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https://github.com/TwilitRealm/dusklight
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move some of d_com_inf_game (#128)
* move most d_com_inf_game * remove temp
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+1
-17
@@ -4,6 +4,7 @@
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#include "SSystem/SComponent/c_bg_s_gnd_chk.h"
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#include "SSystem/SComponent/c_bg_s_lin_chk.h"
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#include "SSystem/SComponent/c_bg_s_poly_info.h"
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#include "SSystem/SComponent/c_m3d_g_tri.h"
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#include "d/bg/d_bg_s_acch.h"
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#include "d/bg/d_bg_s_grp_pass_chk.h"
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#include "d/bg/d_bg_s_poly_pass_chk.h"
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@@ -14,23 +15,6 @@ struct dBgS_CaptPoly {};
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struct dBgS_SphChk {};
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struct cM3dGTri {
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/* 8007A344 */ ~cM3dGTri();
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/* 8026F85C */ void setBg(Vec const*, Vec const*, Vec const*, cM3dGPla const*);
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};
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struct cM3dGSph {};
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struct cM3dGAab {
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/* 8026EC88 */ void CrossY(cXyz const*) const;
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/* 8026ECD0 */ void UnderPlaneYUnder(f32) const;
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/* 8026ECE4 */ void TopPlaneYUnder(f32) const;
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/* 8026ECF8 */ void ClearForMinMax();
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/* 8026ED1C */ void SetMinMax(cXyz const&);
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/* 8026EDA4 */ void SetMin(cXyz const&);
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/* 8026EDE4 */ void SetMax(cXyz const&);
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};
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struct cBgW_TriElm {
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/* 800796F8 */ ~cBgW_TriElm();
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/* 80079754 */ cBgW_TriElm();
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