mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-10 10:43:41 -04:00
Merge remote-tracking branch 'origin/main' into 26-04-04-config
This commit is contained in:
@@ -37,6 +37,12 @@ namespace dusk {
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ImGui::SetTooltip("Quicker climbing on ladders and vines like the HD version");
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}
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config::ImGuiCheckbox("No Climbing Miss Animation", settings::game::noMissClimbing);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Prevents Link from playing a struggle animation\n"
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"when using the Clawshot on vines at a weird angle");
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}
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config::ImGuiCheckbox("Faster Tears of Light", settings::game::fastTears);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Tears of Light dropped by Shadow Insects pop out faster like the HD version");
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@@ -46,11 +52,16 @@ namespace dusk {
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Hides the TV calibration screen shown when loading a save");
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}
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Preferences")) {
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config::ImGuiCheckbox("Mirror Mode", settings::game::enableMirrorMode);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Mirrors the world, matching the Wii version of the game");
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}
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config::ImGuiCheckbox("Invert Camera X Axis", settings::game::invertCameraXAxis);
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ImGui::EndMenu();
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@@ -58,10 +69,25 @@ namespace dusk {
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if (ImGui::BeginMenu("Graphics")) {
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config::ImGuiCheckbox("Native Bloom", settings::game::enableBloom);
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config::ImGuiCheckbox("Water Projection Offset", settings::game::useWaterProjectionOffset);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Adds GC-specific -0.01 transS offset\n"
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"that causes ~6px ghost artifacts in water reflections");
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"that causes ~6px ghost artifacts in water reflections");
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}
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Audio")) {
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config::ImGuiCheckbox("No Low HP Sound", settings::game::noLowHpSound);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Disable the beeping sound when having low health");
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}
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config::ImGuiCheckbox("Non-Stop Midna's Lament", settings::game::midnasLamentNonStop);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Prevents enemy music while Midna's Lament is playing");
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}
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ImGui::EndMenu();
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@@ -70,11 +96,17 @@ namespace dusk {
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if (ImGui::BeginMenu("Cheats")) {
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config::ImGuiCheckbox("Fast Iron Boots", settings::game::enableFastIronBoots);
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config::ImGuiCheckbox("Can Transform Anywhere", settings::game::canTransformAnywhere);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Allows you to transform even if NPCs are looking");
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}
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Difficulty")) {
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config::ImGuiSliderInt("Damage Multiplier", settings::game::damageMultiplier, 1, 8, "x%d");
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config::ImGuiCheckbox("Instant Death", settings::game::instantDeath);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Any hit will instantly kill you");
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@@ -86,7 +118,8 @@ namespace dusk {
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if (ImGui::BeginMenu("Technical")) {
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config::ImGuiCheckbox("Restore Wii 1.0 Glitches", settings::game::restoreWiiGlitches);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Restores patched glitches from Wii USA 1.0, the first released version");
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ImGui::SetTooltip("Restores patched glitches from Wii USA 1.0,\n"
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"the first released version");
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}
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ImGui::EndMenu();
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