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https://github.com/TwilitRealm/dusklight
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fixes #107
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@@ -823,7 +823,15 @@ void daNpcTks_c::playMotion() {
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daNpcF_anmPlayData dat4a = {ANM_JUMP_S, 4.0f, 1};
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daNpcF_anmPlayData dat4b = {ANM_FLY, 0.0f, 0};
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daNpcF_anmPlayData* pDat4[2] = {&dat4a, &dat4b};
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#if TARGET_PC
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// Note: this fixes a crash in the cutscene after entering city and likely needs to be revisited as its
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// unclear why this was 1 in the first place and unclear why this fixes it
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daNpcF_anmPlayData dat5 = {ANM_JUMP_E, 0.0f, 0};
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#else
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daNpcF_anmPlayData dat5 = {ANM_JUMP_E, 0.0f, 1};
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#endif
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daNpcF_anmPlayData* pDat5[1] = {&dat5};
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daNpcF_anmPlayData dat6a = {ANM_LAND, 0.0f, 1};
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daNpcF_anmPlayData dat6b = {ANM_WAIT_A, 4.0f, 0};
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