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change spoiler log wording
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@@ -78,7 +78,7 @@ namespace randomizer::logic::spoiler_log
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// Print starting inventories if there are any
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if (!worldswithStartingInventories.empty())
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{
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spoilerLog << std::endl << "Starting Inventory:" << std::endl;
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spoilerLog << std::endl << "All Starting Items:" << std::endl;
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for (const auto& world : worldswithStartingInventories)
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{
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spoilerLog << " World " << world->GetID() << ":" << std::endl;
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