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https://github.com/TwilitRealm/dusklight
synced 2026-07-24 21:50:43 -04:00
move yeta fixes to flow patches
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@@ -1116,14 +1116,6 @@ int checkItemGet(u8 i_itemNo, int i_default) {
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return 0;
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}
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break;
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case dItemNo_Randomizer_TOMATO_PUREE_e:
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case dItemNo_Randomizer_TASTE_e:
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// Check to see if currently in Snowpeak Ruins
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if (getStageID() == Snowpeak_Ruins) {
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// Return false so that yeta will give the map item no matter what.
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return 0;
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}
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break;
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case dItemNo_Randomizer_IRONBALL_e:
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// Check to see if currently in Snowpeak Ruins Darkhammer room
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if (getStageID() == Darkhammer) {
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@@ -59,6 +59,20 @@
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next node index: 0x10C
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5: # zel_05.bmg
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# Patch Yeta flow to always give the map check even if the player has obtained the Ordon Cheese
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- index: 0x8
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type: event
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event: 42
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parameters: 0x00000000
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next node index: 0x8
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# Patch Yeta flow to always give the map check even if the player has obtained the Ordon Cheese
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- index: 0x5
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type: event
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event: 42
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parameters: 0x00000000
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next node index: 0x3
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# Patch Gor Liggs to not set the flag for the third key shard
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# Change event index 17 to event index 42 which does nothing
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- index: 0x258
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