mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-01 09:17:15 -04:00
Merge pull request #328 from TwilitRealm/feat/save-editor-collection
Fill out Collection tab and Inventory slot defaults to save editor
This commit is contained in:
@@ -7,6 +7,8 @@
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#include "d/d_com_inf_game.h"
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#include "d/d_item_data.h"
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#include "d/d_meter2_info.h"
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#include "d/d_save.h"
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#include <map>
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@@ -280,6 +282,132 @@ namespace dusk {
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{ dItemNo_NONE_e, {"None"} },
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};
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static constexpr int BUG_SPECIES_COUNT = 12;
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static const u8 sBugItemIds[BUG_SPECIES_COUNT * 2] = {
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dItemNo_M_ANT_e, dItemNo_F_ANT_e,
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dItemNo_M_MAYFLY_e, dItemNo_F_MAYFLY_e,
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dItemNo_M_BEETLE_e, dItemNo_F_BEETLE_e,
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dItemNo_M_MANTIS_e, dItemNo_F_MANTIS_e,
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dItemNo_M_STAG_BEETLE_e, dItemNo_F_STAG_BEETLE_e,
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dItemNo_M_DANGOMUSHI_e, dItemNo_F_DANGOMUSHI_e,
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dItemNo_M_BUTTERFLY_e, dItemNo_F_BUTTERFLY_e,
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dItemNo_M_LADYBUG_e, dItemNo_F_LADYBUG_e,
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dItemNo_M_SNAIL_e, dItemNo_F_SNAIL_e,
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dItemNo_M_NANAFUSHI_e, dItemNo_F_NANAFUSHI_e,
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dItemNo_M_GRASSHOPPER_e, dItemNo_F_GRASSHOPPER_e,
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dItemNo_M_DRAGONFLY_e, dItemNo_F_DRAGONFLY_e,
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};
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static const u16 sBugTurnInFlags[BUG_SPECIES_COUNT * 2] = {
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dSv_event_flag_c::F_0421, dSv_event_flag_c::F_0422,
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dSv_event_flag_c::F_0423, dSv_event_flag_c::F_0424,
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dSv_event_flag_c::F_0401, dSv_event_flag_c::F_0402,
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dSv_event_flag_c::F_0413, dSv_event_flag_c::F_0414,
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dSv_event_flag_c::F_0405, dSv_event_flag_c::F_0406,
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dSv_event_flag_c::F_0411, dSv_event_flag_c::F_0412,
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dSv_event_flag_c::F_0403, dSv_event_flag_c::F_0404,
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dSv_event_flag_c::F_0415, dSv_event_flag_c::F_0416,
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dSv_event_flag_c::F_0417, dSv_event_flag_c::F_0418,
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dSv_event_flag_c::F_0409, dSv_event_flag_c::F_0410,
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dSv_event_flag_c::F_0407, dSv_event_flag_c::F_0408,
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dSv_event_flag_c::F_0419, dSv_event_flag_c::F_0420,
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};
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static const char* sBugSpeciesNames[BUG_SPECIES_COUNT] = {
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"Ant", "Dayfly", "Beetle", "Mantis",
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"Stag Beetle", "Pill Bug", "Butterfly", "Ladybug",
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"Snail", "Phasmid", "Grasshopper", "Dragonfly",
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};
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static constexpr int HIDDEN_SKILL_COUNT = 7;
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static const u16 sHiddenSkillFlags[HIDDEN_SKILL_COUNT] = {
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dSv_event_flag_c::F_0339, dSv_event_flag_c::F_0338,
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dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
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dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
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dSv_event_flag_c::F_0344,
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};
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static const char* sHiddenSkillNames[HIDDEN_SKILL_COUNT] = {
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"Ending Blow", "Shield Attack", "Back Slice", "Helm Splitter",
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"Mortal Draw", "Jump Strike", "Great Spin",
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};
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static constexpr int LETTER_COUNT = 16;
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static const char* sLetterSenders[LETTER_COUNT] = {
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"Renado", "Ooccoo 1", "Ooccoo 2", "The Postman",
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"Kakariko Goods", "Barnes 1", "Barnes 2", "Barnes Bombs",
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"Malo Mart", "Telma", "Purlo", "From Jr.",
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"Princess Agitha", "Lanayru Tourism", "Shad", "Yeta",
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};
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static constexpr int FISH_COUNT = 6;
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static const struct {
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u8 index;
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const char* name;
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} sFishSpecies[FISH_COUNT] = {
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{ 3, "Ordon Catfish" },
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{ 5, "Greengill" },
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{ 4, "Reekfish" },
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{ 0, "Hyrule Bass" },
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{ 2, "Hylian Pike" },
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{ 1, "Hylian Loach" },
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};
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static const char* sSwordNames[4] = {
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"Ordon Sword", "Master Sword", "Wooden Sword", "Light Sword",
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};
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static const char* sShieldNames[3] = {
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"Wooden Shield", "Ordon Shield", "Hylian Shield",
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};
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static const char* sFusedShadowNames[3] = {
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"Forest Temple",
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"Goron Mines",
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"Lakebed Temple",
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};
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static const struct {
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u8 index;
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const char* name;
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} sMirrorShards[3] = {
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{ 1, "Snowpeak Ruins" },
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{ 2, "Temple of Time" },
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{ 3, "City in the Sky" },
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};
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static const struct {
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u8 slot;
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u8 item;
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} sDefaultInventory[] = {
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{ SLOT_0, dItemNo_BOOMERANG_e },
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{ SLOT_1, dItemNo_KANTERA_e },
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{ SLOT_2, dItemNo_SPINNER_e },
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{ SLOT_3, dItemNo_HVY_BOOTS_e },
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{ SLOT_4, dItemNo_BOW_e },
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{ SLOT_5, dItemNo_HAWK_EYE_e },
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{ SLOT_6, dItemNo_IRONBALL_e },
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{ SLOT_8, dItemNo_COPY_ROD_e },
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{ SLOT_9, dItemNo_HOOKSHOT_e },
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{ SLOT_10, dItemNo_W_HOOKSHOT_e },
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{ SLOT_11, dItemNo_EMPTY_BOTTLE_e },
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{ SLOT_12, dItemNo_EMPTY_BOTTLE_e },
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{ SLOT_13, dItemNo_EMPTY_BOTTLE_e },
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{ SLOT_14, dItemNo_EMPTY_BOTTLE_e },
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{ SLOT_15, dItemNo_NORMAL_BOMB_e },
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{ SLOT_16, dItemNo_WATER_BOMB_e },
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{ SLOT_17, dItemNo_POKE_BOMB_e },
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{ SLOT_18, dItemNo_DUNGEON_EXIT_e },
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{ SLOT_20, dItemNo_FISHING_ROD_1_e},
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{ SLOT_21, dItemNo_HORSE_FLUTE_e },
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{ SLOT_22, dItemNo_ANCIENT_DOCUMENT_e },
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{ SLOT_23, dItemNo_PACHINKO_e },
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};
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ImGuiSaveEditor::ImGuiSaveEditor() {}
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void ImGuiSaveEditor::draw(bool& open) {
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@@ -307,7 +435,7 @@ namespace dusk {
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}
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if (ImGui::BeginTabItem("Collection")) {
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//DrawFlagsTab();
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drawCollectionTab();
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ImGui::EndTabItem();
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}
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@@ -675,9 +803,30 @@ namespace dusk {
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}
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}
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static u8 getSlotDefault(int slot) {
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for (size_t i = 0; i < sizeof(sDefaultInventory) / sizeof(sDefaultInventory[0]); i++) {
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if (sDefaultInventory[i].slot == slot) {
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return sDefaultInventory[i].item;
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}
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}
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return dItemNo_NONE_e;
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}
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void ImGuiSaveEditor::drawInventoryTab() {
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dSv_player_item_c& item = dComIfGs_getSaveData()->getPlayer().getItem();
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if (ImGui::Button("Default All##inv_default_all")) {
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for (int slot = 0; slot < 24; slot++) {
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dComIfGs_setItem(slot, getSlotDefault(slot));
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}
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}
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ImGui::SameLine();
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if (ImGui::Button("Clear All##inv_clear_all")) {
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for (int slot = 0; slot < 24; slot++) {
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dComIfGs_setItem(slot, dItemNo_NONE_e);
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}
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}
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ImGuiBeginGroupPanel("Items", { 200, 100 });
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for (int slot = 0; slot < 24; slot++) {
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ImGui::Text("Slot %02d: ", slot);
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@@ -696,12 +845,369 @@ namespace dusk {
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}
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ImGui::EndCombo();
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}
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ImGui::SameLine();
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if (ImGui::SmallButton(fmt::format("Default##slot_d_{}", slot).c_str())) {
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dComIfGs_setItem(slot, getSlotDefault(slot));
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}
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ImGui::SameLine();
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if (ImGui::SmallButton(fmt::format("Clear##slot_c_{}", slot).c_str())) {
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dComIfGs_setItem(slot, dItemNo_NONE_e);
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}
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}
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ImGuiEndGroupPanel();
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}
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static inline void setItemFirstBit(u8 itemNo, bool owned) {
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if (owned) {
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dComIfGs_onItemFirstBit(itemNo);
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} else {
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dComIfGs_offItemFirstBit(itemNo);
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}
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}
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static inline void setEventBit(u16 flag, bool on) {
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if (on) {
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dComIfGs_onEventBit(flag);
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} else {
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dComIfGs_offEventBit(flag);
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}
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}
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static void setLetterGetFlag(int idx, bool received) {
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dSv_letter_info_c& info = dComIfGs_getSaveData()->getPlayer().getLetterInfo();
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if (received) {
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if (dComIfGs_isLetterGetFlag(idx)) return;
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dComIfGs_onLetterGetFlag(idx);
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u8 slot = dMeter2Info_getRecieveLetterNum() - 1;
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if (slot < 64) {
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dComIfGs_setGetNumber(slot, (u8)(idx + 1));
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}
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} else {
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if (!dComIfGs_isLetterGetFlag(idx)) return;
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info.mLetterGetFlags[idx >> 5] &= ~(1u << (idx & 0x1F));
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for (int j = 0; j < 64; j++) {
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if (dComIfGs_getGetNumber(j) == idx + 1) {
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for (int k = j; k < 63; k++) {
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dComIfGs_setGetNumber(k, dComIfGs_getGetNumber(k + 1));
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}
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dComIfGs_setGetNumber(63, 0);
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break;
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}
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}
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}
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}
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void ImGuiSaveEditor::drawCollectionTab() {
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if (ImGui::TreeNode("Equipment")) {
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if (ImGui::TreeNode("Swords")) {
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for (int i = 0; i < 4; i++) {
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bool got = dComIfGs_isCollectSword((u8)i) != 0;
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if (ImGui::Checkbox(fmt::format("{0}##sword_{1}", sSwordNames[i], i).c_str(), &got)) {
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if (got) dComIfGs_setCollectSword((u8)i);
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else dComIfGs_offCollectSword((u8)i);
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}
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Shields")) {
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for (int i = 0; i < 3; i++) {
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bool got = dComIfGs_isCollectShield((u8)i) != 0;
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if (ImGui::Checkbox(fmt::format("{0}##shield_{1}", sShieldNames[i], i).c_str(), &got)) {
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if (got) dComIfGs_setCollectShield((u8)i);
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else dComIfGs_offCollectShield((u8)i);
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}
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Tunics")) {
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bool ordonClothes = dComIfGs_isItemFirstBit(dItemNo_WEAR_CASUAL_e) != 0;
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if (ImGui::Checkbox("Ordon Clothes##tunic_ordon", &ordonClothes)) {
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setItemFirstBit(dItemNo_WEAR_CASUAL_e, ordonClothes);
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}
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bool greenTunic = dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG) != 0;
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if (ImGui::Checkbox("Hero's Clothes##tunic_green", &greenTunic)) {
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if (greenTunic) dComIfGs_setCollectClothes(KOKIRI_CLOTHES_FLAG);
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else dComIfGs_offCollectClothes(KOKIRI_CLOTHES_FLAG);
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}
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bool zoraArmor = dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e) != 0;
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if (ImGui::Checkbox("Zora Armor##tunic_zora", &zoraArmor)) {
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setItemFirstBit(dItemNo_WEAR_ZORA_e, zoraArmor);
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}
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bool magicArmor = dComIfGs_isItemFirstBit(dItemNo_ARMOR_e) != 0;
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if (ImGui::Checkbox("Magic Armor##tunic_magic", &magicArmor)) {
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setItemFirstBit(dItemNo_ARMOR_e, magicArmor);
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}
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ImGui::TreePop();
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Key Items")) {
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if (ImGui::TreeNode("Fused Shadows")) {
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for (int i = 0; i < 3; i++) {
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bool got = dComIfGs_isCollectCrystal((u8)i) != 0;
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if (ImGui::Checkbox(
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fmt::format("{0}##fs_{1}", sFusedShadowNames[i], i).c_str(), &got)) {
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if (got) dComIfGs_onCollectCrystal((u8)i);
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else dComIfGs_offCollectCrystal((u8)i);
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}
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}
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ImGui::Spacing();
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if (ImGui::Button("All##fs_all")) {
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for (int i = 0; i < 3; i++) dComIfGs_onCollectCrystal((u8)i);
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}
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ImGui::SameLine();
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if (ImGui::Button("None##fs_clear")) {
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for (int i = 0; i < 3; i++) dComIfGs_offCollectCrystal((u8)i);
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Mirror Shards")) {
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for (int i = 0; i < 3; i++) {
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u8 idx = sMirrorShards[i].index;
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bool got = dComIfGs_isCollectMirror(idx) != 0;
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if (ImGui::Checkbox(
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fmt::format("{0}##ms_{1}", sMirrorShards[i].name, i).c_str(), &got)) {
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if (got) dComIfGs_onCollectMirror(idx);
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else dComIfGs_offCollectMirror(idx);
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}
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}
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ImGui::Spacing();
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if (ImGui::Button("All##ms_all")) {
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for (int i = 0; i < 3; i++) dComIfGs_onCollectMirror(sMirrorShards[i].index);
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}
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ImGui::SameLine();
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if (ImGui::Button("None##ms_clear")) {
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for (int i = 0; i < 3; i++) dComIfGs_offCollectMirror(sMirrorShards[i].index);
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}
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ImGui::TreePop();
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Heart Pieces & Poe Souls")) {
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if (ImGui::TreeNode("Poe Souls")) {
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int poeCount = dComIfGs_getPohSpiritNum();
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ImGui::Text("Collected:");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(100.0f);
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if (ImGui::InputInt("##poe_count", &poeCount)) {
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if (poeCount < 0) poeCount = 0;
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if (poeCount > 60) poeCount = 60;
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dComIfGs_setPohSpiritNum((u8)poeCount);
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}
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ImGui::SameLine();
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ImGui::TextDisabled("/ 60");
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ImGui::Spacing();
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if (ImGui::Button("All 60##poe_all")) {
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dComIfGs_setPohSpiritNum(60);
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}
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ImGui::SameLine();
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if (ImGui::Button("Clear##poe_clear")) {
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dComIfGs_setPohSpiritNum(0);
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Heart Pieces")) {
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int maxLife = dComIfGs_getMaxLife();
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int hearts = maxLife / 5;
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int pieces = maxLife % 5;
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ImGui::Text("Max Life:");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(160.0f);
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if (ImGui::InputInt("##max_life", &maxLife, 1, 5)) {
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if (maxLife < 15) maxLife = 15;
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if (maxLife > 100) maxLife = 100;
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dComIfGs_setMaxLife((u8)maxLife);
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u16 maxHealth = (dComIfGs_getMaxLife() / 5) * 4;
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if (dComIfGs_getLife() > maxHealth) {
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dComIfGs_setLife(maxHealth);
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}
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}
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ImGui::SameLine();
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ImGui::TextDisabled("(%d hearts + %d pieces)", hearts, pieces);
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ImGui::Spacing();
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if (ImGui::Button("3 Hearts##hp_min")) {
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dComIfGs_setMaxLife(15);
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dComIfGs_setLife(12);
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}
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ImGui::SameLine();
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if (ImGui::Button("20 Hearts##hp_max")) {
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dComIfGs_setMaxLife(100);
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dComIfGs_setLife(80);
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}
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ImGui::TreePop();
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Golden Bugs")) {
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if (ImGui::BeginTable("GoldenBugTable", 5,
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ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_RowBg)) {
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ImGui::TableSetupColumn("Species");
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ImGui::TableSetupColumn("Male");
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ImGui::TableSetupColumn("Female");
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ImGui::TableSetupColumn("M \xe2\x86\x92 Agitha"); // M → Agitha
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ImGui::TableSetupColumn("F \xe2\x86\x92 Agitha"); // F → Agitha
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ImGui::TableHeadersRow();
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for (int species = 0; species < BUG_SPECIES_COUNT; species++) {
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int maleIdx = species * 2;
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||||
int femaleIdx = species * 2 + 1;
|
||||
u8 maleItem = sBugItemIds[maleIdx];
|
||||
u8 femaleItem = sBugItemIds[femaleIdx];
|
||||
u16 maleFlag = sBugTurnInFlags[maleIdx];
|
||||
u16 femaleFlag = sBugTurnInFlags[femaleIdx];
|
||||
|
||||
ImGui::TableNextRow();
|
||||
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
ImGui::TextUnformatted(sBugSpeciesNames[species]);
|
||||
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
bool maleOwned = dComIfGs_isItemFirstBit(maleItem) != 0;
|
||||
if (ImGui::Checkbox(fmt::format("##bugM_own_{}", species).c_str(), &maleOwned)) {
|
||||
setItemFirstBit(maleItem, maleOwned);
|
||||
}
|
||||
|
||||
ImGui::TableSetColumnIndex(2);
|
||||
bool femaleOwned = dComIfGs_isItemFirstBit(femaleItem) != 0;
|
||||
if (ImGui::Checkbox(fmt::format("##bugF_own_{}", species).c_str(), &femaleOwned)) {
|
||||
setItemFirstBit(femaleItem, femaleOwned);
|
||||
}
|
||||
|
||||
ImGui::TableSetColumnIndex(3);
|
||||
bool maleGiven = dComIfGs_isEventBit(maleFlag) != 0;
|
||||
if (ImGui::Checkbox(fmt::format("##bugM_giv_{}", species).c_str(), &maleGiven)) {
|
||||
setEventBit(maleFlag, maleGiven);
|
||||
}
|
||||
|
||||
ImGui::TableSetColumnIndex(4);
|
||||
bool femaleGiven = dComIfGs_isEventBit(femaleFlag) != 0;
|
||||
if (ImGui::Checkbox(fmt::format("##bugF_giv_{}", species).c_str(), &femaleGiven)) {
|
||||
setEventBit(femaleFlag, femaleGiven);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Collect All##bugs_all")) {
|
||||
for (int i = 0; i < BUG_SPECIES_COUNT * 2; i++) {
|
||||
dComIfGs_onItemFirstBit(sBugItemIds[i]);
|
||||
}
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Clear All##bugs_clear")) {
|
||||
for (int i = 0; i < BUG_SPECIES_COUNT * 2; i++) {
|
||||
dComIfGs_offItemFirstBit(sBugItemIds[i]);
|
||||
dComIfGs_offEventBit(sBugTurnInFlags[i]);
|
||||
}
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Give All to Agitha##bugs_giveall")) {
|
||||
for (int i = 0; i < BUG_SPECIES_COUNT * 2; i++) {
|
||||
dComIfGs_onEventBit(sBugTurnInFlags[i]);
|
||||
}
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (ImGui::TreeNode("Hidden Skills")) {
|
||||
for (int i = 0; i < HIDDEN_SKILL_COUNT; i++) {
|
||||
bool learned = dComIfGs_isEventBit(sHiddenSkillFlags[i]) != 0;
|
||||
if (ImGui::Checkbox(
|
||||
fmt::format("{0}##skill_{1}", sHiddenSkillNames[i], i).c_str(), &learned)) {
|
||||
setEventBit(sHiddenSkillFlags[i], learned);
|
||||
}
|
||||
}
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Learn All##skills_all")) {
|
||||
for (int i = 0; i < HIDDEN_SKILL_COUNT; i++) {
|
||||
dComIfGs_onEventBit(sHiddenSkillFlags[i]);
|
||||
}
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Forget All##skills_clear")) {
|
||||
for (int i = 0; i < HIDDEN_SKILL_COUNT; i++) {
|
||||
dComIfGs_offEventBit(sHiddenSkillFlags[i]);
|
||||
}
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (ImGui::TreeNode("Collection Logs")) {
|
||||
if (ImGui::TreeNode("Postman Letters")) {
|
||||
for (int i = 0; i < LETTER_COUNT; i++) {
|
||||
bool had = dComIfGs_isLetterGetFlag(i) != 0;
|
||||
if (ImGui::Checkbox(
|
||||
fmt::format("{0}##letter_{1}", sLetterSenders[i], i).c_str(), &had)) {
|
||||
setLetterGetFlag(i, had);
|
||||
}
|
||||
}
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Receive All##letters_all")) {
|
||||
for (int i = 0; i < LETTER_COUNT; i++) setLetterGetFlag(i, true);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Clear All##letters_clear")) {
|
||||
for (int i = 0; i < LETTER_COUNT; i++) setLetterGetFlag(i, false);
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (ImGui::TreeNode("Fishing Log")) {
|
||||
dSv_fishing_info_c& fish = dComIfGs_getSaveData()->getPlayer().getFishingInfo();
|
||||
if (ImGui::BeginTable("FishTable", 3,
|
||||
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_RowBg)) {
|
||||
ImGui::TableSetupColumn("Species");
|
||||
ImGui::TableSetupColumn("Caught");
|
||||
ImGui::TableSetupColumn("Biggest (cm)");
|
||||
ImGui::TableHeadersRow();
|
||||
|
||||
for (int i = 0; i < FISH_COUNT; i++) {
|
||||
u8 idx = sFishSpecies[i].index;
|
||||
ImGui::TableNextRow();
|
||||
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
ImGui::TextUnformatted(sFishSpecies[i].name);
|
||||
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
int count = dComIfGs_getFishNum(idx);
|
||||
ImGui::SetNextItemWidth(100.0f);
|
||||
if (ImGui::InputInt(fmt::format("##fish_c_{}", i).c_str(), &count, 1, 10)) {
|
||||
if (count < 0) count = 0;
|
||||
if (count > 999) count = 999;
|
||||
fish.mFishCount[idx] = (u16)count;
|
||||
}
|
||||
|
||||
ImGui::TableSetColumnIndex(2);
|
||||
int size = dComIfGs_getFishSize(idx);
|
||||
ImGui::SetNextItemWidth(100.0f);
|
||||
if (ImGui::InputInt(fmt::format("##fish_s_{}", i).c_str(), &size, 1, 10)) {
|
||||
if (size < 0) size = 0;
|
||||
if (size > 255) size = 255;
|
||||
dComIfGs_setFishSize(idx, (u8)size);
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
||||
void drawFlagList(const char* id, BE(u32)& flags) {
|
||||
u32 tempFlagField = flags;
|
||||
|
||||
@@ -845,5 +1351,19 @@ namespace dusk {
|
||||
if (ImGui::BeginCombo("Target Type", "Hold")) {
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
static const char* kSoundModeNames[] = { "Mono", "Stereo", "Surround" };
|
||||
const char* current = (config.mSoundMode < 3) ? kSoundModeNames[config.mSoundMode]
|
||||
: "Unknown";
|
||||
if (ImGui::BeginCombo("Sound", current)) {
|
||||
for (u8 i = 0; i < 3; i++) {
|
||||
bool selected = (config.mSoundMode == i);
|
||||
if (ImGui::Selectable(kSoundModeNames[i], selected)) {
|
||||
config.mSoundMode = i;
|
||||
}
|
||||
if (selected) ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,7 @@ namespace dusk {
|
||||
void drawPlayerStatusTab();
|
||||
void drawLocationTab();
|
||||
void drawInventoryTab();
|
||||
void drawCollectionTab();
|
||||
void drawFlagsTab();
|
||||
void drawConfigTab();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user