Merge pull request #275 from TwilitRealm/fix/game-over-screen

Make the Game Over Screen Widescreen
This commit is contained in:
TakaRikka
2026-04-07 16:52:37 -07:00
committed by GitHub
2 changed files with 14 additions and 0 deletions
+13
View File
@@ -432,7 +432,14 @@ void dDlst_GameOverScrnDraw_c::draw() {
img_white.a = 255;
mpBackImg->setBlackWhite(img_black, img_white);
#if TARGET_PC
mpBackImg->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(),
mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), false, false,
false);
#else
mpBackImg->draw(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, false, false, false);
#endif
} else {
JUtility::TColor img_black;
JUtility::TColor img_white;
@@ -447,7 +454,13 @@ void dDlst_GameOverScrnDraw_c::draw() {
img_white.b = l_HIO.mWhite.b;
img_white.a = l_HIO.mWhite.a;
#if TARGET_PC
mpBackImg->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(),
mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), false, false,
false);
#else
mpBackImg->draw(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, false, false, false);
#endif
static f32 offset[8] = {-138.0f, -96.0f, -56.0f, -18.0f, 42.0f, 75.0f, 110.0f, 143.0f};
+1
View File
@@ -2292,6 +2292,7 @@ void dMeter_drawHIO_c::updateOnWide() {
g_drawHIO = {}; // this might be a bad idea
g_drawHIO.mMainHUDButtonsPosX = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMainHUDButtonsPosX);
g_drawHIO.mRingHUDButtonsPosX = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mRingHUDButtonsPosX);
g_drawHIO.mRupeeKeyPosX = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mRupeeKeyPosX);
g_drawHIO.mButtonCrossOFFPosX = mDoGph_gInf_c::ScaleHUDXLeft(g_drawHIO.mButtonCrossOFFPosX);
g_drawHIO.mButtonCrossONPosX = mDoGph_gInf_c::ScaleHUDXLeft(g_drawHIO.mButtonCrossONPosX);