Improve game function hook compatibility

This commit is contained in:
Luke Street
2026-08-21 11:49:45 -06:00
parent 2cee0db91f
commit 9977e78758
6 changed files with 4586 additions and 82 deletions
+44 -4
View File
@@ -411,7 +411,47 @@ if (DUSK_ENABLE_CODE_MODS)
setup_symbol_manifest(dusklight)
endif ()
# Hook reliability: guaranteed patchable entries on the game ABI surface, and no identical-code folding.
# Hook reliability: prevent auto-inlining, guarantee patchable function entries,
# and disable identical-code folding for game functions.
set(DUSK_GAME_ABI_INLINE_OPTIONS)
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
list(APPEND DUSK_GAME_ABI_INLINE_OPTIONS
$<$<COMPILE_LANGUAGE:CXX>:-finline-hint-functions>)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
list(APPEND DUSK_GAME_ABI_INLINE_OPTIONS
$<$<COMPILE_LANGUAGE:CXX>:-flive-patching=inline-clone>
$<$<COMPILE_LANGUAGE:CXX>:-fno-inline-functions>
$<$<COMPILE_LANGUAGE:CXX>:-fno-inline-small-functions>
$<$<COMPILE_LANGUAGE:CXX>:-fno-inline-functions-called-once>
$<$<COMPILE_LANGUAGE:CXX>:-fno-early-inlining>
$<$<COMPILE_LANGUAGE:CXX>:-fno-ipa-cp>
$<$<COMPILE_LANGUAGE:CXX>:-fno-ipa-cp-clone>
$<$<COMPILE_LANGUAGE:CXX>:-fno-ipa-sra>
$<$<COMPILE_LANGUAGE:CXX>:-fno-partial-inlining>)
endif ()
endif ()
if (DUSK_GAME_ABI_INLINE_OPTIONS)
set(_game_abi_files ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
list(FILTER _game_abi_files EXCLUDE REGEX "^src/dusk/")
set_property(SOURCE ${_game_abi_files} APPEND PROPERTY
COMPILE_OPTIONS ${DUSK_GAME_ABI_INLINE_OPTIONS})
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
target_compile_options(${jsystem_lib} PRIVATE ${DUSK_GAME_ABI_INLINE_OPTIONS})
endforeach()
foreach(_sdk_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
aurora_os aurora_pad aurora_si aurora_vi)
if (TARGET ${_sdk_lib})
get_target_property(_sdk_lib_imported ${_sdk_lib} IMPORTED)
if (NOT _sdk_lib_imported)
target_compile_options(${_sdk_lib} PRIVATE ${DUSK_GAME_ABI_INLINE_OPTIONS})
endif ()
endif ()
endforeach ()
endif ()
if (MSVC)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:/hotpatch>)
@@ -421,11 +461,11 @@ if (MSVC)
else ()
target_link_options(dusklight PRIVATE /FUNCTIONPADMIN /OPT:NOICF)
endif ()
elseif (CMAKE_CXX_COMPILER_ID MATCHES "^(AppleClang|Clang)$")
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64" OR CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "^(AppleClang|Clang|GNU)$")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(arm64|aarch64)$" OR CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=2,1>)
else ()
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,5>)
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,4>)
endif ()
endif ()
+2
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@@ -8449,8 +8449,10 @@ struct daAlink_cutHorseParamTbl {
/* 0xA */ u8 m_cutType;
}; // Size: 0xC
#if !TARGET_PC
inline BOOL dComIfGs_isTransformLV(int i_no);
inline BOOL dComIfGs_isEventBit(const u16);
#endif
static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* i_actor, void* i_data);
static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* i_actor, void* i_data);
+2
View File
@@ -311,9 +311,11 @@ private:
class daMidna_c;
class daSpinner_c;
class daPy_py_c;
#if !TARGET_PC
inline daPy_py_c* dComIfGp_getLinkPlayer();
inline BOOL dComIfGs_isEventBit(const u16);
inline u32 dComIfGs_getLastSceneMode();
#endif
class daPy_py_c : public fopAc_ac_c {
public:
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+8
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@@ -123,6 +123,14 @@ inline int __builtin_clz(unsigned int v) {
#endif
#define DUSK_GAME_EXTERN extern DUSK_GAME_DATA
#if defined(_MSC_VER)
#define DUSK_NOINLINE __declspec(noinline)
#elif defined(__GNUC__)
#define DUSK_NOINLINE __attribute__((noinline))
#else
#define DUSK_NOINLINE
#endif
#define FAST_DIV(x, n) (x >> (n / 2))
#define SQUARE(x) ((x) * (x))
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