mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-14 21:39:01 -04:00
Interpolate more things (#699)
* Interpolate trim height * Interpolate (some) fades
This commit is contained in:
@@ -8,6 +8,10 @@
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#include "JSystem/JUtility/JUTFader.h"
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#include "JSystem/J2DGraph/J2DOrthoGraph.h"
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#ifdef TARGET_PC
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#include <algorithm>
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#endif
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JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
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: mColor(pColor), mBox(x, y, x + width, y + height) {
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mStatus = None;
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@@ -63,14 +67,24 @@ void JUTFader::advance() {
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void JUTFader::control() {
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advance();
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#ifndef TARGET_PC
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// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
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draw();
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#endif
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}
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void JUTFader::draw() {
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if (mColor.a != 0) {
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#ifdef TARGET_PC
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if (dusk::frame_interp::is_enabled() && mDuration != 0) {
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const auto step = dusk::frame_interp::get_interpolation_step();
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const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
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const auto timer = mTimer - 1 + step + progress;
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auto alpha = timer / mDuration;
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if (mStatus == FadeIn) {
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alpha = 1.0f - alpha;
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}
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alpha = std::clamp(alpha, 0.0f, 1.0f);
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mColor.a = static_cast<u8>(alpha * 255.0f);
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}
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#endif
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J2DOrthoGraph orthograph;
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orthograph.setColor(mColor);
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orthograph.fillBox(mBox);
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+51
-12
@@ -11262,6 +11262,26 @@ static int camera_execute(camera_process_class* i_this) {
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return 1;
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}
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#ifdef TARGET_PC
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void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
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const auto viewport = window->getViewPort();
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if (mDoGph_gInf_c::isWideZoom()) {
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const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
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const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
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if (current_ar < target_ar) {
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trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
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} else {
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trim_height = 0.0f;
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}
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}
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trim_height *= viewport->height / FB_HEIGHT;
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window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
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}
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#endif
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static int camera_draw(camera_process_class* i_this) {
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camera_class* a_this = (camera_class*)i_this;
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dCamera_c* body = &i_this->mCamera;
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@@ -11315,21 +11335,40 @@ static int camera_draw(camera_process_class* i_this) {
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#endif
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#if TARGET_PC
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auto trim_height = body->TrimHeight();
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set_ar_corrected_trim(window, body->TrimHeight());
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if (mDoGph_gInf_c::isWideZoom()) {
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const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
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const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
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if (dusk::getSettings().game.enableFrameInterpolation) {
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dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
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const auto i_this = static_cast<camera_process_class*>(pUserWork);
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const auto camera = &i_this->mCamera;
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if (current_ar < target_ar) {
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trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
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} else {
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trim_height = 0.0f;
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}
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const auto trim_size = camera->mTrimSize;
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if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
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// derive trim height at previous tick using current camera state
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f32 target;
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switch (trim_size) {
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case 0:
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target = 0.0f;
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break;
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case 1:
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target = camera->mCamSetup.VistaTrimHeight();
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break;
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case 2:
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case 3:
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target = camera->mCamSetup.CinemaScopeTrimHeight();
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break;
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}
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const auto step = dusk::frame_interp::get_interpolation_step();
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const auto cur = camera->TrimHeight();
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const auto prev = (4.0f * cur - target) / 3.0f;
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const auto trim_height = prev + (cur - prev) * step;
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set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
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}
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}, i_this);
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}
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trim_height *= viewport->height / FB_HEIGHT;
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window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
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#else
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int trim_height = body->TrimHeight();
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@@ -502,6 +502,14 @@ void mDoGph_gInf_c::calcFade() {
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}
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if (mFadeColor.a != 0) {
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#ifdef TARGET_PC
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if (dusk::frame_interp::is_enabled() && mFade != 0) {
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const auto step = dusk::frame_interp::get_interpolation_step();
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const auto progress = mFadeSpeed < 0.0f ? 1.0f - mFadeRate : mFadeRate;
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const auto fade_amt = mFadeRate + mFadeSpeed * (step - 1.0f + progress);
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mFadeColor.a = 255.0f * std::clamp(fade_amt, 0.0f, 1.0f);
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}
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#endif
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darwFilter(mFadeColor);
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}
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}
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