This commit is contained in:
madeline
2026-03-25 12:05:50 -07:00
parent 2618da7453
commit 85d3b982b2
+8
View File
@@ -823,7 +823,15 @@ void daNpcTks_c::playMotion() {
daNpcF_anmPlayData dat4a = {ANM_JUMP_S, 4.0f, 1};
daNpcF_anmPlayData dat4b = {ANM_FLY, 0.0f, 0};
daNpcF_anmPlayData* pDat4[2] = {&dat4a, &dat4b};
#if TARGET_PC
// Note: this fixes a crash in the cutscene after entering city and likely needs to be revisited as its
// unclear why this was 1 in the first place and unclear why this fixes it
daNpcF_anmPlayData dat5 = {ANM_JUMP_E, 0.0f, 0};
#else
daNpcF_anmPlayData dat5 = {ANM_JUMP_E, 0.0f, 1};
#endif
daNpcF_anmPlayData* pDat5[1] = {&dat5};
daNpcF_anmPlayData dat6a = {ANM_LAND, 0.0f, 1};
daNpcF_anmPlayData dat6b = {ANM_WAIT_A, 4.0f, 0};