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move some of d_com_inf_game (#128)
* move most d_com_inf_game * remove temp
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@@ -201,7 +201,6 @@ extern "C" void _restgpr_25();
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extern "C" void _restgpr_26();
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extern "C" void _restgpr_28();
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extern "C" void _restgpr_29();
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extern "C" void strcmp();
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extern "C" u8 const tempBitLabels__20dSv_event_tmp_flag_c[370 + 2 /* padding */];
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extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */];
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extern "C" extern u8 g_dComIfG_gameInfo[122384];
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