Merge remote-tracking branch 'origin/main' into mods

This commit is contained in:
madeline
2026-04-20 04:18:41 -07:00
7 changed files with 233 additions and 9 deletions
+42
View File
@@ -338,6 +338,48 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
endif ()
option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
FetchContent_Populate(discord_rpc
URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
FetchContent_Populate(rapidjson
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
if (NOT TARGET discord-rpc)
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
set(_drpc_src
${_drpc}/discord_rpc.cpp
${_drpc}/rpc_connection.cpp
${_drpc}/serialization.cpp
)
if (WIN32)
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
elseif (APPLE)
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
else ()
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
endif ()
add_library(discord-rpc STATIC ${_drpc_src})
target_include_directories(discord-rpc PUBLIC
${discord_rpc_SOURCE_DIR}/include
${rapidjson_SOURCE_DIR}/include
)
if (UNIX)
target_link_libraries(discord-rpc PUBLIC pthread)
endif ()
endif ()
list(APPEND GAME_LIBS discord-rpc)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
endif ()
# Edit & Continue
if (MSVC)
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
+4 -1
View File
@@ -358,7 +358,10 @@
"inherits": [
"relwithdebinfo",
"ci"
]
],
"cacheVariables": {
"AURORA_SDL3_PROVIDER": "vendor"
}
},
{
"name": "x-linux-ci-gcc",
+1
View File
@@ -1391,4 +1391,5 @@ set(DUSK_FILES
src/dusk/mod_loader.cpp
src/dusk/imgui/ImGuiMenuMods.cpp
src/dusk/gx_helper.cpp
src/dusk/discord_presence.cpp
)
+18
View File
@@ -0,0 +1,18 @@
#pragma once
#ifdef DUSK_DISCORD_RPC
namespace dusk {
namespace discord {
void Initialize();
void RunCallbacks();
void UpdatePresence();
void Shutdown();
}
}
#endif // DUSK_DISCORD_RPC
+30 -8
View File
@@ -37,18 +37,40 @@ void daAlink_c::setCrawlMoveDirectionArrow() {
}
if (field_0x3198 & 4) {
if (!bvar) {
direction |= data_80452F38;
} else {
direction |= data_80452F39;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
if (!bvar) {
direction |= data_80452F39;
} else {
direction |= data_80452F38;
}
} else
#endif
{
if (!bvar) {
direction |= data_80452F38;
} else {
direction |= data_80452F39;
}
}
}
if (field_0x3198 & 8) {
if (!bvar) {
direction |= data_80452F39;
} else {
direction |= data_80452F38;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
if (!bvar) {
direction |= data_80452F38;
} else {
direction |= data_80452F39;
}
} else
#endif
{
if (!bvar) {
direction |= data_80452F39;
} else {
direction |= data_80452F38;
}
}
}
+122
View File
@@ -0,0 +1,122 @@
#ifdef DUSK_DISCORD_RPC
#include "dusk/discord_presence.hpp"
#include "dusk/logging.h"
#include "dusk/main.h"
#include "dusk/map_loader_definitions.h"
#include "d/d_com_inf_game.h"
#include "discord_rpc.h"
#include "fmt/format.h"
#include <chrono>
#include <cstring>
#include <string>
namespace dusk {
namespace discord {
static int64_t g_startTime = 0;
static bool g_initialized = false;
static const char* APPLICATION_ID = "1495632471994405035";
static void OnReady(const DiscordUser* user) {
DuskLog.info("Discord: Connected as {}", user->username);
}
static void OnDisconnected(int errorCode, const char* message) {
DuskLog.warn("Discord: Disconnected ({}: {})", errorCode, message);
}
static void OnError(int errorCode, const char* message) {
DuskLog.warn("Discord: Error ({}: {})", errorCode, message);
}
static const char* LookupMapName(const char* mapFile) {
if (!mapFile || mapFile[0] == '\0') return nullptr;
for (const auto& region : gameRegions) {
for (const auto& map : region.maps) {
if (map.mapFile && strcmp(mapFile, map.mapFile) == 0) {
return map.mapName;
}
}
}
return nullptr;
}
void Initialize() {
g_startTime = static_cast<int64_t>(
std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()
).count()
);
DiscordEventHandlers handlers{};
handlers.ready = OnReady;
handlers.disconnected = OnDisconnected;
handlers.errored = OnError;
Discord_Initialize(APPLICATION_ID, &handlers, 0, nullptr);
g_initialized = true;
DuskLog.info("Discord Rich Presence initialized");
}
void RunCallbacks() {
if (!g_initialized) return;
Discord_RunCallbacks();
}
void UpdatePresence() {
if (!g_initialized) return;
static auto lastUpdate = std::chrono::steady_clock::time_point{};
const auto now = std::chrono::steady_clock::now();
if (now - lastUpdate < std::chrono::seconds(15)) return;
lastUpdate = now;
static std::string detailsBuf;
static std::string stateBuf;
DiscordRichPresence presence{};
presence.startTimestamp = g_startTime;
presence.largeImageKey = "icon";
presence.largeImageText = "Dusk";
if (dusk::IsGameLaunched) {
const char* stageName = dComIfGp_getLastPlayStageName();
// stageName is empty until a room is actually entered
if (stageName[0] != '\0') {
const char* locationName = LookupMapName(stageName);
if (locationName) {
detailsBuf = locationName;
}
else {
detailsBuf = "Twilight Princess";
}
presence.details = detailsBuf.c_str();
stateBuf = fmt::format(FMT_STRING("{}/{} \u2665 | {} Rupees"),
dComIfGs_getLife() / 4, dComIfGs_getMaxLife() / 5, dComIfGs_getRupee());
presence.state = stateBuf.c_str();
}
}
Discord_UpdatePresence(&presence);
DuskLog.debug("Discord Rich Presence sent");
}
void Shutdown() {
if (!g_initialized) return;
Discord_ClearPresence();
Discord_Shutdown();
g_initialized = false;
DuskLog.info("Discord Rich Presence shut down");
}
} // namespace discord
} // namespace dusk
#endif // DUSK_DISCORD_RPC
+16
View File
@@ -71,6 +71,7 @@
#include "dusk/config.hpp"
#include "dusk/settings.h"
#include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/discord_presence.hpp"
#include "tracy/Tracy.hpp"
#include "f_pc/f_pc_draw.h"
@@ -292,6 +293,11 @@ void main01(void) {
aurora_end_frame();
FrameMark;
#ifdef DUSK_DISCORD_RPC
dusk::discord::RunCallbacks();
dusk::discord::UpdatePresence();
#endif
} while (dusk::IsRunning);
exit:;
@@ -536,6 +542,10 @@ int game_main(int argc, char* argv[]) {
auroraInfo = aurora_initialize(argc, argv, &config);
#ifdef DUSK_DISCORD_RPC
dusk::discord::Initialize();
#endif
VISetWindowTitle(
fmt::format("Dusk {} [{}]", DUSK_WC_DESCRIBE, dusk::backend_name(auroraInfo.backend))
.c_str());
@@ -569,6 +579,9 @@ int game_main(int argc, char* argv[]) {
// pre game launch ui main loop
if (!launchUILoop()) {
dusk::ShutdownCrashReporting();
#ifdef DUSK_DISCORD_RPC
dusk::discord::Shutdown();
#endif
aurora_shutdown();
return 0;
}
@@ -615,6 +628,9 @@ int game_main(int argc, char* argv[]) {
// Notifies all CVs and causes threads to exit
OSResetSystem(OS_RESET_SHUTDOWN, 0, 0);
#ifdef DUSK_DISCORD_RPC
dusk::discord::Shutdown();
#endif
aurora_shutdown();
return 0;