mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-05 18:57:14 -04:00
Various mirror mode fixes (#1725)
* Fix mirror mode stage map scrolling * Fix Link's arrow rotation on fullscreen map * Fix fishing in mirror mode * Fix cucco controls in mirror mode * Only stick_x is necessary --------- Co-authored-by: TakaRikka <38417346+TakaRikka@users.noreply.github.com> Co-authored-by: Luke Street <luke@street.dev>
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@@ -25,7 +25,10 @@
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#include <cmath>
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#include <cstring>
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#if TARGET_PC
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#include "dusk/settings.h"
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#include "dusk/version.hpp"
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#endif
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class dmg_rod_HIO_c : public JORReflexible {
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public:
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@@ -1137,8 +1140,14 @@ static int lure_standby(dmg_rod_class* i_this) {
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dComIfGp_setDoStatusForce(42, 0);
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}
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i_this->rod_stick_x = mDoCPd_c::getStickX3D(PAD_1) * mDoCPd_c::getStickX3D(PAD_1);
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if (mDoCPd_c::getStickX3D(PAD_1) < 0.0f) {
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f32 stick_x = mDoCPd_c::getStickX3D(PAD_1);
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#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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stick_x = -stick_x;
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}
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#endif
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i_this->rod_stick_x = stick_x * stick_x;
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if (stick_x < 0.0f) {
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i_this->rod_stick_x *= -1.0f;
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}
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@@ -3671,7 +3680,13 @@ static void uki_standby(dmg_rod_class* i_this) {
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cLib_addCalc2(&i_this->field_0x150c, substickX, 0.5f, 0.2f);
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if (i_this->field_0x1508 > 0.3f && i_this->play_cam_mode < 5) {
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ANGLE_ADD(i_this->field_0x1418, (-500.0f + VREG_F(3)) * mDoCPd_c::getStickX3D(PAD_1));
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f32 stick_x = mDoCPd_c::getStickX3D(PAD_1);
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#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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stick_x = -stick_x;
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}
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#endif
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ANGLE_ADD(i_this->field_0x1418, (-500.0f + VREG_F(3)) * stick_x);
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}
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cMtx_YrotS(*calc_mtx, i_this->field_0x1418);
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@@ -5043,8 +5058,15 @@ static void play_camera(dmg_rod_class* i_this) {
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static f32 old_stick_x = 0.0f;
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static f32 old_stick_sx = 0.0f;
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f32 stick_x = mDoCPd_c::getStickX3D(PAD_1);
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#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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stick_x = -stick_x;
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}
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#endif
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if (
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(mDoCPd_c::getStickX3D(PAD_1) >= 0.8f && old_stick_x < 0.8f) || (mDoCPd_c::getStickX3D(PAD_1) <= -0.8f && old_stick_x > -0.8f)
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(stick_x >= 0.8f && old_stick_x < 0.8f) || (stick_x <= -0.8f && old_stick_x > -0.8f)
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#if VERSION != VERSION_SHIELD_DEBUG
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|| (mDoCPd_c::getSubStickX3D(PAD_1) >= 0.8f && old_stick_sx < 0.8f) || (mDoCPd_c::getSubStickX3D(PAD_1) <= -0.8f && old_stick_sx > -0.8f)
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#endif
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@@ -5060,7 +5082,7 @@ static void play_camera(dmg_rod_class* i_this) {
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}
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if (i_this->play_cam_timer >= 15) {
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if (mDoCPd_c::getStickX3D(PAD_1) >= 0.5f
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if (stick_x >= 0.5f
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#if VERSION != VERSION_SHIELD_DEBUG
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|| mDoCPd_c::getSubStickX3D(PAD_1) >= 0.5f
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#endif
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@@ -5082,8 +5104,8 @@ static void play_camera(dmg_rod_class* i_this) {
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}
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}
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old_stick_x = mDoCPd_c::getStickX3D(PAD_1);
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old_stick_sx = mDoCPd_c::getSubStickX(PAD_1);
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old_stick_x = stick_x;
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old_stick_sx = mDoCPd_c::getSubStickX3D(PAD_1);
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if (i_this->play_cam_timer == 1) {
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if (i_this->field_0xf81 == 0) {
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@@ -5788,7 +5810,14 @@ static int dmg_rod_Execute(dmg_rod_class* i_this) {
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i_this->rod_stick_x = mDoCPd_c::getStickX3D(PAD_1);
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i_this->rod_stick_y = mDoCPd_c::getStickY(PAD_1);
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#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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i_this->rod_stick_x = -i_this->rod_stick_x;
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}
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i_this->rod_substick_x = mDoCPd_c::getSubStickX3D(PAD_1);
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#else
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i_this->rod_substick_x = mDoCPd_c::getSubStickX(PAD_1);
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#endif
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i_this->prev_rod_substick_y = i_this->rod_substick_y;
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i_this->rod_substick_y = mDoCPd_c::getSubStickY(PAD_1);
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@@ -943,6 +943,11 @@ static int ni_play(ni_class* i_this) {
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s16 var_r28 = 0x4000;
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i_this->mPadMainStickX = mDoCPd_c::getStickX3D(PAD_1);
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#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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i_this->mPadMainStickX = -i_this->mPadMainStickX;
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}
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#endif
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i_this->mPadMainStickY = mDoCPd_c::getStickY(PAD_1);
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i_this->mPadSubStickY = mDoCPd_c::getSubStickY(PAD_1);
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i_this->mPadSubStickX = mDoCPd_c::getSubStickX(PAD_1);
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@@ -1973,6 +1973,11 @@ void dMenu_Fmap2DBack_c::stageMapMove(STControl* i_stick, u8 param_1, bool param
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if (stick_value >= slow_bound && param_2 && field_0x1238 != 2) {
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bVar6 = true;
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s16 angle = i_stick->getAngleStick();
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#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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angle = -angle;
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}
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#endif
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f32 local_68 = mTexMaxX - mTexMinX;
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f32 spot_zoom = getSpotMapZoomRate();
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f32 region_zoom = getRegionMapZoomRate(mRegionCursor);
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@@ -394,8 +394,21 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
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icon_size_y *= _c7c;
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}
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#if TARGET_PC
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f32 rotation = mIconInfo[info_idx].rotation;
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if (dusk::getSettings().game.enableMirrorMode &&
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(mIconInfo[info_idx].icon_no == ICON_LINK_e ||
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mIconInfo[info_idx].icon_no == ICON_LINK_ENTER_e))
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{
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rotation = -rotation;
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}
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mPictures[mIconInfo[info_idx].icon_no]->rotate(icon_size_x / 2, icon_size_y / 2, ROTATE_Z,
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rotation);
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#else
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mPictures[mIconInfo[info_idx].icon_no]->rotate(icon_size_x / 2, icon_size_y / 2, ROTATE_Z,
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mIconInfo[info_idx].rotation);
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#endif
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if (mIconInfo[info_idx].icon_no == ICON_LIGHT_DROP_e) {
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mPictures[mIconInfo[info_idx].icon_no]->setAlpha((180.0f * _c80) / 255.0f);
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