mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-07 12:03:24 -04:00
water interpolation fix
This commit is contained in:
@@ -4834,8 +4834,7 @@ inline void dComIfGd_drawXluListDark() {
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inline void dComIfGd_drawXluListInvisible() {
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ZoneScoped;
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#ifdef TARGET_PC
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if (dusk::getSettings().game.enableWaterRefraction &&
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!dusk::getSettings().game.enableFrameInterpolation) {
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if (dusk::getSettings().game.enableWaterRefraction) {
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#endif
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g_dComIfG_gameInfo.drawlist.drawXluListInvisible();
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#ifdef TARGET_PC
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@@ -4846,8 +4845,7 @@ inline void dComIfGd_drawXluListInvisible() {
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inline void dComIfGd_drawOpaListInvisible() {
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ZoneScoped;
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#ifdef TARGET_PC
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if (dusk::getSettings().game.enableWaterRefraction &&
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!dusk::getSettings().game.enableFrameInterpolation) {
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if (dusk::getSettings().game.enableWaterRefraction) {
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#endif
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g_dComIfG_gameInfo.drawlist.drawOpaListInvisible();
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#ifdef TARGET_PC
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@@ -22,6 +22,8 @@ float get_interpolation_step();
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void request_presentation_sync();
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bool presentation_sync_active();
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bool is_enabled();
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// TODO: These should be phased out as UI is progressively updated to use game_clock
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void set_ui_tick_pending(bool value);
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bool get_ui_tick_pending();
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@@ -35,6 +37,11 @@ void record_final_mtx_raw_tagged(const Mtx* dest, const Mtx src, uint64_t stable
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bool lookup_replacement(const void* source, Mtx out);
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bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
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typedef void (*InterpolationCallBack)(void* pUserWork);
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void reset_interpolation_callbacks();
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// call on a sim tick, will get called during presentation
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void add_interpolation_callback(InterpolationCallBack pCallBack, void* pUserWork);
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void begin_presentation_camera();
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void end_presentation_camera();
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@@ -79,6 +79,10 @@ public:
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virtual void viewCalc();
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virtual ~J3DModel() {}
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#if TARGET_PC
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static void interp_callback(void* pUserWork);
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#endif
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J3DModelData* getModelData() { return mModelData; }
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void onFlag(u32 flag) { mFlags |= flag; }
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@@ -23,6 +23,10 @@ public:
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void syncJ3DSysPointers() const;
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void syncJ3DSysFlags() const;
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#if TARGET_PC
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bool needsInterpCallBack() const;
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#endif
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virtual ~J3DModelData() {}
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void simpleCalcMaterial(Mtx mtx) { simpleCalcMaterial(0, mtx); }
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@@ -33,6 +33,9 @@ public:
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void copy(J3DMaterial*);
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s32 newSharedDisplayList(u32);
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s32 newSingleSharedDisplayList(u32);
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#if TARGET_PC
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bool needsInterpCallBack() const;
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#endif
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virtual void calc(f32 const (*)[4]);
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virtual void calcDiffTexMtx(f32 const (*)[4]);
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@@ -46,7 +49,6 @@ public:
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virtual void change();
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J3DMaterial() { initialize(); }
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~J3DMaterial() {}
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J3DMaterial* getNext() { return mNext; }
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J3DShape* getShape() { return mShape; }
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J3DTevBlock* getTevBlock() { return mTevBlock; }
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@@ -97,6 +97,14 @@ s32 J3DModel::entryModelData(J3DModelData* pModelData, u32 mdlFlags, u32 mtxNum)
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return kJ3DError_Success;
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}
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#if TARGET_PC
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void J3DModel::interp_callback(void* pUserWork) {
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J3DModel* i_this = static_cast<J3DModel*>(pUserWork);
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i_this->calcMaterial();
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i_this->diff();
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}
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#endif
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s32 J3DModel::createShapePacket(J3DModelData* pModelData) {
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J3D_ASSERTMSG(173, pModelData != NULL, "Error : null pointer.");
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@@ -283,6 +291,11 @@ void J3DModel::calcMaterial() {
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material->calc(getAnmMtx(material->getJoint()->getJntNo()));
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}
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#if TARGET_PC
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if (mModelData->needsInterpCallBack())
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dusk::frame_interp::add_interpolation_callback(&J3DModel::interp_callback, this);
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#endif
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}
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void J3DModel::calcDiffTexMtx() {
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@@ -84,6 +84,15 @@ void J3DModelData::simpleCalcMaterial(u16 idx, Mtx param_1) {
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}
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}
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#if TARGET_PC
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bool J3DModelData::needsInterpCallBack() const {
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for (u16 i = 0, n = getMaterialNum(); i < n; i++)
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if (getMaterialNodePointer(i)->needsInterpCallBack())
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return true;
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return false;
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}
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#endif
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void J3DModelData::syncJ3DSysPointers() const {
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j3dSys.setTexture(getTexture());
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j3dSys.setVtxPos(getVtxPosArray(), getVtxNum());
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@@ -371,6 +371,28 @@ s32 J3DMaterial::newSingleSharedDisplayList(u32 dlSize) {
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return kJ3DError_Success;
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}
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#if TARGET_PC
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bool J3DMaterial::needsInterpCallBack() const {
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for (int i = 0, n = getTexGenNum(); i < n; i++) {
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J3DTexMtx* pTexMtx = mTexGenBlock->getTexMtx(i);
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if (pTexMtx != NULL) {
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u32 texMtxMode = pTexMtx->getTexMtxInfo().mInfo & 0x3f;
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// uses j3dSys.getViewMtx()
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switch (texMtxMode) {
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case J3DTexMtxMode_EnvmapBasic:
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case J3DTexMtxMode_EnvmapOld:
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case J3DTexMtxMode_Envmap:
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case J3DTexMtxMode_ViewProjmap:
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case J3DTexMtxMode_ViewProjmapBasic:
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return true;
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}
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}
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}
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return false;
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}
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#endif
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void J3DPatchedMaterial::initialize() {
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J3DMaterial::initialize();
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}
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@@ -93,6 +93,23 @@ CameraSnapshot s_cam_curr{};
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view_class s_presentation_view_backup{};
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int s_presentation_depth = 0;
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struct InterpolationCallBackWork {
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dusk::frame_interp::InterpolationCallBack pCallBack;
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void* pUserWork;
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};
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std::vector<InterpolationCallBackWork> s_interpolationCallBackWork;
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void set_enabled(bool enabled) {
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if (g_enabled == enabled)
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return;
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g_enabled = enabled;
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if (!g_enabled)
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s_interpolationCallBackWork.clear();
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}
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void copy_view_to_snap(CameraSnapshot* dst, const view_class& v) {
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dst->eye = v.lookat.eye;
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dst->center = v.lookat.center;
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@@ -312,10 +329,14 @@ void clear_replacements() {
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namespace dusk::frame_interp {
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void ensure_initialized() {
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g_enabled = getSettings().game.enableFrameInterpolation;
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set_enabled(getSettings().game.enableFrameInterpolation);
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s_initialized = true;
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}
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bool is_enabled() {
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return g_enabled;
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}
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void begin_record() {
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ensure_initialized();
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@@ -486,6 +507,24 @@ void record_camera(::camera_process_class* cam, int camera_id) {
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#endif
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}
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static void run_interpolation_callbacks() {
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for (size_t i = 0; i < s_interpolationCallBackWork.size(); i++) {
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auto const& work = s_interpolationCallBackWork[i];
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work.pCallBack(work.pUserWork);
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}
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}
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void reset_interpolation_callbacks() {
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s_interpolationCallBackWork.clear();
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}
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void add_interpolation_callback(InterpolationCallBack pCallBack, void* pUserWork) {
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if (!is_enabled() || s_presentation_depth > 0)
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return;
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s_interpolationCallBackWork.emplace_back(pCallBack, pUserWork);
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}
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void begin_presentation_camera() {
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ensure_initialized();
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if (!g_enabled) {
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@@ -589,12 +628,14 @@ void begin_presentation_camera() {
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}
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mDoLib_clipper::setup(view->fovy, view->aspect, view->near_, far_);
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#if WIDESCREEN_SUPPORT
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mDoGph_gInf_c::offWideZoom();
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#endif
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s_presentation_depth = 1;
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run_interpolation_callbacks();
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}
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void end_presentation_camera() {
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@@ -235,6 +235,7 @@ void main01(void) {
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if (pacing.is_interpolating) {
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if (pacing.do_sim_tick) {
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dusk::frame_interp::reset_interpolation_callbacks();
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dusk::frame_interp::set_ui_tick_pending(true);
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mDoCPd_c::read();
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dusk::gyro::read(pacing.sim_pace);
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