Fix errors for msvc

Use less strict compiler flags instead of modifying source code

Add ugly defines so MSVC stops complaining about zero length arrays
This commit is contained in:
roeming
2026-01-18 18:11:54 -05:00
committed by Jeffrey Crowell
parent ef14b2b932
commit 81d679d207
105 changed files with 1871 additions and 1760 deletions
+4 -4
View File
@@ -284,8 +284,8 @@ void daMant_packet_c::draw() {
dKy_Global_amb_set(this->mTevStr);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColor(GX_TEVREG0, (GXColor){1, 0, 0, 0});
GXSetTevKColor(GX_KCOLOR0, (GXColor){1, 0, 0, 0});
GXSetTevColor(GX_TEVREG0, COMPOUND_LITERAL(GXColor){1, 0, 0, 0});
GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){1, 0, 0, 0});
GXSetTevKColorSel(GX_TEVSTAGE0, GX_TEV_KCSEL_K0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_KONST, GX_CC_TEXC, GX_CC_RASC, GX_CC_C0);
@@ -318,8 +318,8 @@ void daMant_packet_c::draw() {
GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
GXLoadTexObj(&GStack_74, GX_TEXMAP0);
GXSetTevColor(GX_TEVREG0, (GXColor){0, 0, 0, 0});
GXSetTevKColor(GX_KCOLOR0, (GXColor){0, 0, 0, 0});
GXSetTevColor(GX_TEVREG0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
GXSetCullMode(GX_CULL_FRONT);
GXLoadPosMtxImm(this->mMtx2, GX_PNMTX0);