force scale of 1.0 (#230)

combine with https://github.com/encounter/aurora/pull/54
to have aurora actually handle the scaling properly instead of doing it
hackily in dusk.
This commit is contained in:
Jeffrey Crowell
2026-04-05 20:30:03 +02:00
committed by GitHub
parent 2aad522298
commit 7920a6144a
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ using namespace std::string_literals;
using namespace std::string_view_literals;
namespace dusk {
float ImGuiScale() { return ImGui::GetIO().DisplayFramebufferScale.x; }
float ImGuiScale() { return 1.0f; }
void ImGuiStringViewText(std::string_view text) {
// begin()/end() do not work on MSVC
+1 -1
View File
@@ -38,6 +38,7 @@ void ImGuiEngine_Initialize(float scale) {
ImGui::GetCurrentContext();
ImGuiIO& io = ImGui::GetIO();
io.Fonts->Clear();
io.FontGlobalScale = scale > 0.0f ? 1.0f / scale : 1.0f;
const std::string fontPath = GetAssetPath("NotoMono-Regular.ttf");
const bool hasFontFile = AssetExists(fontPath);
@@ -146,7 +147,6 @@ void ImGuiEngine_Initialize(float scale) {
colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
style.ScaleAllSizes(scale);
}
Icon GetIcon() {