mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-02 01:30:00 -04:00
Merge branch 'main' into android-building
This commit is contained in:
Generated
+27
@@ -0,0 +1,27 @@
|
||||
{
|
||||
"nodes": {
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1775710090,
|
||||
"narHash": "sha256-ar3rofg+awPB8QXDaFJhJ2jJhu+KqN/PRCXeyuXR76E=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "4c1018dae018162ec878d42fec712642d214fdfa",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nixos",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
"version": 7
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
{
|
||||
inputs = {
|
||||
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
|
||||
};
|
||||
outputs = { self, nixpkgs }:
|
||||
let
|
||||
pkgs = import nixpkgs { system = "x86_64-linux"; };
|
||||
dusk = pkgs.stdenv.mkDerivation {
|
||||
name = "dusk";
|
||||
src = ./.;
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.pkg-config
|
||||
pkgs.wayland
|
||||
];
|
||||
buildInputs = [
|
||||
pkgs.libGL
|
||||
pkgs.libX11
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxcb
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libjpeg8
|
||||
pkgs.libxkbcommon
|
||||
pkgs.libglvnd
|
||||
];
|
||||
};
|
||||
in {
|
||||
packages.x86_64-linux.default = dusk;
|
||||
};
|
||||
}
|
||||
@@ -39,6 +39,10 @@ enum Z2WolfHowlCurveID {
|
||||
Z2WOLFHOWL_NEWSONG2,
|
||||
Z2WOLFHOWL_NEWSONG3,
|
||||
|
||||
#if TARGET_PC
|
||||
Z2WOLFHOWL_TIMESONG,
|
||||
#endif
|
||||
|
||||
Z2WOLFHOWL_MAX
|
||||
};
|
||||
|
||||
|
||||
@@ -4549,6 +4549,7 @@ public:
|
||||
/* 0x03850 */ daAlink_procFunc mpProcFunc;
|
||||
|
||||
#if TARGET_PC
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimItemContext();
|
||||
#endif
|
||||
|
||||
@@ -61,6 +61,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> noMissClimbing;
|
||||
ConfigVar<bool> fastTears;
|
||||
ConfigVar<bool> instantSaves;
|
||||
ConfigVar<bool> sunsSong;
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
|
||||
@@ -220,10 +220,12 @@ using std::isnan;
|
||||
// Some basic macros that are more convenient than putting down #if blocks for one-line changes.
|
||||
#if TARGET_PC
|
||||
#define IF_DUSK(statement) statement
|
||||
#define IF_DUSK_ARG(expr) , expr
|
||||
#define IF_NOT_DUSK(statement)
|
||||
#define DUSK_IF_ELSE(dusk, orig) dusk
|
||||
#else
|
||||
#define IF_DUSK(statement)
|
||||
#define IF_DUSK_ARG(expr)
|
||||
#define IF_NOT_DUSK(statement) statement
|
||||
#define DUSK_IF_ELSE(dusk, orig) orig
|
||||
#endif
|
||||
|
||||
@@ -5,6 +5,17 @@
|
||||
#include <cstring>
|
||||
#include "dusk/endian.h"
|
||||
|
||||
#if TARGET_PC
|
||||
struct FontDrawContext {
|
||||
bool isTextureLoaded = false;
|
||||
};
|
||||
#define FONT_DRAW_CTX , FontDrawContext* context
|
||||
#define FONT_DRAW_CTX_ARG , context
|
||||
#else
|
||||
#define FONT_DRAW_CTX
|
||||
#define FONT_DRAW_CTX_ARG
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-jutility
|
||||
*
|
||||
@@ -84,7 +95,12 @@ public:
|
||||
|
||||
/* 0x0C */ virtual void setGX() = 0;
|
||||
/* 0x10 */ virtual void setGX(JUtility::TColor col1, JUtility::TColor col2) { setGX(); }
|
||||
/* 0x14 */ virtual f32 drawChar_scale(f32 a1, f32 a2, f32 a3, f32 a4, int a5, bool a6) = 0;
|
||||
/* 0x14 */ virtual f32 drawChar_scale(f32 a1, f32 a2, f32 a3, f32 a4, int a5, bool a6 FONT_DRAW_CTX) = 0;
|
||||
#if TARGET_PC
|
||||
f32 drawChar_scale(f32 a1, f32 a2, f32 a3, f32 a4, int a5, bool a6) {
|
||||
return drawChar_scale(a1, a2, a3, a4, a5, a6, nullptr);
|
||||
}
|
||||
#endif
|
||||
/* 0x18 */ virtual int getLeading() const = 0;
|
||||
/* 0x1C */ virtual s32 getAscent() const = 0;
|
||||
/* 0x20 */ virtual s32 getDescent() const = 0;
|
||||
@@ -97,6 +113,11 @@ public:
|
||||
/* 0x3C */ virtual ResFONT* getResFont() const = 0;
|
||||
/* 0x40 */ virtual bool isLeadByte(int a1) const = 0;
|
||||
|
||||
#if TARGET_PC
|
||||
virtual void pushDrawState() = 0;
|
||||
virtual void popDrawState() = 0;
|
||||
#endif
|
||||
|
||||
static bool isLeadByte_1Byte(int b) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -18,10 +18,6 @@ struct BlockHeader {
|
||||
BE(u32) size;
|
||||
};
|
||||
|
||||
#if TARGET_PC
|
||||
struct GlyphTextures;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-jutility
|
||||
*
|
||||
@@ -31,7 +27,7 @@ public:
|
||||
virtual ~JUTResFont();
|
||||
virtual void setGX();
|
||||
virtual void setGX(JUtility::TColor, JUtility::TColor);
|
||||
virtual f32 drawChar_scale(f32, f32, f32, f32, int, bool);
|
||||
virtual f32 drawChar_scale(f32, f32, f32, f32, int, bool FONT_DRAW_CTX);
|
||||
virtual int getLeading() const;
|
||||
virtual s32 getAscent() const;
|
||||
virtual s32 getDescent() const;
|
||||
@@ -43,7 +39,7 @@ public:
|
||||
virtual int getFontType() const;
|
||||
virtual ResFONT* getResFont() const;
|
||||
virtual bool isLeadByte(int) const;
|
||||
virtual void loadImage(int, GXTexMapID);
|
||||
virtual void loadImage(int, GXTexMapID FONT_DRAW_CTX);
|
||||
virtual void setBlock();
|
||||
|
||||
JUTResFont(ResFONT const*, JKRHeap*);
|
||||
@@ -53,10 +49,15 @@ public:
|
||||
bool initiate(ResFONT const*, JKRHeap*);
|
||||
bool protected_initiate(ResFONT const*, JKRHeap*);
|
||||
void countBlock();
|
||||
void loadFont(int, GXTexMapID, JUTFont::TWidth*);
|
||||
void loadFont(int, GXTexMapID, JUTFont::TWidth* FONT_DRAW_CTX);
|
||||
int getFontCode(int) const;
|
||||
int convertSjis(int, BE(u16)*) const;
|
||||
|
||||
#if TARGET_PC
|
||||
void pushDrawState() override;
|
||||
void popDrawState() override;
|
||||
#endif
|
||||
|
||||
inline void delete_and_initialize() {
|
||||
deleteMemBlocks_ResFont();
|
||||
initialize_state();
|
||||
@@ -86,6 +87,16 @@ public:
|
||||
/* 0x66 */ u16 field_0x66;
|
||||
/* 0x68 */ u16 mMaxCode;
|
||||
/* 0x6C */ const IsLeadByte_func* mIsLeadByte;
|
||||
|
||||
#if TARGET_PC
|
||||
// Dusk change: we use a single large texture for all characters.
|
||||
// This enables better draw call merging, ideally enabling entire blocks of
|
||||
// text to be one draw call.
|
||||
TGXTexObj mJoinedTextureObject;
|
||||
u16 mJoinedTextureHeight;
|
||||
|
||||
void initJoinedTexture();
|
||||
#endif
|
||||
};
|
||||
|
||||
extern u8 const JUTResFONT_Ascfont_fix12[];
|
||||
|
||||
@@ -211,6 +211,11 @@ f32 J2DPrint::parse(const u8* pString, int length, int param_2, u16* param_3,
|
||||
local_bc.a = local_bc.a * alpha / 0xFF;
|
||||
mFont->setGradColor(local_b8, field_0x22 ? local_bc : local_b8);
|
||||
|
||||
#if TARGET_PC
|
||||
FontDrawContext context;
|
||||
mFont->pushDrawState();
|
||||
#endif
|
||||
|
||||
do {
|
||||
bool b2ByteCharacter = false;
|
||||
bool r25;
|
||||
@@ -312,9 +317,9 @@ f32 J2DPrint::parse(const u8* pString, int length, int param_2, u16* param_3,
|
||||
} else {
|
||||
if (param_6) {
|
||||
if (param_3 != NULL) {
|
||||
mFont->drawChar_scale(mCursorH + (s16)param_3[someIndex], mCursorV, (s32)mScaleX, (s32)mScaleY, iCharacter, true);
|
||||
mFont->drawChar_scale(mCursorH + (s16)param_3[someIndex], mCursorV, (s32)mScaleX, (s32)mScaleY, iCharacter, true IF_DUSK_ARG(&context));
|
||||
} else {
|
||||
mFont->drawChar_scale(mCursorH, mCursorV, (s32)mScaleX, (s32)mScaleY, iCharacter, true);
|
||||
mFont->drawChar_scale(mCursorH, mCursorV, (s32)mScaleX, (s32)mScaleY, iCharacter, true IF_DUSK_ARG(&context));
|
||||
}
|
||||
}
|
||||
mCursorH += field_0x34;
|
||||
@@ -353,6 +358,8 @@ f32 J2DPrint::parse(const u8* pString, int length, int param_2, u16* param_3,
|
||||
iCharacter = *(pString++);
|
||||
} while (true);
|
||||
|
||||
IF_DUSK(mFont->popDrawState());
|
||||
|
||||
if (param_3 != NULL) {
|
||||
param_3[someIndex] = 0xFFFF;
|
||||
}
|
||||
|
||||
@@ -6,26 +6,13 @@
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
#include "JSystem/JUtility/JUTConsole.h"
|
||||
#include <gx.h>
|
||||
#include "absl/container/node_hash_map.h"
|
||||
|
||||
#if TARGET_PC
|
||||
struct GlyphTextures {
|
||||
absl::node_hash_map<int, TGXTexObj> textures;
|
||||
};
|
||||
#endif
|
||||
|
||||
JUTResFont::JUTResFont() {
|
||||
#if TARGET_PC
|
||||
mGlyphTextures = new GlyphTextures();
|
||||
#endif
|
||||
initialize_state();
|
||||
JUTFont::initialize_state();
|
||||
}
|
||||
|
||||
JUTResFont::JUTResFont(const ResFONT* pFont, JKRHeap* pHeap) {
|
||||
#if TARGET_PC
|
||||
mGlyphTextures = new GlyphTextures();
|
||||
#endif
|
||||
initialize_state();
|
||||
JUTFont::initialize_state();
|
||||
initiate(pFont, pHeap);
|
||||
@@ -33,10 +20,7 @@ JUTResFont::JUTResFont(const ResFONT* pFont, JKRHeap* pHeap) {
|
||||
|
||||
JUTResFont::~JUTResFont() {
|
||||
#if TARGET_PC
|
||||
for (auto& pair : mGlyphTextures->textures) {
|
||||
pair.second.reset();
|
||||
}
|
||||
delete mGlyphTextures;
|
||||
mJoinedTextureObject.reset();
|
||||
#endif
|
||||
|
||||
if (mValid) {
|
||||
@@ -70,6 +54,33 @@ bool JUTResFont::initiate(const ResFONT* pFont, JKRHeap* pHeap) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void JUTResFont::initJoinedTexture() {
|
||||
if (mGly1BlockNum != 1) {
|
||||
CRASH("mGly1BlockNum must be 1!");
|
||||
}
|
||||
|
||||
const auto& block = *mpGlyphBlocks[0];
|
||||
if (block.textureWidth % 8 != 0 || block.textureHeight % 8 != 0) {
|
||||
// Idk how the GameCube's tiling texture format works so this is a safety check.
|
||||
CRASH("Texture size not divisible!");
|
||||
}
|
||||
|
||||
int pageCount = 0;
|
||||
u32 pageNumCells = block.numRows * block.numColumns;
|
||||
for (u32 code = block.startCode; code < block.endCode; code += pageNumCells) {
|
||||
pageCount += 1;
|
||||
}
|
||||
|
||||
mJoinedTextureHeight = block.textureHeight * pageCount;
|
||||
GXInitTexObj(&mJoinedTextureObject, block.data, block.textureWidth,
|
||||
mJoinedTextureHeight, static_cast<GXTexFmt>(block.textureFormat.host()),
|
||||
GX_CLAMP, GX_CLAMP, false);
|
||||
|
||||
GXInitTexObjLOD(&mJoinedTextureObject, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, 0U, 0U, GX_ANISO_1);
|
||||
}
|
||||
#endif
|
||||
|
||||
bool JUTResFont::protected_initiate(const ResFONT* pFont, JKRHeap* pHeap) {
|
||||
void** p;
|
||||
delete_and_initialize();
|
||||
@@ -100,8 +111,10 @@ bool JUTResFont::protected_initiate(const ResFONT* pFont, JKRHeap* pHeap) {
|
||||
mpMapBlocks = JKR_NEW_ARRAY_ARGS(ResFONT::MAP1*, mMap1BlockNum, p);
|
||||
}
|
||||
setBlock();
|
||||
return true;
|
||||
|
||||
IF_DUSK(initJoinedTexture());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void JUTResFont::countBlock() {
|
||||
@@ -231,14 +244,14 @@ void JUTResFont::setGX(JUtility::TColor col1, JUtility::TColor col2) {
|
||||
}
|
||||
|
||||
f32 JUTResFont::drawChar_scale(f32 pos_x, f32 pos_y, f32 scale_x, f32 scale_y, int str_int,
|
||||
bool flag) {
|
||||
bool flag FONT_DRAW_CTX) {
|
||||
f32 x1;
|
||||
f32 x2;
|
||||
f32 y1;
|
||||
|
||||
JUT_ASSERT(378, mValid);
|
||||
JUTFont::TWidth width;
|
||||
loadFont(str_int, GX_TEXMAP0, &width);
|
||||
loadFont(str_int, GX_TEXMAP0, &width FONT_DRAW_CTX_ARG);
|
||||
|
||||
if ((mFixed) || (!flag)) {
|
||||
x1 = pos_x;
|
||||
@@ -258,15 +271,26 @@ f32 JUTResFont::drawChar_scale(f32 pos_x, f32 pos_y, f32 scale_x, f32 scale_y, i
|
||||
f32 y2 = getDescent() * (scale_y / getHeight()) + pos_y;
|
||||
|
||||
u16 texW = mpGlyphBlocks[field_0x66]->textureWidth;
|
||||
#if TARGET_PC
|
||||
u16 texH = mJoinedTextureHeight;
|
||||
#else
|
||||
u16 texH = mpGlyphBlocks[field_0x66]->textureHeight;
|
||||
#endif
|
||||
u16 cellW = mpGlyphBlocks[field_0x66]->cellWidth;
|
||||
|
||||
u16 cellH = mpGlyphBlocks[field_0x66]->cellHeight;
|
||||
s32 u1 = (mWidth * 0x8000) / texW;
|
||||
s32 v1 = (mHeight * 0x8000) / texH;
|
||||
s32 u2 = ((mWidth + cellW) * 0x8000) / texW;
|
||||
s32 v2 = ((mHeight + cellH) * 0x8000) / texH;
|
||||
|
||||
#if TARGET_PC
|
||||
if (!context) {
|
||||
pushDrawState();
|
||||
}
|
||||
#else
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
#endif
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
|
||||
// Bottom Left
|
||||
@@ -290,18 +314,33 @@ f32 JUTResFont::drawChar_scale(f32 pos_x, f32 pos_y, f32 scale_x, f32 scale_y, i
|
||||
GXTexCoord2u16(u1, v2);
|
||||
GXEnd();
|
||||
|
||||
#if TARGET_PC
|
||||
if (!context) {
|
||||
popDrawState();
|
||||
}
|
||||
#else
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
|
||||
#endif
|
||||
return retval;
|
||||
}
|
||||
|
||||
void JUTResFont::loadFont(int code, GXTexMapID texMapID, JUTFont::TWidth* pDstWidth) {
|
||||
#if TARGET_PC
|
||||
void JUTResFont::pushDrawState() {
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
}
|
||||
|
||||
void JUTResFont::popDrawState() {
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JUTResFont::loadFont(int code, GXTexMapID texMapID, JUTFont::TWidth* pDstWidth FONT_DRAW_CTX) {
|
||||
if (pDstWidth != 0) {
|
||||
getWidthEntry(code, pDstWidth);
|
||||
}
|
||||
|
||||
int fontCode = getFontCode(code);
|
||||
loadImage(fontCode, texMapID);
|
||||
loadImage(fontCode, texMapID FONT_DRAW_CTX_ARG);
|
||||
}
|
||||
|
||||
void JUTResFont::getWidthEntry(int code, JUTFont::TWidth* i_width) const {
|
||||
@@ -403,7 +442,7 @@ int JUTResFont::getFontCode(int chr) const {
|
||||
return ret;
|
||||
}
|
||||
|
||||
void JUTResFont::loadImage(int code, GXTexMapID id){
|
||||
void JUTResFont::loadImage(int code, GXTexMapID id FONT_DRAW_CTX){
|
||||
int i = 0;
|
||||
for (; i < mGly1BlockNum; i++)
|
||||
{
|
||||
@@ -435,22 +474,15 @@ void JUTResFont::loadImage(int code, GXTexMapID id){
|
||||
mHeight = cellRow * cellH;
|
||||
|
||||
#if TARGET_PC
|
||||
const auto found = mGlyphTextures->textures.find(pageIdx);
|
||||
GXTexObj* texObj;
|
||||
if (found == mGlyphTextures->textures.end()) {
|
||||
texObj = &mGlyphTextures->textures[pageIdx];
|
||||
void* pImg = &mpGlyphBlocks[i]->data[pageIdx * mpGlyphBlocks[i]->textureSize];
|
||||
GXInitTexObj(texObj, pImg, mpGlyphBlocks[i]->textureWidth,
|
||||
mpGlyphBlocks[i]->textureHeight, (GXTexFmt)(u16)mpGlyphBlocks[i]->textureFormat,
|
||||
GX_CLAMP, GX_CLAMP, 0);
|
||||
mHeight += texH * pageIdx;
|
||||
|
||||
GXInitTexObjLOD(texObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, 0U, 0U, GX_ANISO_1);
|
||||
} else {
|
||||
texObj = &found->second;
|
||||
if (!context || !context->isTextureLoaded) {
|
||||
GXLoadTexObj(&mJoinedTextureObject, id);
|
||||
if (context) {
|
||||
context->isTextureLoaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
GXLoadTexObj(texObj, id);
|
||||
|
||||
// Gets used by some other code.
|
||||
mTexPageIdx = pageIdx;
|
||||
field_0x66 = i;
|
||||
|
||||
@@ -115,7 +115,14 @@ static Z2WolfHowlLine sNewSong3[9] = {
|
||||
{HOWL_LINE_MID, 45},
|
||||
};
|
||||
|
||||
static Z2WolfHowlData sGuideData[9] = {
|
||||
#if TARGET_PC
|
||||
static Z2WolfHowlLine sHowlTimeSong[6] = {
|
||||
{HOWL_LINE_MID, 20}, {HOWL_LINE_LOW, 20}, {HOWL_LINE_HIGH, 40},
|
||||
{HOWL_LINE_MID, 20}, {HOWL_LINE_LOW, 20}, {HOWL_LINE_HIGH, 40},
|
||||
};
|
||||
#endif
|
||||
|
||||
static Z2WolfHowlData sGuideData[9 IF_DUSK(+1)] = {
|
||||
{ARRAY_SIZE(sHowlTobikusa), sHowlTobikusa},
|
||||
{ARRAY_SIZE(sHowlUmakusa), sHowlUmakusa},
|
||||
{ARRAY_SIZE(sHowlZeldaSong), sHowlZeldaSong},
|
||||
@@ -125,6 +132,9 @@ static Z2WolfHowlData sGuideData[9] = {
|
||||
{ARRAY_SIZE(sNewSong1), sNewSong1},
|
||||
{ARRAY_SIZE(sNewSong2), sNewSong2},
|
||||
{ARRAY_SIZE(sNewSong3), sNewSong3},
|
||||
#if TARGET_PC
|
||||
{ARRAY_SIZE(sHowlTimeSong), sHowlTimeSong},
|
||||
#endif
|
||||
};
|
||||
|
||||
Z2WolfHowlMgr::Z2WolfHowlMgr() : JASGlobalInstance(true) {
|
||||
@@ -356,6 +366,13 @@ void Z2WolfHowlMgr::setCorrectData(s8 curveID, Z2WolfHowlData* data) {
|
||||
cPitchCenter = 0.94387f;
|
||||
cPitchDown = 0.74915f;
|
||||
break;
|
||||
#if TARGET_PC
|
||||
case Z2WOLFHOWL_TIMESONG:
|
||||
cPitchUp = 1.259906f;
|
||||
cPitchCenter = 0.94387f;
|
||||
cPitchDown = 0.840885f;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
cPitchUp = 1.1892f;
|
||||
cPitchCenter = 1.0f;
|
||||
@@ -400,7 +417,7 @@ u8 Z2WolfHowlMgr::getCorrectLineNum() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static JAISoundID sCorrectPhrase[9] = {
|
||||
static JAISoundID sCorrectPhrase[9 IF_DUSK(+1)] = {
|
||||
Z2BGM_HOWL_TOBIKUSA,
|
||||
Z2BGM_HOWL_UMAKUSA,
|
||||
Z2BGM_HOWL_ZELDASONG,
|
||||
@@ -410,9 +427,12 @@ static JAISoundID sCorrectPhrase[9] = {
|
||||
Z2BGM_NEW_01_HOWL,
|
||||
Z2BGM_NEW_02_HOWL,
|
||||
Z2BGM_NEW_03_HOWL,
|
||||
#if TARGET_PC
|
||||
0xFFFFFFFF,
|
||||
#endif
|
||||
};
|
||||
|
||||
static JAISoundID sWindStoneSound[9] = {
|
||||
static JAISoundID sWindStoneSound[9 IF_DUSK(+1)] = {
|
||||
0xFFFFFFFF,
|
||||
0xFFFFFFFF,
|
||||
Z2BGM_STONE_ZELDASONG,
|
||||
@@ -422,9 +442,12 @@ static JAISoundID sWindStoneSound[9] = {
|
||||
Z2BGM_NEW_01_STONE,
|
||||
Z2BGM_NEW_02_STONE,
|
||||
Z2BGM_NEW_03_STONE,
|
||||
#if TARGET_PC
|
||||
0xFFFFFFFF,
|
||||
#endif
|
||||
};
|
||||
|
||||
static JAISoundID sCorrectDuo[9] = {
|
||||
static JAISoundID sCorrectDuo[9 IF_DUSK(+1)] = {
|
||||
0xFFFFFFFF,
|
||||
0xFFFFFFFF,
|
||||
0xFFFFFFFF,
|
||||
@@ -434,6 +457,9 @@ static JAISoundID sCorrectDuo[9] = {
|
||||
Z2BGM_NEW_01_DUO,
|
||||
Z2BGM_NEW_02_DUO,
|
||||
Z2BGM_NEW_03_DUO,
|
||||
#if TARGET_PC
|
||||
0xFFFFFFFF,
|
||||
#endif
|
||||
};
|
||||
|
||||
s8 Z2WolfHowlMgr::checkLine() {
|
||||
|
||||
@@ -19316,11 +19316,20 @@ void daAlink_c::setWaterDropColor(const J3DGXColorS10* i_color) {
|
||||
|
||||
if (!checkNoResetFlg2(FLG2_UNK_80000)) {
|
||||
if (checkZoraWearAbility()) {
|
||||
#if TARGET_PC
|
||||
if (field_0x064C->getMaterialNum() >= 14)
|
||||
#endif
|
||||
{
|
||||
field_0x064C->getMaterialNodePointer(13)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(0)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(1)->setTevColor(1, i_color);
|
||||
mpLinkHatModel->getModelData()->getMaterialNodePointer(1)->setTevColor(1, i_color);
|
||||
}
|
||||
} else if (checkMagicArmorWearAbility()) {
|
||||
#if TARGET_PC
|
||||
if (field_0x064C->getMaterialNum() >= 12)
|
||||
#endif
|
||||
{
|
||||
field_0x064C->getMaterialNodePointer(11)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(10)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(9)->setTevColor(1, i_color);
|
||||
@@ -19328,11 +19337,21 @@ void daAlink_c::setWaterDropColor(const J3DGXColorS10* i_color) {
|
||||
field_0x064C->getMaterialNodePointer(6)->setTevColor(1, i_color);
|
||||
mpLinkHatModel->getModelData()->getMaterialNodePointer(2)->setTevColor(1, i_color);
|
||||
mpLinkHatModel->getModelData()->getMaterialNodePointer(1)->setTevColor(1, i_color);
|
||||
}
|
||||
} else if (checkCasualWearFlg()) {
|
||||
#if TARGET_PC
|
||||
if (field_0x064C->getMaterialNum() >= 8)
|
||||
#endif
|
||||
{
|
||||
field_0x064C->getMaterialNodePointer(7)->setTevColor(1, i_color);
|
||||
mpLinkHatModel->getModelData()->getMaterialNodePointer(0)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(5)->setTevColor(1, var_r31);
|
||||
}
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
if (field_0x064C->getMaterialNum() >= 18)
|
||||
#endif
|
||||
{
|
||||
field_0x064C->getMaterialNodePointer(17)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(9)->setTevColor(1, i_color);
|
||||
field_0x064C->getMaterialNodePointer(0)->setTevColor(1, i_color);
|
||||
@@ -19342,6 +19361,7 @@ void daAlink_c::setWaterDropColor(const J3DGXColorS10* i_color) {
|
||||
field_0x064C->getMaterialNodePointer(16)->setTevColor(1, var_r31);
|
||||
field_0x064C->getMaterialNodePointer(15)->setTevColor(1, var_r31);
|
||||
field_0x064C->getMaterialNodePointer(14)->setTevColor(1, var_r31);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,65 @@
|
||||
#include "d/d_meter2_draw.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
|
||||
void daAlink_c::handleWolfHowl() {
|
||||
if (checkWolf()) {
|
||||
if (!dusk::getSettings().game.sunsSong) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check to see if Link has the ability to transform.
|
||||
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_077)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure there is a proper pointer to the mMeterClass and mpMeterDraw structs in
|
||||
// g_meter2_info.
|
||||
const auto meterClassPtr = g_meter2_info.getMeterClass();
|
||||
if (!meterClassPtr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto meterDrawPtr = meterClassPtr->getMeterDrawPtr();
|
||||
if (!meterDrawPtr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure that link is not in a cutscene.
|
||||
if (checkEventRun()) {
|
||||
Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
mDoCPd_c::getCpadInfo(PAD_1).mPressedButtonFlags = 0;
|
||||
|
||||
// Ensure that the Z Button is not dimmed
|
||||
if (meterDrawPtr->getButtonZAlpha() != 1.f) {
|
||||
Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
bool canTransform = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getWolfHowlMgrP()->setCorrectCurve(9);
|
||||
procWolfHowlDemoInit();
|
||||
}
|
||||
}
|
||||
|
||||
void daAlink_c::handleQuickTransform() {
|
||||
if (!dusk::getSettings().game.enableQuickTransform) {
|
||||
return;
|
||||
|
||||
@@ -3954,7 +3954,13 @@ int daAlink_c::procWolfHowlDemoInit() {
|
||||
mZ2WolfHowlMgr.setCorrectCurve(-1);
|
||||
}
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
if (mZ2WolfHowlMgr.getCorrectCurveID() != 9) {
|
||||
mZ2WolfHowlMgr.setCorrectCurve(-1);
|
||||
}
|
||||
#else
|
||||
mZ2WolfHowlMgr.setCorrectCurve(-1);
|
||||
#endif
|
||||
}
|
||||
|
||||
mNormalSpeed = 0.0f;
|
||||
@@ -4095,6 +4101,19 @@ int daAlink_c::procWolfHowlDemo() {
|
||||
dStage_changeScene(mProcVar0.mHowlExitID, 0.0f, 0, fopAcM_GetRoomNo(this),
|
||||
shape_angle.y, -1);
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
if (daAlink_getAlinkActorClass()->getCorrectCurveID() == 9) {
|
||||
if (dComIfGp_roomControl_getTimePass()) {
|
||||
g_env_light.time_change_rate = 1.0f;
|
||||
dComIfGp_event_reset();
|
||||
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
|
||||
} else {
|
||||
setWolfHowlNotHappen(isSkipEdge);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
fopAc_ac_c* actor_p = NULL;
|
||||
if (gwolf_p == NULL) {
|
||||
fopAcIt_Executor((fopAcIt_ExecutorFunc)daAlink_searchWolfHowl,
|
||||
|
||||
@@ -1459,7 +1459,7 @@ void dDlst_shadowControl_c::init() {
|
||||
#else
|
||||
u32 buffer_size = GXGetTexBufferSize(size, size, 5, GX_DISABLE, 0);
|
||||
#endif
|
||||
delete mShadowTexData[i];
|
||||
JKR_DELETE_ARRAY(mShadowTexData[i]);
|
||||
mShadowTexData[i] = JKR_NEW_ARRAY_ARGS(u8, buffer_size, 0x20);
|
||||
|
||||
mShadowTexObj[i].reset();
|
||||
|
||||
@@ -1540,8 +1540,21 @@ void dScnKy_env_light_c::setDaytime() {
|
||||
}
|
||||
|
||||
if (dComIfGp_roomControl_getTimePass() && !field_0x130a && temp_r29) {
|
||||
#if TARGET_PC
|
||||
f32 prev = daytime;
|
||||
#endif
|
||||
|
||||
daytime += time_change_rate;
|
||||
|
||||
#if TARGET_PC
|
||||
if (time_change_rate == 1.0f &&
|
||||
(std::fmod(daytime - 90.0f + 360.0f, 360.0f) < std::fmod(prev - 90.0f + 360.0f, 360.0f) ||
|
||||
std::fmod(daytime - 285.0f + 360.0f, 360.0f) < std::fmod(prev - 285.0f + 360.0f, 360.0f)))
|
||||
{
|
||||
g_env_light.time_change_rate = 0.012f;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Stage is Fishing Pond or Hena's Hut
|
||||
if (!strcmp(dComIfGp_getStartStageName(), "F_SP127") ||
|
||||
!strcmp(dComIfGp_getStartStageName(), "R_SP127"))
|
||||
|
||||
@@ -39,6 +39,7 @@ static void ApplyPresetDusk() {
|
||||
s.game.instantSaves.setValue(true);
|
||||
s.game.midnasLamentNonStop.setValue(true);
|
||||
s.game.enableFrameInterpolation.setValue(true);
|
||||
s.game.sunsSong.setValue(true);
|
||||
s.game.bloomMode.setValue(BloomMode::Dusk);
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,15 @@ namespace dusk {
|
||||
if (ImGui::BeginMenu("Enhancements")) {
|
||||
if (ImGui::BeginMenu("Quality of Life")) {
|
||||
config::ImGuiCheckbox("Quick Transform (R+Y)", getSettings().game.enableQuickTransform);
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::SetTooltip("Allows you to quickly transform between forms\n"
|
||||
"without having to talk to Midna.");
|
||||
}
|
||||
|
||||
config::ImGuiCheckbox("Sun's Song (R+X)", getSettings().game.sunsSong);
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::SetTooltip("Allows Wolf Link to howl and change the time of day.");
|
||||
}
|
||||
|
||||
config::ImGuiCheckbox("Bigger Wallets", getSettings().game.biggerWallets);
|
||||
if (ImGui::IsItemHovered()) {
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
#include <aurora/gfx.h>
|
||||
#include <SDL3/SDL_gamepad.h>
|
||||
|
||||
#include "dusk/main.h"
|
||||
|
||||
@@ -174,6 +175,122 @@ namespace dusk {
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
struct SpecificButtonName {
|
||||
SDL_GamepadType Type;
|
||||
const char* Name;
|
||||
};
|
||||
|
||||
struct ButtonNames {
|
||||
SDL_GamepadButton Button;
|
||||
std::vector<SpecificButtonName> Names;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
static const std::vector<ButtonNames> GamepadButtonNames = {
|
||||
{ SDL_GAMEPAD_BUTTON_LEFT_STICK, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "L3"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "L3"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "L3"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Left Stick"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "Left Stick"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "Control Stick"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_RIGHT_STICK, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "R3"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "R3"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "R3"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Right Stick"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "Right Stick"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "C Stick"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "L1"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "L1"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "L1"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "LB"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "LB"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "R1"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "R1"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "R1"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "RB"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "RB"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "Z"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_BACK, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "Select"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "Share"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "Create"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Back"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "View"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_START, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "Start"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "Options"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "Options"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Start"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "Menu"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "Start/Pause"},
|
||||
}},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
static const char* GetNameForGamepadButton(SDL_Gamepad* gamepad, u32 buttonUntyped) {
|
||||
if (buttonUntyped == PAD_NATIVE_BUTTON_INVALID) {
|
||||
return "Not bound";
|
||||
}
|
||||
|
||||
auto button = static_cast<SDL_GamepadButton>(buttonUntyped);
|
||||
auto label = SDL_GetGamepadButtonLabel(gamepad, button);
|
||||
|
||||
switch (label) {
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_A:
|
||||
return "A";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_B:
|
||||
return "B";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_X:
|
||||
return "X";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_Y:
|
||||
return "Y";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_CROSS:
|
||||
return "Cross";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_CIRCLE:
|
||||
return "Circle";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE:
|
||||
return "Triangle";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_SQUARE:
|
||||
return "Square";
|
||||
default:; // Fall through
|
||||
}
|
||||
|
||||
auto padType = SDL_GetGamepadType(gamepad);
|
||||
for (const auto& buttonNames : GamepadButtonNames) {
|
||||
if (buttonNames.Button != button) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (const auto& name : buttonNames.Names) {
|
||||
if (name.Type == padType) {
|
||||
return name.Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
switch (button) {
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_LEFT:
|
||||
return "D-pad left";
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT:
|
||||
return "D-pad right";
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_UP:
|
||||
return "D-pad up";
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_DOWN:
|
||||
return "D-pad down";
|
||||
default:
|
||||
return PADGetNativeButtonName(buttonUntyped);
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiMenuGame::windowControllerConfig() {
|
||||
if (!m_showControllerConfig) {
|
||||
return;
|
||||
@@ -303,6 +420,7 @@ namespace dusk {
|
||||
|
||||
ImGuiBeginGroupPanel("Buttons", ImVec2(150 * scale, 20 * scale));
|
||||
|
||||
SDL_Gamepad* gamepad = PADGetSDLGamepadForIndex(PADGetIndexForPort(m_controllerConfig.m_selectedPort));
|
||||
u32 buttonCount;
|
||||
PADButtonMapping* btnMappingList = PADGetButtonMappings(m_controllerConfig.m_selectedPort, &buttonCount);
|
||||
if (btnMappingList != nullptr) {
|
||||
@@ -322,7 +440,7 @@ namespace dusk {
|
||||
if (m_controllerConfig.m_isReading && m_controllerConfig.m_pendingButtonMapping == &btnMappingList[i]) {
|
||||
dispName = fmt::format("Press a Key...##{}", btnName);
|
||||
} else {
|
||||
const char* nativeName = PADGetNativeButtonName(btnMappingList[i].nativeButton);
|
||||
const char* nativeName = GetNameForGamepadButton(gamepad, btnMappingList[i].nativeButton);
|
||||
if (nativeName == nullptr) {
|
||||
nativeName = "[unbound]";
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ UserSettings g_userSettings = {
|
||||
.noMissClimbing {"game.noMissClimbing", false},
|
||||
.fastTears {"game.fastTears", false},
|
||||
.instantSaves {"game.instantSaves", false},
|
||||
.sunsSong {"game.sunsSong", false},
|
||||
|
||||
// Preferences
|
||||
.enableMirrorMode {"game.enableMirrorMode", false},
|
||||
@@ -113,6 +114,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.fastClimbing);
|
||||
Register(g_userSettings.game.fastTears);
|
||||
Register(g_userSettings.game.instantSaves);
|
||||
Register(g_userSettings.game.sunsSong);
|
||||
Register(g_userSettings.game.enableMirrorMode);
|
||||
Register(g_userSettings.game.invertCameraXAxis);
|
||||
Register(g_userSettings.game.bloomMode);
|
||||
|
||||
@@ -748,6 +748,12 @@ void fapGm_Execute() {
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (mDoCPd_c::getHoldR(PAD_1) && mDoCPd_c::getTrigX(PAD_1)) {
|
||||
if (const auto link = g_dComIfG_gameInfo.play.getPlayer(0)) {
|
||||
dynamic_cast<daAlink_c*>(link)->handleWolfHowl();
|
||||
}
|
||||
}
|
||||
|
||||
if (mDoCPd_c::getHoldR(PAD_1) && mDoCPd_c::getTrigY(PAD_1)) {
|
||||
if (const auto link = g_dComIfG_gameInfo.play.getPlayer(0)) {
|
||||
dynamic_cast<daAlink_c*>(link)->handleQuickTransform();
|
||||
|
||||
Reference in New Issue
Block a user