Even faster tears to match TPHD

This commit is contained in:
MelonSpeedruns
2026-04-24 18:06:02 -04:00
parent c655457607
commit ada562253a
+2 -2
View File
@@ -265,7 +265,7 @@ int daObjDrop_c::modeParentWait() {
mModeAction = 1;
#if TARGET_PC
mModeTimer = dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 20 : 40;
mModeTimer = dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 0 : 40;
if (dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0) {
current.pos.y += 100.0f;
} else {
@@ -285,7 +285,7 @@ int daObjDrop_c::modeParentWait() {
case 2:
createBodyEffect();
#if TARGET_PC
mModeTimer = dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 5 : 45;
mModeTimer = dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 0 : 45;
#else
mModeTimer = 45;
#endif