
// Get the attributes for this text-box if they were specified
auto& attributeOverrides = randomizer_GetContext().mAttributeOverrides;
if (attributeOverrides.contains(key)) {
control->pEntry_ = reinterpret_cast<void*>(&attributeOverrides[key]);
// Otherwise, use the default entry
} else {
defaultJMSMesgEntry.message_id = msgId;
control->pEntry_ = &defaultJMSMesgEntry;
ModResult register_native_overrides(const RandomizerContext& context) {
for (uint16_t group = 0; group < kMessageGroupCount; ++group) {
for (const uint32_t key : text_keys(context, group)) {
for (const auto& [language, overrides] : context.mTextOverrides) {
const auto found = overrides.find(key);
if (found == overrides.end() || language < MESSAGE_LANGUAGE_ENGLISH ||
language > MESSAGE_LANGUAGE_ITALIAN)
{
continue;
}
mods::flow::MessageOverride message;
if (key == 325 || key == 335) {
message = mods::flow::override_message_fn(group, static_cast<uint16_t>(key),
static_cast<MessageLanguage>(language), formatted_override);
} else {
const auto text = encoded_text(found->second);
message = mods::flow::override_message(group, static_cast<uint16_t>(key),
static_cast<MessageLanguage>(language), std::span{text});
}
if (!message) {
return message.result();
}
s_overrides.push_back(std::move(message));
}
return true;
}
}
return false;
return MOD_OK;
}
// Used in special cases
char* GetTextOverride(s16 groupID, u32 messageId) {
u32 key = (groupID << 16) | messageId;
auto& textOverrides = randomizer_GetContext().mTextOverrides;
u8 language = getLanguageForOverride();
if (textOverrides.at(language).contains(key)) {
return GetFormatedTextOverride(key, textOverrides[language][key]);
std::vector<uint16_t> custom_node_ids(const RandomizerContext& context) {
std::vector<uint16_t> result;
for (const auto& [key, node] : context.mFlowPatches) {
if (key >> 16 == CUSTOM_BMG_GROUP) {
result.push_back(static_cast<uint16_t>(key));
}
}
return NULL;
std::ranges::sort(result);
return result;
}
ModResult allocate_shared_node_ids(const std::array<FlowGraphHandle, kMessageGroupCount>& handles,
size_t count, std::array<std::vector<uint16_t>, kMessageGroupCount>& allocated,
LegacyIdMap& nodeIds, const std::vector<uint16_t>& legacyIds) {
if (count == 0) {
return MOD_OK;
}
std::array<std::unordered_set<uint16_t>, kMessageGroupCount> allocatedSets;
std::vector<uint16_t> common;
while (common.size() < count) {
for (size_t group = 0; group < handles.size(); ++group) {
uint16_t id = 0;
const ModResult result = svc_flow->allocate_node(mod_ctx, handles[group], &id);
if (result != MOD_OK) {
return result;
}
allocated[group].push_back(id);
allocatedSets[group].insert(id);
}
common.clear();
for (const uint16_t candidate : allocatedSets.front()) {
const bool present = std::ranges::all_of(
allocatedSets, [candidate](const auto& ids) { return ids.contains(candidate); });
if (present) {
common.push_back(candidate);
}
}
}
std::ranges::sort(common);
for (size_t i = 0; i < legacyIds.size(); ++i) {
nodeIds.emplace(legacyIds[i], common[i]);
}
return MOD_OK;
}
ModResult remap_target(uint16_t legacy, const LegacyIdMap& nodeIds, uint16_t& out) {
if (legacy == mods::flow::kEnd || legacy < BASE_CUSTOM_MSG_AND_FLOW_ID) {
out = legacy;
return MOD_OK;
}
const auto found = nodeIds.find(legacy);
if (found == nodeIds.end()) {
return MOD_INVALID_ARGUMENT;
}
out = found->second;
return MOD_OK;
}
ModResult remap_query(FlowNodeData& node) {
const uint16_t legacy = mods::read_bits<uint16_t>(node.bytes + 2);
FlowQueryId query = legacy;
switch (legacy) {
case kLegacyQueryEventFlag:
query = s_eventFlagQuery.id();
break;
case kLegacyQueryChangeTime:
query = s_changeTimeQuery.id();
break;
case kLegacyQueryReturnToSpawn:
query = s_returnToSpawnQuery.id();
break;
default:
if (legacy >= FLOW_QUERY_BUILTIN_COUNT) {
return MOD_INVALID_ARGUMENT;
}
break;
}
mods::write_bits(node.bytes + 2, query);
return MOD_OK;
}
ModResult remap_event(FlowNodeData& node) {
switch (node.bytes[1]) {
case kLegacyEventNoOp:
node.bytes[1] = FLOW_EVENT_UNUSED_42;
break;
case kLegacyEventChangeTime:
node.bytes[1] = s_changeTimeEvent.id();
break;
case kLegacyEventReturnToSpawn:
node.bytes[1] = s_returnToSpawnEvent.id();
break;
case kLegacyEventSetTrackerFlag:
// Older seed files may contain the retired pre-grant tracker event.
node.bytes[1] = FLOW_EVENT_UNUSED_42;
break;
case kLegacyEventRemoveTradeItem:
node.bytes[1] = s_removeTradeItemEvent.id();
break;
default:
if (node.bytes[1] >= FLOW_EVENT_BUILTIN_COUNT) {
return MOD_INVALID_ARGUMENT;
}
break;
}
return MOD_OK;
}
FlowNodeData raw_node(uint64_t value) {
FlowNodeData node{};
std::memcpy(node.bytes, &value, sizeof(node.bytes));
return node;
}
ModResult remap_node(const RandomizerContext& context, uint32_t legacyKey, uint16_t group,
FlowGraphHandle handle, const LegacyIdMap& nodeIds, const MessageIdMaps& messageIds,
FlowNodeData& node) {
switch (node.bytes[0]) {
case 1: {
const uint16_t legacyMessage = mods::read_bits<uint16_t>(node.bytes + 2);
if (legacyMessage >= BASE_CUSTOM_MSG_AND_FLOW_ID) {
const auto found = messageIds[group].find(legacyMessage);
if (found == messageIds[group].end()) {
return MOD_INVALID_ARGUMENT;
}
mods::write_bits(node.bytes + 2, found->second);
}
uint16_t target = 0;
const ModResult result =
remap_target(mods::read_bits<uint16_t>(node.bytes + 4), nodeIds, target);
if (result != MOD_OK) {
return result;
}
mods::write_bits(node.bytes + 4, target);
return MOD_OK;
}
case 2: {
ModResult result = remap_query(node);
if (result != MOD_OK) {
return result;
}
const auto overrides = context.mFlowPatchesBranchOverrides.find(legacyKey);
if (overrides == context.mFlowPatchesBranchOverrides.end()) {
return MOD_OK;
}
if (overrides->second.empty() || overrides->second.size() != node.bytes[1] ||
overrides->second.size() > std::numeric_limits<uint16_t>::max())
{
return MOD_INVALID_ARGUMENT;
}
std::vector<uint16_t> targets;
targets.reserve(overrides->second.size());
for (const uint16_t legacyTarget : overrides->second) {
uint16_t target = 0;
result = remap_target(legacyTarget, nodeIds, target);
if (result != MOD_OK) {
return result;
}
targets.push_back(target);
}
uint16_t firstEdge = 0;
result = svc_flow->add_edges(
mod_ctx, handle, targets.data(), static_cast<uint16_t>(targets.size()), &firstEdge);
if (result == MOD_OK) {
mods::write_bits(node.bytes + 6, firstEdge);
}
return result;
}
case 3: {
ModResult result = remap_event(node);
if (result != MOD_OK || node.bytes[1] == FLOW_EVENT_JUMP_FLOW) {
return result;
}
const uint16_t legacyEdge = mods::read_bits<uint16_t>(node.bytes + 2);
if (legacyEdge < BASE_CUSTOM_MSG_AND_FLOW_ID) {
return MOD_OK;
}
uint16_t target = 0;
result = remap_target(legacyEdge, nodeIds, target);
if (result != MOD_OK) {
return result;
}
uint16_t edge = 0;
result = svc_flow->add_edges(mod_ctx, handle, &target, 1, &edge);
if (result == MOD_OK) {
mods::write_bits(node.bytes + 2, edge);
}
return result;
}
default:
return MOD_INVALID_ARGUMENT;
}
}
void remap_actor_record(std::vector<uint8_t>& bytes, const LegacyIdMap& nodeIds) {
if (bytes.size() < sizeof(stage_actor_data_class)) {
return;
}
stage_actor_data_class actor{};
std::memcpy(&actor, bytes.data(), sizeof(actor));
if (std::memcmp(actor.name, "Obj_kn2", 7) != 0) {
return;
}
const uint16_t legacy = static_cast<uint16_t>(actor.base.angle.x);
const auto found = nodeIds.find(legacy);
if (found == nodeIds.end()) {
return;
}
actor.base.angle.x = static_cast<int16_t>(found->second);
std::memcpy(bytes.data(), &actor, sizeof(actor));
}
void remap_actor_flows(RandomizerContext& context, const LegacyIdMap& nodeIds) {
for (auto& [stage, patches] : context.mObjectPatches) {
for (auto& [crc, bytes] : patches) {
remap_actor_record(bytes, nodeIds);
}
}
for (auto& [stage, additions] : context.mObjectAdditions) {
for (auto& bytes : additions) {
remap_actor_record(bytes, nodeIds);
}
}
}
ModResult register_graphs(RandomizerContext& context, const MessageIdMaps& messageIds) {
const auto legacyIds = custom_node_ids(context);
std::array<FlowGraphHandle, kMessageGroupCount> handles{};
std::array<mods::flow::Graph, kMessageGroupCount> guards;
for (uint16_t group = 0; group < kMessageGroupCount; ++group) {
ModResult result = svc_flow->begin_graph(mod_ctx, group, &handles[group]);
if (result != MOD_OK) {
return result;
}
guards[group] = mods::flow::Graph{handles[group], MOD_OK};
}
std::array<std::vector<uint16_t>, kMessageGroupCount> allocated;
LegacyIdMap nodeIds;
ModResult result =
allocate_shared_node_ids(handles, legacyIds.size(), allocated, nodeIds, legacyIds);
if (result != MOD_OK) {
return result;
}
std::unordered_map<uint16_t, uint16_t> dynamicToLegacy;
for (const auto& [legacy, dynamic] : nodeIds) {
dynamicToLegacy.emplace(dynamic, legacy);
}
const FlowNodeData unused = mods::flow::event(FLOW_EVENT_UNUSED_42, 0, {});
for (uint16_t group = 0; group < kMessageGroupCount; ++group) {
for (const uint16_t dynamicId : allocated[group]) {
FlowNodeData node = unused;
const auto legacy = dynamicToLegacy.find(dynamicId);
if (legacy != dynamicToLegacy.end()) {
const uint32_t key = static_cast<uint32_t>(CUSTOM_BMG_GROUP) << 16 | legacy->second;
const auto raw = context.mFlowPatches.find(key);
if (raw == context.mFlowPatches.end()) {
return MOD_INVALID_ARGUMENT;
}
node = raw_node(raw->second);
result = remap_node(context, key, group, handles[group], nodeIds, messageIds, node);
if (result != MOD_OK) {
return result;
}
}
result = svc_flow->fill_node(mod_ctx, handles[group], dynamicId, &node);
if (result != MOD_OK) {
return result;
}
}
for (const auto& [key, value] : context.mFlowPatches) {
if (key >> 16 != group) {
continue;
}
FlowNodeData node = raw_node(value);
result = remap_node(context, key, group, handles[group], nodeIds, messageIds, node);
if (result != MOD_OK) {
return result;
}
result =
svc_flow->patch_node(mod_ctx, handles[group], static_cast<uint16_t>(key), &node);
if (result != MOD_OK) {
return result;
}
}
}
for (const FlowGraphHandle handle : handles) {
result = svc_flow->commit_graph(mod_ctx, handle);
if (result != MOD_OK) {
return result;
}
}
for (auto& graph : guards) {
s_graphs.push_back(std::move(graph));
}
remap_actor_flows(context, nodeIds);
return MOD_OK;
}
} // namespace
ModResult initialize() {
s_eventFlagQuery = mods::flow::register_query("randomizer event flag", query_event_flag);
s_changeTimeQuery = mods::flow::register_query("randomizer change time", query_change_time);
s_returnToSpawnQuery =
mods::flow::register_query("randomizer return to spawn", query_return_to_spawn);
s_changeTimeEvent = mods::flow::register_event("randomizer change time", event_change_time);
s_returnToSpawnEvent =
mods::flow::register_event("randomizer return to spawn", event_return_to_spawn);
s_removeTradeItemEvent =
mods::flow::register_event("randomizer remove trade item", event_remove_trade_item);
if (!s_eventFlagQuery) {
return s_eventFlagQuery.result();
}
if (!s_changeTimeQuery) {
return s_changeTimeQuery.result();
}
if (!s_returnToSpawnQuery) {
return s_returnToSpawnQuery.result();
}
if (!s_changeTimeEvent) {
return s_changeTimeEvent.result();
}
if (!s_returnToSpawnEvent) {
return s_returnToSpawnEvent.result();
}
return s_removeTradeItemEvent ? MOD_OK : s_removeTradeItemEvent.result();
}
ModResult activate(RandomizerContext& context) {
deactivate();
MessageIdMaps messageIds;
ModResult result = register_custom_messages(context, messageIds);
if (result == MOD_OK) {
result = register_native_overrides(context);
}
if (result == MOD_OK) {
result = register_graphs(context, messageIds);
}
if (result != MOD_OK) {
mods::log::error("failed to register randomizer flow data: {}", static_cast<int>(result));
deactivate();
}
return result;
}
void deactivate() {
s_graphs.clear();
s_overrides.clear();
s_messages.clear();
}
} // namespace randomizer::messages
+7 -9
View File
@@ -1,15 +1,13 @@
#pragma once
#include <dolphin/types.h>
#include <mods/api.h>
// Forward declaration
namespace JMessage {
struct TProcessor;
struct TControl;
}
class RandomizerContext;
void HandleTextOverrides(JMessage::TControl* control, JMessage::TProcessor const* pProcessor, int groupID, int index);
namespace randomizer::messages {
bool HandleCustomText(JMessage::TControl* control, u16 msgId);
ModResult initialize();
ModResult activate(RandomizerContext& context);
void deactivate();
char* GetTextOverride(s16 groupID, u32 messageId);
} // namespace randomizer::messages
+5 -87
View File
@@ -76,13 +76,6 @@ std::optional<std::string> RandomizerContext::WriteToFile() {
out["mTwilitInsectOverrides"] = mTwilitInsectOverrides;
for (const auto& [key, data] : this->mFlowItemMessageOverrides) {
auto node = out["mFlowItemMessageOverrides"][key];
node["itemId"] = data.itemId;
node["stage"] = data.stage;
node["flag"] = data.flag;
}
for (const auto& [name, data] : this->mItemLocations) {
auto node = out["mItemLocations"][name];
node["itemId"] = data.itemId;
@@ -248,12 +241,6 @@ std::optional<std::string> RandomizerContext::LoadFromHash(const std::string& ha
itemData.flag = node["flag"].as<u16>();
};
// FLW Override items
for (const auto& flwNode : in["mFlowItemMessageOverrides"]) {
u32 key = flwNode.first.as<u32>();
retrieveItemData(this->mFlowItemMessageOverrides[key], flwNode.second);
}
// Items we call by location name
for (const auto& locationNode : in["mItemLocations"]) {
const auto& locationName = nameLookupOverride(locationNode.first.as<std::string>());
@@ -792,7 +779,11 @@ void randomizer_checkAndOverrideEntranceData(const char*& stageName, s8& roomNo,
}
}
void randomizer_setTempFlag(RandomizerContext::itemLocationData data) {
void randomizer_setTempFlag(const RandomizerContext::itemLocationData& data) {
if (data.flag == 0xFFFF) {
return;
}
// If stage is 0xFF, then this is an event flag
if (data.stage == 0xFF) {
g_randomizerState.mTrackerTempEventFlag = data.flag;
@@ -809,14 +800,6 @@ void randomizer_setTempFlag(RandomizerContext::itemLocationData data) {
}
}
void randomizer_setTempFlagForLocation(const std::string& locationName) {
randomizer_setTempFlag(randomizer_GetContext().mItemLocations[nameLookupOverride(locationName)]);
}
void randomizer_setTempFlagForFLWOverride(u32 key) {
randomizer_setTempFlag(randomizer_GetContext().mFlowItemMessageOverrides[key]);
}
bool randomizer_checkTempleOfTimeRequirement() {
auto swordRequirement = randomizer_GetContext().mSettings[RandomizerContext::TEMPLE_OF_TIME_SWORD_REQUIREMENT];
u8 roomNo = dComIfGp_getStartStageRoomNo();
@@ -1206,71 +1189,6 @@ RandomizerContext WriteSeedData(randomizer::logic::world::World* world) {
}
};
// Items that we determine the text of and then give during a FLW message
if (location->HasCategories("FLW Message")) {
for (const auto& flwMessageNode : metaData["FLW Message"]) {
u8 group = flwMessageNode["Group"].as<u8>();
u16 messageId = flwMessageNode["Message Id"].as<u16>();
u32 key = (group << 16) | messageId;
randoData.mFlowItemMessageOverrides[key].itemId = location->GetCurrentItem()->GetID();
getNodeFlags(randoData.mFlowItemMessageOverrides[key], metaData);
}
}
// Items that are given by FLW events. Override the item in the existing event with the
// randomized item
if (location->HasCategories("FLW Event")) {
for (const auto& flwEventNode : metaData["FLW Event"]) {
u8 group = flwEventNode["Group"].as<u8>();
u16 index = handleCustomFlowID(flwEventNode["Index"].as<std::string>());
mesg_flow_node_event event{};
event.type = 3; // event type node
event.event_idx = 8;
event.next_node_idx = handleCustomFlowID(flwEventNode["Next Node Index"].as<std::string>());
auto params = flwEventNode["Parameters"].as<u32>();
// Zero out the spot for the item id
params &= 0xFFFFFF00;
// Put in the item id
params |= location->GetCurrentItem()->GetID();
// Set the params in the correct order
event.params[0] = (params >> 24) & 0xFF;
event.params[1] = (params >> 16) & 0xFF;
event.params[2] = (params >> 8) & 0xFF;
event.params[3] = params & 0xFF;
// Construct another FLW node to set the associated flag in a temporary variable
// right before we receive the item. This ensures that a tracker/AP can pick up
// on the fact that we've received the item.
auto newFlwIndex = handleCustomFlowID(location->GetName() + " Flag Set Node");
mesg_flow_node_event flagEvent{};
flagEvent.type = 3; // event type node
flagEvent.event_idx = 46; // Set temporary randomizer flag
u8 stage{0xFF};
u16 flag{0xFFFF};
if (metaData["Event Flag"]) {
flag = metaData["Event Flag"].as<u16>();
} else if (metaData["Switch Flag"]) {
stage = metaData["Switch Flag"]["Stage"].as<u8>();
flag = metaData["Switch Flag"]["Flag"].as<u8>();
}
flagEvent.params[0] = 0;
flagEvent.params[1] = stage;
flagEvent.params[2] = (flag >> 8) & 0xFF;
flagEvent.params[3] = flag & 0xFF;
// Store the modified FLW nodes. The flag event takes the place of the original
// index we're modifying and then leads into the custom index of the event that
// sets up the item id
flagEvent.next_node_idx = newFlwIndex;
u32 key = (group << 16) | index;
randoData.mFlowPatches[key] = std::bit_cast<u64>(flagEvent);
key = (CUSTOM_BMG_GROUP << 16) | newFlwIndex;
randoData.mFlowPatches[key] = std::bit_cast<u64>(event);
}
}
// Items that we lookup just by calling their location name
if (location->HasCategories("Name Lookup")) {
for (const auto& locationNameNode : metaData["Name Lookup"]) {
+1 -12
View File
@@ -51,7 +51,6 @@ public:
std::unordered_map<u16, u8> mGoldenWolfOverrides{};
std::unordered_map<u16, u8> mShopOverrides{};
std::unordered_map<u16, u16> mTwilitInsectOverrides{}; // Just used in tracker for now
std::unordered_map<u32, itemLocationData> mFlowItemMessageOverrides{};
std::unordered_map<std::string, itemLocationData> mItemLocations{};
u8 mStartHour{0};
@@ -181,12 +180,6 @@ public:
u8 mTimeChange{};
bool mRoomReloadingState{false};
// Used to store an item id for a flow message override so that we can give the item
// once the textbox is closed instead of when the message appears. This lines up
// more naturally with the timing of when the game normally gives items and affects
// things like the sound of the rupee counter going up.
u8 mFlowMessageItemId{0};
int mFoolishItemCount{0};
bool mUpdateTracker{false};
bool mShowTracker{false};
@@ -219,11 +212,7 @@ void randomizer_checkAndOverrideEntranceData(
* variable. This allows the tracker/Archipelago to know a location has been checked
* when the item is received instead of some indeterminate amount of time afterward.
*/
void randomizer_setTempFlag(RandomizerContext::itemLocationData);
void randomizer_setTempFlagForLocation(const std::string& locationName);
void randomizer_setTempFlagForFLWOverride(u32 key);
void randomizer_setTempFlag(const RandomizerContext::itemLocationData&);
bool randomizer_checkTempleOfTimeRequirement();
+56 -17
View File
@@ -10,12 +10,20 @@
#include "tools.h"
#include "stages.h"
#include "item.hpp"
#include "messages.hpp"
#include "verify_item_functions.h"
#include "d/d_com_inf_game.h"
#include "d/d_item.h"
#include "d/d_meter2_info.h"
#include <mods/items.h>
#include <cstdlib>
#include <cstring>
#include <optional>
#include <string_view>
namespace randomizer::session {
ServiceManager svc_mng;
std::string g_pending_seed_hash{};
@@ -32,6 +40,18 @@ struct DerivedKey {
u16 key;
};
std::optional<int> parse_stage_check(const char* name, std::string_view prefix) {
if (std::strncmp(name, prefix.data(), prefix.size()) != 0) {
return std::nullopt;
}
const char* stage = name + prefix.size();
if (*stage == '\0' || std::strchr(stage, ':') != nullptr) {
return std::nullopt;
}
const int stageId = getStageID(stage);
return stageId >= 0 ? std::optional{stageId} : std::nullopt;
}
std::optional<DerivedKey> parse_derived(const char* name, std::string_view prefix) {
if (std::strncmp(name, prefix.data(), prefix.size()) != 0) {
return std::nullopt;
@@ -64,14 +84,14 @@ bool resolve_check(ModContext*, const ItemCheckInfo* info, uint8_t* out_item, vo
auto& ctx = randomizer_GetContext();
if (auto it = ctx.mItemLocations.find(info->name); it != ctx.mItemLocations.end()) {
*out_item = static_cast<uint8_t>(it->second.itemId);
*out_item = static_cast<uint8_t>(verifyProgressiveItem(it->second.itemId));
return true;
}
if (auto key = parse_derived(info->name, "chest:")) {
if (auto key = parse_derived(info->name, ITEM_CHECK_CHEST_PREFIX)) {
return lookup_override(ctx.mTreasureChestOverrides, key->key, out_item, false);
}
if (auto key = parse_derived(info->name, "freestanding:")) {
if (auto key = parse_derived(info->name, ITEM_CHECK_FREESTANDING_PREFIX)) {
if (key->stage_id == Ook) {
if (auto it = ctx.mItemLocations.find("Forest Temple Gale Boomerang");
it != ctx.mItemLocations.end()) {
@@ -82,18 +102,23 @@ bool resolve_check(ModContext*, const ItemCheckInfo* info, uint8_t* out_item, vo
}
return lookup_override(ctx.mFreestandingItemOverrides, key->key, out_item, true);
}
if (auto key = parse_derived(info->name, "poe:")) {
return lookup_override(ctx.mPoeOverrides, key->key, out_item, false);
if (auto key = parse_derived(info->name, ITEM_CHECK_POE_PREFIX)) {
return lookup_override(ctx.mPoeOverrides, key->key, out_item, true);
}
if (auto key = parse_derived(info->name, "shop:")) {
if (auto stageId = parse_stage_check(info->name, ITEM_CHECK_BOSS_PREFIX)) {
const u16 key = static_cast<u16>((*stageId << 8) | 0x9F);
return lookup_override(ctx.mFreestandingItemOverrides, key, out_item, true);
}
if (auto key = parse_derived(info->name, ITEM_CHECK_SHOP_PREFIX)) {
return lookup_override(ctx.mShopOverrides, key->key, out_item, true);
}
if (auto key = parse_derived(info->name, "sky:")) {
if (auto key = parse_derived(info->name, ITEM_CHECK_SKY_PREFIX)) {
return lookup_override(ctx.mSkyCharacterOverrides, key->key, out_item, true);
}
if (std::strncmp(info->name, "bug:", 4) == 0) {
const u8 insect = static_cast<u8>(std::atoi(info->name + 4));
constexpr std::string_view bugPrefix{ITEM_CHECK_BUG_PREFIX};
if (std::strncmp(info->name, bugPrefix.data(), bugPrefix.size()) == 0) {
const u8 insect = static_cast<u8>(std::atoi(info->name + bugPrefix.size()));
if (auto it = ctx.mBugRewardOverrides.find(insect); it != ctx.mBugRewardOverrides.end()) {
*out_item = static_cast<uint8_t>(verifyProgressiveItem(it->second));
return true;
@@ -110,17 +135,20 @@ void observe_give(ModContext*, const ItemGiveInfo* info, void*) {
}
auto& ctx = randomizer_GetContext();
if (ctx.mItemLocations.contains(info->check_name)) {
randomizer_setTempFlagForLocation(info->check_name);
if (const auto it = ctx.mItemLocations.find(info->check_name);
it != ctx.mItemLocations.end())
{
randomizer_setTempFlag(it->second);
}
if (std::strcmp(info->check_name, "dungeon_reward:D_MN10") == 0) {
dComIfGs_onItem(0x9E, -1);
} else if (auto key = parse_derived(info->check_name, "freestanding:");
key && key->stage_id == Ook)
if (auto key = parse_derived(info->check_name, ITEM_CHECK_FREESTANDING_PREFIX);
key && key->stage_id == Ook)
{
dComIfGs_onItem(0x9D, -1);
randomizer_setTempFlagForLocation("Forest Temple Gale Boomerang");
if (const auto it = ctx.mItemLocations.find("Forest Temple Gale Boomerang");
it != ctx.mItemLocations.end())
{
randomizer_setTempFlag(it->second);
}
}
}
@@ -132,6 +160,11 @@ bool activateSeed(const char* hash) {
return false;
}
if (messages::activate(ctx) != MOD_OK) {
ctx = RandomizerContext{};
return false;
}
item::apply_item_data_tables();
svc_mng.item->set_check_resolver(mod_ctx, nullptr, resolve_check, nullptr, &s_check_resolver);
@@ -158,6 +191,7 @@ void deactivateSeed() {
}
s_stage_edits.clear();
messages::deactivate();
item::restore_item_data_tables();
randomizer_GetContext() = RandomizerContext{};
g_randomizerState = RandomizerState{};
@@ -438,6 +472,11 @@ ModResult onGameModeUpdate(void*, ModError* error) {
ModResult initialize(const ServiceManager& services) {
svc_mng = services;
const ModResult messageResult = messages::initialize();
if (messageResult != MOD_OK) {
return messageResult;
}
const GameModeDesc gameModeDesc = {
.struct_size = sizeof(GameModeDesc),
.game_mode_id = "randomizer",
+53 -41
View File
@@ -12,6 +12,7 @@
#include "stages.h"
#include "verify_item_functions.h"
#include <mods/items.h>
#include <mods/svc/log.hpp>
bool playerIsInRoomStage(s32 room, const char* stage)
@@ -505,40 +506,57 @@ randomizer::logic::item_pool::ItemPool getSaveItemPool(randomizer::logic::world:
std::string nameLookupOverride(const std::string& locationName) {
// [generator name], [service name]
static std::unordered_map<std::string, std::string> nameLookup = {
{"Arbiters Grounds Dungeon Reward", "dungeon_reward:D_MN10"},
{"Ashei Sketch", "ashei_sketch"},
{"Auru Gift To Fyer", "auru_memo"},
{"Cave of Ordeals Great Fairy Reward", "fairy_reward:D_SB01"},
{"Charlo Donation Blessing", "prayer_reward"},
{"Coro Bottle", "coro_bottle"},
{"Gift From Ralis", "coral_earring"},
{"Goron Mines Gor Amato Key Shard", "key_shard_1:D_MN04"},
{"Goron Mines Gor Ebizo Key Shard", "key_shard_2:D_MN04"},
{"Goron Mines Gor Liggs Key Shard", "key_shard_3:D_MN04"},
{"Herding Goats Reward", "goats_reward"},
{"Hyrule Castle King Bulblin Key", "bulblin_key:D_MN09"},
{"Ilia Charm", "ilia_charm"},
{"Iza Helping Hand", "iza_reward_1"},
{"Iza Raging Rapids Minigame", "iza_reward_2"},
{"Jovani 20 Poe Soul Reward", "jovani_reward_1"},
{"Jovani 60 Poe Soul Reward", "jovani_reward_2"},
{"Ordon Cat Rescue", "sera_reward"},
{"Ordon Shield", "ordon_shield"},
{"Ordon Sword", "ordon_sword"},
{"Plumm Fruit Balloon Minigame", "plumm_minigame_reward"},
{"Renados Letter", "renado_letter"},
{"Rutelas Blessing", "zora_armor"},
{"Skybook From Impaz", "skybook"},
{"Snowboard Racing Prize", "snowboard_race_reward"},
{"Snowpeak Ruins Ball and Chain", "ball_and_chain:D_MN11"},
{"Snowpeak Ruins Mansion Map", "dungeon_map:D_MN11"},
{"STAR Prize 1", "star_reward_1"},
{"STAR Prize 2", "star_reward_2"},
{"Talo Sharpshooting", "archery_reward:F_SP109"},
{"Telma Invoice", "telma_invoice"},
{"Uli Cradle Delivery", "uli_cradle_reward"},
{"Wooden Statue", "wood_statue"},
{"Zoras Domain Underwater Goron", "goron_reward:F_SP113"},
{"Arbiters Grounds Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_ARBITERS},
{"Ashei Sketch", ITEM_CHECK_ASHEI_SKETCH},
{"Auru Gift To Fyer", ITEM_CHECK_AURU_MEMO},
{"Cave of Ordeals Great Fairy Reward", ITEM_CHECK_FAIRY_REWARD},
{"Charlo Donation Blessing", ITEM_CHECK_PRAYER_REWARD},
{"Coro Bottle", ITEM_CHECK_CORO_BOTTLE},
{"Fishing Hole Bottle", ITEM_CHECK_FISHING_BOTTLE},
{"Fishing Hole Heart Piece", ITEM_CHECK_FISHING_HEART_PIECE},
{"Forest Temple Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_FOREST},
{"Gift From Ralis", ITEM_CHECK_CORAL_EARRING},
{"Goron Mines Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_GORON},
{"Goron Mines Gor Amato Key Shard", ITEM_CHECK_KEY_SHARD_1},
{"Goron Mines Gor Ebizo Key Shard", ITEM_CHECK_KEY_SHARD_2},
{"Goron Mines Gor Liggs Key Shard", ITEM_CHECK_KEY_SHARD_3},
{"Herding Goats Reward", ITEM_CHECK_GOATS_REWARD},
{"Hyrule Castle King Bulblin Key", ITEM_CHECK_BULBLIN_KEY},
{"Ilia Charm", ITEM_CHECK_ILIA_CHARM},
{"Ilia Memory Reward", ITEM_CHECK_ILIA_MEMORY},
{"Iza Helping Hand", ITEM_CHECK_IZA_REWARD_1},
{"Iza Raging Rapids Minigame", ITEM_CHECK_IZA_REWARD_2},
{"Jovani 20 Poe Soul Reward", ITEM_CHECK_JOVANI_REWARD_1},
{"Jovani 60 Poe Soul Reward", ITEM_CHECK_JOVANI_REWARD_2},
{"Kakariko Village Malo Mart Hawkeye", "shop:R_SP109:62"},
{"Kakariko Village Malo Mart Hylian Shield", "shop:R_SP109:44"},
{"Kakariko Village Malo Mart Red Potion", "shop:R_SP109:97"},
{"Kakariko Village Malo Mart Wooden Shield", "shop:R_SP109:43"},
{"Castle Town Malo Mart Magic Armor", "shop:R_SP160:48"},
{"Lakebed Temple Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_LAKEBED},
{"Ordon Cat Rescue", ITEM_CHECK_SERA_REWARD},
{"Ordon Shield", ITEM_CHECK_ORDON_SHIELD},
{"Ordon Sword", ITEM_CHECK_ORDON_SWORD},
{"Plumm Fruit Balloon Minigame", ITEM_CHECK_PLUMM_REWARD},
{"Renados Letter", ITEM_CHECK_RENADO_LETTER},
{"Rutelas Blessing", ITEM_CHECK_ZORA_ARMOR},
{"Sacred Grove Pedestal Master Sword", ITEM_CHECK_MASTER_SWORD},
{"Sacred Grove Pedestal Shadow Crystal", ITEM_CHECK_SHADOW_CRYSTAL},
{"Sera Shop Slingshot", "shop:R_SP01:75"},
{"Skybook From Impaz", ITEM_CHECK_SKYBOOK},
{"Snowboard Racing Prize", ITEM_CHECK_SNOWBOARD_REWARD},
{"Snowpeak Ruins Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_SNOWPEAK},
{"Snowpeak Ruins Ball and Chain", ITEM_CHECK_BALL_AND_CHAIN},
{"Snowpeak Ruins Mansion Map", ITEM_CHECK_DUNGEON_MAP_SNOWPEAK},
{"STAR Prize 1", ITEM_CHECK_STAR_REWARD_1},
{"STAR Prize 2", ITEM_CHECK_STAR_REWARD_2},
{"Talo Sharpshooting", ITEM_CHECK_ARCHERY_REWARD},
{"Telma Invoice", ITEM_CHECK_TELMA_INVOICE},
{"Temple of Time Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_TIME},
{"Uli Cradle Delivery", ITEM_CHECK_ULI_CRADLE_REWARD},
{"Wooden Statue", ITEM_CHECK_WOOD_STATUE},
{"City in the Sky Dungeon Reward", ITEM_CHECK_DUNGEON_REWARD_CITY},
{"Zoras Domain Underwater Goron", ITEM_CHECK_GORON_REWARD},
};
for (auto& [oldName, newName] : nameLookup) {
@@ -646,12 +664,6 @@ int getLocationItem(randomizer::logic::location::Location* location) {
auto key = (stage << 8) | flag;
return context.mTwilitInsectOverrides[key];
}
if (auto& flwNode = locationMeta["FLW Message"]) {
auto group = flwNode[0]["Group"].as<u16>();
auto messageId = flwNode[0]["Message Id"].as<u16>();
u32 key = (group << 16) | messageId;
return context.mFlowItemMessageOverrides[key].itemId;
}
if (auto& nameNode = locationMeta["Name Lookup"]) {
auto name = nameLookupOverride(nameNode[0].as<std::string>());
return context.mItemLocations[name].itemId;
@@ -848,4 +860,4 @@ u8 getAreaKeyNum(int i_stageNo) {
}
return dComIfGs_getSaveData()->getSave(i_stageNo).getBit().getKeyNum();
}
}