Fix errors for msvc

Use less strict compiler flags instead of modifying source code

Add ugly defines so MSVC stops complaining about zero length arrays
This commit is contained in:
roeming
2026-01-18 18:11:54 -05:00
committed by Jeffrey Crowell
parent ef14b2b932
commit 81d679d207
105 changed files with 1871 additions and 1760 deletions
+9 -9
View File
@@ -124,13 +124,13 @@ int daCoach2D_c::createHeap() {
mpFireIconBrk->searchUpdateMaterialID(mpScrn);
setBrkAnime(true);
mpPaneAll = new CPaneMgr(mpScrn, 'n_all', 2, NULL);
mpPaneBasha = new CPaneMgr(mpScrn, 'basha_n', 2, NULL);
mpPaneFire = new CPaneMgr(mpScrn, 'fire_n', 2, NULL);
mpPaneAll = new CPaneMgr(mpScrn, MULTI_CHAR('n_all'), 2, NULL);
mpPaneBasha = new CPaneMgr(mpScrn, MULTI_CHAR('basha_n'), 2, NULL);
mpPaneFire = new CPaneMgr(mpScrn, MULTI_CHAR('fire_n'), 2, NULL);
mpScrn->search('fire_b_n')->move(mpPaneFire->getPosX(), mpPaneFire->getPosY());
mpScrn->search(MULTI_CHAR('fire_b_n'))->move(mpPaneFire->getPosX(), mpPaneFire->getPosY());
mpPaneFireB = new CPaneMgr(mpScrn, 'fire_b_n', 2, NULL);
mpPaneFireB = new CPaneMgr(mpScrn, MULTI_CHAR('fire_b_n'), 2, NULL);
mMsgLight = new dMsgScrnLight_c(6, 0xFF);
@@ -287,7 +287,7 @@ void daCoach2D_c::update() {
icon_pos_x -= var_f29;
}
f32 var_f30 = 4.0f * ((J2DPicture*)mpScrn->search('basha_p0'))->getWhite().r;
f32 var_f30 = 4.0f * ((J2DPicture*)mpScrn->search(MULTI_CHAR('basha_p0')))->getWhite().r;
if (var_f30 > 255.0f) {
var_f30 = 255.0f;
}
@@ -319,14 +319,14 @@ void daCoach2D_c::setBrkAnime(bool param_0) {
if (mBrkFrame >= mpFireIconBrk->getFrameMax()) {
mBrkFrame -= mpFireIconBrk->getFrameMax();
}
mpScrn->search('basha_f0')->show();
mpScrn->search(MULTI_CHAR('basha_f0'))->show();
} else {
mpScrn->search('basha_f0')->hide();
mpScrn->search(MULTI_CHAR('basha_f0'))->hide();
mBrkFrame = 0.0f;
}
mpFireIconBrk->setFrame(mBrkFrame);
mpScrn->search('basha_p0')->setAnimation(mpFireIconBrk);
mpScrn->search(MULTI_CHAR('basha_p0'))->setAnimation(mpFireIconBrk);
}
static int daCoach2D_create(daCoach2D_c* i_this) {