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https://github.com/TwilitRealm/dusklight
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Fix mDoLib_project with safe area
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@@ -96,8 +96,8 @@ void mDoLib_project(Vec* src, Vec* dst) {
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xSize = FB_WIDTH;
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} else {
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#if TARGET_PC
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xOffset = mDoGph_gInf_c::getSafeMinXF();
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xSize = viewPort->width * mDoGph_gInf_c::hudAspectScaleUp;
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xOffset = mDoGph_gInf_c::getMinXF();
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xSize = mDoGph_gInf_c::getWidthF();
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#else
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xOffset = viewPort->x_orig;
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xSize = viewPort->width;
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