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https://github.com/TwilitRealm/dusklight
synced 2026-06-27 17:02:55 -04:00
Adds option to unbind using controller only
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@@ -1013,6 +1013,10 @@ void ControllerConfigWindow::poll_pending_binding() {
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const s32 nativeButton = PADGetNativeButtonPressed(mPendingPort);
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if (nativeButton != -1) {
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const int completedPort = mPendingPort;
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if (mPendingButtonMapping->nativeButton == static_cast<u32>(nativeButton)) {
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unmap_pending_binding();
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return;
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}
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mPendingButtonMapping->nativeButton = static_cast<u32>(nativeButton);
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finish_pending_binding(completedPort);
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}
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@@ -1023,6 +1027,10 @@ void ControllerConfigWindow::poll_pending_binding() {
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const PADSignedNativeAxis nativeAxis = PADGetNativeAxisPulled(mPendingPort);
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if (nativeAxis.nativeAxis != -1) {
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const int completedPort = mPendingPort;
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if (mPendingAxisMapping->nativeAxis.nativeAxis == nativeAxis.nativeAxis) {
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unmap_pending_binding();
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return;
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}
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mPendingAxisMapping->nativeAxis = nativeAxis;
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mPendingAxisMapping->nativeButton = -1;
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finish_pending_binding(completedPort);
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@@ -1049,6 +1057,10 @@ void ControllerConfigWindow::poll_pending_binding() {
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if (button != -1) {
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const int completedPort = mPendingPort;
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if (mPendingActionBinding->getValue() == button) {
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unmap_pending_binding();
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return;
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}
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mPendingActionBinding->setValue(button);
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config::Save();
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finish_pending_binding(completedPort);
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