fix minimap tear of light flash not respecting interpolation

This commit is contained in:
Pheenoh
2026-04-18 19:34:38 -06:00
parent 6078dc5356
commit 85b3f44306
+7 -2
View File
@@ -342,8 +342,13 @@ void dMenu_Fmap2DBack_c::draw() {
scrollAreaDraw();
}
blinkMove(30);
moveLightDropAnime();
#ifdef TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
blinkMove(30);
moveLightDropAnime();
}
setCenterPosX(field_0x11dc, 1);
drawIcon(mTransX, mTransZ, mAlphaRate, field_0xfa8 * mSpotTextureFadeAlpha);