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https://github.com/TwilitRealm/dusklight
synced 2026-06-20 22:51:16 -04:00
move some of d_com_inf_game (#128)
* move most d_com_inf_game * remove temp
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+17
-2
@@ -4,7 +4,11 @@
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#include "JSystem/J3DGraphAnimator/J3DAnimation.h"
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#include "dolphin/types.h"
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struct J3DModelData {};
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struct J3DModelData {
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/* 80325E14 */ void newSharedDisplayList(u32);
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/* 80325F94 */ void makeSharedDL();
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/* 8032600C */ void simpleCalcMaterial(u16, f32 (*)[4]);
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};
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struct J3DModel {
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/* 80327100 */ void initialize();
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@@ -17,10 +21,13 @@ struct J3DModel {
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struct J3DMaterialTable;
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struct J3DAnmTextureSRTKey {
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/* 80329E5C */ J3DAnmTextureSRTKey();
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/* 8032B0C0 */ void searchUpdateMaterialID(J3DMaterialTable*);
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};
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struct J3DAnmTexPattern {
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/* 8032AED8 */ J3DAnmTexPattern();
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/* 8032AF50 */ void getTexNo(u16, u16*) const;
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/* 8032B004 */ void searchUpdateMaterialID(J3DMaterialTable*);
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};
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@@ -39,7 +46,11 @@ struct J3DMaterialTable {
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/* 8032FE70 */ void entryTevRegAnimator(J3DAnmTevRegKey*);
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};
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struct J3DAnmTransform {};
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struct J3DAnmTransform {
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/* 8003B93C */ ~J3DAnmTransform();
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/* 8003C77C */ bool getKind() const;
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/* 80328E40 */ J3DAnmTransform(s16, f32*, s16*, f32*);
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};
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#pragma pack(push, 1)
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class mDoExt_baseAnm {
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@@ -56,6 +67,7 @@ private:
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class mDoExt_btkAnm {
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public:
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mDoExt_btkAnm(void);
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~mDoExt_btkAnm();
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/* 8000D63C */ void init(J3DMaterialTable*, J3DAnmTextureSRTKey*, int, int, f32, s16, s16);
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/* 8000D6D8 */ void entry(J3DMaterialTable*, f32);
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@@ -69,6 +81,7 @@ private:
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class mDoExt_brkAnm {
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public:
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mDoExt_brkAnm(void);
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~mDoExt_brkAnm();
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/* 8000D70C */ void init(J3DMaterialTable*, J3DAnmTevRegKey*, int, int, f32, s16, s16);
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/* 8000D7A8 */ void entry(J3DMaterialTable*, f32);
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@@ -82,6 +95,7 @@ private:
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class mDoExt_bpkAnm {
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public:
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mDoExt_bpkAnm(void);
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~mDoExt_bpkAnm();
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/* 8000D47C */ void init(J3DMaterialTable*, J3DAnmColor*, int, int, f32, s16, s16);
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/* 8000D518 */ void entry(J3DMaterialTable*, f32);
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@@ -95,6 +109,7 @@ private:
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class mDoExt_bckAnm {
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public:
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mDoExt_bckAnm(void);
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~mDoExt_bckAnm();
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/* 8000D7DC */ void init(J3DAnmTransform*, int, int, f32, s16, s16, bool);
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/* 8000D990 */ void changeBckOnly(J3DAnmTransform*);
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/* 8000D9CC */ void entry(J3DModelData*, f32);
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