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implement freestanding heart pieces
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@@ -64,7 +64,7 @@ namespace dusk {
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}
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// Freestanding Overrides
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if (location->HasCategories("Rupee - Freestanding") || location->HasCategories("Golden Bug")) {
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if (location->HasCategories("Freestanding Item")) {
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u8 stage = metaData[0]["Stage"].as<u8>();
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u8 flag = metaData[0]["Flag"].as<u8>();
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u8 itemId = location->GetCurrentItem()->GetID();
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