mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-01 17:27:19 -04:00
Merge remote-tracking branch 'origin/main' into rando/new-item
This commit is contained in:
+1
-1
@@ -2,7 +2,7 @@
|
||||
Language: Cpp
|
||||
Standard: C++03
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
AlignConsecutiveAssignments: false
|
||||
AlignConsecutiveDeclarations: false
|
||||
AlignOperands: true
|
||||
|
||||
+15
-41
@@ -100,6 +100,7 @@ if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
endif ()
|
||||
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
@@ -296,8 +297,10 @@ set(GAME_INCLUDE_DIRS
|
||||
extern
|
||||
${CMAKE_BINARY_DIR})
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
|
||||
Threads::Threads)
|
||||
|
||||
list(APPEND GAME_LIBS libzstd_static)
|
||||
|
||||
@@ -306,6 +309,10 @@ if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_SENTRY_NATIVE=1 SENTRY_BUILD_STATIC=1)
|
||||
endif ()
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND GAME_LIBS Ws2_32)
|
||||
endif ()
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
if (TARGET libjpeg-turbo::turbojpeg-static)
|
||||
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
|
||||
@@ -315,46 +322,13 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
|
||||
endif ()
|
||||
|
||||
option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
|
||||
if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
|
||||
|
||||
FetchContent_Populate(discord_rpc
|
||||
URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
|
||||
URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
)
|
||||
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
|
||||
FetchContent_Populate(rapidjson
|
||||
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
|
||||
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
)
|
||||
|
||||
if (NOT TARGET discord-rpc)
|
||||
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
|
||||
set(_drpc_src
|
||||
${_drpc}/discord_rpc.cpp
|
||||
${_drpc}/rpc_connection.cpp
|
||||
${_drpc}/serialization.cpp
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
|
||||
elseif (APPLE)
|
||||
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
|
||||
else ()
|
||||
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
|
||||
endif ()
|
||||
add_library(discord-rpc STATIC ${_drpc_src})
|
||||
target_include_directories(discord-rpc PUBLIC
|
||||
${discord_rpc_SOURCE_DIR}/include
|
||||
${rapidjson_SOURCE_DIR}/include
|
||||
)
|
||||
if (UNIX)
|
||||
target_link_libraries(discord-rpc PUBLIC pthread)
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND GAME_LIBS discord-rpc)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
|
||||
set(DUSK_ENABLE_DISCORD_DEFAULT ON)
|
||||
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD)
|
||||
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
|
||||
endif ()
|
||||
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT})
|
||||
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
|
||||
endif ()
|
||||
|
||||
# Edit & Continue
|
||||
|
||||
@@ -1,31 +1,48 @@
|
||||

|
||||
<div align="center">
|
||||
<img src="res/logo-mascot.png" alt="Logo" width="640">
|
||||
|
||||
- ### **[Official Website](https://twilitrealm.dev)**
|
||||
- ### **[Discord](https://discord.gg/QACynxeyna)**
|
||||
<p align="center">
|
||||
<a href="https://twilitrealm.dev">Official Website</a>
|
||||
•
|
||||
<a href="https://discord.gg/QACynxeyna">Discord</a>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
# Overview
|
||||
|
||||
Dusk is a reverse-engineered reimplementation of Twilight Princess.
|
||||
|
||||
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
|
||||
|
||||
# Setup
|
||||
**⚠️ Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
|
||||
|
||||
### 1. Verify your ROM dump
|
||||
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
|
||||
> [!IMPORTANT]
|
||||
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game.
|
||||
|
||||
| Version | sha1 hash |
|
||||
|--------------| ---------------------------------------- |
|
||||
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
|
||||
| GameCube PAL | 2601822a488eeb86fb89db16ca8f29c2c953e1ca |
|
||||
### 1. Verify your dump
|
||||
|
||||
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
|
||||
|
||||
| Version | SHA-1 hash |
|
||||
|--------------| ------------------------------------------ |
|
||||
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
|
||||
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
|
||||
|
||||
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
|
||||
|
||||
### 3. Setup the game
|
||||
- Extract the zip folder
|
||||
- Launch Dusk
|
||||
- Select Options, then set the ISO Path to your supported game dump
|
||||
- Press Start Game to play!
|
||||
|
||||

|
||||
- Extract the .zip file
|
||||
- Launch Dusk
|
||||
- Press **Select Disc Image**, navigate to your game dump, and select the file
|
||||
- Press **Start Game** to play!
|
||||
|
||||
# Building
|
||||
|
||||
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
|
||||
|
||||
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
|
||||
|
||||
# Credits
|
||||
|
||||
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 82 KiB |
Vendored
+1
-1
Submodule extern/aurora updated: 8af9057689...518747aa86
+51
-5
@@ -1,7 +1,7 @@
|
||||
|
||||
set(DOLZEL_FILES
|
||||
src/m_Do/m_Do_main.cpp
|
||||
src/m_Do/m_Do_printf.cpp
|
||||
#src/m_Do/m_Do_printf.cpp
|
||||
src/m_Do/m_Do_audio.cpp
|
||||
src/m_Do/m_Do_controller_pad.cpp
|
||||
#src/m_Do/m_Re_controller_pad.cpp
|
||||
@@ -1429,6 +1429,7 @@ set(DUSK_FILES
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
@@ -1448,8 +1449,6 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiMenuTools.hpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
|
||||
src/dusk/imgui/ImGuiFirstRunPreset.hpp
|
||||
src/dusk/imgui/ImGuiFirstRunPreset.cpp
|
||||
src/dusk/imgui/ImGuiProcessOverlay.cpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
@@ -1460,14 +1459,61 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiSaveEditor.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/imgui/ImGuiAchievements.hpp
|
||||
src/dusk/imgui/ImGuiAchievements.cpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
src/dusk/ui/button.hpp
|
||||
src/dusk/ui/component.cpp
|
||||
src/dusk/ui/component.hpp
|
||||
src/dusk/ui/controller_config.cpp
|
||||
src/dusk/ui/controller_config.hpp
|
||||
src/dusk/ui/document.cpp
|
||||
src/dusk/ui/document.hpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
src/dusk/ui/preset.hpp
|
||||
src/dusk/ui/editor.cpp
|
||||
src/dusk/ui/editor.hpp
|
||||
src/dusk/ui/event.cpp
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
src/dusk/ui/input.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
src/dusk/ui/overlay.cpp
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/popup.cpp
|
||||
src/dusk/ui/popup.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/prelaunch_options.cpp
|
||||
src/dusk/ui/prelaunch_options.hpp
|
||||
src/dusk/ui/select_button.cpp
|
||||
src/dusk/ui/select_button.hpp
|
||||
src/dusk/ui/settings.cpp
|
||||
src/dusk/ui/settings.hpp
|
||||
src/dusk/ui/string_button.cpp
|
||||
src/dusk/ui/string_button.hpp
|
||||
src/dusk/ui/tab_bar.cpp
|
||||
src/dusk/ui/tab_bar.hpp
|
||||
src/dusk/ui/ui.cpp
|
||||
src/dusk/ui/ui.hpp
|
||||
src/dusk/ui/window.cpp
|
||||
src/dusk/ui/window.hpp
|
||||
src/dusk/achievements.cpp
|
||||
src/dusk/iso_validate.cpp
|
||||
src/dusk/livesplit.cpp
|
||||
src/dusk/offset_ptr.cpp
|
||||
src/dusk/OSContext.cpp
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/discord.cpp
|
||||
src/dusk/discord.hpp
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/version.cpp
|
||||
)
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
/* 0x17C */ cXyz mViewScale;
|
||||
#if TARGET_PC
|
||||
bool mbReset = false;
|
||||
bool mbHadEntry = false;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -25,6 +25,10 @@ public:
|
||||
int Draw();
|
||||
int Delete();
|
||||
|
||||
#if TARGET_PC
|
||||
void onInterpCallback();
|
||||
#endif
|
||||
|
||||
enum Param_e {
|
||||
LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7)
|
||||
};
|
||||
@@ -50,6 +54,13 @@ private:
|
||||
/* 0x1020 */ dCcD_Cyl mCylinderCollider;
|
||||
/* 0x115C */ s32 mStopSwingingFrames;
|
||||
|
||||
#if TARGET_PC
|
||||
cXyz mChainInterpPrev[64];
|
||||
cXyz mChainInterpCurr[64];
|
||||
bool mChainInterpPrevValid;
|
||||
bool mChainInterpCurrValid;
|
||||
#endif
|
||||
|
||||
// Number of chain models
|
||||
u32 getArg0() {
|
||||
return fopAcM_GetParamBit(this, 0, 6);
|
||||
|
||||
@@ -58,6 +58,9 @@ public:
|
||||
void setNextPoint();
|
||||
int Draw();
|
||||
int Delete();
|
||||
#if TARGET_PC
|
||||
friend void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork);
|
||||
#endif
|
||||
|
||||
u8 getPthID() { return fopAcM_GetParamBit(this, 0, 8); }
|
||||
u8 getMoveSpeed() { return fopAcM_GetParamBit(this, 8, 4); }
|
||||
|
||||
@@ -118,6 +118,18 @@ class camera_class;
|
||||
class dCamera_c;
|
||||
typedef bool (dCamera_c::*engine_fn)(s32);
|
||||
|
||||
#if TARGET_PC
|
||||
struct DebugFlyCam {
|
||||
bool initialized;
|
||||
f32 pitch;
|
||||
f32 yaw;
|
||||
cXyz savedCenter;
|
||||
cXyz savedEye;
|
||||
f32 savedFovy;
|
||||
cSAngle savedBank;
|
||||
};
|
||||
#endif
|
||||
|
||||
class dCamera_c {
|
||||
public:
|
||||
class dCamInfo_c {
|
||||
@@ -1028,6 +1040,8 @@ public:
|
||||
bool test2Camera(s32);
|
||||
#if TARGET_PC
|
||||
bool freeCamera();
|
||||
bool executeDebugFlyCam();
|
||||
void deactivateDebugFlyCam();
|
||||
#endif
|
||||
bool towerCamera(s32);
|
||||
bool hookshotCamera(s32);
|
||||
@@ -1376,6 +1390,10 @@ public:
|
||||
/* 0x970 */ dCamSetup_c mCamSetup;
|
||||
/* 0xAEC */ dCamParam_c mCamParam;
|
||||
/* 0xB0C */ u8 field_0xb0c;
|
||||
|
||||
#if TARGET_PC
|
||||
DebugFlyCam mDebugFlyCam;
|
||||
#endif
|
||||
}; // Size: 0xB10
|
||||
|
||||
dCamera_c* dCam_getBody();
|
||||
|
||||
@@ -91,6 +91,10 @@ public:
|
||||
void calcCursor();
|
||||
void drawCursor();
|
||||
|
||||
#if TARGET_PC
|
||||
void dMapBgWide();
|
||||
#endif
|
||||
|
||||
void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; }
|
||||
|
||||
f32 getMapWidth() { return mMapWidth; }
|
||||
|
||||
@@ -81,6 +81,10 @@ public:
|
||||
void calcDrawPriority();
|
||||
void setArrowPosAxis(f32, f32);
|
||||
|
||||
#if TARGET_PC
|
||||
void fMapBackWide();
|
||||
#endif
|
||||
|
||||
virtual void draw();
|
||||
virtual ~dMenu_Fmap2DBack_c();
|
||||
|
||||
@@ -330,6 +334,10 @@ public:
|
||||
void setHIO(bool);
|
||||
bool isWarpAccept();
|
||||
|
||||
#if TARGET_PC
|
||||
void fMapTopWide();
|
||||
#endif
|
||||
|
||||
virtual void draw();
|
||||
virtual ~dMenu_Fmap2DTop_c();
|
||||
|
||||
|
||||
@@ -67,6 +67,9 @@ public:
|
||||
bool isStaffMessage();
|
||||
bool isSaveMessage();
|
||||
bool isTalkMessage();
|
||||
#if TARGET_PC
|
||||
bool isShopItemMessage();
|
||||
#endif
|
||||
const char* getSmellName();
|
||||
const char* getPortalName();
|
||||
const char* getBombName();
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include <functional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include "nlohmann/json.hpp"
|
||||
|
||||
@@ -14,6 +16,7 @@ enum class AchievementCategory : uint8_t {
|
||||
Collection,
|
||||
Challenge,
|
||||
Minigame,
|
||||
Misc,
|
||||
Glitched
|
||||
};
|
||||
|
||||
@@ -40,6 +43,11 @@ public:
|
||||
void save();
|
||||
void tick();
|
||||
void clearAll();
|
||||
void clearOne(const char* key);
|
||||
|
||||
// Signals are visible to all achievement checks within the same tick, then cleared.
|
||||
void signal(const char* key);
|
||||
bool hasSignal(const char* key) const;
|
||||
|
||||
std::vector<Achievement> getAchievements() const;
|
||||
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
|
||||
@@ -57,6 +65,7 @@ private:
|
||||
void processEntry(Entry& e);
|
||||
|
||||
std::vector<Entry> m_entries;
|
||||
std::unordered_set<std::string_view> m_signals;
|
||||
bool m_loaded = false;
|
||||
bool m_dirty = false;
|
||||
std::queue<std::string> m_pendingUnlocks;
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef AUTOSAVE_H
|
||||
#define AUTOSAVE_H
|
||||
|
||||
#include <m_Do/m_Do_MemCardRWmng.h>
|
||||
#include <m_Do/m_Do_MemCard.h>
|
||||
|
||||
void noAutoSave();
|
||||
void triggerAutoSave();
|
||||
void updateAutoSave();
|
||||
void enterAutoSave();
|
||||
void autoSaving();
|
||||
void waitingForWrite();
|
||||
void endAutoSave();
|
||||
|
||||
#endif
|
||||
@@ -1,18 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef DUSK_DISCORD_RPC
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
namespace dusk {
|
||||
namespace discord {
|
||||
namespace dusk::discord {
|
||||
|
||||
void Initialize();
|
||||
void initialize();
|
||||
void run_callbacks();
|
||||
void update_presence();
|
||||
void shutdown();
|
||||
|
||||
void RunCallbacks();
|
||||
} // namespace dusk::discord
|
||||
|
||||
void UpdatePresence();
|
||||
|
||||
void Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
#endif // DUSK_DISCORD_RPC
|
||||
#endif // DUSK_DISCORD
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace dusk::speedrun {
|
||||
void onGameFrame();
|
||||
uint64_t getFrameCount();
|
||||
void start();
|
||||
void reset();
|
||||
void connectLiveSplit(const char* host = "127.0.0.1", int port = 16834);
|
||||
void disconnectLiveSplit();
|
||||
bool consumeConnectedEvent();
|
||||
bool consumeDisconnectedEvent();
|
||||
void updateLiveSplit();
|
||||
void shutdown();
|
||||
}
|
||||
+10
-1
@@ -55,6 +55,8 @@ struct UserSettings {
|
||||
ConfigVar<int> soundEffectsVolume;
|
||||
ConfigVar<int> fanfareVolume;
|
||||
ConfigVar<bool> enableReverb;
|
||||
ConfigVar<bool> enableHrtf;
|
||||
ConfigVar<bool> menuSounds;
|
||||
} audio;
|
||||
|
||||
// Game settings
|
||||
@@ -76,9 +78,11 @@ struct UserSettings {
|
||||
ConfigVar<bool> fastClimbing;
|
||||
ConfigVar<bool> noMissClimbing;
|
||||
ConfigVar<bool> fastTears;
|
||||
ConfigVar<bool> no2ndFishForCat;
|
||||
ConfigVar<bool> instantSaves;
|
||||
ConfigVar<bool> instantText;
|
||||
ConfigVar<bool> sunsSong;
|
||||
ConfigVar<bool> autoSave;
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
@@ -96,6 +100,7 @@ struct UserSettings {
|
||||
ConfigVar<int> internalResolutionScale;
|
||||
ConfigVar<int> shadowResolutionMultiplier;
|
||||
ConfigVar<bool> enableDepthOfField;
|
||||
ConfigVar<bool> enableMapBackground;
|
||||
|
||||
// Audio
|
||||
ConfigVar<bool> noLowHpSound;
|
||||
@@ -115,6 +120,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
ConfigVar<float> freeCameraSensitivity;
|
||||
ConfigVar<bool> debugFlyCam;
|
||||
|
||||
// Cheats
|
||||
ConfigVar<bool> infiniteHearts;
|
||||
@@ -137,6 +143,10 @@ struct UserSettings {
|
||||
|
||||
// Controls
|
||||
ConfigVar<bool> enableTurboKeybind;
|
||||
|
||||
// Tools
|
||||
ConfigVar<bool> speedrunMode;
|
||||
ConfigVar<bool> liveSplitEnabled;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
@@ -146,7 +156,6 @@ struct UserSettings {
|
||||
ConfigVar<bool> showPipelineCompilation;
|
||||
ConfigVar<bool> wasPresetChosen;
|
||||
ConfigVar<bool> enableCrashReporting;
|
||||
ConfigVar<bool> duskMenuOpen;
|
||||
ConfigVar<int> cardFileType;
|
||||
} backend;
|
||||
};
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "Z2AudioLib/Z2EnvSeMgr.h"
|
||||
#include "Z2AudioLib/Z2LinkMgr.h"
|
||||
#include "dusk/audio.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
class mDoAud_zelAudio_c : public Z2AudioMgr {
|
||||
public:
|
||||
@@ -132,6 +133,18 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
|
||||
-1.0f, -1.0f, 0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
inline void mDoAud_seStartMenu(u32 i_sfxID) {
|
||||
if (!mDoAud_zelAudio_c::isInitFlag()) {
|
||||
return;
|
||||
}
|
||||
if (!dusk::getSettings().audio.menuSounds.getValue()) {
|
||||
return;
|
||||
}
|
||||
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
|
||||
DUSK_AUDIO_SKIP()
|
||||
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
|
||||
|
||||
@@ -59,6 +59,9 @@ public:
|
||||
bool isActive() const { return mSeqList.getNumLinks() != 0; }
|
||||
int getNumActiveSeqs() const { return mSeqList.getNumLinks(); }
|
||||
void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; }
|
||||
#if TARGET_PC
|
||||
JSUList<JAISeq>* getSeqList() { return &mSeqList; }
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x08 */ JAIAudience* mAudience;
|
||||
|
||||
@@ -207,4 +207,11 @@ void JPARegistAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPARegistPrmAlpha(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPARegistPrmAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
|
||||
#if TARGET_PC
|
||||
void JPAInterpBillboard(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPAInterpRotBillboard(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPAInterpDirection(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPAInterpRotDirection(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
#endif
|
||||
|
||||
#endif /* JPABASESHAPE_H */
|
||||
|
||||
@@ -24,6 +24,9 @@ public:
|
||||
void init_c(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
bool calc_p(JPAEmitterWorkData*);
|
||||
bool calc_c(JPAEmitterWorkData*);
|
||||
#if TARGET_PC
|
||||
void interp(JPAEmitterWorkData*, void const* drawFunc);
|
||||
#endif
|
||||
bool canCreateChild(JPAEmitterWorkData*);
|
||||
f32 getWidth(JPABaseEmitter const*) const;
|
||||
f32 getHeight(JPABaseEmitter const*) const;
|
||||
|
||||
@@ -40,6 +40,9 @@ public:
|
||||
JUTTransparency getTransparency() const { return JUTTransparency(mTransparency); }
|
||||
u16 getNumColors() const { return mNumColors; }
|
||||
ResTLUT* getColorTable() const { return mColorTable; }
|
||||
#if TARGET_PC
|
||||
void dataUploaded();
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x00 */ GXTlutObj mTlutObj;
|
||||
|
||||
@@ -75,6 +75,7 @@ public:
|
||||
s32 getTransparency() const { return mTexInfo->alphaEnabled; }
|
||||
s32 getWidth() const { return mTexInfo->width; }
|
||||
s32 getHeight() const { return mTexInfo->height; }
|
||||
JUTPalette* getPalette() const { return mPalette; }
|
||||
void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
|
||||
bool getCaptureFlag() const { return mFlags & 1; }
|
||||
bool getEmbPaletteDelFlag() const { return mFlags & 2; }
|
||||
@@ -82,7 +83,7 @@ public:
|
||||
int getTlutName() const { return mTlutName; }
|
||||
bool operator==(const JUTTexture& other) {
|
||||
return mTexInfo == other.mTexInfo
|
||||
&& field_0x2c == other.field_0x2c
|
||||
&& mPalette == other.mPalette
|
||||
&& mWrapS == other.mWrapS
|
||||
&& mWrapT == other.mWrapT
|
||||
&& mMinFilter == other.mMinFilter
|
||||
@@ -100,7 +101,7 @@ private:
|
||||
/* 0x20 */ const ResTIMG* mTexInfo;
|
||||
/* 0x24 */ void* mTexData;
|
||||
/* 0x28 */ JUTPalette* mEmbPalette;
|
||||
/* 0x2C */ JUTPalette* field_0x2c;
|
||||
/* 0x2C */ JUTPalette* mPalette;
|
||||
/* 0x30 */ u8 mWrapS;
|
||||
/* 0x31 */ u8 mWrapT;
|
||||
/* 0x32 */ u8 mMinFilter;
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
#include "JSystem/JSystem.h" // IWYU pragma: keep
|
||||
|
||||
#include "JSystem/JAudio2/JASChannel.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/audio/DuskDsp.hpp"
|
||||
#endif
|
||||
#include "JSystem/JAudio2/JASAiCtrl.h"
|
||||
#include "JSystem/JAudio2/JASCalc.h"
|
||||
#include "JSystem/JAudio2/JASDriverIF.h"
|
||||
@@ -170,7 +173,12 @@ void JASChannel::updateEffectorParam(JASDsp::TChannel* i_channel, u16* i_mixerVo
|
||||
|
||||
f32 pan = 0.5f;
|
||||
f32 dolby = 0.0f;
|
||||
switch (JASDriver::getOutputMode()) {
|
||||
#if TARGET_PC
|
||||
u32 effectiveOutputMode = dusk::audio::EnableHrtf ? JAS_OUTPUT_SURROUND : JASDriver::getOutputMode();
|
||||
#else
|
||||
u32 effectiveOutputMode = JASDriver::getOutputMode();
|
||||
#endif
|
||||
switch (effectiveOutputMode) {
|
||||
case JAS_OUTPUT_MONO:
|
||||
break;
|
||||
case JAS_OUTPUT_STEREO:
|
||||
|
||||
@@ -302,7 +302,6 @@ void JASKernel::setupRootHeap(JKRSolidHeap* heap, u32 size) {
|
||||
JKRHEAP_NAME(sSystemHeap, "JASKernel::sSystemHeap");
|
||||
JUT_ASSERT(787, sSystemHeap);
|
||||
sCommandHeap = JKR_NEW_ARGS (heap, 0) JASMemChunkPool<1024, JASThreadingModel::ObjectLevelLockable>;
|
||||
JKRHEAP_NAME(sSystemHeap, "JASKernel::sCommandHeap");
|
||||
JUT_ASSERT(790, sCommandHeap);
|
||||
JASDram = heap;
|
||||
}
|
||||
|
||||
@@ -442,6 +442,7 @@ static JAUSectionHeap* JAUNewSectionHeap(JKRSolidHeap* heap, bool param_1) {
|
||||
JAUSectionHeap* JAUNewSectionHeap(bool param_0) {
|
||||
s32 freeSize = JASDram->getFreeSize();
|
||||
JKRSolidHeap* sectionHeap = JKRCreateSolidHeap(freeSize, JASDram, true);
|
||||
JKRHEAP_NAME(sectionHeap, "sectionHeap");
|
||||
JUT_ASSERT(821, sectionHeap);
|
||||
return JAUNewSectionHeap(sectionHeap, param_0);
|
||||
}
|
||||
|
||||
@@ -222,16 +222,11 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
|
||||
OSReport_Error("Free block list as follows:\n");
|
||||
OSReport_Error("Start | End | Size \n");
|
||||
|
||||
int i = 0;
|
||||
for (const CMemBlock* block = mHeadFreeList; block; block = block->mNext) {
|
||||
if (block->mMagic) {
|
||||
// Allocated, ignore.
|
||||
continue;
|
||||
}
|
||||
if (i++ > 10) {
|
||||
OSReport_Error("<more>\n");
|
||||
break;
|
||||
}
|
||||
|
||||
auto blockStart = (uintptr_t)block - (uintptr_t)mStart;
|
||||
auto blockEnd = (uintptr_t)block + block->size - (uintptr_t)mStart;
|
||||
@@ -239,6 +234,14 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
|
||||
OSReport_Error("%08X | %08X | %08X\n", (u32) blockStart, (u32) blockEnd, (u32) blockSize);
|
||||
}
|
||||
|
||||
OSReport_Error("Child heaps as follows:\n");
|
||||
OSReport_Error("Start | End | Name \n");
|
||||
|
||||
const JSUTree<JKRHeap>& tree = getHeapTree();
|
||||
for (JSUTreeIterator iter(tree.getFirstChild()); iter != tree.getEndChild(); ++iter) {
|
||||
OSReport_Error("%08X | %08X | %s\n", iter->getStartAddr(), iter->getEndAddr(), iter->getName());
|
||||
}
|
||||
|
||||
CRASH("Aborting due to allocation failure!");
|
||||
}
|
||||
#else
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
#include <mtx.h>
|
||||
#include <gx.h>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
#include "tracy/Tracy.hpp"
|
||||
|
||||
void JPASetPointSize(JPAEmitterWorkData* work) {
|
||||
@@ -418,50 +421,95 @@ static projectionFunc p_prj[3] = {
|
||||
loadPrjAnm,
|
||||
};
|
||||
|
||||
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
#if TARGET_PC
|
||||
void JPAInterpBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
Mtx ptclPosMtx;
|
||||
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
|
||||
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
|
||||
}
|
||||
|
||||
void JPAInterpRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
Mtx ptclPosMtx;
|
||||
f32 sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
f32 cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
|
||||
ptclPosMtx[0][0] = cosRot;
|
||||
ptclPosMtx[0][1] = -sinRot;
|
||||
ptclPosMtx[1][0] = sinRot;
|
||||
ptclPosMtx[1][1] = cosRot;
|
||||
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
JGeometry::TVec3<f32> local_48;
|
||||
MTXMultVec(work->mPosCamMtx, ¶m_1->mPosition, &local_48);
|
||||
Mtx local_38;
|
||||
local_38[0][0] = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
local_38[0][3] = local_48.x;
|
||||
local_38[1][1] = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
local_38[1][3] = local_48.y;
|
||||
local_38[2][2] = 1.0f;
|
||||
local_38[2][3] = local_48.z;
|
||||
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
JGeometry::TVec3<f32> pos;
|
||||
#if TARGET_PC
|
||||
Mtx ptclPosMtx;
|
||||
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) {
|
||||
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]);
|
||||
MTXMultVec(work->mPosCamMtx, &pos, &pos);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
|
||||
}
|
||||
Mtx posMtx;
|
||||
posMtx[0][0] = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
posMtx[0][3] = pos.x;
|
||||
posMtx[1][1] = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
posMtx[1][3] = pos.y;
|
||||
posMtx[2][2] = 1.0f;
|
||||
posMtx[2][3] = pos.z;
|
||||
posMtx[0][1] = posMtx[0][2] = posMtx[1][0] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, posMtx);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
JGeometry::TVec3<f32> local_48;
|
||||
MTXMultVec(work->mPosCamMtx, ¶m_1->mPosition, &local_48);
|
||||
f32 sinRot = JMASSin(param_1->mRotateAngle);
|
||||
f32 cosRot = JMASCos(param_1->mRotateAngle);
|
||||
f32 particleX = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
f32 particleY = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
if (work->mpRes->getUsrIdx() == 0x89d7) {
|
||||
int a = 0;
|
||||
}
|
||||
|
||||
Mtx local_38;
|
||||
local_38[0][0] = cosRot * particleX;
|
||||
local_38[0][1] = -sinRot * particleY;
|
||||
local_38[0][3] = local_48.x;
|
||||
local_38[1][0] = sinRot * particleX;
|
||||
local_38[1][1] = cosRot * particleY;
|
||||
local_38[1][3] = local_48.y;
|
||||
local_38[2][2] = 1.0f;
|
||||
local_38[2][3] = local_48.z;
|
||||
local_38[0][2] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
JGeometry::TVec3<f32> pos;
|
||||
f32 sinRot, cosRot;
|
||||
#if TARGET_PC
|
||||
Mtx ptclPosMtx;
|
||||
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
|
||||
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) {
|
||||
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]);
|
||||
sinRot = ptclPosMtx[1][0];
|
||||
cosRot = ptclPosMtx[0][0];
|
||||
MTXMultVec(work->mPosCamMtx, &pos, &pos);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
|
||||
sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
}
|
||||
f32 particleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 particleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
Mtx posMtx;
|
||||
posMtx[0][0] = cosRot * particleX;
|
||||
posMtx[0][1] = -sinRot * particleY;
|
||||
posMtx[0][3] = pos.x;
|
||||
posMtx[1][0] = sinRot * particleX;
|
||||
posMtx[1][1] = cosRot * particleY;
|
||||
posMtx[1][3] = pos.y;
|
||||
posMtx[2][2] = 1.0f;
|
||||
posMtx[2][3] = pos.z;
|
||||
posMtx[0][2] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, posMtx);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
@@ -484,7 +532,7 @@ void JPADrawYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
local_38[2][2] = work->mYBBCamMtx[2][2];
|
||||
local_38[2][3] = local_48.z;
|
||||
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[2][0] = 0.0f;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
GXLoadPosMtxImm(local_38, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
@@ -517,7 +565,7 @@ void JPADrawRotYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
local_38[2][1] = local_94 * fVar1;
|
||||
local_38[2][2] = local_90;
|
||||
local_38[2][3] = local_48.z;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
GXLoadPosMtxImm(local_38, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
@@ -681,103 +729,197 @@ static u8* p_dl[2] = {
|
||||
jpa_dl_x,
|
||||
};
|
||||
|
||||
void JPADrawDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
#if TARGET_PC
|
||||
void JPAInterpDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneScoped;
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
JGeometry::TVec3<f32> local_6c;
|
||||
JGeometry::TVec3<f32> local_78;
|
||||
p_direction[param_0->mDirType](param_0, param_1, &local_6c);
|
||||
|
||||
if (local_6c.isZero()) {
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
local_6c.normalize();
|
||||
local_78.cross(param_1->mBaseAxis, local_6c);
|
||||
|
||||
if (local_78.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
local_78.normalize();
|
||||
param_1->mBaseAxis.cross(local_6c, local_78);
|
||||
param_1->mBaseAxis.normalize();
|
||||
Mtx local_60;
|
||||
f32 fVar1 = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
f32 fVar2 = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
local_60[0][0] = param_1->mBaseAxis.x;
|
||||
local_60[0][1] = local_6c.x;
|
||||
local_60[0][2] = local_78.x;
|
||||
local_60[0][3] = param_1->mPosition.x;
|
||||
local_60[1][0] = param_1->mBaseAxis.y;
|
||||
local_60[1][1] = local_6c.y;
|
||||
local_60[1][2] = local_78.y;
|
||||
local_60[1][3] = param_1->mPosition.y;
|
||||
local_60[2][0] = param_1->mBaseAxis.z;
|
||||
local_60[2][1] = local_6c.z;
|
||||
local_60[2][2] = local_78.z;
|
||||
local_60[2][3] = param_1->mPosition.z;
|
||||
p_plane[param_0->mPlaneType](local_60, fVar1, fVar2);
|
||||
MTXConcat(param_0->mPosCamMtx, local_60, local_60);
|
||||
GXLoadPosMtxImm(local_60, 0);
|
||||
p_prj[param_0->mPrjType](param_0, local_60);
|
||||
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
Mtx posMtx;
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
posMtx[0][0] = ptcl->mBaseAxis.x;
|
||||
posMtx[0][1] = axisY.x;
|
||||
posMtx[0][2] = axisZ.x;
|
||||
posMtx[0][3] = ptcl->mPosition.x;
|
||||
posMtx[1][0] = ptcl->mBaseAxis.y;
|
||||
posMtx[1][1] = axisY.y;
|
||||
posMtx[1][2] = axisZ.y;
|
||||
posMtx[1][3] = ptcl->mPosition.y;
|
||||
posMtx[2][0] = ptcl->mBaseAxis.z;
|
||||
posMtx[2][1] = axisY.z;
|
||||
posMtx[2][2] = axisZ.z;
|
||||
posMtx[2][3] = ptcl->mPosition.z;
|
||||
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
|
||||
dusk::frame_interp::record_final_mtx(posMtx, ptcl);
|
||||
}
|
||||
|
||||
void JPADrawRotDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
void JPAInterpRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
f32 sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
f32 cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
Mtx mtx1;
|
||||
Mtx mtx2;
|
||||
p_rot[work->mRotType](sinRot, cosRot, mtx1);
|
||||
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
|
||||
mtx2[0][0] = ptcl->mBaseAxis.x;
|
||||
mtx2[0][1] = axisY.x;
|
||||
mtx2[0][2] = axisZ.x;
|
||||
mtx2[0][3] = ptcl->mPosition.x;
|
||||
mtx2[1][0] = ptcl->mBaseAxis.y;
|
||||
mtx2[1][1] = axisY.y;
|
||||
mtx2[1][2] = axisZ.y;
|
||||
mtx2[1][3] = ptcl->mPosition.y;
|
||||
mtx2[2][0] = ptcl->mBaseAxis.z;
|
||||
mtx2[2][1] = axisY.z;
|
||||
mtx2[2][2] = axisZ.z;
|
||||
mtx2[2][3] = ptcl->mPosition.z;
|
||||
MTXConcat(mtx2, mtx1, mtx1);
|
||||
dusk::frame_interp::record_final_mtx(mtx1, ptcl);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JPADrawDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneScoped;
|
||||
|
||||
f32 sinRot = JMASSin(param_1->mRotateAngle);
|
||||
f32 cosRot = JMASCos(param_1->mRotateAngle);
|
||||
JGeometry::TVec3<f32> local_6c;
|
||||
JGeometry::TVec3<f32> local_78;
|
||||
p_direction[param_0->mDirType](param_0, param_1, &local_6c);
|
||||
Mtx posMtx;
|
||||
#if TARGET_PC
|
||||
if (!dusk::frame_interp::lookup_replacement(ptcl, posMtx))
|
||||
#endif
|
||||
{
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (local_6c.isZero()) {
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
posMtx[0][0] = ptcl->mBaseAxis.x;
|
||||
posMtx[0][1] = axisY.x;
|
||||
posMtx[0][2] = axisZ.x;
|
||||
posMtx[0][3] = ptcl->mPosition.x;
|
||||
posMtx[1][0] = ptcl->mBaseAxis.y;
|
||||
posMtx[1][1] = axisY.y;
|
||||
posMtx[1][2] = axisZ.y;
|
||||
posMtx[1][3] = ptcl->mPosition.y;
|
||||
posMtx[2][0] = ptcl->mBaseAxis.z;
|
||||
posMtx[2][1] = axisY.z;
|
||||
posMtx[2][2] = axisZ.z;
|
||||
posMtx[2][3] = ptcl->mPosition.z;
|
||||
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
|
||||
}
|
||||
|
||||
MTXConcat(work->mPosCamMtx, posMtx, posMtx);
|
||||
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, posMtx);
|
||||
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
void JPADrawRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
local_6c.normalize();
|
||||
local_78.cross(param_1->mBaseAxis, local_6c);
|
||||
ZoneScoped;
|
||||
|
||||
if (local_78.isZero()) {
|
||||
return;
|
||||
Mtx mtx1;
|
||||
Mtx mtx2;
|
||||
#if TARGET_PC
|
||||
if (!dusk::frame_interp::lookup_replacement(ptcl, mtx1))
|
||||
#endif
|
||||
{
|
||||
f32 sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
f32 cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
p_rot[work->mRotType](sinRot, cosRot, mtx1);
|
||||
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
|
||||
mtx2[0][0] = ptcl->mBaseAxis.x;
|
||||
mtx2[0][1] = axisY.x;
|
||||
mtx2[0][2] = axisZ.x;
|
||||
mtx2[0][3] = ptcl->mPosition.x;
|
||||
mtx2[1][0] = ptcl->mBaseAxis.y;
|
||||
mtx2[1][1] = axisY.y;
|
||||
mtx2[1][2] = axisZ.y;
|
||||
mtx2[1][3] = ptcl->mPosition.y;
|
||||
mtx2[2][0] = ptcl->mBaseAxis.z;
|
||||
mtx2[2][1] = axisY.z;
|
||||
mtx2[2][2] = axisZ.z;
|
||||
mtx2[2][3] = ptcl->mPosition.z;
|
||||
MTXConcat(mtx2, mtx1, mtx1);
|
||||
}
|
||||
|
||||
local_78.normalize();
|
||||
param_1->mBaseAxis.cross(local_6c, local_78);
|
||||
param_1->mBaseAxis.normalize();
|
||||
f32 particleX = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
f32 particleY = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
Mtx auStack_80;
|
||||
Mtx local_60;
|
||||
p_rot[param_0->mRotType](sinRot, cosRot, auStack_80);
|
||||
p_plane[param_0->mPlaneType](auStack_80, particleX, particleY);
|
||||
local_60[0][0] = param_1->mBaseAxis.x;
|
||||
local_60[0][1] = local_6c.x;
|
||||
local_60[0][2] = local_78.x;
|
||||
local_60[0][3] = param_1->mPosition.x;
|
||||
local_60[1][0] = param_1->mBaseAxis.y;
|
||||
local_60[1][1] = local_6c.y;
|
||||
local_60[1][2] = local_78.y;
|
||||
local_60[1][3] = param_1->mPosition.y;
|
||||
local_60[2][0] = param_1->mBaseAxis.z;
|
||||
local_60[2][1] = local_6c.z;
|
||||
local_60[2][2] = local_78.z;
|
||||
local_60[2][3] = param_1->mPosition.z;
|
||||
MTXConcat(local_60, auStack_80, auStack_80);
|
||||
MTXConcat(param_0->mPosCamMtx, auStack_80, local_60);
|
||||
GXLoadPosMtxImm(local_60, 0);
|
||||
p_prj[param_0->mPrjType](param_0, local_60);
|
||||
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
|
||||
MTXConcat(work->mPosCamMtx, mtx1, mtx2);
|
||||
GXLoadPosMtxImm(mtx2, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, mtx2);
|
||||
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
void JPADrawDBillboard(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
|
||||
|
||||
@@ -204,6 +204,28 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent)
|
||||
mTexAnmIdx = 0;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) {
|
||||
static bool enable = false;
|
||||
if (!enable)
|
||||
return;
|
||||
|
||||
// don't interpolate the first frame
|
||||
if (mAge == 0)
|
||||
return;
|
||||
|
||||
if (drawFunc == JPADrawBillboard) {
|
||||
JPAInterpBillboard(work, this);
|
||||
} else if (drawFunc == JPADrawRotBillboard) {
|
||||
JPAInterpRotBillboard(work, this);
|
||||
} else if (drawFunc == JPADrawDirection) {
|
||||
JPAInterpDirection(work, this);
|
||||
} else if (drawFunc == JPADrawRotDirection) {
|
||||
JPAInterpRotDirection(work, this);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
|
||||
if (++mAge >= mLifeTime) {
|
||||
return true;
|
||||
@@ -247,6 +269,17 @@ bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
|
||||
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
|
||||
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
|
||||
|
||||
#if TARGET_PC
|
||||
JPABaseShape* pBsp = work->mpRes->getBsp();
|
||||
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
|
||||
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
|
||||
work->mDirType = pBsp->getDirType();
|
||||
work->mRotType = pBsp->getRotType();
|
||||
work->mDLType = pBsp->getType() == 4 || pBsp->getType() == 8;
|
||||
work->mPlaneType = work->mDLType ? 2 : pBsp->getBasePlaneType();
|
||||
interp(work, (void const*)work->mpRes->mpDrawParticleFuncList[0]);
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -289,6 +322,23 @@ bool JPABaseParticle::calc_c(JPAEmitterWorkData* work) {
|
||||
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
|
||||
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
|
||||
|
||||
#if TARGET_PC
|
||||
JPABaseShape* pBsp = work->mpRes->getBsp();
|
||||
JPAChildShape* pCsp = work->mpRes->getCsp();
|
||||
if (pCsp->isScaleInherited()) {
|
||||
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
|
||||
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
|
||||
} else {
|
||||
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pCsp->getScaleX();
|
||||
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pCsp->getScaleY();
|
||||
}
|
||||
work->mDirType = pCsp->getDirType();
|
||||
work->mRotType = pCsp->getRotType();
|
||||
work->mDLType = pCsp->getType() == 4 || pCsp->getType() == 8;
|
||||
work->mPlaneType = work->mDLType ? 2 : pCsp->getBasePlaneType();
|
||||
interp(work, (void const*)work->mpRes->mpDrawParticleChildFuncList[0]);
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -38,3 +38,9 @@ bool JUTPalette::load() {
|
||||
|
||||
return check;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void JUTPalette::dataUploaded() {
|
||||
GXInitTlutObjData(&mTlutObj, (void*)mColorTable);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -27,7 +27,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, u8 param_1) {
|
||||
mTexData = (void*)((intptr_t)mTexInfo + 0x20);
|
||||
}
|
||||
|
||||
field_0x2c = NULL;
|
||||
mPalette = NULL;
|
||||
mTlutName = 0;
|
||||
mWrapS = mTexInfo->wrapS;
|
||||
mWrapT = mTexInfo->wrapT;
|
||||
@@ -95,7 +95,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
|
||||
}
|
||||
mEmbPalette = param_1;
|
||||
setEmbPaletteDelFlag(false);
|
||||
field_0x2c = NULL;
|
||||
mPalette = NULL;
|
||||
if (param_1 != NULL) {
|
||||
mTlutName = param_2;
|
||||
if (param_2 != param_1->getTlutName()) {
|
||||
@@ -120,11 +120,11 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
|
||||
void JUTTexture::attachPalette(JUTPalette* param_0) {
|
||||
if (mTexInfo->indexTexture) {
|
||||
if (param_0 == NULL && mEmbPalette != NULL) {
|
||||
field_0x2c = mEmbPalette;
|
||||
mPalette = mEmbPalette;
|
||||
} else {
|
||||
field_0x2c = param_0;
|
||||
mPalette = param_0;
|
||||
}
|
||||
initTexObj(field_0x2c->getTlutName());
|
||||
initTexObj(mPalette->getTlutName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,9 +133,9 @@ void JUTTexture::init() {
|
||||
initTexObj();
|
||||
} else {
|
||||
if (mEmbPalette != NULL) {
|
||||
field_0x2c = mEmbPalette;
|
||||
mPalette = mEmbPalette;
|
||||
|
||||
initTexObj(field_0x2c->getTlutName());
|
||||
initTexObj(mPalette->getTlutName());
|
||||
} else {
|
||||
OS_REPORT("This texture is CI-Format, but EmbPalette is NULL.\n");
|
||||
}
|
||||
@@ -179,8 +179,8 @@ void JUTTexture::initTexObj(GXTlut param_0) {
|
||||
}
|
||||
|
||||
void JUTTexture::load(GXTexMapID param_0) {
|
||||
if (field_0x2c) {
|
||||
field_0x2c->load();
|
||||
if (mPalette) {
|
||||
mPalette->load();
|
||||
}
|
||||
GXLoadTexObj(&mTexObj, param_0);
|
||||
}
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
After Width: | Height: | Size: 457 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 188 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.3 MiB |
@@ -0,0 +1,147 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: visible;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 24dp;
|
||||
color: #FFFFFF;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
}
|
||||
|
||||
.overlay-root {
|
||||
width: 100%;
|
||||
min-height: 45%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
decorator: vertical-gradient(#00000000 #151610F2);
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
.overlay-root[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
.overlay {
|
||||
width: 100%;
|
||||
max-width: 1216dp;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24dp;
|
||||
padding: 48dp 64dp;
|
||||
}
|
||||
|
||||
@media (max-height: 800dp) {
|
||||
.overlay-root {
|
||||
min-height: 38%;
|
||||
}
|
||||
|
||||
.overlay {
|
||||
gap: 16dp;
|
||||
padding: 32dp 48dp;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
.carousel-container {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.description {
|
||||
font-size: 18dp;
|
||||
line-height: 22dp;
|
||||
color: rgba(255, 255, 255, 50%);
|
||||
}
|
||||
|
||||
.divider {
|
||||
margin: 1dp 0;
|
||||
border-top: 1dp rgba(217, 217, 217, 50%);
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
footer-button {
|
||||
display: block;
|
||||
width: 100%;
|
||||
max-width: 220dp;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 20dp;
|
||||
line-height: 24dp;
|
||||
text-transform: uppercase;
|
||||
color: #FFFFFF;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
footer-button.return {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
footer-button.reset {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.stepped-carousel {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 16dp;
|
||||
width: auto;
|
||||
min-width: 246dp;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.stepped-carousel-value {
|
||||
line-height: 29dp;
|
||||
min-width: 166dp;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.stepped-carousel-arrow {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
min-width: 24dp;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background-color: transparent;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: visible;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
color: #E0DBC8;
|
||||
}
|
||||
|
||||
button {
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
popup {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: stretch;
|
||||
height: 64dp;
|
||||
background-color: rgba(21, 22, 16, 80%);
|
||||
border-bottom: 2dp #92875B;
|
||||
backdrop-filter: blur(5dp);
|
||||
transform: translateY(-64dp);
|
||||
transition: transform 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
popup[open] {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
popup tab-bar {
|
||||
flex: 1 1 0;
|
||||
}
|
||||
|
||||
popup tab-bar tab {
|
||||
opacity: 0.35;
|
||||
color: #E0DBC8;
|
||||
}
|
||||
@@ -0,0 +1,212 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
font-family: "Fira Sans";
|
||||
font-weight: normal;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
background-color: #000000;
|
||||
decorator: image(../prelaunch-bg.png cover left center);
|
||||
filter: opacity(0);
|
||||
transition: filter 1s 0.2s linear-in-out;
|
||||
z-index: -1;
|
||||
}
|
||||
|
||||
body[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
content {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
content[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
menu {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
/* Scale based on a reference screen width, 428/1216 */
|
||||
width: 35.230264vw;
|
||||
min-width: 428dp;
|
||||
max-width: 856dp;
|
||||
height: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 48dp;
|
||||
}
|
||||
|
||||
hero {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: flex-start;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.eyebrow {
|
||||
font-family: "Alegreya SC";
|
||||
font-size: 32dp;
|
||||
}
|
||||
|
||||
@media (min-width: 1216dp) {
|
||||
.eyebrow {
|
||||
/* Same logic as .menu, 32/1216 */
|
||||
font-size: 2.631579vw;
|
||||
}
|
||||
}
|
||||
|
||||
.eyebrow span {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
#menu-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
width: 428dp;
|
||||
height: 54dp;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 8dp;
|
||||
text-transform: uppercase;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 32dp;
|
||||
font-weight: normal;
|
||||
cursor: pointer;
|
||||
/* Define a fully transparent gradient as the default state, otherwise a white flash occurs */
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button.anim-done {
|
||||
transition: decorator color 0.1s linear-in-out;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
#menu-list button:focus-visible {
|
||||
color: black;
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
disc-info {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
version-info {
|
||||
position: absolute;
|
||||
right: 96dp;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
text-align: right;
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
#disc-status {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
#disc-status[status=good] {
|
||||
color: #D8F999;
|
||||
}
|
||||
|
||||
#disc-status[status=bad] {
|
||||
color: #FFC9C9;
|
||||
}
|
||||
|
||||
#disc-status icon {
|
||||
display: block;
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
#disc-status[status=good] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=bad] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-version {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
/* TODO: Hidden until an actual update checker is introduced */
|
||||
.update {
|
||||
display: none;
|
||||
font-size: 16dp;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
color: #D8F999;
|
||||
}
|
||||
|
||||
.detail,
|
||||
.update span {
|
||||
color: #A6A09B;
|
||||
}
|
||||
|
||||
/* Startup animation */
|
||||
.intro-item {
|
||||
opacity: 0;
|
||||
transform: translateY(10dp);
|
||||
transition: opacity transform 0.3s 0.1s cubic-in-out;
|
||||
}
|
||||
|
||||
body.animate-in .intro-item {
|
||||
opacity: 1;
|
||||
transform: translateY(0dp);
|
||||
}
|
||||
|
||||
.delay-0 {
|
||||
transition: opacity transform 0.3s 0.1s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-1 {
|
||||
transition: opacity transform 0.3s 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-2 {
|
||||
transition: opacity transform 0.3s 0.3s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-3 {
|
||||
transition: opacity transform 0.3s 0.4s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-4 {
|
||||
transition: opacity transform 0.3s 0.5s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-5 {
|
||||
transition: opacity transform 0.3s 0.6s cubic-in-out;
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
tab-bar {
|
||||
display: flex;
|
||||
position: relative;
|
||||
min-width: 0;
|
||||
overflow: auto hidden;
|
||||
clip: always;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
tab-bar scrollbarhorizontal,
|
||||
tab-bar scrollbarhorizontal sliderarrowdec,
|
||||
tab-bar scrollbarhorizontal sliderarrowinc,
|
||||
tab-bar scrollbarhorizontal slidertrack,
|
||||
tab-bar scrollbarhorizontal sliderbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
tab-bar tab {
|
||||
flex: 0 0 auto;
|
||||
padding: 0 24dp;
|
||||
line-height: 64dp;
|
||||
white-space: nowrap;
|
||||
decorator: vertical-gradient(#c2a42d00 #c2a42d00);
|
||||
transition: decorator 0.1s linear-in-out, opacity 0.1s linear-in-out;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
tab-bar tab:selected {
|
||||
opacity: 1;
|
||||
border-bottom: 4dp #C2A42D;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
}
|
||||
|
||||
tab-bar tab:focus-visible,
|
||||
tab-bar tab:hover {
|
||||
opacity: 1;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
decorator: vertical-gradient(#c2a42d00 #c2a42d26);
|
||||
}
|
||||
|
||||
tab-bar tab:active {
|
||||
decorator: vertical-gradient(#c2a42d10 #c2a42d40);
|
||||
}
|
||||
|
||||
tab-bar[closable] tab-end-spacer {
|
||||
display: block;
|
||||
flex: 0 0 64dp;
|
||||
width: 64dp;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
tab-bar[closable] close {
|
||||
display: block;
|
||||
position: fixed;
|
||||
top: 8dp;
|
||||
right: 8dp;
|
||||
z-index: 1;
|
||||
width: 48dp;
|
||||
height: 48dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
font-size: 24dp;
|
||||
color: rgba(224, 219, 200, 70%);
|
||||
backdrop-filter: blur(2dp);
|
||||
border-radius: 6dp;
|
||||
decorator: text("" center center);
|
||||
transition: color background-color 0.12s linear-in-out;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
tab-bar[closable] close:hover,
|
||||
tab-bar[closable] close:focus-visible {
|
||||
color: #fff;
|
||||
background-color: rgba(194, 164, 45, 24%);
|
||||
}
|
||||
|
||||
tab-bar[closable] close:active {
|
||||
color: #fff;
|
||||
background-color: rgba(194, 164, 45, 40%);
|
||||
}
|
||||
@@ -0,0 +1,401 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 64dp;
|
||||
font-family: "Fira Sans";
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-size: 15dp;
|
||||
color: #E0DBC8;
|
||||
}
|
||||
|
||||
window {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
max-width: 1088dp;
|
||||
max-height: 768dp;
|
||||
margin: auto;
|
||||
border-radius: 14dp;
|
||||
overflow: hidden;
|
||||
border: 2dp #92875B;
|
||||
backdrop-filter: blur(5dp);
|
||||
box-shadow: 0 0 25dp 5dp;
|
||||
background-color: rgba(21, 22, 16, 90%);
|
||||
filter: opacity(0);
|
||||
transform: scale(0.9);
|
||||
transform-origin: center;
|
||||
transition: filter transform 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
window.small {
|
||||
height: auto;
|
||||
width: auto;
|
||||
}
|
||||
|
||||
window.preset {
|
||||
min-width: 650dp;
|
||||
}
|
||||
|
||||
window[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
@media (max-height: 640dp) {
|
||||
body {
|
||||
padding: 16dp;
|
||||
}
|
||||
window {
|
||||
box-shadow: none;
|
||||
}
|
||||
}
|
||||
|
||||
window tab-bar {
|
||||
flex: 0 0 64dp;
|
||||
height: 64dp;
|
||||
background-color: rgba(217, 217, 217, 10%);
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
border-bottom: 2dp #92875B;
|
||||
}
|
||||
|
||||
window tab-bar tab {
|
||||
opacity: 0.25;
|
||||
}
|
||||
|
||||
window content {
|
||||
display: flex;
|
||||
flex: 1 1 auto;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
window content pane {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
padding: 24dp;
|
||||
padding-bottom: 0dp;
|
||||
gap: 8dp;
|
||||
overflow: hidden auto;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
window content pane:not(:last-of-type) {
|
||||
border-right: 1dp #92875B;
|
||||
}
|
||||
|
||||
window content pane > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
window content pane > spacer {
|
||||
display: block;
|
||||
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
|
||||
flex: 0 0 16dp;
|
||||
height: 16dp;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
scrollbarvertical {
|
||||
width: 8dp;
|
||||
margin: 4dp 4dp 4dp 0;
|
||||
}
|
||||
|
||||
scrollbarvertical sliderarrowdec,
|
||||
scrollbarvertical sliderarrowinc {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
scrollbarvertical slidertrack {
|
||||
width: 8dp;
|
||||
}
|
||||
|
||||
scrollbarvertical sliderbar {
|
||||
width: 8dp;
|
||||
min-height: 24dp;
|
||||
background-color: rgba(224, 219, 200, 45%);
|
||||
border-radius: 2dp;
|
||||
transition: background-color 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
scrollbarvertical sliderbar:hover,
|
||||
scrollbarvertical sliderbar:active {
|
||||
background-color: rgba(194, 164, 45, 80%);
|
||||
}
|
||||
|
||||
scrollbarhorizontal {
|
||||
height: 0;
|
||||
}
|
||||
|
||||
scrollbarhorizontal sliderarrowdec,
|
||||
scrollbarhorizontal sliderarrowinc {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
scrollbarhorizontal slidertrack,
|
||||
scrollbarhorizontal sliderbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
.section-heading {
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 22dp;
|
||||
opacity: 0.25;
|
||||
}
|
||||
|
||||
.section-heading:not(:first-of-type) {
|
||||
padding-top: 12dp;
|
||||
}
|
||||
|
||||
button {
|
||||
text-align: center;
|
||||
background-color: rgba(17, 16, 10, 20%);
|
||||
opacity: 0.9;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 14dp;
|
||||
box-shadow: rgba(146, 135, 91, 25%) 0 0 0 1dp;
|
||||
font-size: 20dp;
|
||||
transition: background-color 0.1s linear-in-out, opacity 0.1s linear-in-out;
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
button:not(:disabled):hover,
|
||||
button:not(:disabled):focus-visible {
|
||||
background-color: rgba(204, 184, 119, 20%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
button:not(:disabled):selected {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
}
|
||||
|
||||
button:not(:disabled):active {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
select-button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8dp;
|
||||
background-color: rgba(17, 16, 10, 20%);
|
||||
opacity: 0.9;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 14dp;
|
||||
box-shadow: rgba(146, 135, 91, 25%) 0 0 0 1dp;
|
||||
transition: background-color 0.1s linear-in-out, opacity 0.1s linear-in-out;
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
select-button:not(:disabled):hover,
|
||||
select-button:not(:disabled):focus-visible {
|
||||
background-color: rgba(204, 184, 119, 20%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
select-button:not(:disabled):selected {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
}
|
||||
|
||||
select-button:not(:disabled):active {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
select-button:disabled {
|
||||
opacity: 0.35;
|
||||
cursor: default;
|
||||
}
|
||||
|
||||
select-button key {
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
text-transform: uppercase;
|
||||
flex: 0 1 auto;
|
||||
}
|
||||
|
||||
select-button value {
|
||||
flex: 1 1 auto;
|
||||
text-align: right;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
select-button value.modified {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
select-button input {
|
||||
text-align: right;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
icon {
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
decorator: text("" center center);
|
||||
color: #ffcc00;
|
||||
}
|
||||
|
||||
.achievement-row {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
gap: 10dp;
|
||||
padding: 12dp 0;
|
||||
border-bottom: 1dp rgba(146, 135, 91, 30%);
|
||||
}
|
||||
|
||||
.achievement-info {
|
||||
display: block;
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.achievement-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.achievement-name {
|
||||
flex: 1;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.achievement-name.unlocked {
|
||||
color: #ffa826;
|
||||
}
|
||||
|
||||
.achievement-badge {
|
||||
font-size: 14dp;
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.achievement-badge.unlocked {
|
||||
color: #44cc55;
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.achievement-badge.locked {
|
||||
color: #cc4444;
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.achievement-desc {
|
||||
display: block;
|
||||
color: rgba(224, 219, 200, 55%);
|
||||
font-size: 16dp;
|
||||
margin: 4dp 0 0 0;
|
||||
}
|
||||
|
||||
.achievement-progress {
|
||||
display: block;
|
||||
font-size: 13dp;
|
||||
color: rgba(224, 219, 200, 45%);
|
||||
}
|
||||
|
||||
progressbar {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 6dp;
|
||||
border-radius: 3dp;
|
||||
background-color: rgba(255, 255, 255, 10%);
|
||||
margin: 6dp 0 2dp 0;
|
||||
}
|
||||
|
||||
progressbar.progress-done fill {
|
||||
background-color: #44aa22;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
progressbar.progress-ongoing fill {
|
||||
background-color: #2255bb;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
button.achievement-clear {
|
||||
flex: 0 0 auto;
|
||||
align-self: center;
|
||||
font-size: 14dp;
|
||||
padding: 2dp 8dp;
|
||||
opacity: 0.45;
|
||||
}
|
||||
|
||||
.preset-dialog {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
padding: 32dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
}
|
||||
|
||||
.preset-title {
|
||||
display: block;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 30dp;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.preset-intro {
|
||||
display: block;
|
||||
font-size: 18dp;
|
||||
text-align: center;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
.preset-grid {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
.preset-col {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
gap: 12dp;
|
||||
flex: 1 1 0;
|
||||
}
|
||||
|
||||
button.preset-btn {
|
||||
font-size: 22dp;
|
||||
padding: 20dp 16dp;
|
||||
}
|
||||
|
||||
.preset-desc {
|
||||
display: block;
|
||||
font-size: 16dp;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
text-align: center;
|
||||
}
|
||||
@@ -468,9 +468,20 @@ s16 cLib_targetAngleX(cXyz const* lhs, cXyz const* rhs) {
|
||||
void cLib_offsetPos(cXyz* pdest, cXyz const* psrc, s16 angle, cXyz const* vec) {
|
||||
f32 cos = cM_scos(angle);
|
||||
f32 sin = cM_ssin(angle);
|
||||
// MWCC loads vec members into registers before writing to pdest; other compilers may not,
|
||||
// which corrupts results when pdest and vec alias the same memory.
|
||||
#if !__MWERKS__
|
||||
f32 vx = vec->x;
|
||||
f32 vy = vec->y;
|
||||
f32 vz = vec->z;
|
||||
pdest->x = psrc->x + (vx * cos + vz * sin);
|
||||
pdest->y = psrc->y + vy;
|
||||
pdest->z = psrc->z + (vz * cos - vx * sin);
|
||||
#else
|
||||
pdest->x = psrc->x + (vec->x * cos + vec->z * sin);
|
||||
pdest->y = psrc->y + vec->y;
|
||||
pdest->z = psrc->z + (vec->z * cos - vec->x * sin);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
#include "Z2AudioLib/Z2Audience.h"
|
||||
#include "Z2AudioLib/Z2SoundInfo.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/audio/DuskDsp.hpp"
|
||||
#include "dusk/settings.h"
|
||||
#include <cmath>
|
||||
#endif
|
||||
#include "Z2AudioLib/Z2Calc.h"
|
||||
#include "Z2AudioLib/Z2Param.h"
|
||||
#include "JSystem/JAudio2/JAISound.h"
|
||||
@@ -701,6 +706,11 @@ f32 Z2Audience::calcRelPosVolume(const Vec& param_0, f32 param_1, int camID) {
|
||||
f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
|
||||
Vec local_54 = param_0;
|
||||
local_54.y = 0.0f;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
local_54.x = -local_54.x;
|
||||
}
|
||||
#endif
|
||||
|
||||
f32 dVar6 = VECMag(&local_54);
|
||||
if (dVar6 < 0.1f) {
|
||||
@@ -734,9 +744,22 @@ f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
|
||||
|
||||
f32 Z2Audience::calcRelPosDolby(const Vec& param_0, int camID) {
|
||||
f32 fVar1 = param_0.z + mAudioCamera[camID].getDolbyCenterZ();
|
||||
#if TARGET_PC
|
||||
if (dusk::audio::EnableHrtf) {
|
||||
// Normalize the direction so result is purely front/back orientation,
|
||||
// independent of how far away the sound is
|
||||
f32 lenSq = param_0.x * param_0.x + param_0.y * param_0.y + param_0.z * param_0.z;
|
||||
if (lenSq < 0.0001f) {
|
||||
return 0.5f;
|
||||
}
|
||||
f32 zNorm = param_0.z / sqrtf(lenSq);
|
||||
f32 t = (zNorm + 1.0f) * 0.5f;
|
||||
return 0.5f - 0.5f * cosf(t * static_cast<f32>(M_PI));
|
||||
}
|
||||
#endif
|
||||
if (fVar1 > mSetting.field_0x48) {
|
||||
return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (fVar1 < mSetting.field_0x44) {
|
||||
return 0.0f;
|
||||
|
||||
@@ -4962,13 +4962,16 @@ int daAlink_c::create() {
|
||||
|
||||
setArcName(checkWolf());
|
||||
setOriginalHeap(&mpArcHeap, 0xA2800);
|
||||
JKRHEAP_NAME(mpArcHeap, "Alink ArcHeap");
|
||||
if (dComIfG_resLoad(&mPhaseReq, mArcName, mpArcHeap) != cPhs_COMPLEATE_e) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
|
||||
setShieldArcName();
|
||||
setOriginalHeap(&mpShieldArcHeap, 0x7000);
|
||||
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e) {
|
||||
JKRHEAP_NAME(mpShieldArcHeap, "Alink ShieldArcHeap");
|
||||
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e)
|
||||
{
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include "d/actor/d_a_crod.h"
|
||||
#include "d/d_msg_object.h"
|
||||
#ifdef TARGET_PC
|
||||
#include "d/actor/d_a_obj_carry.h"
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
#include "d/d_s_menu.h"
|
||||
@@ -677,6 +681,15 @@ BOOL daAlink_c::checkDamageAction() {
|
||||
}
|
||||
|
||||
setDamagePoint(dmg, at_mtrl == dCcD_MTRL_FIRE || at_mtrl == dCcD_MTRL_ICE, TRUE, 0);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if (tghit_ac_name == fpcNm_Obj_Carry_e) {
|
||||
auto* carry = static_cast<daObjCarry_c*>(tghit_ac);
|
||||
if (carry->prm_chk_type_ironball() && carry->checkCannon()) {
|
||||
dusk::AchievementSystem::get().signal("iron_ball_hit_player");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (armor_no_dmg && at_mtrl != dCcD_MTRL_ELECTRIC && at_mtrl != dCcD_MTRL_ICE) {
|
||||
setGuardSe(var_r29);
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "d/actor/d_a_npc_tkc.h"
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
BOOL daAlink_c::checkEventRun() const {
|
||||
@@ -4005,6 +4006,15 @@ int daAlink_c::procGanonFinishInit() {
|
||||
|
||||
field_0x37c8 = current.pos;
|
||||
onEndResetFlg1(ERFLG1_SHIELD_BACKBONE);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.speedrunMode) {
|
||||
if (dusk::m_speedrunInfo.m_isRunStarted) {
|
||||
dusk::m_speedrunInfo.stopRun();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,10 @@ enum {
|
||||
};
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
if (dusk::getSettings().game.superClawshot) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const int dummy = 0;
|
||||
|
||||
daAlink_c* alink = (daAlink_c*)getUserArea();
|
||||
|
||||
@@ -2721,7 +2721,7 @@ int daAlink_c::procHorseRun() {
|
||||
}
|
||||
|
||||
if (mProcVar2.field_0x300c == 0) {
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, 4);
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 1 :) 4);
|
||||
}
|
||||
} else {
|
||||
if (mProcVar3.field_0x300e != 0) {
|
||||
@@ -2731,7 +2731,7 @@ int daAlink_c::procHorseRun() {
|
||||
}
|
||||
|
||||
if (mProcVar2.field_0x300c == 0) {
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, 1);
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 4 :) 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -46,7 +46,6 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
|
||||
JKRHeap* parent = mDoExt_getGameHeap();
|
||||
|
||||
JKRExpHeap* heap = JKRExpHeap::create(size + (var_r29 + var_r28), parent, true);
|
||||
JKRHEAP_NAME(heap, "Alink original");
|
||||
*i_ppheap = heap;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "d/actor/d_a_balloon_2D.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
@@ -438,7 +439,12 @@ void daBalloon2D_c::setComboAlpha() {
|
||||
void daBalloon2D_c::drawAddScore() {
|
||||
for (s32 i = 19; i >= 0; i--) {
|
||||
if (field_0x5f8[i].field_0xe != 0) {
|
||||
field_0x5f8[i].field_0xe--;
|
||||
#ifdef TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
#endif
|
||||
{
|
||||
field_0x5f8[i].field_0xe--;
|
||||
}
|
||||
s32 score3;
|
||||
s32 score2;
|
||||
s32 score = field_0x5f8[i].field_0xc;
|
||||
@@ -446,8 +452,13 @@ void daBalloon2D_c::drawAddScore() {
|
||||
u8 local_88 = 0xff;
|
||||
f32 dVar11 = 30.0f;
|
||||
f32 dVar9 = 30.0f;
|
||||
field_0x5f8[i].field_0x0.x += cM_ssin(temp0) * 0.3f;
|
||||
field_0x5f8[i].field_0x0.y -= 1.0f;
|
||||
#ifdef TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
#endif
|
||||
{
|
||||
field_0x5f8[i].field_0x0.x += cM_ssin(temp0) * 0.3f;
|
||||
field_0x5f8[i].field_0x0.y -= 1.0f;
|
||||
}
|
||||
if (field_0x5f8[i].field_0xe < 10) {
|
||||
f32 fVar5 = field_0x5f8[i].field_0xe / 10.0f;
|
||||
local_88 = fVar5 * 255.0f;
|
||||
|
||||
@@ -17,6 +17,11 @@
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include <f_ap/f_ap_game.h>
|
||||
#include <dusk/autosave.h>
|
||||
#endif
|
||||
|
||||
char* daDoor20_c::getStopBmdName() {
|
||||
switch (door_param2_c::getKind(this)) {
|
||||
case 3:
|
||||
@@ -196,6 +201,7 @@ void daDoor20_c::setEventPrm() {
|
||||
} else {
|
||||
roomNo = FRoomNo;
|
||||
}
|
||||
|
||||
if (dComIfGp_roomControl_checkStatusFlag(roomNo, 1)) {
|
||||
if (door_param2_c::getKind(this) == 9) {
|
||||
if (daPy_py_c::checkNowWolf()) {
|
||||
@@ -564,6 +570,11 @@ int daDoor20_c::openEnd(int param_1) {
|
||||
openEnd_1();
|
||||
break;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
triggerAutoSave();
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -517,6 +517,12 @@ void daE_OctBg_c::core_fish_attack() {
|
||||
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
|
||||
}
|
||||
}
|
||||
#if AVOID_UB
|
||||
else {
|
||||
in_f31 = cM_rndF(400.0f) + 80.0f;
|
||||
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
|
||||
}
|
||||
#endif
|
||||
} else if (current.pos.abs(cStack_5c) < 400.0f) {
|
||||
in_f31 = cM_rndF(50.0f) + 20.0f;
|
||||
field_0xbaf = cM_rndFX(20.0f) + 40.0f;
|
||||
|
||||
@@ -282,6 +282,11 @@ static void e_th_spin_B(e_th_class* i_this) {
|
||||
i_this->current.pos += spC;
|
||||
|
||||
f32 speed_target;
|
||||
|
||||
#if AVOID_UB
|
||||
speed_target = 0;
|
||||
#endif
|
||||
|
||||
f32 anm_frame = i_this->mpModelMorf->getFrame();
|
||||
|
||||
switch (i_this->mMode) {
|
||||
|
||||
@@ -3519,7 +3519,15 @@ void daKago_c::action() {
|
||||
checkSizeBg();
|
||||
setFlyEffect();
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
mStickX = -mDoCPd_c::getStickX3D(PAD_1);
|
||||
} else {
|
||||
mStickX = mDoCPd_c::getStickX3D(PAD_1);
|
||||
}
|
||||
#else
|
||||
mStickX = mDoCPd_c::getStickX3D(PAD_1);
|
||||
#endif
|
||||
mStickY = mDoCPd_c::getStickY(PAD_1);
|
||||
|
||||
u8 prevIsWaterfall = mIsWaterfall;
|
||||
|
||||
@@ -463,6 +463,23 @@ int daMidna_c::createHeap() {
|
||||
JKRReadIdxResource(mBckHeap[0].getBuffer(), mBckHeap[0].getBufferSize(), 0x1DC, dComIfGp_getAnmArchive());
|
||||
J3DAnmTransform* md_anm = (J3DAnmTransform*)J3DAnmLoaderDataBase::load(mBckHeap[0].getBuffer());
|
||||
modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 14);
|
||||
|
||||
#if TARGET_PC
|
||||
J3DTexture* tex = modelData->getTexture();
|
||||
JUTNameTab* nametable = modelData->getTextureName();
|
||||
if (tex != NULL && nametable != NULL) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* name = nametable->getName(i);
|
||||
if (name != NULL && strcmp(name, "midona_eye") == 0) {
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->mipmapEnabled = false;
|
||||
tex->loadGXTexObj(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
JUT_ASSERT(852, modelData != NULL);
|
||||
mpMorf = JKR_NEW mDoExt_McaMorfSO(modelData, &mMorfCB, NULL, md_anm, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, NULL, 0, 0x11000284);
|
||||
if (mpMorf == NULL || mpMorf->getModel() == NULL) {
|
||||
|
||||
@@ -40,6 +40,7 @@ dMirror_packet_c::dMirror_packet_c() {
|
||||
void dMirror_packet_c::reset() {
|
||||
#if TARGET_PC
|
||||
mbReset = true;
|
||||
mbHadEntry = false;
|
||||
#else
|
||||
mModelCount = 0;
|
||||
#endif
|
||||
@@ -84,11 +85,21 @@ void dMirror_packet_c::calcMinMax() {
|
||||
}
|
||||
|
||||
int dMirror_packet_c::entryModel(J3DModel* i_model) {
|
||||
#if TARGET_PC
|
||||
if (mbReset) {
|
||||
mModelCount = 0;
|
||||
mbReset = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (mModelCount >= 0x40) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
mModels[mModelCount++] = i_model;
|
||||
#if TARGET_PC
|
||||
mbHadEntry = true;
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -592,13 +603,6 @@ int daMirror_c::execute() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (mPacket.mbReset) {
|
||||
mPacket.mModelCount = 0;
|
||||
mPacket.mbReset = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
daPy_py_c* player = daPy_getLinkPlayerActorClass();
|
||||
JUT_ASSERT(0, player != NULL);
|
||||
|
||||
@@ -624,6 +628,12 @@ int daMirror_c::draw() {
|
||||
mDoExt_modelUpdateDL(mpModel);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (mPacket.mbReset && !mPacket.mbHadEntry) {
|
||||
mPacket.mModelCount = 0;
|
||||
}
|
||||
mPacket.mbHadEntry = true;
|
||||
#endif
|
||||
dComIfGd_getOpaListBG()->entryImm(&mPacket, 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -956,7 +956,7 @@ static void npc_ne_tame(npc_ne_class* i_this) {
|
||||
i_this->mpMorf->setPlaySpeed(i_this->mAnmSpeed);
|
||||
|
||||
/* dSv_event_flag_c::F_0470 - Fishing Pond - Reserved for fishing */
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])) {
|
||||
if (IF_DUSK(dusk::getSettings().game.no2ndFishForCat) || dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])) {
|
||||
if (fpcEx_Search(s_fish_sub, _this) != NULL) {
|
||||
i_this->mAction = npc_ne_class::ACT_HOME;
|
||||
i_this->mMode = 10;
|
||||
@@ -2948,8 +2948,7 @@ static int daNpc_Ne_Execute(npc_ne_class* i_this) {
|
||||
|
||||
if (i_this->mWantsFish && (i_this->mCounter & 0xf) == 0) {
|
||||
/* dSv_event_flag_c::F_0470 - Fishing Pond - Reserved for fishing */
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])
|
||||
&& i_this->mDistToTarget < 1500.0f) {
|
||||
if ((IF_DUSK(dusk::getSettings().game.no2ndFishForCat) || dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])) && i_this->mDistToTarget < 1500.0f) {
|
||||
if (fopAcM_SearchByName(fpcNm_MG_ROD_e) != NULL) {
|
||||
i_this->mNoFollow = false;
|
||||
} else {
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "d/actor/d_a_obj_automata.h"
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/actor/d_a_obj_scannon.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include <cstring>
|
||||
|
||||
const daNpc_Toby_HIOParam daNpc_Toby_Param_c::m = {
|
||||
@@ -1398,6 +1399,7 @@ int daNpc_Toby_c::cutRepairSCannon(int arg0) {
|
||||
old.pos = current.pos;
|
||||
setAngle(cM_deg2s(5.0f * f32(mPath.getArg0())));
|
||||
mEventTimer = mPath.getArg2();
|
||||
dusk::frame_interp::request_presentation_sync();
|
||||
}
|
||||
} else if (!mHide) {
|
||||
mHide = 1;
|
||||
|
||||
@@ -62,6 +62,16 @@ void daObj_Balloon_c::saveBestScore() {
|
||||
dComIfGp_setMessageCountNumber(m_balloon_score);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void minigameReset() {
|
||||
// !@bug d_a_obj_balloon.rel unload used to zero these file-statics; with static linking they dangle across scenes.
|
||||
m_combo_type = 0xFFFFFFFF;
|
||||
m_combo_count = 0;
|
||||
m_combo_next_score = 0;
|
||||
m_balloon_score = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static u8 hio_set;
|
||||
|
||||
static daObj_Balloon_HIO_c l_HIO;
|
||||
@@ -246,6 +256,7 @@ int daObj_Balloon_c::create() {
|
||||
}
|
||||
|
||||
if (!hio_set) {
|
||||
IF_DUSK(minigameReset());
|
||||
mHIOInit = true;
|
||||
hio_set = true;
|
||||
l_HIO.field_0x04 = -1;
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
#include "d/d_bg_w.h"
|
||||
#include "d/d_cc_uty.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
struct daObjKLift00_HIO_c : public mDoHIO_entry_c {
|
||||
daObjKLift00_HIO_c();
|
||||
@@ -295,6 +297,11 @@ int daObjKLift00_c::Create() {
|
||||
if(getLock())
|
||||
mStopSwingingFrames = 5;
|
||||
|
||||
#if TARGET_PC
|
||||
mChainInterpPrevValid = false;
|
||||
mChainInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -436,6 +443,34 @@ int daObjKLift00_c::Execute(Mtx** i_mtx) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void klift00_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
static_cast<daObjKLift00_c*>(pUserWork)->onInterpCallback();
|
||||
}
|
||||
|
||||
void daObjKLift00_c::onInterpCallback() {
|
||||
if (!mChainInterpPrevValid || !mChainInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
cXyz savedPositions[64];
|
||||
|
||||
for (int i = 0; i < mNumChains; i++) {
|
||||
savedPositions[i] = mChainPositions[i].mCurrentPos;
|
||||
const cXyz& p0 = mChainInterpPrev[i];
|
||||
const cXyz& p1 = mChainInterpCurr[i];
|
||||
mChainPositions[i].mCurrentPos = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
|
||||
setMtx();
|
||||
|
||||
for (int i = 0; i < mNumChains; i++) {
|
||||
mChainPositions[i].mCurrentPos = savedPositions[i];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
int daObjKLift00_c::Draw() {
|
||||
g_env_light.settingTevStruct(16, ¤t.pos, &tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(mpLiftPlatform, &tevStr);
|
||||
@@ -457,6 +492,22 @@ int daObjKLift00_c::Draw() {
|
||||
|
||||
dComIfGd_setList();
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (mChainInterpCurrValid) {
|
||||
memcpy(mChainInterpPrev, mChainInterpCurr, mNumChains * sizeof(cXyz));
|
||||
mChainInterpPrevValid = true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < mNumChains; i++) {
|
||||
mChainInterpCurr[i] = mChainPositions[i].mCurrentPos;
|
||||
}
|
||||
|
||||
mChainInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&klift00_interp_callback, this);
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "d/d_path.h"
|
||||
#include "d/d_bg_w.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
daL8Lift_HIO_c::daL8Lift_HIO_c() {
|
||||
mStopDisappearTime = 30;
|
||||
mStartMoveTime = 60;
|
||||
@@ -380,7 +384,44 @@ void daL8Lift_c::setNextPoint() {
|
||||
mCurrentPoint = next_point;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
daL8Lift_c* lift = static_cast<daL8Lift_c*>(pUserWork);
|
||||
if (lift == NULL || lift->mpModel == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_env_light.settingTevStruct(0x10, &lift->current.pos, &lift->tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(lift->mpModel, &lift->tevStr);
|
||||
|
||||
J3DModelData* modelData = lift->mpModel->getModelData();
|
||||
J3DMaterial* materialp = modelData->getMaterialNodePointer(0);
|
||||
|
||||
if (materialp->getTexGenBlock()->getTexMtx(1) != NULL) {
|
||||
J3DTexMtxInfo* mtx_info = &materialp->getTexGenBlock()->getTexMtx(1)->getTexMtxInfo();
|
||||
if (mtx_info != NULL) {
|
||||
Mtx m;
|
||||
C_MTXLightOrtho(m, 100.0f, -100.0f, -100.0f, 100.0f, 1.0f, 1.0f, 0.0f, 0.0f);
|
||||
mDoMtx_stack_c::XrotS(0x4000);
|
||||
mDoMtx_stack_c::transM(-lift->current.pos.x, -lift->current.pos.y, -lift->current.pos.z);
|
||||
cMtx_concat(m, mDoMtx_stack_c::get(), mtx_info->mEffectMtx);
|
||||
}
|
||||
}
|
||||
|
||||
lift->mBtk.entry(modelData);
|
||||
|
||||
J3DGXColor* color = materialp->getTevKColor(1);
|
||||
color->r = l_HIO.mColorR;
|
||||
color->g = l_HIO.mColorG;
|
||||
color->b = l_HIO.mColorB;
|
||||
}
|
||||
#endif
|
||||
|
||||
int daL8Lift_c::Draw() {
|
||||
#if TARGET_PC
|
||||
dusk::frame_interp::add_interpolation_callback(&daL8Lift_interp_callback, this);
|
||||
#endif
|
||||
|
||||
g_env_light.settingTevStruct(16, ¤t.pos, &tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
|
||||
J3DModelData* modelData = mpModel->getModelData();
|
||||
|
||||
@@ -7,13 +7,8 @@
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
|
||||
#if TARGET_PC
|
||||
const u16 l_J_Ohana00_64TEX__width = 64;
|
||||
const u16 l_J_Ohana00_64TEX__height = 64;
|
||||
#else
|
||||
const u16 l_J_Ohana00_64TEX__width = 63;
|
||||
const u16 l_J_Ohana00_64TEX__height = 63;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/dvd_asset.hpp"
|
||||
@@ -136,13 +131,8 @@ l_matDL__d_a_grass(l_J_Ohana00_64TEX)
|
||||
l_matLight4DL(l_J_Ohana00_64TEX)
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
const u16 l_J_Ohana01_64128_0419TEX__width = 64;
|
||||
const u16 l_J_Ohana01_64128_0419TEX__height = 128;
|
||||
#else
|
||||
const u16 l_J_Ohana01_64128_0419TEX__width = 63;
|
||||
const u16 l_J_Ohana01_64128_0419TEX__height = 127;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
@@ -592,11 +582,11 @@ dFlower_packet_c::dFlower_packet_c() {
|
||||
|
||||
#if TARGET_PC
|
||||
GXInitTexObj(&mTexObj_l_J_Ohana00_64TEX, l_J_Ohana00_64TEX,
|
||||
l_J_Ohana00_64TEX__width, l_J_Ohana00_64TEX__height, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
l_J_Ohana00_64TEX__width + 1, l_J_Ohana00_64TEX__height + 1, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
);
|
||||
|
||||
GXInitTexObj(&mTexObj_l_J_Ohana01_64128_0419TEX, l_J_Ohana01_64128_0419TEX,
|
||||
l_J_Ohana01_64128_0419TEX__width, l_J_Ohana01_64128_0419TEX__height, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
l_J_Ohana01_64128_0419TEX__width + 1, l_J_Ohana01_64128_0419TEX__height + 1, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
);
|
||||
#endif
|
||||
|
||||
|
||||
@@ -494,11 +494,11 @@ dGrass_packet_c::dGrass_packet_c() {
|
||||
|
||||
#if TARGET_PC
|
||||
GXInitTexObj(&mTexObj_l_M_kusa05_RGBATEX, l_M_kusa05_RGBATEX,
|
||||
l_M_kusa05_RGBATEX__width, l_M_kusa05_RGBATEX__height, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
l_M_kusa05_RGBATEX__width + 1, l_M_kusa05_RGBATEX__height + 1, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
);
|
||||
|
||||
GXInitTexObj(&mTexObj_l_M_Hijiki00TEX, l_M_Hijiki00TEX,
|
||||
l_M_Hijiki00TEX__width, l_M_Hijiki00TEX__height, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
l_M_Hijiki00TEX__width + 1, l_M_Hijiki00TEX__height + 1, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -646,18 +646,14 @@ void dGrass_packet_c::draw() {
|
||||
}
|
||||
|
||||
if (var_r29->field_0x05 <= 3 || var_r29->field_0x05 >= 10) {
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&mTexObj_l_M_kusa05_RGBATEX, GX_TEXMAP0);
|
||||
#endif
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_kusa05_RGBATEX, GX_TEXMAP0));
|
||||
if (sp48 <= 3) {
|
||||
GXCallDisplayList(mp_kusa9q_14_DL, m_kusa9q_DL_14_size);
|
||||
} else {
|
||||
GXCallDisplayList(mp_kusa9q_DL, m_kusa9q_DL_size);
|
||||
}
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&mTexObj_l_M_Hijiki00TEX, GX_TEXMAP0);
|
||||
#endif
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_Hijiki00TEX, GX_TEXMAP0));
|
||||
GXCallDisplayList(l_Tengusa_matDL, 0xA0);
|
||||
}
|
||||
|
||||
@@ -683,12 +679,14 @@ void dGrass_packet_c::draw() {
|
||||
|
||||
while (var_r29 != NULL) {
|
||||
if (var_r29->field_0x05 <= 3 || var_r29->field_0x05 >= 10) {
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_kusa05_RGBATEX, GX_TEXMAP0));
|
||||
if (sp48 <= 2) {
|
||||
GXCallDisplayList(mp_kusa9q_14_DL, m_kusa9q_DL_14_size);
|
||||
} else {
|
||||
GXCallDisplayList(mp_kusa9q_DL, m_kusa9q_DL_size);
|
||||
}
|
||||
} else {
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_Hijiki00TEX, GX_TEXMAP0));
|
||||
GXCallDisplayList(l_Tengusa_matDL, 0xA0);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/d_msg_string.h"
|
||||
#include "dusk/livesplit.h"
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
dBrightCheck_c::dBrightCheck_c(JKRArchive* i_archive) {
|
||||
@@ -138,6 +140,17 @@ void dBrightCheck_c::modeWait() {}
|
||||
void dBrightCheck_c::modeMove() {
|
||||
if (mDoCPd_c::getTrigA(PAD_1) || mDoCPd_c::getTrigStart(PAD_1)) {
|
||||
mDoAud_seStart(Z2SE_ENTER_GAME, NULL, 0, 0);
|
||||
#ifdef TARGET_PC
|
||||
dusk::speedrun::start();
|
||||
|
||||
if (dusk::getSettings().game.speedrunMode && !dusk::getSettings().game.hideTvSettingsScreen) {
|
||||
// start a new run if a run isn't already in progress
|
||||
if (!dusk::m_speedrunInfo.m_isRunStarted) {
|
||||
dusk::ImGuiMenuGame::resetForSpeedrunMode();
|
||||
dusk::m_speedrunInfo.startRun();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
mCompleteCheck = true;
|
||||
mMode = MODE_WAIT_e;
|
||||
}
|
||||
|
||||
+168
-42
@@ -794,16 +794,15 @@ void dCamera_c::updatePad() {
|
||||
|
||||
if (mTriggerLeftLast > mCamSetup.ManualEndVal()) {
|
||||
if (mLockLActive == 0) {
|
||||
#if TARGET_PC
|
||||
mCamParam.mManualMode = 0;
|
||||
#endif
|
||||
mLockLJustActivated = 1;
|
||||
} else {
|
||||
mLockLJustActivated = 0;
|
||||
}
|
||||
|
||||
mLockLActive = 1;
|
||||
|
||||
#if TARGET_PC
|
||||
mCamParam.mManualMode = 0;
|
||||
#endif
|
||||
} else {
|
||||
mLockLJustActivated = 0;
|
||||
mLockLActive = 0;
|
||||
@@ -1041,6 +1040,11 @@ void dCamera_c::debugDrawInit() {
|
||||
bool dCamera_c::Run() {
|
||||
#if TARGET_PC
|
||||
ResetView();
|
||||
if (executeDebugFlyCam()) {
|
||||
mFrameCounter++;
|
||||
mTicks++;
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
daAlink_c* link = daAlink_getAlinkActorClass();
|
||||
@@ -1176,14 +1180,14 @@ bool dCamera_c::Run() {
|
||||
clrFlag(0x200000);
|
||||
}
|
||||
} else {
|
||||
sp0F = (this->*engine_tbl[mCamParam.Algorythmn(mCamStyle)])(mCamStyle);
|
||||
|
||||
#if TARGET_PC
|
||||
if (mCamParam.Algorythmn(mCamStyle) != 1) {
|
||||
mCamParam.mManualMode = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
sp0F = (this->*engine_tbl[mCamParam.Algorythmn(mCamStyle)])(mCamStyle);
|
||||
|
||||
field_0x170++;
|
||||
field_0x160++;
|
||||
mCurCamStyleTimer++;
|
||||
@@ -1488,7 +1492,7 @@ void dCamera_c::CalcTrimSize() {
|
||||
mTrimHeight += -mTrimHeight * 0.25f;
|
||||
break;
|
||||
case 2:
|
||||
#if WIDESCREEN_SUPPORT
|
||||
#if !TARGET_PC && WIDESCREEN_SUPPORT
|
||||
if (mDoGph_gInf_c::isWide() && mDoGph_gInf_c::isWideZoom()) {
|
||||
mTrimHeight += (16.0f - mTrimHeight) * 0.25f;
|
||||
break;
|
||||
@@ -3096,10 +3100,6 @@ bool dCamera_c::bumpCheck(u32 i_flags) {
|
||||
field_0x968 *= mMonitor.field_0xc / 5.0f;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (!dusk::getSettings().game.freeCamera || !mCamParam.mManualMode) {
|
||||
#endif
|
||||
|
||||
f32 tmp = field_0x96c * (mIsWolf == 1 ? 30.0f : 30.0f);
|
||||
center += vec3.norm() * (tmp * globe.V().Sin());
|
||||
cSGlobe globe2(vec2 - center);
|
||||
@@ -3113,10 +3113,6 @@ bool dCamera_c::bumpCheck(u32 i_flags) {
|
||||
vec = lin_chk1.GetCross();
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
}
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
if (mCamSetup.CheckFlag(0x8000)) {
|
||||
dDbVw_Report(20, 235, " U");
|
||||
@@ -4208,6 +4204,11 @@ bool dCamera_c::chaseCamera(s32 param_0) {
|
||||
chase->field_0x8 -= chase->field_0xc;
|
||||
chase->field_0x8c = 0;
|
||||
chase->field_0x90 = false;
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -4631,10 +4632,6 @@ bool dCamera_c::chaseCamera(s32 param_0) {
|
||||
sp110 = mViewCache.mDirection.R();
|
||||
mViewCache.mDirection.R(mViewCache.mDirection.R() + (fVar55 - mViewCache.mDirection.R()) * chase->field_0x74);
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
chase->field_0x64 = mViewCache.mCenter + mViewCache.mDirection.Xyz();
|
||||
mViewCache.mEye = chase->field_0x64;
|
||||
|
||||
@@ -4649,6 +4646,11 @@ bool dCamera_c::chaseCamera(s32 param_0) {
|
||||
if (chase->field_0x1c != 0) {
|
||||
chase->field_0x1c--;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -7096,10 +7098,12 @@ bool dCamera_c::subjectCamera(s32 param_0) {
|
||||
cXyz sp1E0(val0, val2, val1);
|
||||
|
||||
#if TARGET_PC
|
||||
f32 aspect = mDoGph_gInf_c::getAspect();
|
||||
f32 baseAspect = FB_WIDTH / FB_HEIGHT;
|
||||
if (aspect > baseAspect) {
|
||||
sp1E0.z += (aspect - baseAspect) * 4;
|
||||
if (sp13) {
|
||||
f32 aspect = mDoGph_gInf_c::getAspect();
|
||||
f32 baseAspect = FB_WIDTH / FB_HEIGHT;
|
||||
if (aspect > baseAspect) {
|
||||
sp1E0.z += (aspect - baseAspect) * 4;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -7475,38 +7479,147 @@ bool dCamera_c::test2Camera(s32 param_0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
static constexpr f32 FLYCAM_SPEED = 0.5f;
|
||||
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
|
||||
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
|
||||
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
|
||||
|
||||
#if TARGET_PC
|
||||
bool dCamera_c::executeDebugFlyCam() {
|
||||
if (!dusk::getSettings().game.debugFlyCam) {
|
||||
if (mDebugFlyCam.initialized) {
|
||||
deactivateDebugFlyCam();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
dEvt_control_c* event = dComIfGp_getEvent();
|
||||
if (event == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!mDebugFlyCam.initialized && (event->mEventStatus != 0 || dComIfGp_isPauseFlag())) {
|
||||
dusk::getSettings().game.debugFlyCam.setValue(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!mDebugFlyCam.initialized) {
|
||||
mDebugFlyCam.savedCenter = mCenter;
|
||||
mDebugFlyCam.savedEye = mEye;
|
||||
mDebugFlyCam.savedFovy = mFovy;
|
||||
mDebugFlyCam.savedBank = mBank;
|
||||
|
||||
f32 dx = mCenter.x - mEye.x;
|
||||
f32 dy = mCenter.y - mEye.y;
|
||||
f32 dz = mCenter.z - mEye.z;
|
||||
mDebugFlyCam.yaw = atan2f(dz, dx);
|
||||
f32 horizontal = sqrtf(dx * dx + dz * dz);
|
||||
mDebugFlyCam.pitch = atan2f(dy, horizontal);
|
||||
|
||||
mDebugFlyCam.initialized = true;
|
||||
}
|
||||
|
||||
event->mEventStatus = 1;
|
||||
dComIfGp_getEventManager().setCameraPlay(1);
|
||||
|
||||
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
|
||||
f32 stickY = pad.mMainStickPosY * 72.0f;
|
||||
f32 stickX = pad.mMainStickPosX * 72.0f;
|
||||
f32 cStickY = pad.mCStickPosY * 59.0f;
|
||||
f32 cStickX = pad.mCStickPosX * 59.0f;
|
||||
f32 trigL = pad.mTriggerLeft * 150.0f;
|
||||
f32 trigR = pad.mTriggerRight * 150.0f;
|
||||
|
||||
f32 verticalDisp = 0.0f;
|
||||
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
|
||||
verticalDisp += trigR;
|
||||
}
|
||||
if (trigL >= FLYCAM_TRIGGER_DEADZONE) {
|
||||
verticalDisp -= trigL;
|
||||
}
|
||||
|
||||
f32 moveDy = stickY * sinf(mDebugFlyCam.pitch) + verticalDisp;
|
||||
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
|
||||
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
|
||||
|
||||
f32 speed = mDoCPd_c::getHoldZ(PAD_1) ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
|
||||
|
||||
mEye.x += speed * moveDx;
|
||||
mEye.y += speed * moveDy;
|
||||
mEye.z += speed * moveDz;
|
||||
|
||||
static constexpr f32 FLYCAM_TARGET_DIST = 100.0f;
|
||||
mCenter.x = mEye.x + cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
|
||||
Reset(mCenter, mEye);
|
||||
|
||||
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
|
||||
mDebugFlyCam.yaw += yawInput * FLYCAM_ROTATION_SPEED;
|
||||
mDebugFlyCam.yaw = fmodf(mDebugFlyCam.yaw + 2.0f * (f32)M_PI, 2.0f * (f32)M_PI);
|
||||
|
||||
f32 maxPitch = (f32)M_PI / 2.0f - 0.1f;
|
||||
f32 minPitch = -(f32)M_PI / 2.0f + 0.1f;
|
||||
mDebugFlyCam.pitch = std::clamp(mDebugFlyCam.pitch + cStickY * FLYCAM_ROTATION_SPEED, minPitch, maxPitch);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void dCamera_c::deactivateDebugFlyCam() {
|
||||
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
|
||||
|
||||
dEvt_control_c* event = dComIfGp_getEvent();
|
||||
if (event != nullptr) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
mDebugFlyCam.initialized = false;
|
||||
}
|
||||
|
||||
bool dCamera_c::freeCamera() {
|
||||
if (!dusk::getSettings().game.freeCamera) {
|
||||
if (dusk::getSettings().game.freeCamera && mGear == 1) {
|
||||
mGear = 0;
|
||||
}
|
||||
|
||||
if (!dusk::getSettings().game.freeCamera || mCamStyle == 70)
|
||||
{
|
||||
mCamParam.mManualMode = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!mCamParam.mManualMode) {
|
||||
mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
|
||||
mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
|
||||
}
|
||||
|
||||
cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f};
|
||||
f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY);
|
||||
|
||||
if (mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY != 0) {
|
||||
if (!mCamParam.mManualMode) {
|
||||
mCamParam.mManualMode = 1;
|
||||
mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
|
||||
mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
|
||||
}
|
||||
|
||||
mCamParam.mManualMode = 1;
|
||||
camMovement = camMovement.normalize();
|
||||
camMovement.x *= (dusk::getSettings().game.invertCameraXAxis ? 1.0f : -1.0f) * dusk::getSettings().game.freeCameraSensitivity * 4.0f;
|
||||
camMovement.y *= (dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f) * dusk::getSettings().game.freeCameraSensitivity * 4.0f;
|
||||
mCamParam.freeXAngle += camMovement.x * magnitude * dusk::getSettings().game.freeCameraSensitivity;
|
||||
mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraSensitivity;
|
||||
camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f;
|
||||
mCamParam.freeXAngle += camMovement.x * magnitude * dusk::getSettings().game.freeCameraSensitivity * 5.0f;
|
||||
mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraSensitivity * 5.0f;
|
||||
}
|
||||
|
||||
if (mCamParam.mManualMode) {
|
||||
mCamParam.freeYAngle = std::clamp(mCamParam.freeYAngle, -35.0f, 60.0f);
|
||||
mViewCache.mDirection.mAzimuth = cSAngle(mCamParam.freeXAngle);
|
||||
mViewCache.mDirection.mInclination = cSAngle(mCamParam.freeYAngle);
|
||||
mViewCache.mDirection.mRadius = std::clamp(mCamParam.freeYAngle * 15.0f, 300.0f, 10000.0f);
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
if (!mCamParam.mManualMode || player == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return mCamParam.mManualMode;
|
||||
f32 minYAngle = -30.0f;
|
||||
f32 maxAngle = 50.0f;
|
||||
|
||||
mCamParam.freeYAngle = std::clamp(mCamParam.freeYAngle, minYAngle, maxAngle);
|
||||
mViewCache.mDirection.mAzimuth = cSAngle(mCamParam.freeXAngle);
|
||||
mViewCache.mDirection.mInclination = cSAngle(mCamParam.freeYAngle);
|
||||
|
||||
cXyz finalEye = mViewCache.mCenter + mViewCache.mDirection.Xyz();
|
||||
mViewCache.mEye = finalEye;
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -11149,12 +11262,25 @@ static int camera_draw(camera_process_class* i_this) {
|
||||
}
|
||||
#endif
|
||||
|
||||
int trim_height = body->TrimHeight();
|
||||
|
||||
#if TARGET_PC
|
||||
auto trim_height = body->TrimHeight();
|
||||
|
||||
if (mDoGph_gInf_c::isWideZoom()) {
|
||||
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
|
||||
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
|
||||
|
||||
if (current_ar < target_ar) {
|
||||
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
|
||||
} else {
|
||||
trim_height = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
trim_height *= viewport->height / FB_HEIGHT;
|
||||
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
|
||||
#else
|
||||
int trim_height = body->TrimHeight();
|
||||
|
||||
window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f);
|
||||
#endif
|
||||
|
||||
|
||||
+45
-9
@@ -22,6 +22,10 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/gx_helper.h"
|
||||
#include "dusk/logging.h"
|
||||
|
||||
static const void* getInterpKey(const void* base, int idx) {
|
||||
return reinterpret_cast<const void*>(reinterpret_cast<uintptr_t>(base) ^ idx);
|
||||
}
|
||||
#endif
|
||||
|
||||
class dDlst_2Dm_c {
|
||||
@@ -1062,7 +1066,15 @@ void dDlst_shadowReal_c::reset() {
|
||||
}
|
||||
|
||||
void dDlst_shadowReal_c::imageDraw(Mtx param_0) {
|
||||
GXSetProjection(mRenderProjMtx, GX_ORTHOGRAPHIC);
|
||||
#ifdef TARGET_PC
|
||||
Mtx render_proj_mtx;
|
||||
if (dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 2), render_proj_mtx)) {
|
||||
GXSetProjection(render_proj_mtx, GX_ORTHOGRAPHIC);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
GXSetProjection(mRenderProjMtx, GX_ORTHOGRAPHIC);
|
||||
}
|
||||
JUT_ASSERT(1916, mModelNum);
|
||||
J3DModelData* model_data;
|
||||
J3DModel** models = mpModels;
|
||||
@@ -1075,7 +1087,15 @@ void dDlst_shadowReal_c::imageDraw(Mtx param_0) {
|
||||
for (u16 j = 0; j < model_data->getShapeNum(); j++) {
|
||||
if (!model_data->getShapeNodePointer(j)->checkFlag(1)) {
|
||||
shape_pkt = (*models)->getShapePacket(j);
|
||||
shape_pkt->setBaseMtxPtr(&mViewMtx);
|
||||
#ifdef TARGET_PC
|
||||
Mtx view_mtx;
|
||||
if (dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 1), view_mtx)) {
|
||||
shape_pkt->setBaseMtxPtr(&view_mtx);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
shape_pkt->setBaseMtxPtr(&mViewMtx);
|
||||
}
|
||||
shape_pkt->drawFast();
|
||||
shape_pkt->setBaseMtxPtr((Mtx*)param_0);
|
||||
}
|
||||
@@ -1096,7 +1116,18 @@ void dDlst_shadowReal_c::draw() {
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GXSetCurrentMtx(GX_PNMTX0);
|
||||
GXLoadTexMtxImm(mReceiverProjMtx, GX_TEXMTX0, GX_MTX3x4);
|
||||
#ifdef TARGET_PC
|
||||
Mtx view_mtx, recv_proj_mtx;
|
||||
const auto have_view_mtx = dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 1), view_mtx);
|
||||
const auto have_recv_proj_mtx = dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 3), recv_proj_mtx);
|
||||
if (have_view_mtx && have_recv_proj_mtx) {
|
||||
cMtx_concat(recv_proj_mtx, view_mtx, recv_proj_mtx);
|
||||
GXLoadTexMtxImm(recv_proj_mtx, GX_TEXMTX0, GX_MTX3x4);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
GXLoadTexMtxImm(mReceiverProjMtx, GX_TEXMTX0, GX_MTX3x4);
|
||||
}
|
||||
mShadowRealPoly.draw();
|
||||
}
|
||||
|
||||
@@ -1253,6 +1284,13 @@ u8 dDlst_shadowReal_c::setShadowRealMtx(cXyz* param_0, cXyz* param_1, f32 param_
|
||||
cMtx_lookAt(mViewMtx, &local_64, param_1, 0);
|
||||
C_MTXOrtho(mRenderProjMtx, param_2, -param_2, -param_2, param_2, 1.0f, 10000.0f);
|
||||
C_MTXLightOrtho(mReceiverProjMtx, param_2, -param_2, -param_2, param_2, 0.5f, -0.5f, 0.5f, 0.5f);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
const auto keybase = mpModels[0];
|
||||
dusk::frame_interp::record_final_mtx(mViewMtx, getInterpKey(keybase, 1));
|
||||
dusk::frame_interp::record_final_mtx(mRenderProjMtx, getInterpKey(keybase, 2));
|
||||
dusk::frame_interp::record_final_mtx(mReceiverProjMtx, getInterpKey(keybase, 3));
|
||||
#endif
|
||||
cMtx_concat(mReceiverProjMtx, mViewMtx, mReceiverProjMtx);
|
||||
return r29;
|
||||
}
|
||||
@@ -1277,6 +1315,10 @@ u32 dDlst_shadowReal_c::set(u32 i_key, J3DModel* i_model, cXyz* param_2, f32 par
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
// provide a stable key for interpolation
|
||||
mpModels[0] = i_model;
|
||||
#endif
|
||||
field_0x1 = setShadowRealMtx(&sp60, param_2, param_3, param_4, param_7, param_5);
|
||||
|
||||
if (!field_0x1) {
|
||||
@@ -1370,12 +1412,6 @@ void dDlst_shadowSimple_c::draw() {
|
||||
GXCallDisplayList(l_shadowVolumeDL, 0x40);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static const void* getInterpKey(const void* base, int idx) {
|
||||
return reinterpret_cast<const void*>(reinterpret_cast<uintptr_t>(base) ^ idx);
|
||||
}
|
||||
#endif
|
||||
|
||||
void dDlst_shadowSimple_c::set(cXyz* param_0, f32 param_1, f32 param_2, cXyz* param_3,
|
||||
s16 param_4, f32 param_5, TGXTexObj* param_6) {
|
||||
if (param_5 < 0.0f) {
|
||||
|
||||
+28
-3
@@ -5962,6 +5962,8 @@ static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
|
||||
if (evil_packet != NULL) {
|
||||
IF_DUSK(GXPushDebugGroup("dKyr_evil_draw2"));
|
||||
|
||||
j3dSys.reinitGX();
|
||||
if (dComIfGd_getView() != NULL) {
|
||||
MTXInverse(dComIfGd_getView()->viewMtxNoTrans, camMtx);
|
||||
@@ -6162,6 +6164,8 @@ static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
}
|
||||
|
||||
IF_DUSK(GXPopDebugGroup());
|
||||
|
||||
GXSetClipMode(GX_CLIP_ENABLE);
|
||||
J3DShape::resetVcdVatCache();
|
||||
}
|
||||
@@ -6199,6 +6203,8 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
f32 sp60 = fabsf(cM_ssin(g_Counter.mCounter0 * 215));
|
||||
|
||||
if (evil_packet != NULL) {
|
||||
IF_DUSK(GXPushDebugGroup("dKyr_evil_draw"));
|
||||
|
||||
j3dSys.reinitGX();
|
||||
if (dComIfGd_getView() != NULL) {
|
||||
MTXInverse(dComIfGd_getView()->viewMtxNoTrans, camMtx);
|
||||
@@ -6231,8 +6237,8 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXLoadPosMtxImm(drawMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(GX_PNMTX0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_RGBA4, 8);
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
@@ -6255,6 +6261,19 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
GXSetNumIndStages(0);
|
||||
|
||||
#if TARGET_PC
|
||||
// move color_reg0 to vtx for perf
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
||||
GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0A0, GX_FALSE, GX_SRC_REG, GX_SRC_VTX, 0, GX_DF_NONE, GX_AF_NONE);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_RASC, GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_TEXA, GX_CA_RASA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
#endif
|
||||
|
||||
dComIfG_Ccsp()->PrepareMass();
|
||||
|
||||
for (int i = 0; i < g_env_light.field_0x1054; i++) {
|
||||
@@ -6373,7 +6392,7 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
color_reg0.b = (115.0f * sp28) + (15.0f * fabsf(sp2C - sp64));
|
||||
}
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
|
||||
spC8 = spA4;
|
||||
@@ -6412,12 +6431,16 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
GXPosition3f32(pos[0].x, pos[0].y, pos[0].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x, pos[1].y, pos[1].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x, pos[2].y, pos[2].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x, pos[3].y, pos[3].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
}
|
||||
@@ -6425,6 +6448,8 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
}
|
||||
|
||||
IF_DUSK(GXPopDebugGroup());
|
||||
|
||||
J3DShape::resetVcdVatCache();
|
||||
GXSetClipMode(GX_CLIP_ENABLE);
|
||||
|
||||
|
||||
+10
-7
@@ -13,6 +13,9 @@
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#if TARGET_PC
|
||||
#include <dolphin/gx/GXExtra.h>
|
||||
#endif
|
||||
#include <cstring>
|
||||
|
||||
#if DEBUG
|
||||
@@ -539,17 +542,14 @@ void renderingAmap_c::rendering(dDrawPath_c::poly_class const* i_poly) {
|
||||
}
|
||||
}
|
||||
|
||||
/* Enabling the following definition will modify the following function to
|
||||
* make the map look worse for extra speed in the emulator, especially in large
|
||||
* areas such as hyrule field.
|
||||
*/
|
||||
#define HYRULE_FIELD_SPEEDHACK
|
||||
|
||||
bool renderingAmap_c::isDrawOutSideTrim() {
|
||||
bool rt = false;
|
||||
|
||||
#ifdef HYRULE_FIELD_SPEEDHACK
|
||||
return 0;
|
||||
#if TARGET_PC
|
||||
if (!dusk::getSettings().game.enableMapBackground) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (getDispType() == 0 || getDispType() == 4 || getDispType() == 3 || getDispType() == 2 ||
|
||||
@@ -1218,6 +1218,9 @@ void dMap_c::changeTextureSize(int param_1, int param_2, int param_3) {
|
||||
|
||||
void dMap_c::_remove() {
|
||||
if (mImage_p != NULL) {
|
||||
#if TARGET_PC
|
||||
GXDestroyCopyTex(mImage_p);
|
||||
#endif
|
||||
JKR_DELETE_ARRAY(mImage_p);
|
||||
mImage_p = NULL;
|
||||
}
|
||||
|
||||
+69
-8
@@ -16,6 +16,7 @@
|
||||
|
||||
#ifdef TARGET_PC
|
||||
constexpr u16 kMapResolutionMultiplier = 4;
|
||||
constexpr u16 kMapCircleSize = 16 * kMapResolutionMultiplier;
|
||||
#endif
|
||||
|
||||
void dMpath_n::dTexObjAggregate_c::create() {
|
||||
@@ -32,6 +33,48 @@ void dMpath_n::dTexObjAggregate_c::create() {
|
||||
JUT_ASSERT(74, image->magFilter == GX_NEAR);
|
||||
mDoLib_setResTimgObj(image, mp_texObj[lp1], 0, NULL);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
auto hqCircle = JKR_NEW TGXTexObj();
|
||||
|
||||
static bool hqCircleDrawn = false;
|
||||
static u8 hqCircleData[kMapCircleSize * kMapCircleSize];
|
||||
|
||||
if (!hqCircleDrawn) {
|
||||
const auto center = kMapCircleSize / 2.0f;
|
||||
const auto radiusSq = center * center;
|
||||
const auto blocksAcross = kMapCircleSize >> 3;
|
||||
const auto totalPixels = sizeof(hqCircleData);
|
||||
|
||||
for (size_t i = 0; i < totalPixels; i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
|
||||
// the original texture is in I4 format and uses 1 to indicate if inside the circle
|
||||
// so we scale to I8 range: 255 / 15 = 17
|
||||
hqCircleData[i] = (dx * dx + dy * dy < radiusSq) ? 17 : 0;
|
||||
}
|
||||
hqCircleDrawn = true;
|
||||
}
|
||||
|
||||
GXInitTexObj(hqCircle, hqCircleData, kMapCircleSize, kMapCircleSize, GX_TF_I8, GX_CLAMP,
|
||||
GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(hqCircle, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[6] = hqCircle;
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMpath_n::dTexObjAggregate_c::remove() {
|
||||
@@ -497,12 +540,6 @@ void dRenderingFDAmap_c::postRenderingMap() {
|
||||
|
||||
dMpath_n::dTexObjAggregate_c dMpath_n::m_texObjAgg;
|
||||
|
||||
/* Enabling the following definition will modify the following function to
|
||||
* make the map look worse for extra speed in the emulator, especially in large
|
||||
* areas such as hyrule field.
|
||||
*/
|
||||
#define HYRULE_FIELD_SPEEDHACK
|
||||
|
||||
void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_line) {
|
||||
s32 width = getDecorationLineWidth(p_line->field_0x1);
|
||||
if (width <= 0) {
|
||||
@@ -527,8 +564,32 @@ void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_li
|
||||
lineColor.r = lineColor.r - 4;
|
||||
GXSetTevColor(GX_TEVREG1, lineColor);
|
||||
|
||||
#if TARGET_PC
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_C0);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXBegin(GX_LINESTRIP, GX_VTXFMT0, 2 * (data_num - 1));
|
||||
for (int i = 0; i < data_num - 1; i++) {
|
||||
GXPosition1x16(data_p[i]);
|
||||
GXTexCoord2f32(0, 0);
|
||||
GXPosition1x16(data_p[i + 1]);
|
||||
GXTexCoord2f32(0, 0);
|
||||
}
|
||||
GXEnd();
|
||||
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_KONST, GX_CC_TEXC, GX_CC_C1);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXBegin(GX_POINTS, GX_VTXFMT0, data_num);
|
||||
for (int i = 0; i < data_num; i++) {
|
||||
GXPosition1x16(data_p[i]);
|
||||
GXTexCoord2f32(0, 0);
|
||||
}
|
||||
GXEnd();
|
||||
#else
|
||||
for (int i = 0; i < data_num; i++) {
|
||||
#ifndef HYRULE_FIELD_SPEEDHACK
|
||||
if (i < data_num - 1) {
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_C0);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
|
||||
@@ -547,7 +608,6 @@ void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_li
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
#endif
|
||||
|
||||
GXBegin(GX_POINTS, GX_VTXFMT0, 1);
|
||||
GXPosition1x16(data_p[0]);
|
||||
@@ -555,6 +615,7 @@ void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_li
|
||||
GXEnd();
|
||||
data_p++;
|
||||
}
|
||||
#endif
|
||||
|
||||
setTevSettingNonTextureDirectColor();
|
||||
GXClearVtxDesc();
|
||||
|
||||
@@ -856,7 +856,46 @@ void dMenu_DmapBg_c::decGoldFrameAlphaRate() {
|
||||
setGoldFrameAlphaRate(rate);
|
||||
}
|
||||
|
||||
void dMenu_DmapBg_c::dMapBgWide() {
|
||||
// Scale Base HUD
|
||||
mBaseScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
|
||||
mBaseScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
|
||||
|
||||
// Boss Key, Compass & Map icons
|
||||
mBaseScreen->search(MULTI_CHAR('key_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mBaseScreen->search(MULTI_CHAR('con_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mBaseScreen->search(MULTI_CHAR('map_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
|
||||
// Text Header
|
||||
mBaseScreen->search(MULTI_CHAR('t_t00'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mBaseScreen->search(MULTI_CHAR('f_t_00'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
|
||||
// C Button
|
||||
mBaseScreen->search(MULTI_CHAR('c_btn2'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
|
||||
// Scale Buttons HUD
|
||||
mButtonScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
|
||||
mButtonScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
|
||||
|
||||
// Buttons
|
||||
mButtonScreen->search(MULTI_CHAR('cont_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
|
||||
// C Button
|
||||
mButtonScreen->search(MULTI_CHAR('c_btn'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mButtonScreen->search(MULTI_CHAR('c_text_s'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mButtonScreen->search(MULTI_CHAR('c_text'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mButtonScreen->search(MULTI_CHAR('f_text_s'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
mButtonScreen->search(MULTI_CHAR('f_text'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
|
||||
// Decorations
|
||||
mButtonScreen->search(MULTI_CHAR('kazari_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
}
|
||||
|
||||
void dMenu_DmapBg_c::draw() {
|
||||
#if TARGET_PC
|
||||
dMapBgWide();
|
||||
#endif
|
||||
|
||||
u32 scissor_left;
|
||||
u32 scissor_top;
|
||||
u32 scissor_width;
|
||||
|
||||
@@ -11,6 +11,9 @@
|
||||
#include "d/d_menu_dmap_map.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#if TARGET_PC
|
||||
#include <dolphin/gx/GXExtra.h>
|
||||
#endif
|
||||
|
||||
struct dMdm_HIO_prm_res_dst_s {
|
||||
static void* m_res;
|
||||
@@ -291,6 +294,9 @@ void dMenu_DmapMap_c::_create(u16 param_0, u16 param_1, u16 param_2, u16 param_3
|
||||
void dMenu_DmapMap_c::_delete() {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (mMapImage_p[i] != NULL) {
|
||||
#if TARGET_PC
|
||||
GXDestroyCopyTex(mMapImage_p[i]);
|
||||
#endif
|
||||
JKR_DELETE_ARRAY(mMapImage_p[i]);
|
||||
}
|
||||
|
||||
|
||||
+34
-1
@@ -20,6 +20,15 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
void dMenu_Fmap2DBack_c::fMapBackWide() {
|
||||
mpBaseScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
|
||||
mpBaseScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
|
||||
mpBackScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
|
||||
mpBackScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
dMenu_Fmap2DBack_c::dMenu_Fmap2DBack_c() {
|
||||
dMeter2Info_setMapDrugFlag(0);
|
||||
|
||||
@@ -267,6 +276,10 @@ dMenu_Fmap2DBack_c::~dMenu_Fmap2DBack_c() {
|
||||
}
|
||||
|
||||
void dMenu_Fmap2DBack_c::draw() {
|
||||
#if TARGET_PC
|
||||
fMapBackWide();
|
||||
#endif
|
||||
|
||||
calcBlink();
|
||||
|
||||
J2DGrafContext* grafPort = dComIfGp_getCurrentGrafPort();
|
||||
@@ -1199,7 +1212,7 @@ f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeX() {
|
||||
}
|
||||
|
||||
f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeRealX() {
|
||||
#if PLATFORM_GCN && !TARGET_PC
|
||||
#if PLATFORM_GCN
|
||||
return getMapScissorAreaSizeX();
|
||||
#else
|
||||
return getMapScissorAreaSizeX() * mDoGph_gInf_c::getScale();
|
||||
@@ -1407,6 +1420,11 @@ void dMenu_Fmap2DBack_c::stageTextureDraw() {
|
||||
mpSpotTexture->setAlpha(mAlphaRate * 255.0f * field_0xfa8 * mSpotTextureFadeAlpha);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
JUTPalette* pPalette = mpSpotTexture->getTexture(0)->getPalette();
|
||||
pPalette->dataUploaded();
|
||||
#endif
|
||||
|
||||
mpSpotTexture->draw(mTransX + getMapScissorAreaLX(), mTransZ + getMapScissorAreaLY(),
|
||||
getMapScissorAreaSizeRealX(), getMapScissorAreaSizeRealY(), false, false,
|
||||
false);
|
||||
@@ -2179,6 +2197,17 @@ void dMenu_Fmap2DBack_c::setArrowPosAxis(f32 i_posX, f32 i_posZ) {
|
||||
control_ypos = 0.0f;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void dMenu_Fmap2DTop_c::fMapTopWide() {
|
||||
mpTitleScreen->search(MULTI_CHAR('spot0_n'))->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
|
||||
mpTitleScreen->search(MULTI_CHAR('spot2_n'))->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
|
||||
mpTitleScreen->search(MULTI_CHAR('name_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-243.0f), -169.0f);
|
||||
mpTitleScreen->search(MULTI_CHAR('sub_n_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-80.0f), -154.0f);
|
||||
mpTitleScreen->search(MULTI_CHAR('btn_i_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-241.0f), 177.0f);
|
||||
mpTitleScreen->search(MULTI_CHAR('cont_n'))->translate(mDoGph_gInf_c::ScaleHUDXRight(515.0f), 83.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
dMenu_Fmap2DTop_c::dMenu_Fmap2DTop_c(JKRExpHeap* i_heap, STControl* i_stick) {
|
||||
mpHeap = i_heap;
|
||||
mTransX = 0.0f;
|
||||
@@ -2572,6 +2601,10 @@ void dMenu_Fmap2DTop_c::setAllAlphaRate(f32 i_rate, bool i_init) {
|
||||
}
|
||||
|
||||
void dMenu_Fmap2DTop_c::draw() {
|
||||
#if TARGET_PC
|
||||
fMapTopWide();
|
||||
#endif
|
||||
|
||||
u32 scissor_left, scissor_top, scissor_width, scissor_height;
|
||||
J2DOrthoGraph* ctx = static_cast<J2DOrthoGraph*>(dComIfGp_getCurrentGrafPort());
|
||||
ctx->setup2D();
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
#include "d/d_debug_viewer.h"
|
||||
#include "d/d_menu_fmap_map.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#if TARGET_PC
|
||||
#include <dolphin/gx/GXExtra.h>
|
||||
#endif
|
||||
#include <cstring>
|
||||
|
||||
static u8 twoValueLineInterpolation(u8 i_value1, u8 i_value2, f32 i_param) {
|
||||
@@ -494,6 +497,9 @@ void dMenu_FmapMap_c::_delete() {
|
||||
mResTIMG = NULL;
|
||||
}
|
||||
if (mMapImage_p != NULL) {
|
||||
#if TARGET_PC
|
||||
GXDestroyCopyTex(mMapImage_p);
|
||||
#endif
|
||||
JKR_DELETE_ARRAY(mMapImage_p);
|
||||
mMapImage_p = NULL;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,10 @@
|
||||
#include "d/d_msg_scrn_arrow.h"
|
||||
#include "d/d_lib.h"
|
||||
|
||||
#ifdef TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
#if VERSION == VERSION_GCN_JPN
|
||||
#define D_MENU_LETTER_LINE_MAX 9
|
||||
#else
|
||||
@@ -514,6 +518,10 @@ void dMenu_Letter_c::read_open_init() {
|
||||
setAButtonString(0);
|
||||
setBButtonString(0);
|
||||
mpBlackTex->setAlpha(0);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
dusk::AchievementSystem::get().signal("open_letter");
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMenu_Letter_c::read_open_move() {
|
||||
|
||||
+6
-6
@@ -316,6 +316,12 @@ int dMeter2_c::_execute() {
|
||||
}
|
||||
|
||||
int dMeter2_c::_draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.disableMainHUD) {
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (mpMap != NULL) {
|
||||
mpMap->_draw();
|
||||
}
|
||||
@@ -424,12 +430,6 @@ void dMeter2_c::setLifeZero() {
|
||||
void dMeter2_c::checkStatus() {
|
||||
mStatus = 0;
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.disableMainHUD) {
|
||||
mStatus |= 0xF0000000;
|
||||
}
|
||||
#endif
|
||||
|
||||
field_0x12c = field_0x128;
|
||||
|
||||
field_0x128 = daPy_py_c::checkNowWolf();
|
||||
|
||||
@@ -2306,6 +2306,10 @@ void dMeter_drawHIO_c::updateOnWide() {
|
||||
// River Canoe Minigame
|
||||
g_drawHIO.mMiniGame.mCounterPosX[1] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mCounterPosX[1]);
|
||||
g_drawHIO.mMiniGame.mIconPosX[1] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mIconPosX[1]);
|
||||
|
||||
// Bulblin Count in Hidden Village
|
||||
g_drawHIO.mMiniGame.mCounterPosX[2] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mCounterPosX[2]);
|
||||
g_drawHIO.mMiniGame.mIconPosX[2] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mIconPosX[2]);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -2066,7 +2066,7 @@ bool jmessage_tSequenceProcessor::do_isReady() {
|
||||
case 0:
|
||||
case 5:
|
||||
case 6:
|
||||
if (mDoCPd_c::getTrigA(PAD_1) || field_0xb2 != 0) {
|
||||
if (mDoCPd_c::getTrigA(PAD_1) || field_0xb2 != 0 IF_DUSK(|| (dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)))) {
|
||||
field_0xa4 = 0;
|
||||
pReference->onBatchFlag();
|
||||
pReference->setCharCnt(D_MSG_CLASS_CHAR_CNT_MAX);
|
||||
|
||||
+47
-1
@@ -32,6 +32,9 @@
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <algorithm>
|
||||
#endif
|
||||
|
||||
static void dMsgObject_addFundRaising(s16 param_0);
|
||||
@@ -424,6 +427,16 @@ static void dummyStrings() {
|
||||
dMsgObject_HIO_c g_MsgObject_HIO_c;
|
||||
|
||||
int dMsgObject_c::_execute() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
// enable wii message index override
|
||||
g_MsgObject_HIO_c.mMessageDisplay = 1;
|
||||
} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
|
||||
g_MsgObject_HIO_c.mMessageDisplay = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
field_0x4c7 = 0;
|
||||
if (mpTalkHeap != NULL) {
|
||||
field_0x148 = mDoExt_setCurrentHeap(mpTalkHeap);
|
||||
@@ -1594,7 +1607,7 @@ u8 dMsgObject_c::isSend() {
|
||||
return 2;
|
||||
}
|
||||
} else {
|
||||
if (IF_DUSK((dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) ||)
|
||||
if (IF_DUSK((dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0) && !isShopItemMessage()) ||)
|
||||
mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
|
||||
return 2;
|
||||
}
|
||||
@@ -1866,6 +1879,39 @@ bool dMsgObject_c::isTalkMessage() {
|
||||
return true;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
bool dMsgObject_c::isShopItemMessage() {
|
||||
|
||||
// Probably a better way to do this than just listing every message id, but this works for now
|
||||
// Note: Keep contents sorted so we can use binary search
|
||||
const auto shopMsgIds = std::to_array<std::vector<s16>>({
|
||||
{},
|
||||
// zel_01.bmg - Seras Shop
|
||||
{7001, 7003, 7004, 7005, 7006, 7007, 7008, 7009, 7010, 7013, 7014, 7022, 7023, 7028, 7029,
|
||||
7044, 7045, 7053},
|
||||
// zel_02.bmg - Kakariko Shops
|
||||
{5181, 5182, 5251, 5253, 5254, 5256, 5258, 5259, 5653, 5654, 5656, 5660, 5661, 5664, 5665,
|
||||
5697, 5698, 5699, 5803, 5804, 5806, 5810, 5811, 5812, 5814, 5821, 5823, 5824, 5987, 5988,
|
||||
5989, 5990, 5991, 5992, 5993, 5994, 5995, 5996, 5997, 5998, 5999},
|
||||
// zel_03.bmg - Death Mountain Shop
|
||||
{5303, 5304, 5306, 5310, 5311, 5314, 5315, 5322, 5323, 5324, 5496, 5497, 5498, 5499},
|
||||
// zel_04.bmg - Castle Town Shops
|
||||
{5407, 5408, 5409, 5410, 5411, 5412, 5413, 5414, 5415, 5416, 5417, 5418, 5419, 5420, 5431,
|
||||
5432, 5434, 5435, 5436, 5437, 5438, 5439, 5440, 5441, 5444, 5449, 5450, 5451, 5452, 5462},
|
||||
// zel_05.bmg - Oocca Shop
|
||||
{9428, 9429, 9430, 9431, 9432, 9437, 9443, 9448, 9449, 9451, 9459}
|
||||
});
|
||||
|
||||
u16 id = mMessageID;
|
||||
s16 group = dMsgObject_getGroupID();
|
||||
if (group < shopMsgIds.size()) {
|
||||
return std::ranges::binary_search(shopMsgIds[group], id);
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
const char* dMsgObject_c::getSmellName() {
|
||||
JMSMesgInfo_c* info_header_p = (JMSMesgInfo_c*)((char*)mpMsgRes + 0x20);
|
||||
char* data_ptr = (char*)info_header_p + info_header_p->header.size;
|
||||
|
||||
+16
-5
@@ -5,19 +5,20 @@
|
||||
|
||||
#include "d/dolzel.h" // IWYU pragma: keep
|
||||
|
||||
#include "d/d_s_name.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "d/d_s_name.h"
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "dusk/memory.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include "m_Do/m_Do_machine.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "m_Do/m_Do_main.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "dusk/memory.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#define SHOW_TV_SETTINGS_SCREEN (this->mShowTvSettingsScreen)
|
||||
@@ -412,6 +413,16 @@ void dScnName_c::changeGameScene() {
|
||||
dKy_clear_game_init();
|
||||
dComIfGs_resetDan();
|
||||
dComIfGs_setRestartRoomParam(0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.speedrunMode && dusk::getSettings().game.hideTvSettingsScreen) {
|
||||
// start a new run on file load if a run isn't already in progress
|
||||
if (!dusk::m_speedrunInfo.m_isRunStarted) {
|
||||
dusk::ImGuiMenuGame::resetForSpeedrunMode();
|
||||
dusk::m_speedrunInfo.startRun();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/memory.h"
|
||||
#include <dusk/autosave.h>
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
@@ -700,6 +701,10 @@ static u8 lbl_8074CAE4;
|
||||
static u32 l_sceneChangeStartTick;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
static BOOL autoSaved;
|
||||
#endif
|
||||
|
||||
static int dScnPly_Execute(dScnPly_c* i_this) {
|
||||
#if DEBUG
|
||||
fapGm_HIO_c::startCpuTimer();
|
||||
@@ -742,6 +747,15 @@ static int dScnPly_Execute(dScnPly_c* i_this) {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (!dComIfGp_event_runCheck() && !fopOvlpM_IsPeek() && !dComIfG_resetToOpening(i_this) &&
|
||||
!dComIfGp_isEnableNextStage() && autoSaved == FALSE)
|
||||
{
|
||||
triggerAutoSave();
|
||||
autoSaved = TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
dKy_itudemo_se();
|
||||
|
||||
#if DEBUG
|
||||
@@ -1593,6 +1607,11 @@ static int dScnPly_Create(scene_class* i_this) {
|
||||
|
||||
dScnPly_c* a_this = (dScnPly_c*)i_this;
|
||||
int phase_state = dComLbG_PhaseHandler(&a_this->field_0x1c4, l_method, a_this);
|
||||
|
||||
#if TARGET_PC
|
||||
autoSaved = FALSE;
|
||||
#endif
|
||||
|
||||
return phase_state;
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,11 @@
|
||||
#include "lingcod/lingcod.h"
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#include <f_ap/f_ap_game.h>
|
||||
#include <dusk/autosave.h>
|
||||
#endif
|
||||
|
||||
static u8 dSv_item_rename(u8 i_itemNo) {
|
||||
switch (i_itemNo) {
|
||||
@@ -345,6 +349,10 @@ void dSv_player_item_c::setItem(int i_slotNo, u8 i_itemNo) {
|
||||
dComIfGp_setSelectItem(i);
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
triggerAutoSave();
|
||||
#endif
|
||||
}
|
||||
|
||||
u8 dSv_player_item_c::getItem(int i_slotNo, bool i_checkCombo) const {
|
||||
|
||||
@@ -0,0 +1,118 @@
|
||||
#include <memory>
|
||||
|
||||
#include "aurora/lib/logging.hpp"
|
||||
#include "os_report.h"
|
||||
|
||||
aurora::Module Log("dusk::osReport");
|
||||
|
||||
bool dusk::OSReportReallyForceEnable = false;
|
||||
|
||||
u8 __OSReport_disable;
|
||||
|
||||
void OSReportDisable() {
|
||||
__OSReport_disable = true;
|
||||
}
|
||||
|
||||
void OSReportEnable() {
|
||||
__OSReport_disable = false;
|
||||
}
|
||||
|
||||
static bool checkEnabled() {
|
||||
return !__OSReport_disable || dusk::OSReportReallyForceEnable;
|
||||
}
|
||||
|
||||
static std::string FormatToString(const char* msg, va_list list) {
|
||||
int ret = vsnprintf(nullptr, 0, msg, list);
|
||||
if (ret <= 0) {
|
||||
return {};
|
||||
}
|
||||
++ret;
|
||||
std::unique_ptr<char[]> buf(new char[ret]);
|
||||
vsnprintf(buf.get(), ret, msg, list);
|
||||
buf[ret - 1] = '\0';
|
||||
return {buf.get()};
|
||||
}
|
||||
|
||||
void OSReport(const char* fmt, ...) {
|
||||
if (!checkEnabled()) {
|
||||
return;
|
||||
}
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
const auto str = FormatToString(fmt, args);
|
||||
va_end(args);
|
||||
|
||||
Log.info("{}", str);
|
||||
}
|
||||
|
||||
void OSPanic(const char* file, int line, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
const auto str = FormatToString(fmt, args);
|
||||
va_end(args);
|
||||
|
||||
Log.fatal("[{}:{}] {}", file, line, str);
|
||||
}
|
||||
|
||||
void OSReport_Error(const char* fmt, ...) {
|
||||
if (!checkEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
const auto str = FormatToString(fmt, args);
|
||||
va_end(args);
|
||||
|
||||
Log.error("{}", str);
|
||||
}
|
||||
|
||||
void OSReport_FatalError(const char* fmt, ...) {
|
||||
if (!checkEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
const auto str = FormatToString(fmt, args);
|
||||
va_end(args);
|
||||
|
||||
Log.fatal("{}", str);
|
||||
}
|
||||
|
||||
void OSReport_Warning(const char* fmt, ...) {
|
||||
if (!checkEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
const auto str = FormatToString(fmt, args);
|
||||
va_end(args);
|
||||
|
||||
Log.warn("{}", str);
|
||||
}
|
||||
|
||||
void OSReport_System(const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
OSVAttention(fmt, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void OSVAttention(const char* fmt, va_list args) {
|
||||
if (!checkEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto str = FormatToString(fmt, args);
|
||||
|
||||
Log.info("{}", str);
|
||||
}
|
||||
|
||||
void OSAttention(const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
OSVAttention(fmt, args);
|
||||
va_end(args);
|
||||
}
|
||||
+127
-8
@@ -8,6 +8,7 @@
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <algorithm>
|
||||
@@ -46,6 +47,21 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"plumm_max",
|
||||
"Thank You Berry Much",
|
||||
"Score 61,454 points in the Plumm minigame.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_getBalloonScore() >= 61454) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"rollgoal_8",
|
||||
@@ -258,6 +274,58 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"friendly_fire",
|
||||
"Friendly Fire",
|
||||
"Get hit by your own cannonball.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("iron_ball_hit_player")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"long_jump_attack",
|
||||
"Long Jump Attack",
|
||||
"Travel more than 20 meters in a single jump attack before landing.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
static bool inJump = false;
|
||||
static float startX = 0.0f, startZ = 0.0f;
|
||||
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr) {
|
||||
inJump = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!inJump) {
|
||||
if (link->mProcID == daAlink_c::PROC_CUT_JUMP) {
|
||||
inJump = true;
|
||||
startX = link->current.pos.x;
|
||||
startZ = link->current.pos.z;
|
||||
}
|
||||
} else if (link->mProcID == daAlink_c::PROC_CUT_JUMP_LAND) {
|
||||
inJump = false;
|
||||
const float dx = link->current.pos.x - startX;
|
||||
const float dz = link->current.pos.z - startZ;
|
||||
if (dx * dx + dz * dz >= 2000.0f * 2000.0f) {
|
||||
a.progress = 1;
|
||||
}
|
||||
} else if (link->mProcID != daAlink_c::PROC_CUT_JUMP) {
|
||||
inJump = false;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"back_in_time",
|
||||
@@ -267,18 +335,13 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
static int titleNoDemoFrames = 0;
|
||||
if (fopAcM_SearchByName(fpcNm_TITLE_e) == nullptr) {
|
||||
titleNoDemoFrames = 0;
|
||||
return;
|
||||
}
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link != nullptr && dDemo_c::getMode() == 0) {
|
||||
if (++titleNoDemoFrames >= 60) {
|
||||
const auto* player = static_cast<const daPy_py_c*>(daPy_getPlayerActorClass());
|
||||
|
||||
if (player != nullptr && player->mDemo.getDemoMode() == 1) {
|
||||
a.progress = 1;
|
||||
}
|
||||
} else {
|
||||
titleNoDemoFrames = 0;
|
||||
}
|
||||
},
|
||||
{}
|
||||
@@ -345,6 +408,41 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"email_me",
|
||||
"Email Me",
|
||||
"Read a letter during the Dark Beast Ganon fight.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
|
||||
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"heavy-hitter",
|
||||
"Heavy Hitter",
|
||||
"Wear the Iron Boots during the end credits.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -426,6 +524,26 @@ void AchievementSystem::clearAll() {
|
||||
save();
|
||||
}
|
||||
|
||||
void AchievementSystem::signal(const char* key) {
|
||||
m_signals.insert(key);
|
||||
}
|
||||
|
||||
bool AchievementSystem::hasSignal(const char* key) const {
|
||||
return m_signals.count(key) > 0;
|
||||
}
|
||||
|
||||
void AchievementSystem::clearOne(const char* key) {
|
||||
for (auto& e : m_entries) {
|
||||
if (std::string(e.achievement.key) == key) {
|
||||
e.achievement.progress = 0;
|
||||
e.achievement.unlocked = false;
|
||||
e.extra = {};
|
||||
break;
|
||||
}
|
||||
}
|
||||
save();
|
||||
}
|
||||
|
||||
void AchievementSystem::processEntry(Entry& e) {
|
||||
if (e.achievement.unlocked) {
|
||||
return;
|
||||
@@ -458,6 +576,7 @@ void AchievementSystem::tick() {
|
||||
for (auto& e : m_entries) {
|
||||
processEntry(e);
|
||||
}
|
||||
m_signals.clear();
|
||||
if (m_dirty) {
|
||||
save();
|
||||
m_dirty = false;
|
||||
|
||||
@@ -48,6 +48,20 @@ f32 dusk::audio::MasterVolume = 1.0f;
|
||||
f32 dusk::audio::PrevMasterVolume = 1.0f;
|
||||
bool dusk::audio::EnableReverb = true;
|
||||
bool dusk::audio::DumpAudio = false;
|
||||
bool dusk::audio::EnableHrtf = false;
|
||||
f32 dusk::audio::HrtfGain = 0.5f;
|
||||
|
||||
|
||||
// 3dB at 5kHz.
|
||||
static constexpr f32 HRTF_LP_K = 0.75f;
|
||||
static constexpr f32 HRTF_ALLPASS_G = 0.3f;
|
||||
// Front never drops below (1 - HRTF_EXTRACT_MAX).
|
||||
static constexpr f32 HRTF_EXTRACT_MAX = 0.6f;
|
||||
|
||||
static f32 sHrtfLp1 = 0.0f;
|
||||
static f32 sHrtfLp2 = 0.0f;
|
||||
static f32 sHrtfApIn1 = 0.0f;
|
||||
static f32 sHrtfApOut1 = 0.0f;
|
||||
|
||||
/**
|
||||
* Validate that a DSP channel's format is actually something we know how to play.
|
||||
@@ -283,6 +297,9 @@ void dusk::audio::DspRender(OutputSubframe& subframe) {
|
||||
DspSubframe reverbInputR = {};
|
||||
bool anyReverbInput = false;
|
||||
|
||||
DspSubframe surroundBus = {};
|
||||
bool anySurroundInput = false;
|
||||
|
||||
for (int i = 0; i < channels.size(); i++) {
|
||||
auto& channel = channels[i];
|
||||
auto& channelAux = ChannelAux[i];
|
||||
@@ -324,6 +341,21 @@ void dusk::audio::DspRender(OutputSubframe& subframe) {
|
||||
}
|
||||
}
|
||||
|
||||
if (EnableHrtf && channel.mAutoMixerBeenSet) {
|
||||
f32 dolby = (channel.mAutoMixerPanDolby & 0xFF) / 127.0f;
|
||||
if (dolby > 0.0f) {
|
||||
anySurroundInput = true;
|
||||
f32 extract = dolby * HRTF_EXTRACT_MAX;
|
||||
f32 frontScale = 1.0f - extract;
|
||||
for (int j = 0; j < DSP_SUBFRAME_SIZE; j++) {
|
||||
f32 mono = (channelSubframe.channels[0][j] + channelSubframe.channels[1][j]) * 0.5f;
|
||||
surroundBus[j] += mono * extract;
|
||||
channelSubframe.channels[0][j] *= frontScale;
|
||||
channelSubframe.channels[1][j] *= frontScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (DumpAudio && sChannelDumpFiles[i]) {
|
||||
f32 interleaved[DSP_SUBFRAME_SIZE * 2];
|
||||
for (int j = 0; j < DSP_SUBFRAME_SIZE; j++) {
|
||||
@@ -349,6 +381,28 @@ void dusk::audio::DspRender(OutputSubframe& subframe) {
|
||||
ReverbHasTail = wetEnergy >= REVERB_ENERGY_EPSILON;
|
||||
}
|
||||
|
||||
if (EnableHrtf && anySurroundInput) {
|
||||
// Two-pole LPF: -12 dB/oct above 3 kHz
|
||||
for (int j = 0; j < DSP_SUBFRAME_SIZE; j++) {
|
||||
sHrtfLp1 = (1.0f - HRTF_LP_K) * sHrtfLp1 + HRTF_LP_K * surroundBus[j];
|
||||
sHrtfLp2 = (1.0f - HRTF_LP_K) * sHrtfLp2 + HRTF_LP_K * sHrtfLp1;
|
||||
surroundBus[j] = sHrtfLp2;
|
||||
}
|
||||
|
||||
// Mix into L and R
|
||||
// L gets the filtered signal directly; R gets it allpass for mild decorrelation
|
||||
for (int j = 0; j < DSP_SUBFRAME_SIZE; j++) {
|
||||
f32 s = surroundBus[j];
|
||||
|
||||
subframe.channels[0][j] += s * HrtfGain;
|
||||
|
||||
f32 r = -HRTF_ALLPASS_G * s + sHrtfApIn1 + HRTF_ALLPASS_G * sHrtfApOut1;
|
||||
sHrtfApIn1 = s;
|
||||
sHrtfApOut1 = r;
|
||||
subframe.channels[1][j] += r * HrtfGain;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& channel : subframe.channels) {
|
||||
ApplyVolume(channel, channel, PrevMasterVolume, MasterVolume);
|
||||
}
|
||||
|
||||
@@ -133,4 +133,6 @@ namespace dusk::audio {
|
||||
extern f32 PrevMasterVolume;
|
||||
extern bool EnableReverb;
|
||||
extern bool DumpAudio;
|
||||
extern bool EnableHrtf;
|
||||
extern f32 HrtfGain;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
#include "dusk/autosave.h"
|
||||
#include "imgui/ImGuiConsole.hpp"
|
||||
|
||||
u8 mSaveBuffer[QUEST_LOG_SIZE * 3];
|
||||
u8 mAutoSaveProc = 0;
|
||||
int autoSaveWriteState = 0;
|
||||
|
||||
typedef void (*AutoSaveFuncs)();
|
||||
static AutoSaveFuncs AutoSaveFuncsProc[] = {
|
||||
noAutoSave, enterAutoSave, autoSaving, waitingForWrite, endAutoSave,
|
||||
};
|
||||
|
||||
void noAutoSave() {}
|
||||
|
||||
void triggerAutoSave() {
|
||||
if (dusk::getSettings().game.autoSave && mAutoSaveProc == 0 &&
|
||||
strcmp(dComIfGp_getStartStageName(), "F_SP102") != 0)
|
||||
{
|
||||
mAutoSaveProc = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void updateAutoSave() {
|
||||
(AutoSaveFuncsProc[mAutoSaveProc])();
|
||||
}
|
||||
|
||||
void writeAutoSave() {
|
||||
int stageNo = dStage_stagInfo_GetSaveTbl(dComIfGp_getStageStagInfo());
|
||||
|
||||
dComIfGs_putSave(stageNo);
|
||||
dComIfGs_setMemoryToCard(mSaveBuffer, dComIfGs_getDataNum());
|
||||
mDoMemCdRWm_SetCheckSumGameData(mSaveBuffer, dComIfGs_getDataNum());
|
||||
|
||||
u8* save = mSaveBuffer;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
mDoMemCdRWm_TestCheckSumGameData(save);
|
||||
save += QUEST_LOG_SIZE;
|
||||
}
|
||||
|
||||
g_mDoMemCd_control.save(mSaveBuffer, sizeof(mSaveBuffer), 0);
|
||||
}
|
||||
|
||||
void autoSaving() {
|
||||
int cardState = g_mDoMemCd_control.LoadSync(mSaveBuffer, sizeof(mSaveBuffer), 0);
|
||||
if (cardState != 0) {
|
||||
if (cardState == 2) {
|
||||
mAutoSaveProc = 1;
|
||||
} else if (cardState == 1) {
|
||||
writeAutoSave();
|
||||
mAutoSaveProc = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void enterAutoSave() {
|
||||
u32 cardStatus = g_mDoMemCd_control.getStatus(0);
|
||||
|
||||
if (cardStatus != 14) {
|
||||
switch (cardStatus) {
|
||||
case 2:
|
||||
g_mDoMemCd_control.load();
|
||||
mAutoSaveProc = 2;
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
break;
|
||||
default:
|
||||
mAutoSaveProc = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void waitingForWrite() {
|
||||
autoSaveWriteState = g_mDoMemCd_control.SaveSync();
|
||||
|
||||
if (autoSaveWriteState == 2) {
|
||||
mAutoSaveProc = 0;
|
||||
} else if (autoSaveWriteState == 1) {
|
||||
mAutoSaveProc = 4;
|
||||
}
|
||||
}
|
||||
|
||||
void endAutoSave() {
|
||||
dusk::g_imguiConsole.AddToast("Saving...", 2.0f);
|
||||
mAutoSaveProc = 0;
|
||||
}
|
||||
@@ -0,0 +1,867 @@
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include "discord.hpp"
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "nlohmann/json.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMCX
|
||||
#define NOSERVICE
|
||||
#define NOIME
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstdlib>
|
||||
#include <fcntl.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/un.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace dusk::discord::rpc {
|
||||
namespace {
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
constexpr uint32_t kRpcVersion = 1;
|
||||
constexpr size_t kFrameHeaderSize = sizeof(uint32_t) * 2;
|
||||
constexpr size_t kMaxFramePayloadSize = 64 * 1024;
|
||||
constexpr auto kIoWait = std::chrono::milliseconds(500);
|
||||
constexpr auto kShutdownClearTimeout = std::chrono::milliseconds(200);
|
||||
constexpr auto kInitialReconnectDelay = std::chrono::milliseconds(500);
|
||||
constexpr auto kMaxReconnectDelay = std::chrono::milliseconds(60 * 1000);
|
||||
|
||||
enum class Opcode : uint32_t {
|
||||
Handshake = 0,
|
||||
Frame = 1,
|
||||
Close = 2,
|
||||
Ping = 3,
|
||||
Pong = 4,
|
||||
};
|
||||
|
||||
enum class ConnectionState {
|
||||
Disconnected,
|
||||
SentHandshake,
|
||||
Connected,
|
||||
};
|
||||
|
||||
enum class DisconnectCode : int {
|
||||
PipeClosed = 1,
|
||||
ReadCorrupt = 2,
|
||||
BadFrame = 3,
|
||||
};
|
||||
|
||||
struct Frame {
|
||||
Opcode opcode = Opcode::Frame;
|
||||
std::string payload;
|
||||
};
|
||||
|
||||
struct QueuedEvent {
|
||||
enum class Type {
|
||||
Ready,
|
||||
Disconnected,
|
||||
Error,
|
||||
};
|
||||
|
||||
Type type = Type::Ready;
|
||||
User user;
|
||||
int code = 0;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
class Backoff {
|
||||
public:
|
||||
std::chrono::milliseconds next_delay() {
|
||||
const auto delay = currentDelay;
|
||||
currentDelay = std::min(currentDelay * 2, kMaxReconnectDelay);
|
||||
return delay;
|
||||
}
|
||||
|
||||
void reset() { currentDelay = kInitialReconnectDelay; }
|
||||
|
||||
private:
|
||||
std::chrono::milliseconds currentDelay = kInitialReconnectDelay;
|
||||
};
|
||||
|
||||
class IpcConnection {
|
||||
public:
|
||||
IpcConnection() = default;
|
||||
~IpcConnection() { close(); }
|
||||
|
||||
IpcConnection(const IpcConnection&) = delete;
|
||||
IpcConnection& operator=(const IpcConnection&) = delete;
|
||||
|
||||
bool open() {
|
||||
#ifdef _WIN32
|
||||
wchar_t pipeName[] = L"\\\\?\\pipe\\discord-ipc-0";
|
||||
constexpr size_t kPipeDigit = sizeof(pipeName) / sizeof(wchar_t) - 2;
|
||||
|
||||
for (wchar_t pipeNumber = L'0'; pipeNumber <= L'9'; ++pipeNumber) {
|
||||
pipeName[kPipeDigit] = pipeNumber;
|
||||
pipe = CreateFileW(
|
||||
pipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
|
||||
if (pipe != INVALID_HANDLE_VALUE) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (GetLastError() == ERROR_PIPE_BUSY && WaitNamedPipeW(pipeName, 10000)) {
|
||||
--pipeNumber;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
#else
|
||||
const auto tempPaths = get_temp_paths();
|
||||
for (const std::string& tempPath : tempPaths) {
|
||||
for (int pipeNumber = 0; pipeNumber < 10; ++pipeNumber) {
|
||||
socketFd = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
if (socketFd == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
sockaddr_un pipeAddress{};
|
||||
pipeAddress.sun_family = AF_UNIX;
|
||||
const std::string socketPath =
|
||||
tempPath + "/discord-ipc-" + std::to_string(pipeNumber);
|
||||
if (socketPath.size() >= sizeof(pipeAddress.sun_path)) {
|
||||
close();
|
||||
continue;
|
||||
}
|
||||
|
||||
std::strncpy(
|
||||
pipeAddress.sun_path, socketPath.c_str(), sizeof(pipeAddress.sun_path) - 1);
|
||||
if (connect(socketFd, reinterpret_cast<const sockaddr*>(&pipeAddress),
|
||||
sizeof(pipeAddress)) == 0)
|
||||
{
|
||||
fcntl(socketFd, F_SETFL, O_NONBLOCK);
|
||||
#ifdef SO_NOSIGPIPE
|
||||
int optval = 1;
|
||||
setsockopt(socketFd, SOL_SOCKET, SO_NOSIGPIPE, &optval, sizeof(optval));
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
close();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void close() {
|
||||
#ifdef _WIN32
|
||||
if (pipe != INVALID_HANDLE_VALUE) {
|
||||
CloseHandle(pipe);
|
||||
pipe = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
#else
|
||||
if (socketFd != -1) {
|
||||
::close(socketFd);
|
||||
socketFd = -1;
|
||||
}
|
||||
#endif
|
||||
pendingRead.clear();
|
||||
}
|
||||
|
||||
bool is_open() const {
|
||||
#ifdef _WIN32
|
||||
return pipe != INVALID_HANDLE_VALUE;
|
||||
#else
|
||||
return socketFd != -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool write_frame(const Frame& frame) {
|
||||
std::array<uint8_t, kFrameHeaderSize> header{};
|
||||
write_u32(header.data(), static_cast<uint32_t>(frame.opcode));
|
||||
write_u32(header.data() + sizeof(uint32_t), static_cast<uint32_t>(frame.payload.size()));
|
||||
|
||||
return write_all(header.data(), header.size()) &&
|
||||
write_all(
|
||||
reinterpret_cast<const uint8_t*>(frame.payload.data()), frame.payload.size());
|
||||
}
|
||||
|
||||
enum class ReadStatus {
|
||||
None,
|
||||
Frame,
|
||||
Closed,
|
||||
Corrupt,
|
||||
};
|
||||
|
||||
ReadStatus read_frame(Frame& frame) {
|
||||
if (!read_available()) {
|
||||
return is_open() ? ReadStatus::None : ReadStatus::Closed;
|
||||
}
|
||||
|
||||
if (pendingRead.size() < kFrameHeaderSize) {
|
||||
return ReadStatus::None;
|
||||
}
|
||||
|
||||
const uint32_t payloadLength = read_u32(pendingRead.data() + sizeof(uint32_t));
|
||||
if (payloadLength > kMaxFramePayloadSize) {
|
||||
return ReadStatus::Corrupt;
|
||||
}
|
||||
|
||||
const size_t frameLength = kFrameHeaderSize + payloadLength;
|
||||
if (pendingRead.size() < frameLength) {
|
||||
return ReadStatus::None;
|
||||
}
|
||||
|
||||
frame.opcode = static_cast<Opcode>(read_u32(pendingRead.data()));
|
||||
frame.payload.assign(
|
||||
reinterpret_cast<const char*>(pendingRead.data() + kFrameHeaderSize), payloadLength);
|
||||
pendingRead.erase(
|
||||
pendingRead.begin(), pendingRead.begin() + static_cast<std::ptrdiff_t>(frameLength));
|
||||
return ReadStatus::Frame;
|
||||
}
|
||||
|
||||
private:
|
||||
#ifndef _WIN32
|
||||
static std::vector<std::string> get_temp_paths() {
|
||||
std::vector<std::string> paths;
|
||||
for (const char* name : {"XDG_RUNTIME_DIR", "TMPDIR", "TMP", "TEMP"}) {
|
||||
if (const char* value = std::getenv(name); value && value[0] != '\0') {
|
||||
if (std::find(paths.begin(), paths.end(), value) == paths.end()) {
|
||||
paths.emplace_back(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (std::find(paths.begin(), paths.end(), "/tmp") == paths.end()) {
|
||||
paths.emplace_back("/tmp");
|
||||
}
|
||||
return paths;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void write_u32(uint8_t* out, uint32_t value) {
|
||||
out[0] = static_cast<uint8_t>(value & 0xff);
|
||||
out[1] = static_cast<uint8_t>((value >> 8) & 0xff);
|
||||
out[2] = static_cast<uint8_t>((value >> 16) & 0xff);
|
||||
out[3] = static_cast<uint8_t>((value >> 24) & 0xff);
|
||||
}
|
||||
|
||||
static uint32_t read_u32(const uint8_t* in) {
|
||||
return static_cast<uint32_t>(in[0]) | (static_cast<uint32_t>(in[1]) << 8) |
|
||||
(static_cast<uint32_t>(in[2]) << 16) | (static_cast<uint32_t>(in[3]) << 24);
|
||||
}
|
||||
|
||||
bool write_all(const uint8_t* data, size_t length) {
|
||||
size_t written = 0;
|
||||
while (written < length) {
|
||||
#ifdef _WIN32
|
||||
DWORD bytesWritten = 0;
|
||||
if (WriteFile(pipe, data + written, static_cast<DWORD>(length - written), &bytesWritten,
|
||||
nullptr) == FALSE ||
|
||||
bytesWritten == 0)
|
||||
{
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
written += bytesWritten;
|
||||
#else
|
||||
#ifdef MSG_NOSIGNAL
|
||||
constexpr int kMsgFlags = MSG_NOSIGNAL;
|
||||
#else
|
||||
constexpr int kMsgFlags = 0;
|
||||
#endif
|
||||
const ssize_t bytesWritten =
|
||||
send(socketFd, data + written, length - written, kMsgFlags);
|
||||
if (bytesWritten < 0) {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
continue;
|
||||
}
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
if (bytesWritten == 0) {
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
written += static_cast<size_t>(bytesWritten);
|
||||
#endif
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read_available() {
|
||||
std::array<uint8_t, 4096> buffer{};
|
||||
bool readAny = false;
|
||||
|
||||
for (;;) {
|
||||
#ifdef _WIN32
|
||||
DWORD bytesAvailable = 0;
|
||||
if (PeekNamedPipe(pipe, nullptr, 0, nullptr, &bytesAvailable, nullptr) == FALSE) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
if (bytesAvailable == 0) {
|
||||
return readAny;
|
||||
}
|
||||
|
||||
const DWORD bytesToRead =
|
||||
std::min<DWORD>(bytesAvailable, static_cast<DWORD>(buffer.size()));
|
||||
DWORD bytesRead = 0;
|
||||
if (ReadFile(pipe, buffer.data(), bytesToRead, &bytesRead, nullptr) == FALSE) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
if (bytesRead == 0) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
pendingRead.insert(pendingRead.end(), buffer.begin(), buffer.begin() + bytesRead);
|
||||
readAny = true;
|
||||
#else
|
||||
#ifdef MSG_NOSIGNAL
|
||||
constexpr int kMsgFlags = MSG_NOSIGNAL;
|
||||
#else
|
||||
constexpr int kMsgFlags = 0;
|
||||
#endif
|
||||
const ssize_t bytesRead = recv(socketFd, buffer.data(), buffer.size(), kMsgFlags);
|
||||
if (bytesRead < 0) {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
return readAny;
|
||||
}
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
if (bytesRead == 0) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
pendingRead.insert(pendingRead.end(), buffer.begin(), buffer.begin() + bytesRead);
|
||||
readAny = true;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
HANDLE pipe = INVALID_HANDLE_VALUE;
|
||||
#else
|
||||
int socketFd = -1;
|
||||
#endif
|
||||
std::vector<uint8_t> pendingRead;
|
||||
};
|
||||
|
||||
int current_process_id() {
|
||||
#ifdef _WIN32
|
||||
return static_cast<int>(GetCurrentProcessId());
|
||||
#else
|
||||
return static_cast<int>(getpid());
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string next_nonce() {
|
||||
static std::atomic_uint64_t sNonce{1};
|
||||
return std::to_string(sNonce.fetch_add(1));
|
||||
}
|
||||
|
||||
const json* find_member(const json& object, const char* key) {
|
||||
if (!object.is_object()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto member = object.find(key);
|
||||
if (member == object.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return &*member;
|
||||
}
|
||||
|
||||
std::string json_string_member(const json& object, const char* key) {
|
||||
const json* member = find_member(object, key);
|
||||
if (!member || !member->is_string()) {
|
||||
return {};
|
||||
}
|
||||
return member->get<std::string>();
|
||||
}
|
||||
|
||||
int json_int_member(const json& object, const char* key, int defaultValue) {
|
||||
const json* member = find_member(object, key);
|
||||
if (!member || !member->is_number_integer()) {
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
try {
|
||||
return member->get<int>();
|
||||
} catch (const json::exception&) {
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
json make_presence_activity(const Presence& presence) {
|
||||
json activity = json::object();
|
||||
|
||||
if (!presence.state.empty()) {
|
||||
activity["state"] = presence.state;
|
||||
}
|
||||
if (!presence.details.empty()) {
|
||||
activity["details"] = presence.details;
|
||||
}
|
||||
if (presence.startTimestamp != 0) {
|
||||
activity["timestamps"] = {{"start", presence.startTimestamp}};
|
||||
}
|
||||
if (!presence.largeImageKey.empty() || !presence.largeImageText.empty()) {
|
||||
json assets = json::object();
|
||||
if (!presence.largeImageKey.empty()) {
|
||||
assets["large_image"] = presence.largeImageKey;
|
||||
}
|
||||
if (!presence.largeImageText.empty()) {
|
||||
assets["large_text"] = presence.largeImageText;
|
||||
}
|
||||
activity["assets"] = std::move(assets);
|
||||
}
|
||||
|
||||
return activity;
|
||||
}
|
||||
|
||||
Frame make_handshake_frame(std::string_view applicationId) {
|
||||
return {
|
||||
Opcode::Handshake,
|
||||
json{
|
||||
{"v", kRpcVersion},
|
||||
{"client_id", std::string(applicationId)},
|
||||
}
|
||||
.dump(),
|
||||
};
|
||||
}
|
||||
|
||||
Frame make_set_activity_frame(std::string nonce, int pid, std::optional<Presence> presence) {
|
||||
json args = {{"pid", pid}};
|
||||
if (presence) {
|
||||
args["activity"] = make_presence_activity(*presence);
|
||||
} else {
|
||||
args["activity"] = nullptr;
|
||||
}
|
||||
|
||||
return {
|
||||
Opcode::Frame,
|
||||
json{
|
||||
{"cmd", "SET_ACTIVITY"},
|
||||
{"nonce", std::move(nonce)},
|
||||
{"args", std::move(args)},
|
||||
}
|
||||
.dump(),
|
||||
};
|
||||
}
|
||||
|
||||
class Client {
|
||||
public:
|
||||
void initialize(std::string applicationId, EventHandlers handlers) {
|
||||
shutdown();
|
||||
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
this->applicationId = std::move(applicationId);
|
||||
this->handlers = std::move(handlers);
|
||||
shouldRun = true;
|
||||
queuedPresence.reset();
|
||||
hasQueuedPresence = false;
|
||||
clearRequested = false;
|
||||
sentInitialConnectLog = false;
|
||||
}
|
||||
|
||||
ioThread = std::thread([this] { io_loop(); });
|
||||
}
|
||||
|
||||
void run_callbacks() {
|
||||
std::deque<QueuedEvent> events;
|
||||
EventHandlers localHandlers;
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
events.swap(queuedEvents);
|
||||
localHandlers = handlers;
|
||||
}
|
||||
|
||||
for (const QueuedEvent& event : events) {
|
||||
switch (event.type) {
|
||||
case QueuedEvent::Type::Ready:
|
||||
if (localHandlers.ready) {
|
||||
localHandlers.ready(event.user);
|
||||
}
|
||||
break;
|
||||
case QueuedEvent::Type::Disconnected:
|
||||
if (localHandlers.disconnected) {
|
||||
localHandlers.disconnected(event.code, event.message);
|
||||
}
|
||||
break;
|
||||
case QueuedEvent::Type::Error:
|
||||
if (localHandlers.error) {
|
||||
localHandlers.error(event.code, event.message);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_presence(Presence presence) {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!shouldRun) {
|
||||
return;
|
||||
}
|
||||
queuedPresence = std::move(presence);
|
||||
hasQueuedPresence = true;
|
||||
}
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void clear_presence() {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!shouldRun) {
|
||||
return;
|
||||
}
|
||||
queuedPresence.reset();
|
||||
hasQueuedPresence = false;
|
||||
clearRequested = true;
|
||||
}
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!shouldRun && !ioThread.joinable()) {
|
||||
return;
|
||||
}
|
||||
shouldRun = false;
|
||||
clearRequested = true;
|
||||
}
|
||||
cv.notify_all();
|
||||
|
||||
if (ioThread.joinable()) {
|
||||
ioThread.join();
|
||||
}
|
||||
|
||||
std::lock_guard lock(mutex);
|
||||
queuedPresence.reset();
|
||||
hasQueuedPresence = false;
|
||||
clearRequested = false;
|
||||
queuedEvents.clear();
|
||||
handlers = {};
|
||||
applicationId.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
void io_loop() {
|
||||
IpcConnection connection;
|
||||
ConnectionState state = ConnectionState::Disconnected;
|
||||
Backoff reconnectBackoff;
|
||||
auto nextConnect = std::chrono::steady_clock::now();
|
||||
const int pid = current_process_id();
|
||||
std::string localApplicationId;
|
||||
|
||||
for (;;) {
|
||||
{
|
||||
std::unique_lock lock(mutex);
|
||||
if (!shouldRun) {
|
||||
break;
|
||||
}
|
||||
localApplicationId = applicationId;
|
||||
}
|
||||
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (state == ConnectionState::Disconnected && now >= nextConnect) {
|
||||
if (connection.open()) {
|
||||
if (connection.write_frame(make_handshake_frame(localApplicationId))) {
|
||||
state = ConnectionState::SentHandshake;
|
||||
} else {
|
||||
connection.close();
|
||||
}
|
||||
}
|
||||
|
||||
if (state == ConnectionState::Disconnected) {
|
||||
log_waiting_for_discord_once();
|
||||
nextConnect = now + reconnectBackoff.next_delay();
|
||||
}
|
||||
}
|
||||
|
||||
if (state != ConnectionState::Disconnected) {
|
||||
process_reads(connection, state, reconnectBackoff, nextConnect);
|
||||
}
|
||||
|
||||
if (state == ConnectionState::Connected) {
|
||||
flush_pending_presence(connection, pid);
|
||||
}
|
||||
|
||||
std::unique_lock lock(mutex);
|
||||
if (!shouldRun) {
|
||||
break;
|
||||
}
|
||||
cv.wait_for(lock, kIoWait);
|
||||
}
|
||||
|
||||
flush_shutdown_clear(connection, state, pid);
|
||||
connection.close();
|
||||
}
|
||||
|
||||
void process_reads(IpcConnection& connection, ConnectionState& state, Backoff& reconnectBackoff,
|
||||
std::chrono::steady_clock::time_point& nextConnect) {
|
||||
for (;;) {
|
||||
Frame frame;
|
||||
const auto status = connection.read_frame(frame);
|
||||
if (status == IpcConnection::ReadStatus::None) {
|
||||
return;
|
||||
}
|
||||
if (status == IpcConnection::ReadStatus::Closed) {
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
|
||||
static_cast<int>(DisconnectCode::PipeClosed), "Pipe closed");
|
||||
return;
|
||||
}
|
||||
if (status == IpcConnection::ReadStatus::Corrupt) {
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
|
||||
static_cast<int>(DisconnectCode::ReadCorrupt), "Oversized Discord IPC frame");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (frame.opcode) {
|
||||
case Opcode::Frame:
|
||||
process_json_frame(frame.payload, state, reconnectBackoff);
|
||||
break;
|
||||
case Opcode::Close:
|
||||
process_close_frame(
|
||||
frame.payload, connection, state, reconnectBackoff, nextConnect);
|
||||
return;
|
||||
case Opcode::Ping:
|
||||
connection.write_frame({Opcode::Pong, frame.payload});
|
||||
break;
|
||||
case Opcode::Pong:
|
||||
break;
|
||||
case Opcode::Handshake:
|
||||
default:
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
|
||||
static_cast<int>(DisconnectCode::BadFrame), "Bad Discord IPC frame");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void process_json_frame(
|
||||
const std::string& payload, ConnectionState& state, Backoff& reconnectBackoff) {
|
||||
json message;
|
||||
try {
|
||||
message = json::parse(payload);
|
||||
} catch (const json::parse_error&) {
|
||||
enqueue_error(
|
||||
static_cast<int>(DisconnectCode::ReadCorrupt), "Invalid Discord IPC JSON");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string cmd = json_string_member(message, "cmd");
|
||||
const std::string evt = json_string_member(message, "evt");
|
||||
|
||||
if (state == ConnectionState::SentHandshake && cmd == "DISPATCH" && evt == "READY") {
|
||||
state = ConnectionState::Connected;
|
||||
reconnectBackoff.reset();
|
||||
enqueue_ready(message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (evt == "ERROR") {
|
||||
const json* data = find_member(message, "data");
|
||||
enqueue_error(data ? json_int_member(*data, "code", 0) : 0,
|
||||
data ? json_string_member(*data, "message") : std::string{});
|
||||
}
|
||||
}
|
||||
|
||||
void process_close_frame(const std::string& payload, IpcConnection& connection,
|
||||
ConnectionState& state, Backoff& reconnectBackoff,
|
||||
std::chrono::steady_clock::time_point& nextConnect) {
|
||||
int code = static_cast<int>(DisconnectCode::PipeClosed);
|
||||
std::string message = "Discord closed IPC connection";
|
||||
|
||||
try {
|
||||
const json closePayload = json::parse(payload);
|
||||
code = json_int_member(closePayload, "code", code);
|
||||
const std::string closeMessage = json_string_member(closePayload, "message");
|
||||
if (!closeMessage.empty()) {
|
||||
message = closeMessage;
|
||||
}
|
||||
} catch (const json::exception&) {
|
||||
}
|
||||
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect, code, message);
|
||||
}
|
||||
|
||||
void handle_disconnect(IpcConnection& connection, ConnectionState& state,
|
||||
Backoff& reconnectBackoff, std::chrono::steady_clock::time_point& nextConnect, int code,
|
||||
std::string_view message) {
|
||||
const bool wasConnected =
|
||||
state == ConnectionState::Connected || state == ConnectionState::SentHandshake;
|
||||
connection.close();
|
||||
state = ConnectionState::Disconnected;
|
||||
nextConnect = std::chrono::steady_clock::now() + reconnectBackoff.next_delay();
|
||||
if (wasConnected) {
|
||||
enqueue_disconnected(code, message);
|
||||
}
|
||||
}
|
||||
|
||||
void flush_pending_presence(IpcConnection& connection, int pid) {
|
||||
std::optional<Presence> presence;
|
||||
bool shouldClear = false;
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (hasQueuedPresence) {
|
||||
presence = queuedPresence;
|
||||
hasQueuedPresence = false;
|
||||
} else if (clearRequested) {
|
||||
shouldClear = true;
|
||||
clearRequested = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (presence) {
|
||||
if (!connection.write_frame(
|
||||
make_set_activity_frame(next_nonce(), pid, std::move(presence))))
|
||||
{
|
||||
requeue_presence();
|
||||
}
|
||||
} else if (shouldClear) {
|
||||
connection.write_frame(make_set_activity_frame(next_nonce(), pid, std::nullopt));
|
||||
}
|
||||
}
|
||||
|
||||
void flush_shutdown_clear(IpcConnection& connection, ConnectionState state, int pid) {
|
||||
if (state != ConnectionState::Connected || !connection.is_open()) {
|
||||
return;
|
||||
}
|
||||
|
||||
connection.write_frame(make_set_activity_frame(next_nonce(), pid, std::nullopt));
|
||||
const auto deadline = std::chrono::steady_clock::now() + kShutdownClearTimeout;
|
||||
while (std::chrono::steady_clock::now() < deadline) {
|
||||
Frame frame;
|
||||
const auto status = connection.read_frame(frame);
|
||||
if (status == IpcConnection::ReadStatus::None) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
continue;
|
||||
}
|
||||
if (status != IpcConnection::ReadStatus::Frame) {
|
||||
break;
|
||||
}
|
||||
if (frame.opcode == Opcode::Ping) {
|
||||
connection.write_frame({Opcode::Pong, frame.payload});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void requeue_presence() {
|
||||
std::lock_guard lock(mutex);
|
||||
if (queuedPresence) {
|
||||
hasQueuedPresence = true;
|
||||
}
|
||||
}
|
||||
|
||||
void enqueue_ready(const json& readyMessage) {
|
||||
User user;
|
||||
const auto data = readyMessage.find("data");
|
||||
if (data != readyMessage.end() && data->is_object()) {
|
||||
const auto userIt = data->find("user");
|
||||
if (userIt != data->end() && userIt->is_object()) {
|
||||
user.id = json_string_member(*userIt, "id");
|
||||
user.username = json_string_member(*userIt, "username");
|
||||
user.discriminator = json_string_member(*userIt, "discriminator");
|
||||
user.avatar = json_string_member(*userIt, "avatar");
|
||||
}
|
||||
}
|
||||
|
||||
std::lock_guard lock(mutex);
|
||||
queuedEvents.push_back({QueuedEvent::Type::Ready, std::move(user)});
|
||||
}
|
||||
|
||||
void enqueue_disconnected(int code, std::string_view message) {
|
||||
std::lock_guard lock(mutex);
|
||||
QueuedEvent event;
|
||||
event.type = QueuedEvent::Type::Disconnected;
|
||||
event.code = code;
|
||||
event.message = message;
|
||||
queuedEvents.push_back(std::move(event));
|
||||
}
|
||||
|
||||
void enqueue_error(int code, std::string_view message) {
|
||||
std::lock_guard lock(mutex);
|
||||
QueuedEvent event;
|
||||
event.type = QueuedEvent::Type::Error;
|
||||
event.code = code;
|
||||
event.message = message;
|
||||
queuedEvents.push_back(std::move(event));
|
||||
}
|
||||
|
||||
void log_waiting_for_discord_once() {
|
||||
bool shouldLog = false;
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!sentInitialConnectLog) {
|
||||
sentInitialConnectLog = true;
|
||||
shouldLog = true;
|
||||
}
|
||||
}
|
||||
if (shouldLog) {
|
||||
DuskLog.info("Discord: Waiting for local Discord IPC");
|
||||
}
|
||||
}
|
||||
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::thread ioThread;
|
||||
std::string applicationId;
|
||||
EventHandlers handlers;
|
||||
std::deque<QueuedEvent> queuedEvents;
|
||||
std::optional<Presence> queuedPresence;
|
||||
bool hasQueuedPresence = false;
|
||||
bool clearRequested = false;
|
||||
bool shouldRun = false;
|
||||
bool sentInitialConnectLog = false;
|
||||
};
|
||||
|
||||
Client& client() {
|
||||
static Client sClient;
|
||||
return sClient;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void initialize(std::string applicationId, EventHandlers handlers) {
|
||||
client().initialize(std::move(applicationId), std::move(handlers));
|
||||
}
|
||||
|
||||
void run_callbacks() {
|
||||
client().run_callbacks();
|
||||
}
|
||||
|
||||
void update_presence(Presence presence) {
|
||||
client().update_presence(std::move(presence));
|
||||
}
|
||||
|
||||
void clear_presence() {
|
||||
client().clear_presence();
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
client().shutdown();
|
||||
}
|
||||
|
||||
} // namespace dusk::discord::rpc
|
||||
|
||||
#endif // DUSK_DISCORD
|
||||
@@ -0,0 +1,41 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace dusk::discord::rpc {
|
||||
|
||||
struct User {
|
||||
std::string id;
|
||||
std::string username;
|
||||
std::string discriminator;
|
||||
std::string avatar;
|
||||
};
|
||||
|
||||
struct Presence {
|
||||
std::string state;
|
||||
std::string details;
|
||||
int64_t startTimestamp = 0;
|
||||
std::string largeImageKey;
|
||||
std::string largeImageText;
|
||||
};
|
||||
|
||||
struct EventHandlers {
|
||||
std::function<void(const User&)> ready;
|
||||
std::function<void(int, std::string_view)> disconnected;
|
||||
std::function<void(int, std::string_view)> error;
|
||||
};
|
||||
|
||||
void initialize(std::string applicationId, EventHandlers handlers);
|
||||
void run_callbacks();
|
||||
void update_presence(Presence presence);
|
||||
void clear_presence();
|
||||
void shutdown();
|
||||
|
||||
} // namespace dusk::discord::rpc
|
||||
|
||||
#endif // DUSK_DISCORD
|
||||
@@ -1,38 +1,39 @@
|
||||
#ifdef DUSK_DISCORD_RPC
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
#include "dusk/discord_presence.hpp"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "discord.hpp"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/map_loader_definitions.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "discord_rpc.h"
|
||||
#include "fmt/format.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace dusk {
|
||||
namespace discord {
|
||||
namespace dusk::discord {
|
||||
|
||||
static int64_t g_startTime = 0;
|
||||
static bool g_initialized = false;
|
||||
static const char* APPLICATION_ID = "1495632471994405035";
|
||||
static constexpr const char* kApplicationId = "1495632471994405035";
|
||||
|
||||
static void OnReady(const DiscordUser* user) {
|
||||
DuskLog.info("Discord: Connected as {}", user->username);
|
||||
static void on_ready(const rpc::User& user) {
|
||||
DuskLog.info("Discord: Connected as {}", user.username);
|
||||
}
|
||||
|
||||
static void OnDisconnected(int errorCode, const char* message) {
|
||||
static void on_disconnected(int errorCode, std::string_view message) {
|
||||
DuskLog.warn("Discord: Disconnected ({}: {})", errorCode, message);
|
||||
}
|
||||
|
||||
static void OnError(int errorCode, const char* message) {
|
||||
static void on_error(int errorCode, std::string_view message) {
|
||||
DuskLog.warn("Discord: Error ({}: {})", errorCode, message);
|
||||
}
|
||||
|
||||
static const char* LookupMapName(const char* mapFile) {
|
||||
if (!mapFile || mapFile[0] == '\0') return nullptr;
|
||||
static const char* lookup_map_name(const char* mapFile) {
|
||||
if (!mapFile || mapFile[0] == '\0')
|
||||
return nullptr;
|
||||
for (const auto& region : gameRegions) {
|
||||
for (const auto& map : region.maps) {
|
||||
if (map.mapFile && strcmp(mapFile, map.mapFile) == 0) {
|
||||
@@ -43,80 +44,80 @@ static const char* LookupMapName(const char* mapFile) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Initialize() {
|
||||
g_startTime = static_cast<int64_t>(
|
||||
std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()
|
||||
).count()
|
||||
);
|
||||
void initialize() {
|
||||
g_startTime = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count();
|
||||
|
||||
DiscordEventHandlers handlers{};
|
||||
handlers.ready = OnReady;
|
||||
handlers.disconnected = OnDisconnected;
|
||||
handlers.errored = OnError;
|
||||
Discord_Initialize(APPLICATION_ID, &handlers, 0, nullptr);
|
||||
rpc::EventHandlers handlers{};
|
||||
handlers.ready = on_ready;
|
||||
handlers.disconnected = on_disconnected;
|
||||
handlers.error = on_error;
|
||||
rpc::initialize(kApplicationId, std::move(handlers));
|
||||
g_initialized = true;
|
||||
|
||||
DuskLog.info("Discord Rich Presence initialized");
|
||||
}
|
||||
|
||||
void RunCallbacks() {
|
||||
if (!g_initialized) return;
|
||||
Discord_RunCallbacks();
|
||||
void run_callbacks() {
|
||||
if (!g_initialized)
|
||||
return;
|
||||
rpc::run_callbacks();
|
||||
}
|
||||
|
||||
void UpdatePresence() {
|
||||
if (!g_initialized) return;
|
||||
void update_presence() {
|
||||
if (!g_initialized)
|
||||
return;
|
||||
|
||||
static auto lastUpdate = std::chrono::steady_clock::time_point{};
|
||||
static auto sLastUpdate = std::chrono::steady_clock::time_point{};
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (now - lastUpdate < std::chrono::seconds(15)) return;
|
||||
lastUpdate = now;
|
||||
if (now - sLastUpdate < std::chrono::seconds(15))
|
||||
return;
|
||||
sLastUpdate = now;
|
||||
|
||||
static std::string detailsBuf;
|
||||
static std::string stateBuf;
|
||||
static std::string sDetailsBuf;
|
||||
static std::string sStateBuf;
|
||||
|
||||
DiscordRichPresence presence{};
|
||||
rpc::Presence presence{};
|
||||
presence.startTimestamp = g_startTime;
|
||||
presence.largeImageKey = "icon";
|
||||
presence.largeImageText = "Dusk";
|
||||
|
||||
if (dusk::IsGameLaunched) {
|
||||
if (IsGameLaunched) {
|
||||
const char* stageName = dComIfGp_getLastPlayStageName();
|
||||
|
||||
// stageName is empty until a room is actually entered
|
||||
if (stageName[0] != '\0') {
|
||||
const char* locationName = LookupMapName(stageName);
|
||||
const char* locationName = lookup_map_name(stageName);
|
||||
|
||||
if (locationName) {
|
||||
detailsBuf = locationName;
|
||||
}
|
||||
else {
|
||||
detailsBuf = "Twilight Princess";
|
||||
sDetailsBuf = locationName;
|
||||
} else {
|
||||
sDetailsBuf = "Twilight Princess";
|
||||
}
|
||||
|
||||
presence.details = detailsBuf.c_str();
|
||||
presence.details = sDetailsBuf;
|
||||
|
||||
stateBuf = fmt::format(FMT_STRING("{}/{} \u2665 | {} Rupees"),
|
||||
sStateBuf = fmt::format(FMT_STRING("{}/{} \u2665 | {} Rupees"),
|
||||
dComIfGs_getLife() / 4, dComIfGs_getMaxLife() / 5, dComIfGs_getRupee());
|
||||
|
||||
presence.state = stateBuf.c_str();
|
||||
presence.state = sStateBuf;
|
||||
}
|
||||
}
|
||||
|
||||
Discord_UpdatePresence(&presence);
|
||||
rpc::update_presence(std::move(presence));
|
||||
DuskLog.debug("Discord Rich Presence sent");
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
if (!g_initialized) return;
|
||||
Discord_ClearPresence();
|
||||
Discord_Shutdown();
|
||||
void shutdown() {
|
||||
if (!g_initialized)
|
||||
return;
|
||||
rpc::clear_presence();
|
||||
rpc::shutdown();
|
||||
g_initialized = false;
|
||||
DuskLog.info("Discord Rich Presence shut down");
|
||||
}
|
||||
|
||||
} // namespace discord
|
||||
} // namespace dusk
|
||||
} // namespace dusk::discord
|
||||
|
||||
#endif // DUSK_DISCORD_RPC
|
||||
#endif // DUSK_DISCORD
|
||||
|
||||
@@ -1,228 +0,0 @@
|
||||
#include "ImGuiAchievements.hpp"
|
||||
#include "ImGuiConfig.hpp"
|
||||
#include "dusk/achievements.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "fmt/format.h"
|
||||
#include "imgui.h"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
void ImGuiAchievements::notify(std::string name) {
|
||||
if (m_notifyTimer <= 0.f) {
|
||||
m_notifyName = std::move(name);
|
||||
m_notifyTimer = NOTIFY_DURATION;
|
||||
} else {
|
||||
m_notifyQueue.push(std::move(name));
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiAchievements::showNotification() {
|
||||
if (!getSettings().game.enableAchievementNotifications.getValue()) {
|
||||
return;
|
||||
}
|
||||
if (m_notifyTimer <= 0.f) {
|
||||
if (m_notifyQueue.empty()) {
|
||||
return;
|
||||
}
|
||||
m_notifyName = std::move(m_notifyQueue.front());
|
||||
m_notifyQueue.pop();
|
||||
m_notifyTimer = NOTIFY_DURATION;
|
||||
}
|
||||
|
||||
m_notifyTimer -= ImGui::GetIO().DeltaTime;
|
||||
|
||||
const float alpha = std::min({
|
||||
m_notifyTimer / NOTIFY_FADE_TIME,
|
||||
(NOTIFY_DURATION - m_notifyTimer) / NOTIFY_FADE_TIME,
|
||||
1.0f
|
||||
});
|
||||
|
||||
const ImGuiViewport* viewport = ImGui::GetMainViewport();
|
||||
const float padding = 12.0f;
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(viewport->WorkPos.x + viewport->WorkSize.x - padding, viewport->WorkPos.y + padding),
|
||||
ImGuiCond_Always, ImVec2(1.0f, 0.0f)
|
||||
);
|
||||
|
||||
ImGui::SetNextWindowBgAlpha(alpha * 0.92f);
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.08f, 0.06f, 0.01f, alpha * 0.92f));
|
||||
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.0f, 0.8f, 0.1f, alpha));
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 1.0f, 1.0f, alpha));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 2.0f);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(14.0f, 10.0f));
|
||||
|
||||
constexpr ImGuiWindowFlags flags =
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs;
|
||||
|
||||
if (ImGui::Begin("##achievement_notify", nullptr, flags)) {
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.82f, 0.1f, alpha));
|
||||
ImGui::TextUnformatted("Achievement Unlocked!");
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::Spacing();
|
||||
ImGui::TextUnformatted(m_notifyName.c_str());
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::PopStyleColor(3);
|
||||
}
|
||||
|
||||
void ImGuiAchievements::draw(bool& open) {
|
||||
showNotification();
|
||||
|
||||
if (!open) {
|
||||
return;
|
||||
}
|
||||
|
||||
ImGui::SetNextWindowSizeConstraints(ImVec2(640, 200), ImVec2(800, 900));
|
||||
ImGui::SetNextWindowSize(ImVec2(640, 480), ImGuiCond_FirstUseEver);
|
||||
|
||||
if (!ImGui::Begin(
|
||||
"Achievements", &open,
|
||||
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav)
|
||||
)
|
||||
{
|
||||
ImGui::End();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto achievements = AchievementSystem::get().getAchievements();
|
||||
|
||||
int unlocked = 0;
|
||||
for (const auto& a : achievements) {
|
||||
if (a.unlocked) {
|
||||
++unlocked;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::Text("%d / %d achievements unlocked", unlocked, (int)achievements.size());
|
||||
ImGui::SameLine();
|
||||
config::ImGuiCheckbox("Notifications", getSettings().game.enableAchievementNotifications);
|
||||
ImGui::Separator();
|
||||
|
||||
static const struct {
|
||||
AchievementCategory cat;
|
||||
const char* label;
|
||||
ImVec4 color;
|
||||
} ACHIEVEMENT_CATEGORIES[] = {
|
||||
{AchievementCategory::Story, "Story", ImVec4(1.0f, 0.82f, 0.1f, 1.0f)},
|
||||
{AchievementCategory::Collection, "Collection", ImVec4(0.3f, 0.85f, 0.4f, 1.0f)},
|
||||
{AchievementCategory::Challenge, "Challenge", ImVec4(1.0f, 0.65f, 0.15f, 1.0f)},
|
||||
{AchievementCategory::Minigame, "Minigame", ImVec4(0.5f, 0.85f, 1.0f, 1.0f)},
|
||||
{AchievementCategory::Glitched, "Glitched", ImVec4(0.75f, 0.4f, 1.0f, 1.0f)},
|
||||
};
|
||||
|
||||
const float footerHeight = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing();
|
||||
|
||||
if (ImGui::BeginTabBar("##achievement_tabs", ImGuiTabBarFlags_FittingPolicyScroll)) {
|
||||
for (const auto& catInfo : ACHIEVEMENT_CATEGORIES) {
|
||||
int catTotal = 0, catUnlocked = 0;
|
||||
for (const auto& a : achievements) {
|
||||
if (a.category == catInfo.cat) {
|
||||
++catTotal;
|
||||
if (a.unlocked) {
|
||||
++catUnlocked;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (catTotal == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const std::string tabLabel = fmt::format("{} ({}/{})", catInfo.label, catUnlocked, catTotal);
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, catInfo.color);
|
||||
const bool tabOpen = ImGui::BeginTabItem(tabLabel.c_str());
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
if (tabOpen) {
|
||||
ImGui::BeginChild(
|
||||
"##cat_list",
|
||||
ImVec2(0, -footerHeight),
|
||||
ImGuiChildFlags_None,
|
||||
ImGuiWindowFlags_NoBackground
|
||||
);
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
for (const auto& a : achievements) {
|
||||
if (a.category != catInfo.cat) {
|
||||
continue;
|
||||
}
|
||||
ImGui::PushID(a.key);
|
||||
|
||||
ImGui::PushStyleColor(
|
||||
ImGuiCol_Text,
|
||||
a.unlocked ?
|
||||
ImVec4(1.0f, 0.65f, 0.15f, 1.0f) :
|
||||
ImGui::GetStyleColorVec4(ImGuiCol_Text)
|
||||
);
|
||||
|
||||
ImGui::TextUnformatted(a.name);
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
const char* statusLabel = a.unlocked ? "[Unlocked]" : "[Locked]";
|
||||
ImGui::SameLine(
|
||||
ImGui::GetContentRegionMax().x -
|
||||
ImGui::CalcTextSize(statusLabel).x
|
||||
);
|
||||
|
||||
if (a.unlocked) {
|
||||
ImGui::TextColored(ImVec4(0.2f, 0.8f, 0.2f, 1.0f), "%s", statusLabel);
|
||||
} else {
|
||||
ImGui::TextColored(ImVec4(0.8f, 0.2f, 0.2f, 1.0f), "%s", statusLabel);
|
||||
}
|
||||
|
||||
ImGui::TextDisabled("%s", a.description);
|
||||
|
||||
if (a.isCounter) {
|
||||
const float fraction = a.goal > 0 ? (float)(a.progress) / (float)(a.goal) : 1.0f;
|
||||
const std::string overlay = fmt::format("{} / {}", a.progress, a.goal);
|
||||
ImGui::PushStyleColor(
|
||||
ImGuiCol_PlotHistogram,
|
||||
a.unlocked ?
|
||||
ImVec4(0.4f, 0.7f, 0.1f, 1.0f) :
|
||||
ImVec4(0.2f, 0.45f, 0.8f, 1.0f)
|
||||
);
|
||||
ImGui::ProgressBar(fraction, ImVec2(-1.0f, 0.0f), overlay.c_str());
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
}
|
||||
ImGui::EndTabBar();
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button("Clear All Achievements")) {
|
||||
ImGui::OpenPopup("##confirm_clear");
|
||||
}
|
||||
|
||||
if (ImGui::BeginPopup("##confirm_clear")) {
|
||||
ImGui::Text("Reset all achievement progress?");
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Yes, reset all")) {
|
||||
AchievementSystem::get().clearAll();
|
||||
ImGui::CloseCurrentPopup();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Cancel")) {
|
||||
ImGui::CloseCurrentPopup();
|
||||
}
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
@@ -1,23 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <queue>
|
||||
#include <string>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
class ImGuiAchievements {
|
||||
public:
|
||||
void draw(bool& open);
|
||||
void notify(std::string name);
|
||||
|
||||
private:
|
||||
void showNotification();
|
||||
|
||||
std::string m_notifyName;
|
||||
float m_notifyTimer = 0.f;
|
||||
std::queue<std::string> m_notifyQueue;
|
||||
static constexpr float NOTIFY_DURATION = 4.0f;
|
||||
static constexpr float NOTIFY_FADE_TIME = 0.5f;
|
||||
};
|
||||
|
||||
} // namespace dusk
|
||||
@@ -1,5 +1,7 @@
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "ImGuiMenuTools.hpp"
|
||||
#include <cmath>
|
||||
#include "JSystem/JAudio2/JAISeq.h"
|
||||
#include "JSystem/JAudio2/JAISeMgr.h"
|
||||
#include "JSystem/JAudio2/JAISeqMgr.h"
|
||||
#include "JSystem/JAudio2/JAIStreamMgr.h"
|
||||
@@ -15,6 +17,24 @@ static std::array<u32, DSP_CHANNELS> lastResetCounts = {};
|
||||
|
||||
static bool sortUpdateCount = true;
|
||||
|
||||
static void DrawDirectionGauge(float pan, float dolby) {
|
||||
constexpr float R = 20.0f;
|
||||
constexpr float SIZE = R * 2.0f + 4.0f;
|
||||
|
||||
ImVec2 origin = ImGui::GetCursorScreenPos();
|
||||
ImGui::Dummy(ImVec2(SIZE, SIZE));
|
||||
ImDrawList* dl = ImGui::GetWindowDrawList();
|
||||
ImVec2 c = ImVec2(origin.x + SIZE * 0.5f, origin.y + SIZE * 0.5f);
|
||||
|
||||
dl->AddCircle(c, R, IM_COL32(90, 90, 90, 255), 32);
|
||||
|
||||
float dx = (pan - 0.5f) * 2.0f;
|
||||
float dy = dolby * 2.0f - 1.0f;
|
||||
float len = sqrtf(dx * dx + dy * dy);
|
||||
if (len > 1.0f) { dx /= len; dy /= len; }
|
||||
dl->AddLine(c, ImVec2(c.x + dx * R, c.y + dy * R), IM_COL32(255, 200, 50, 255), 1.5f);
|
||||
}
|
||||
|
||||
static void DisplayDspChannel(int i) {
|
||||
using namespace dusk::audio;
|
||||
|
||||
@@ -52,8 +72,10 @@ static void DisplayDspChannel(int i) {
|
||||
auto fxMix = (channel.mAutoMixerFxMix >> 8) / 127.5f;
|
||||
auto volume = VolumeFromU16(channel.mAutoMixerVolume);
|
||||
auto pitch = channel.mPitch / 4096.0f;
|
||||
DrawDirectionGauge(pan, dolby);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(
|
||||
"Auto mixer active (pan: %f, dolby: %f, fx: %f, volume: %f, pitch %f)",
|
||||
"pan: %.2f dolby: %.2f\nfx: %.2f vol: %.2f pitch: %.2f",
|
||||
pan, dolby, fxMix, volume, pitch);
|
||||
} else {
|
||||
ImGui::Text(
|
||||
@@ -183,6 +205,10 @@ static void ShowAllJAISes() {
|
||||
if (ImGui::Button("Pause All")) {
|
||||
category->pause(true);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Resume All")) {
|
||||
category->pause(false);
|
||||
}
|
||||
|
||||
for (auto seLink = category->getSeList()->getFirst(); seLink != nullptr; seLink = seLink->getNext()) {
|
||||
const auto se = seLink->getObject();
|
||||
@@ -196,6 +222,33 @@ static void ShowAllJAISes() {
|
||||
}
|
||||
|
||||
|
||||
static void ShowSeqTracks(JAISeq& seq) {
|
||||
JASTrack& root = seq.inner_.outputTrack;
|
||||
|
||||
for (int group = 0; group < 2; group++) {
|
||||
JASTrack* groupTrack = root.getChild(group);
|
||||
if (groupTrack == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < JASTrack::MAX_CHILDREN; j++) {
|
||||
JASTrack* track = groupTrack->getChild(j);
|
||||
if (track == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int trackIdx = group * 16 + j;
|
||||
char label[64];
|
||||
snprintf(label, sizeof(label), "Track %d (bank %hu, prog %hu)##%p",
|
||||
trackIdx, track->getBankNumber(), track->getProgNumber(), track);
|
||||
bool muted = track->mFlags.mute;
|
||||
if (ImGui::Checkbox(label, &muted)) {
|
||||
track->mute(muted);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void ShowAllJAISeqs() {
|
||||
auto& mgr = *JAISeqMgr::getInstance();
|
||||
|
||||
@@ -206,6 +259,26 @@ static void ShowAllJAISeqs() {
|
||||
if (ImGui::Button("Unpause")) {
|
||||
mgr.pause(false);
|
||||
}
|
||||
|
||||
ImGui::Text("Active sequences: %d", mgr.getNumActiveSeqs());
|
||||
|
||||
auto* seqList = mgr.getSeqList();
|
||||
for (auto* link = seqList->getFirst(); link != nullptr; link = link->getNext()) {
|
||||
JAISeq* seq = link->getObject();
|
||||
if (seq == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
char buf[32];
|
||||
snprintf(buf, sizeof(buf), "%p", seq);
|
||||
|
||||
if (ImGui::BeginChild(buf, ImVec2(), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY)) {
|
||||
ImGui::Text("Seq [%p]", seq);
|
||||
ShowSeqTracks(*seq);
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
}
|
||||
}
|
||||
|
||||
void dusk::ImGuiMenuTools::ShowAudioDebug() {
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
#include "imgui.h"
|
||||
#include "ImGuiConfig.hpp"
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "ImGuiMenuTools.hpp"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
namespace dusk {
|
||||
void ImGuiMenuTools::ShowCameraOverlay() {
|
||||
@@ -46,70 +49,25 @@ namespace dusk {
|
||||
|
||||
ImGui::InputFloat("Camera FOV", &dCam->mFovy);
|
||||
|
||||
ImGui::SeparatorText("Free-look Data");
|
||||
ImGui::SeparatorText("Options");
|
||||
|
||||
static float eyeYawDeg = 0.0f;
|
||||
static float moveSpeed = 5000.0f;
|
||||
static float rotSpeed = 5.0f;
|
||||
static cXyz freeLookPos = cXyz::Zero;
|
||||
static bool freeLookActive = false;
|
||||
|
||||
bool changed = false;
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftArrow)) {
|
||||
eyeYawDeg += rotSpeed;
|
||||
if (eyeYawDeg >= 360.0f)
|
||||
eyeYawDeg -= 360.0f;
|
||||
|
||||
changed = true;
|
||||
bool eventRunning = (dComIfGp_event_runCheck() || dComIfGp_isPauseFlag()) && !getSettings().game.debugFlyCam;
|
||||
if (eventRunning) {
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
else if (ImGui::IsKeyDown(ImGuiKey_RightArrow)) {
|
||||
eyeYawDeg -= rotSpeed;
|
||||
if (eyeYawDeg < 0.0f)
|
||||
eyeYawDeg += 360.0f;
|
||||
|
||||
changed = true;
|
||||
config::ImGuiCheckbox("Fly Mode", getSettings().game.debugFlyCam);
|
||||
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) {
|
||||
if (eventRunning) {
|
||||
ImGui::SetTooltip("Cannot enable while paused or during an active event.");
|
||||
} else {
|
||||
ImGui::SetTooltip("Detach camera and fly freely.\n"
|
||||
"Left stick: move, C-stick: look\n"
|
||||
"L/R triggers: up/down, Z: fast");
|
||||
}
|
||||
}
|
||||
cSAngle yawAngle = cSAngle(eyeYawDeg);
|
||||
cXyz frontDir = cXyz(yawAngle.Sin(), 0.0f, yawAngle.Cos());
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_UpArrow)) {
|
||||
freeLookPos -= frontDir * moveSpeed * ImGui::GetIO().DeltaTime;
|
||||
changed = true;
|
||||
if (eventRunning) {
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
else if (ImGui::IsKeyDown(ImGuiKey_DownArrow)) {
|
||||
freeLookPos += frontDir * moveSpeed * ImGui::GetIO().DeltaTime;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftShift)) {
|
||||
freeLookPos += cXyz::BaseY * moveSpeed * ImGui::GetIO().DeltaTime;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftCtrl)) {
|
||||
freeLookPos -= cXyz::BaseY * moveSpeed * ImGui::GetIO().DeltaTime;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (!freeLookActive && changed) {
|
||||
freeLookPos += dCam->Center();
|
||||
freeLookActive = true;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_R)) {
|
||||
freeLookPos = cXyz::Zero;
|
||||
freeLookActive = false;
|
||||
}
|
||||
|
||||
if (freeLookActive) {
|
||||
dCam->Reset(freeLookPos, freeLookPos + (frontDir * 100.0f));
|
||||
}
|
||||
|
||||
ImGui::InputFloat("Free-look Yaw", &eyeYawDeg);
|
||||
ImGui::InputFloat3("Free-look Position", &freeLookPos.x);
|
||||
ImGui::InputFloat("Free-look Move Speed", &moveSpeed);
|
||||
ImGui::InputFloat("Free-look Rotation Speed", &rotSpeed);
|
||||
|
||||
ShowCornerContextMenu(m_cameraOverlayCorner, 0);
|
||||
|
||||
|
||||
@@ -10,17 +10,20 @@
|
||||
|
||||
#include "fmt/format.h"
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "dusk/ui/preset.hpp"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SDL3/SDL_events.h"
|
||||
#include "SDL3/SDL_mouse.h"
|
||||
#include "aurora/lib/window.hpp"
|
||||
#include "dusk/achievements.h"
|
||||
#include "dusk/audio/DuskAudioSystem.h"
|
||||
#include "dusk/config.hpp"
|
||||
#include "dusk/dusk.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/livesplit.h"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "m_Do/m_Do_main.h"
|
||||
#include "tracy/Tracy.hpp"
|
||||
@@ -34,14 +37,6 @@ using namespace std::string_literals;
|
||||
using namespace std::string_view_literals;
|
||||
|
||||
namespace {
|
||||
ImVec2 TouchEventToScreenPos(const SDL_TouchFingerEvent& touch) {
|
||||
const AuroraWindowSize size = aurora::window::get_window_size();
|
||||
return ImVec2{
|
||||
touch.x * static_cast<float>(size.width),
|
||||
touch.y * static_cast<float>(size.height),
|
||||
};
|
||||
}
|
||||
|
||||
ImGuiWindow* FindDragScrollWindow(ImGuiWindow* window) {
|
||||
while (window != nullptr) {
|
||||
const bool canScrollX = window->ScrollMax.x > 0.0f;
|
||||
@@ -65,6 +60,10 @@ namespace dusk {
|
||||
ImGui::TextUnformatted(text.data(), text.data() + text.size());
|
||||
}
|
||||
|
||||
void DuskToast(std::string_view message, float duration) {
|
||||
g_imguiConsole.AddToast(message, duration);
|
||||
}
|
||||
|
||||
void ImGuiTextCenter(std::string_view text) {
|
||||
ImGui::NewLine();
|
||||
float fontSize = ImGui::CalcTextSize(
|
||||
@@ -236,48 +235,7 @@ namespace dusk {
|
||||
ImGuiConsole::ImGuiConsole() {}
|
||||
|
||||
void ImGuiConsole::HandleSDLEvent(const SDL_Event& event) {
|
||||
if (!IsGameLaunched) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_FINGER_DOWN:
|
||||
if (!m_touchTapActive) {
|
||||
m_touchTapActive = true;
|
||||
m_touchTapMoved = false;
|
||||
m_touchTapFingerId = event.tfinger.fingerID;
|
||||
m_touchTapStartPos = TouchEventToScreenPos(event.tfinger);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_FINGER_MOTION:
|
||||
if (m_touchTapActive && m_touchTapFingerId == event.tfinger.fingerID) {
|
||||
const auto currentPos = TouchEventToScreenPos(event.tfinger);
|
||||
const auto delta = currentPos - m_touchTapStartPos;
|
||||
if (ImLengthSqr(delta) > 144.0f) {
|
||||
m_touchTapMoved = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_FINGER_UP:
|
||||
if (m_touchTapActive && m_touchTapFingerId == event.tfinger.fingerID) {
|
||||
const bool shouldToggle =
|
||||
!m_touchTapMoved && (m_isHidden || !ImGui::GetIO().WantCaptureMouse);
|
||||
m_touchTapActive = false;
|
||||
m_touchTapMoved = false;
|
||||
if (shouldToggle) {
|
||||
m_isHidden = !m_isHidden;
|
||||
getSettings().backend.duskMenuOpen.setValue(!m_isHidden);
|
||||
Save();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_FINGER_CANCELED:
|
||||
m_touchTapActive = false;
|
||||
m_touchTapMoved = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
(void)event;
|
||||
}
|
||||
|
||||
void ImGuiConsole::UpdateSettings() {
|
||||
@@ -305,7 +263,8 @@ namespace dusk {
|
||||
}
|
||||
}
|
||||
|
||||
if ((ImGui::IsKeyDown(ImGuiKey_LeftCtrl) || ImGui::IsKeyDown(ImGuiKey_RightCtrl)) &&
|
||||
if (!fpcM_SearchByName(fpcNm_LOGO_SCENE_e) &&
|
||||
(ImGui::IsKeyDown(ImGuiKey_LeftCtrl) || ImGui::IsKeyDown(ImGuiKey_RightCtrl)) &&
|
||||
ImGui::IsKeyPressed(ImGuiKey_R))
|
||||
{
|
||||
JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
|
||||
@@ -315,23 +274,14 @@ namespace dusk {
|
||||
ImGuiMenuGame::ToggleFullscreen();
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyPressed(ImGuiKey_Escape) && getSettings().video.enableFullscreen) {
|
||||
ImGuiMenuGame::ToggleFullscreen();
|
||||
}
|
||||
// if (!dusk::IsGameLaunched) {
|
||||
// m_preLaunchWindow.draw();
|
||||
// }
|
||||
|
||||
if (!dusk::IsGameLaunched) {
|
||||
m_preLaunchWindow.draw();
|
||||
}
|
||||
|
||||
m_isHidden = !getSettings().backend.duskMenuOpen;
|
||||
bool showMenu = !dusk::IsGameLaunched || !CheckMenuViewToggle(ImGuiKey_F1, m_isHidden);
|
||||
if (dusk::IsGameLaunched) {
|
||||
const bool menuOpen = !m_isHidden;
|
||||
if (getSettings().backend.duskMenuOpen != menuOpen) {
|
||||
getSettings().backend.duskMenuOpen.setValue(menuOpen);
|
||||
Save();
|
||||
}
|
||||
if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) {
|
||||
m_isHidden = !m_isHidden;
|
||||
}
|
||||
bool showMenu = !m_isHidden;
|
||||
|
||||
// The menu bar renders with ImGuiCol_WindowBg behind it. We just want ImGuiCol_MenuBarBg,
|
||||
// so make the window bg fully transparent temporarily
|
||||
@@ -354,24 +304,32 @@ namespace dusk {
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
if (!getSettings().backend.wasPresetChosen) {
|
||||
m_firstRunPreset.draw();
|
||||
return;
|
||||
}
|
||||
|
||||
if (dusk::IsGameLaunched && !m_isLaunchInitialized) {
|
||||
m_toasts.emplace_back(ImGui::GetIO().MouseSource == ImGuiMouseSource_TouchScreen ?
|
||||
"Tap to toggle menu"s :
|
||||
AddToast(ImGui::GetIO().MouseSource == ImGuiMouseSource_TouchScreen ?
|
||||
"3-finger tap to toggle menu"s :
|
||||
"Press F1 to toggle menu"s,
|
||||
2.5f);
|
||||
4.f);
|
||||
m_isLaunchInitialized = true;
|
||||
if (getSettings().game.liveSplitEnabled) {
|
||||
dusk::speedrun::connectLiveSplit();
|
||||
}
|
||||
}
|
||||
|
||||
UpdateDragScroll();
|
||||
|
||||
m_menuGame.windowControllerConfig();
|
||||
m_menuGame.windowInputViewer();
|
||||
if (dusk::IsGameLaunched) {
|
||||
m_menuGame.drawSpeedrunTimerOverlay();
|
||||
|
||||
if (getSettings().game.liveSplitEnabled) {
|
||||
dusk::speedrun::updateLiveSplit();
|
||||
if (dusk::speedrun::consumeConnectedEvent())
|
||||
AddToast("LiveSplit connected");
|
||||
else if (dusk::speedrun::consumeDisconnectedEvent())
|
||||
AddToast("LiveSplit disconnected");
|
||||
}
|
||||
|
||||
if (dusk::IsGameLaunched && !dusk::getSettings().game.speedrunMode) {
|
||||
m_menuTools.ShowDebugOverlay();
|
||||
m_menuTools.ShowCameraOverlay();
|
||||
m_menuTools.ShowProcessManager();
|
||||
@@ -382,9 +340,9 @@ namespace dusk {
|
||||
m_menuTools.ShowPlayerInfo();
|
||||
m_menuTools.ShowAudioDebug();
|
||||
m_menuTools.ShowSaveEditor();
|
||||
m_menuTools.ShowStateShare();
|
||||
}
|
||||
m_menuTools.ShowStateShare();
|
||||
m_menuTools.ShowAchievements();
|
||||
m_menuTools.showAchievementNotification();
|
||||
DuskDebugPad(); // temporary, remove later
|
||||
|
||||
// Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds.
|
||||
@@ -556,6 +514,10 @@ namespace dusk {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImGuiConsole::AddToast(std::string_view message, float duration) {
|
||||
m_toasts.emplace_back(std::string(message), duration);
|
||||
}
|
||||
|
||||
void ImGuiConsole::ShowToasts() {
|
||||
if (m_toasts.empty()) {
|
||||
return;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user