enable hyrule field speedhack for now

This commit is contained in:
TakaRikka
2026-03-31 00:47:41 -07:00
parent 329b2d1cab
commit 9599a84e4b
+1 -1
View File
@@ -455,7 +455,7 @@ dMpath_n::dTexObjAggregate_c dMpath_n::m_texObjAgg;
* make the map look worse for extra speed in the emulator, especially in large
* areas such as hyrule field.
*/
// #define HYRULE_FIELD_SPEEDHACK
#define HYRULE_FIELD_SPEEDHACK
void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_line) {
s32 width = getDecorationLineWidth(p_line->field_0x1);