Rework to use updated ItemService

This commit is contained in:
Luke Street
2026-08-21 00:54:00 -06:00
parent 829b0de69c
commit 75ae2767e9
10 changed files with 748 additions and 564 deletions
+56 -17
View File
@@ -10,12 +10,20 @@
#include "tools.h"
#include "stages.h"
#include "item.hpp"
#include "messages.hpp"
#include "verify_item_functions.h"
#include "d/d_com_inf_game.h"
#include "d/d_item.h"
#include "d/d_meter2_info.h"
#include <mods/items.h>
#include <cstdlib>
#include <cstring>
#include <optional>
#include <string_view>
namespace randomizer::session {
ServiceManager svc_mng;
std::string g_pending_seed_hash{};
@@ -32,6 +40,18 @@ struct DerivedKey {
u16 key;
};
std::optional<int> parse_stage_check(const char* name, std::string_view prefix) {
if (std::strncmp(name, prefix.data(), prefix.size()) != 0) {
return std::nullopt;
}
const char* stage = name + prefix.size();
if (*stage == '\0' || std::strchr(stage, ':') != nullptr) {
return std::nullopt;
}
const int stageId = getStageID(stage);
return stageId >= 0 ? std::optional{stageId} : std::nullopt;
}
std::optional<DerivedKey> parse_derived(const char* name, std::string_view prefix) {
if (std::strncmp(name, prefix.data(), prefix.size()) != 0) {
return std::nullopt;
@@ -64,14 +84,14 @@ bool resolve_check(ModContext*, const ItemCheckInfo* info, uint8_t* out_item, vo
auto& ctx = randomizer_GetContext();
if (auto it = ctx.mItemLocations.find(info->name); it != ctx.mItemLocations.end()) {
*out_item = static_cast<uint8_t>(it->second.itemId);
*out_item = static_cast<uint8_t>(verifyProgressiveItem(it->second.itemId));
return true;
}
if (auto key = parse_derived(info->name, "chest:")) {
if (auto key = parse_derived(info->name, ITEM_CHECK_CHEST_PREFIX)) {
return lookup_override(ctx.mTreasureChestOverrides, key->key, out_item, false);
}
if (auto key = parse_derived(info->name, "freestanding:")) {
if (auto key = parse_derived(info->name, ITEM_CHECK_FREESTANDING_PREFIX)) {
if (key->stage_id == Ook) {
if (auto it = ctx.mItemLocations.find("Forest Temple Gale Boomerang");
it != ctx.mItemLocations.end()) {
@@ -82,18 +102,23 @@ bool resolve_check(ModContext*, const ItemCheckInfo* info, uint8_t* out_item, vo
}
return lookup_override(ctx.mFreestandingItemOverrides, key->key, out_item, true);
}
if (auto key = parse_derived(info->name, "poe:")) {
return lookup_override(ctx.mPoeOverrides, key->key, out_item, false);
if (auto key = parse_derived(info->name, ITEM_CHECK_POE_PREFIX)) {
return lookup_override(ctx.mPoeOverrides, key->key, out_item, true);
}
if (auto key = parse_derived(info->name, "shop:")) {
if (auto stageId = parse_stage_check(info->name, ITEM_CHECK_BOSS_PREFIX)) {
const u16 key = static_cast<u16>((*stageId << 8) | 0x9F);
return lookup_override(ctx.mFreestandingItemOverrides, key, out_item, true);
}
if (auto key = parse_derived(info->name, ITEM_CHECK_SHOP_PREFIX)) {
return lookup_override(ctx.mShopOverrides, key->key, out_item, true);
}
if (auto key = parse_derived(info->name, "sky:")) {
if (auto key = parse_derived(info->name, ITEM_CHECK_SKY_PREFIX)) {
return lookup_override(ctx.mSkyCharacterOverrides, key->key, out_item, true);
}
if (std::strncmp(info->name, "bug:", 4) == 0) {
const u8 insect = static_cast<u8>(std::atoi(info->name + 4));
constexpr std::string_view bugPrefix{ITEM_CHECK_BUG_PREFIX};
if (std::strncmp(info->name, bugPrefix.data(), bugPrefix.size()) == 0) {
const u8 insect = static_cast<u8>(std::atoi(info->name + bugPrefix.size()));
if (auto it = ctx.mBugRewardOverrides.find(insect); it != ctx.mBugRewardOverrides.end()) {
*out_item = static_cast<uint8_t>(verifyProgressiveItem(it->second));
return true;
@@ -110,17 +135,20 @@ void observe_give(ModContext*, const ItemGiveInfo* info, void*) {
}
auto& ctx = randomizer_GetContext();
if (ctx.mItemLocations.contains(info->check_name)) {
randomizer_setTempFlagForLocation(info->check_name);
if (const auto it = ctx.mItemLocations.find(info->check_name);
it != ctx.mItemLocations.end())
{
randomizer_setTempFlag(it->second);
}
if (std::strcmp(info->check_name, "dungeon_reward:D_MN10") == 0) {
dComIfGs_onItem(0x9E, -1);
} else if (auto key = parse_derived(info->check_name, "freestanding:");
key && key->stage_id == Ook)
if (auto key = parse_derived(info->check_name, ITEM_CHECK_FREESTANDING_PREFIX);
key && key->stage_id == Ook)
{
dComIfGs_onItem(0x9D, -1);
randomizer_setTempFlagForLocation("Forest Temple Gale Boomerang");
if (const auto it = ctx.mItemLocations.find("Forest Temple Gale Boomerang");
it != ctx.mItemLocations.end())
{
randomizer_setTempFlag(it->second);
}
}
}
@@ -132,6 +160,11 @@ bool activateSeed(const char* hash) {
return false;
}
if (messages::activate(ctx) != MOD_OK) {
ctx = RandomizerContext{};
return false;
}
item::apply_item_data_tables();
svc_mng.item->set_check_resolver(mod_ctx, nullptr, resolve_check, nullptr, &s_check_resolver);
@@ -158,6 +191,7 @@ void deactivateSeed() {
}
s_stage_edits.clear();
messages::deactivate();
item::restore_item_data_tables();
randomizer_GetContext() = RandomizerContext{};
g_randomizerState = RandomizerState{};
@@ -438,6 +472,11 @@ ModResult onGameModeUpdate(void*, ModError* error) {
ModResult initialize(const ServiceManager& services) {
svc_mng = services;
const ModResult messageResult = messages::initialize();
if (messageResult != MOD_OK) {
return messageResult;
}
const GameModeDesc gameModeDesc = {
.struct_size = sizeof(GameModeDesc),
.game_mode_id = "randomizer",