Fix sound userdata pointers being truncated

This commit is contained in:
PJB3005
2026-03-14 16:43:29 +01:00
parent 73d1d20d89
commit c962c167b7
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -500,7 +500,7 @@ void Z2SoundObjAnime::startSoundInner(const JGeometry::TVec3<f32>& pos, f32 para
JUT_ASSERT(747, curSoundIndex_ < animation_->getNumSounds());
const JAUSoundAnimationSound* animationSound = animation_->getSound(curSoundIndex_);
u32 user_data = (uintptr_t)animationSound;
uintptr_t user_data = (uintptr_t)animationSound;
if (reverse_) {
curSoundIndex_--;
} else {