Move imgui debug overlay to own file

This commit is contained in:
PJB3005
2026-03-01 16:38:39 +01:00
parent 86d45f8211
commit ae78adca5f
4 changed files with 164 additions and 152 deletions
+1
View File
@@ -1330,6 +1330,7 @@ set(DUSK_FILES
src/dusk/dvd_emu.cpp
src/dusk/imgui/imgui.hpp
src/dusk/imgui/processes.cpp
src/dusk/imgui/debug_overlay.cpp
src/dusk/offset_ptr.cpp
src/dolphin/os/OSContext.cpp
src/dolphin/os/OSThread.cpp
+1 -152
View File
@@ -14,160 +14,9 @@
#include "Windows.h"
#endif
static bool m_frameRate = true;
static bool m_pipelineInfo = true;
static bool m_graphicsBackend = true;
static int m_debugOverlayCorner = 0; // top-left
using namespace std::string_literals;
using namespace std::string_view_literals;
namespace aurora::gfx
{
extern std::atomic_uint32_t queuedPipelines;
extern std::atomic_uint32_t createdPipelines;
extern size_t g_drawCallCount;
extern size_t g_mergedDrawCallCount;
extern size_t g_lastVertSize;
extern size_t g_lastUniformSize;
extern size_t g_lastIndexSize;
extern size_t g_lastStorageSize;
} // namespace aurora::gfx
static void SetOverlayWindowLocation(int corner)
{
const ImGuiViewport *viewport = ImGui::GetMainViewport();
ImVec2 workPos = viewport->WorkPos; // Use work area to avoid menu-bar/task-bar, if any!
ImVec2 workSize = viewport->WorkSize;
ImVec2 windowPos;
ImVec2 windowPosPivot;
constexpr float padding = 10.0f;
windowPos.x = (corner & 1) != 0 ? (workPos.x + workSize.x - padding) : (workPos.x + padding);
windowPos.y = (corner & 2) != 0 ? (workPos.y + workSize.y - padding) : (workPos.y + padding);
windowPosPivot.x = (corner & 1) != 0 ? 1.0f : 0.0f;
windowPosPivot.y = (corner & 2) != 0 ? 1.0f : 0.0f;
ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, windowPosPivot);
}
static void ImGuiStringViewText(std::string_view text)
{
// begin()/end() do not work on MSVC
ImGui::TextUnformatted(text.data(), text.data() + text.size());
}
static std::string BytesToString(size_t bytes)
{
constexpr std::array suffixes{"B"sv, "KB"sv, "MB"sv, "GB"sv, "TB"sv, "PB"sv, "EB"sv};
uint32_t s = 0;
auto count = static_cast<double>(bytes);
while (count >= 1024.0 && s < 7)
{
s++;
count /= 1024.0;
}
if (count - floor(count) == 0.0)
{
return fmt::format(FMT_STRING("{}{}"), static_cast<size_t>(count), suffixes[s]);
}
return fmt::format(FMT_STRING("{:.1f}{}"), count, suffixes[s]);
}
static void ShowProcesses();
void imgui_main(const AuroraInfo *info)
{
ImGuiIO &io = ImGui::GetIO();
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
if (m_debugOverlayCorner != -1)
{
SetOverlayWindowLocation(m_debugOverlayCorner);
windowFlags |= ImGuiWindowFlags_NoMove;
}
ImGui::SetNextWindowBgAlpha(0.65f);
if (ImGui::Begin("Debug Overlay", nullptr, windowFlags))
{
bool hasPrevious = false;
if (m_frameRate)
{
if (hasPrevious)
{
ImGui::Separator();
}
hasPrevious = true;
ImGuiStringViewText(fmt::format(FMT_STRING("FPS: {:.1f}\n"), io.Framerate));
}
if (m_graphicsBackend)
{
if (hasPrevious)
{
ImGui::Separator();
}
hasPrevious = true;
std::string_view backendString = "Unknown"sv;
switch (info->backend)
{
case BACKEND_D3D12:
backendString = "D3D12"sv;
break;
case BACKEND_METAL:
backendString = "Metal"sv;
break;
case BACKEND_VULKAN:
backendString = "Vulkan"sv;
break;
case BACKEND_OPENGL:
backendString = "OpenGL"sv;
break;
case BACKEND_OPENGLES:
backendString = "OpenGL ES"sv;
break;
case BACKEND_WEBGPU:
backendString = "WebGPU"sv;
break;
case BACKEND_NULL:
backendString = "Null"sv;
break;
}
ImGuiStringViewText(fmt::format(FMT_STRING("Backend: {}\n"), backendString));
}
if (m_pipelineInfo)
{
if (hasPrevious)
{
ImGui::Separator();
}
hasPrevious = true;
ImGuiStringViewText(
fmt::format(FMT_STRING("Queued pipelines: {}\n"), aurora::gfx::queuedPipelines.load()));
ImGuiStringViewText(
fmt::format(FMT_STRING("Done pipelines: {}\n"), aurora::gfx::createdPipelines.load()));
ImGuiStringViewText(
fmt::format(FMT_STRING("Draw call count: {}\n"), aurora::gfx::g_drawCallCount));
ImGuiStringViewText(fmt::format(FMT_STRING("Merged draw calls: {}\n"),
aurora::gfx::g_mergedDrawCallCount));
ImGuiStringViewText(fmt::format(FMT_STRING("Vertex size: {}\n"),
BytesToString(aurora::gfx::g_lastVertSize)));
ImGuiStringViewText(fmt::format(FMT_STRING("Uniform size: {}\n"),
BytesToString(aurora::gfx::g_lastUniformSize)));
ImGuiStringViewText(fmt::format(FMT_STRING("Index size: {}\n"),
BytesToString(aurora::gfx::g_lastIndexSize)));
ImGuiStringViewText(fmt::format(FMT_STRING("Storage size: {}\n"),
BytesToString(aurora::gfx::g_lastStorageSize)));
ImGuiStringViewText(fmt::format(
FMT_STRING("Total: {}\n"),
BytesToString(aurora::gfx::g_lastVertSize + aurora::gfx::g_lastUniformSize +
aurora::gfx::g_lastIndexSize + aurora::gfx::g_lastStorageSize)));
}
}
ImGui::End();
DuskImguiDebugOverlay(info);
DuskImguiProcesses();
}
+159
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@@ -0,0 +1,159 @@
#include <array>
#include <numeric>
#include <string_view>
#include "fmt/format.h"
#include "imgui.h"
#include "imgui.hpp"
static bool m_frameRate = true;
static bool m_pipelineInfo = true;
static bool m_graphicsBackend = true;
static int m_debugOverlayCorner = 0; // top-left
namespace aurora::gfx
{
extern std::atomic_uint32_t queuedPipelines;
extern std::atomic_uint32_t createdPipelines;
extern size_t g_drawCallCount;
extern size_t g_mergedDrawCallCount;
extern size_t g_lastVertSize;
extern size_t g_lastUniformSize;
extern size_t g_lastIndexSize;
extern size_t g_lastStorageSize;
} // namespace aurora::gfx
using namespace std::string_literals;
using namespace std::string_view_literals;
static void SetOverlayWindowLocation(int corner)
{
const ImGuiViewport *viewport = ImGui::GetMainViewport();
ImVec2 workPos = viewport->WorkPos; // Use work area to avoid menu-bar/task-bar, if any!
ImVec2 workSize = viewport->WorkSize;
ImVec2 windowPos;
ImVec2 windowPosPivot;
constexpr float padding = 10.0f;
windowPos.x = (corner & 1) != 0 ? (workPos.x + workSize.x - padding) : (workPos.x + padding);
windowPos.y = (corner & 2) != 0 ? (workPos.y + workSize.y - padding) : (workPos.y + padding);
windowPosPivot.x = (corner & 1) != 0 ? 1.0f : 0.0f;
windowPosPivot.y = (corner & 2) != 0 ? 1.0f : 0.0f;
ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, windowPosPivot);
}
static void ImGuiStringViewText(std::string_view text)
{
// begin()/end() do not work on MSVC
ImGui::TextUnformatted(text.data(), text.data() + text.size());
}
static std::string BytesToString(size_t bytes)
{
constexpr std::array suffixes{"B"sv, "KB"sv, "MB"sv, "GB"sv, "TB"sv, "PB"sv, "EB"sv};
uint32_t s = 0;
auto count = static_cast<double>(bytes);
while (count >= 1024.0 && s < 7)
{
s++;
count /= 1024.0;
}
if (count - floor(count) == 0.0)
{
return fmt::format(FMT_STRING("{}{}"), static_cast<size_t>(count), suffixes[s]);
}
return fmt::format(FMT_STRING("{:.1f}{}"), count, suffixes[s]);
}
void DuskImguiDebugOverlay(const AuroraInfo *info) {
ImGuiIO &io = ImGui::GetIO();
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
if (m_debugOverlayCorner != -1)
{
SetOverlayWindowLocation(m_debugOverlayCorner);
windowFlags |= ImGuiWindowFlags_NoMove;
}
ImGui::SetNextWindowBgAlpha(0.65f);
if (ImGui::Begin("Debug Overlay", nullptr, windowFlags))
{
bool hasPrevious = false;
if (m_frameRate)
{
if (hasPrevious)
{
ImGui::Separator();
}
hasPrevious = true;
ImGuiStringViewText(fmt::format(FMT_STRING("FPS: {:.1f}\n"), io.Framerate));
}
if (m_graphicsBackend)
{
if (hasPrevious)
{
ImGui::Separator();
}
hasPrevious = true;
std::string_view backendString = "Unknown"sv;
switch (info->backend)
{
case BACKEND_D3D12:
backendString = "D3D12"sv;
break;
case BACKEND_METAL:
backendString = "Metal"sv;
break;
case BACKEND_VULKAN:
backendString = "Vulkan"sv;
break;
case BACKEND_OPENGL:
backendString = "OpenGL"sv;
break;
case BACKEND_OPENGLES:
backendString = "OpenGL ES"sv;
break;
case BACKEND_WEBGPU:
backendString = "WebGPU"sv;
break;
case BACKEND_NULL:
backendString = "Null"sv;
break;
}
ImGuiStringViewText(fmt::format(FMT_STRING("Backend: {}\n"), backendString));
}
if (m_pipelineInfo)
{
if (hasPrevious)
{
ImGui::Separator();
}
hasPrevious = true;
ImGuiStringViewText(
fmt::format(FMT_STRING("Queued pipelines: {}\n"), aurora::gfx::queuedPipelines.load()));
ImGuiStringViewText(
fmt::format(FMT_STRING("Done pipelines: {}\n"), aurora::gfx::createdPipelines.load()));
ImGuiStringViewText(
fmt::format(FMT_STRING("Draw call count: {}\n"), aurora::gfx::g_drawCallCount));
ImGuiStringViewText(fmt::format(FMT_STRING("Merged draw calls: {}\n"),
aurora::gfx::g_mergedDrawCallCount));
ImGuiStringViewText(fmt::format(FMT_STRING("Vertex size: {}\n"),
BytesToString(aurora::gfx::g_lastVertSize)));
ImGuiStringViewText(fmt::format(FMT_STRING("Uniform size: {}\n"),
BytesToString(aurora::gfx::g_lastUniformSize)));
ImGuiStringViewText(fmt::format(FMT_STRING("Index size: {}\n"),
BytesToString(aurora::gfx::g_lastIndexSize)));
ImGuiStringViewText(fmt::format(FMT_STRING("Storage size: {}\n"),
BytesToString(aurora::gfx::g_lastStorageSize)));
ImGuiStringViewText(fmt::format(
FMT_STRING("Total: {}\n"),
BytesToString(aurora::gfx::g_lastVertSize + aurora::gfx::g_lastUniformSize +
aurora::gfx::g_lastIndexSize + aurora::gfx::g_lastStorageSize)));
}
}
ImGui::End();
}
+3
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@@ -1,6 +1,9 @@
#ifndef DUSK_IMGUI_HPP
#define DUSK_IMGUI_HPP
#include <aurora/aurora.h>
void DuskImguiDebugOverlay(const AuroraInfo *info);
void DuskImguiProcesses();
#endif // DUSK_IMGUI_HPP