switch fishing hole bottle to FLW message patch

This commit is contained in:
gymnast86
2026-05-05 02:26:18 -07:00
parent f4992aa378
commit e8318e2eb3
3 changed files with 15 additions and 24 deletions
+2 -9
View File
@@ -4040,15 +4040,8 @@ static void uki_catch(dmg_rod_class* i_this) {
i_this->msgflow.init(actor, 0x139A, 0, NULL);
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[468]);
#if TARGET_PC
if (randomizer_IsActive()) {
// In rando, give the player the fishing bottle randomized item. Then save
// the itemId for later since the textbox happens after we've already given the player
// the item. If we didn't save it and the item is progressive, then we get the wrong
// text for the item.
u8 itemId = verifyProgressiveItem(randomizer_getItemAtLocation("Fishing Hole Bottle"));
g_randomizerState.mFishingBottleItemId = itemId;
execItemGet(itemId);
} else
// Don't give the item here in rando. We give it later in the FLW Message
if (!randomizer_IsActive())
#endif
dComIfGs_setEmptyBottle();
} else if (mgfish->mCaughtType == MG_CATCH_KN) {
+10 -13
View File
@@ -514,19 +514,16 @@ int dMsgFlow_c::setNormalMsg(mesg_flow_node* i_flowNode_p, fopAc_ac_c* i_speaker
#if TARGET_PC
if (randomizer_IsActive()) {
// If this is the fishing hole bottle message, override it
// with the item message for the randomized item
if (msg_no == 0x71E && g_randomizerState.mFishingBottleItemId != 0) {
msg_no = getItemMessageID(g_randomizerState.mFishingBottleItemId);
g_randomizerState.mFishingBottleItemId = 0;
} else {
u32 key = (dMsgObject_getGroupID() << 16) | msg_no;
auto& flowItemOverrides = randomizer_GetContext().mFlowItemMessageOverrides;
if (flowItemOverrides.contains(key)) {
u8 itemId = verifyProgressiveItem(flowItemOverrides[key]);
msg_no = getItemMessageID(itemId);
execItemGet(itemId);
}
u32 key = (dMsgObject_getGroupID() << 16) | msg_no;
// Use group 0 if the msg_no is below 5000 regardless of current group
if (msg_no < 5000) {
key &= 0x0000FFFF;
}
auto& flowItemOverrides = randomizer_GetContext().mFlowItemMessageOverrides;
if (flowItemOverrides.contains(key)) {
u8 itemId = verifyProgressiveItem(flowItemOverrides[key]);
msg_no = getItemMessageID(itemId);
execItemGet(itemId);
}
}
#endif
@@ -3538,8 +3538,9 @@
- ARC
- REL
Metadata:
Name Lookup:
- Fishing Hole Bottle
FLW Message:
- Group: 0
Message Id: 1822
- Name: Fishing Hole Heart Piece
Original Item: Piece of Heart