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https://github.com/TwilitRealm/dusklight
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fix bulblin camp key not being accounted for in keysy
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@@ -317,6 +317,8 @@ RegionFlags:
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- 0x99 # Desert Entrance CS.
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- 0x20 # Set Freestanding key flag.
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- 0x7F # Mirror Raised Cutscene Flag (Places Boar at desert entrance)
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- Small_Keys == Keysy:
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- 0x5F # Gate to King Bulblin Tent unlocked
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- Skip_Minor_Cutscenes == On:
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- 0x53 # Mirror Chamber Intro CS.
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- Arbiters_Does_Not_Require_Bulblin_Camp == On:
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@@ -310,6 +310,7 @@ namespace randomizer::logic::item_pool
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{
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std::list<std::string> smallKeys = {
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{"Gate Keys"},
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{"Gerudo Desert Bulblin Camp Key"},
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{"Forest Temple Small Key"},
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{"Goron Mines Small Key"},
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{"Lakebed Temple Small Key"},
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