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move some of d_com_inf_game (#128)
* move most d_com_inf_game * remove temp
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@@ -2,15 +2,11 @@
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#define D_A_D_A_PLAYER_H
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#include "JSystem/J3DGraphAnimator/J3DAnimation.h"
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#include "d/d_resorce.h"
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#include "d/save/d_save.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_actor.h"
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// todo: remove after moving JKernel
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struct JKRHeap {
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/* 802CE5CC */ void freeAll();
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};
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class daPy_anmHeap_c {
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public:
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enum daAlinkHEAP_TYPE {};
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