Disable vrbox/vrbox2 rendering

Code's broken in the original game but happens to work due to luck, causes hard crash on Dusk.
This commit is contained in:
PJB3005
2026-03-02 20:38:28 +01:00
parent 6f21860513
commit f5e37de746
2 changed files with 12 additions and 0 deletions
+6
View File
@@ -12,6 +12,12 @@
static int daVrbox_color_set(vrbox_class* i_this);
static int daVrbox_Draw(vrbox_class* i_this) {
#if TARGET_PC
// This code is broken but happens to work on hardware. Does not work on PC.
// Not decomp's fault!
return 1;
#endif
J3DModel* soraModel_p = i_this->mpSoraModel;
f32 fvar = 0.0f;
dStage_FileList_dt_c* filelist_p = NULL;
+6
View File
@@ -25,6 +25,12 @@ static void texScrollCheck(f32& param_0) {
}
static int daVrbox2_Draw(vrbox2_class* i_this) {
#if TARGET_PC
// This code is broken but happens to work on hardware. Does not work on PC.
// Not decomp's fault!
return 1;
#endif
camera_class* camera_p;
dKankyo_sunlenz_Packet* lenz_p;
J3DModel* kumo_model_p;