fix bulblin camp key not being accounted for in keysy

This commit is contained in:
gymnast86
2026-08-04 03:24:56 -07:00
parent 320acda383
commit e5b9af9c53
2 changed files with 3 additions and 0 deletions
@@ -317,6 +317,8 @@ RegionFlags:
- 0x99 # Desert Entrance CS.
- 0x20 # Set Freestanding key flag.
- 0x7F # Mirror Raised Cutscene Flag (Places Boar at desert entrance)
- Small_Keys == Keysy:
- 0x5F # Gate to King Bulblin Tent unlocked
- Skip_Minor_Cutscenes == On:
- 0x53 # Mirror Chamber Intro CS.
- Arbiters_Does_Not_Require_Bulblin_Camp == On:
@@ -310,6 +310,7 @@ namespace randomizer::logic::item_pool
{
std::list<std::string> smallKeys = {
{"Gate Keys"},
{"Gerudo Desert Bulblin Camp Key"},
{"Forest Temple Small Key"},
{"Goron Mines Small Key"},
{"Lakebed Temple Small Key"},