patch seLineUpItem to use all item slots

This commit is contained in:
gymnast86
2026-04-14 17:21:34 -07:00
parent dea93938e6
commit d3a9c52ec5
+7
View File
@@ -442,6 +442,13 @@ void dSv_player_item_c::setLineUpItem() {
slot_idx++;
}
}
#if TARGET_PC
// Allow rando to use all item slots
if (dComIfG_isRandomizer()) {
mItemSlots[23] = 7;
}
#endif
}
u8 dSv_player_item_c::getLineUpItem(int i_slotNo) const {