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https://github.com/TwilitRealm/dusklight
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move some of d_com_inf_game (#128)
* move most d_com_inf_game * remove temp
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@@ -47,8 +47,6 @@ struct dStage_roomControl_c {
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static u8 mDemoArcName[10 + 2 /* padding */];
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};
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struct dRes_info_c {};
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struct dRes_control_c {
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/* 8003C2EC */ void getRes(char const*, s32, dRes_info_c*, int);
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/* 8003C400 */ void getIDRes(char const*, u16, dRes_info_c*, int);
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@@ -66,10 +64,6 @@ struct JMath {
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struct JKRSolidHeap {};
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struct JKRArchive {
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/* 802D5ECC */ void readIdxResource(void*, u32, u32);
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};
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struct J3DSys {
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/* 8031073C */ void reinitGX();
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};
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@@ -78,18 +72,6 @@ struct J3DShape {
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static u8 sOldVcdVatCmd[4];
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};
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struct J3DAnmTransform {
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/* 80328E40 */ J3DAnmTransform(s16, f32*, s16*, f32*);
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};
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struct J3DAnmTextureSRTKey {
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/* 80329E5C */ J3DAnmTextureSRTKey();
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};
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struct J3DAnmTexPattern {
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/* 8032AED8 */ J3DAnmTexPattern();
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};
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struct J3DAnmLoaderDataBaseFlag {};
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struct J3DAnmLoaderDataBase {
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